Decompiled source of RapidLoadouts v1.0.9
RapidLoadouts.dll
Decompiled 4 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using RapidLoadouts; using RapidLoadouts.UI; using RapidLoadouts.YAMLStuff; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.UI; using YamlDotNet.Core; using YamlDotNet.Core.Events; using YamlDotNet.Core.Tokens; using YamlDotNet.Helpers; using YamlDotNet.Serialization; using YamlDotNet.Serialization.BufferedDeserialization; using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators; using YamlDotNet.Serialization.Converters; using YamlDotNet.Serialization.EventEmitters; using YamlDotNet.Serialization.NamingConventions; using YamlDotNet.Serialization.NodeDeserializers; using YamlDotNet.Serialization.NodeTypeResolvers; using YamlDotNet.Serialization.ObjectFactories; using YamlDotNet.Serialization.ObjectGraphTraversalStrategies; using YamlDotNet.Serialization.ObjectGraphVisitors; using YamlDotNet.Serialization.Schemas; using YamlDotNet.Serialization.TypeInspectors; using YamlDotNet.Serialization.TypeResolvers; using YamlDotNet.Serialization.Utilities; using YamlDotNet.Serialization.ValueDeserializers; [assembly: AssemblyFileVersion("1.0.9")] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyProduct("RapidLoadouts")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("RapidLoadouts")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.9.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<69be36b2-3ccc-45a2-847c-5d774d1ac5fb>Embedded] internal sealed class <69be36b2-3ccc-45a2-847c-5d774d1ac5fb>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<69be36b2-3ccc-45a2-847c-5d774d1ac5fb>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class <b19be342-00b0-41d8-bd29-597b2490c5db>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <b19be342-00b0-41d8-bd29-597b2490c5db>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <b19be342-00b0-41d8-bd29-597b2490c5db>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [<69be36b2-3ccc-45a2-847c-5d774d1ac5fb>Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class <17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContextAttribute : Attribute { public readonly byte Flag; public <17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace Recycle_N_Reclaim.GamePatches { [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("RapidLoadouts_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_Recycle_N_Reclaim_Version); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.9"); val.Write(RpcHandlers.ComputeHashForMod().Replace("-", "")); peer.m_rpc.Invoke("RapidLoadouts_VersionCheck", new object[1] { val }); } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RapidLoadouts_RequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + RapidLoadoutsPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_Recycle_N_Reclaim_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = ComputeHashForMod().Replace("-", ""); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogInfo((object)("Hash/Version check, local: 1.0.9 " + text3 + " remote: " + text + " " + text2)); if (text2 != text3 || text != "1.0.9") { RapidLoadoutsPlugin.ConnectionError = "RapidLoadouts Installed: 1.0.9 " + text3 + "\n Needed: " + text + " " + text2; if (ZNet.instance.IsServer()) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting...")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogInfo((object)"Received same version from server!"); } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } public static string ComputeHashForMod() { using SHA256 sHA = SHA256.Create(); byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location)); StringBuilder stringBuilder = new StringBuilder(); byte[] array2 = array; foreach (byte b in array2) { stringBuilder.Append(b.ToString("X2")); } return stringBuilder.ToString(); } } } namespace RapidLoadouts { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [PublicAPI] public class Localizer { private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors; private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts; private static readonly ConditionalWeakTable<Localization, string> localizationLanguage; private static readonly List<WeakReference<Localization>> localizationObjects; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] private static BaseUnityPlugin _plugin; private static readonly List<string> fileExtensions; private static BaseUnityPlugin plugin { get { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } private static void UpdatePlaceholderText(Localization localization, string key) { localizationLanguage.TryGetValue(localization, out var value); string text = loadedTexts[value][key]; if (PlaceholderProcessors.TryGetValue(key, out var value2)) { text = value2.Aggregate(text, [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value())); } localization.AddWord(key, text); } public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null) { if (convertConfigValue == null) { convertConfigValue = (T val) => val.ToString(); } if (!PlaceholderProcessors.ContainsKey(key)) { PlaceholderProcessors[key] = new Dictionary<string, Func<string>>(); } config.SettingChanged += [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (object _, EventArgs _) => { UpdatePlaceholder(); }; if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage())) { UpdatePlaceholder(); } void UpdatePlaceholder() { PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value); UpdatePlaceholderText(Localization.instance, key); } } public static void AddText(string key, string text) { List<WeakReference<Localization>> list = new List<WeakReference<Localization>>(); foreach (WeakReference<Localization> localizationObject in localizationObjects) { if (localizationObject.TryGetTarget(out var target)) { Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)]; if (!target.m_translations.ContainsKey(key)) { dictionary[key] = text; target.AddWord(key, text); } } else { list.Add(localizationObject); } } foreach (WeakReference<Localization> item in list) { localizationObjects.Remove(item); } } public static void Load() { LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage()); } private static void LoadLocalization(Localization __instance, string language) { if (!localizationLanguage.Remove(__instance)) { localizationObjects.Add(new WeakReference<Localization>(__instance)); } localizationLanguage.Add(__instance, language); Dictionary<string, string> dictionary = new Dictionary<string, string>(); foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories) where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0 select f) { string text = Path.GetFileNameWithoutExtension(item).Split(new char[1] { '.' })[1]; if (dictionary.ContainsKey(text)) { Debug.LogWarning((object)("Duplicate key " + text + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped.")); } else { dictionary[text] = item; } } byte[] array = LoadTranslationFromAssembly("English"); if (array == null) { throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml."); } Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array)); if (dictionary2 == null) { throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty."); } string text2 = null; if (language != "English") { if (dictionary.ContainsKey(language)) { text2 = File.ReadAllText(dictionary[language]); } else { byte[] array2 = LoadTranslationFromAssembly(language); if (array2 != null) { text2 = Encoding.UTF8.GetString(array2); } } } if (text2 == null && dictionary.ContainsKey("English")) { text2 = File.ReadAllText(dictionary["English"]); } if (text2 != null) { foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text2) ?? new Dictionary<string, string>()) { dictionary2[item2.Key] = item2.Value; } } loadedTexts[language] = dictionary2; foreach (KeyValuePair<string, string> item3 in dictionary2) { UpdatePlaceholderText(__instance, item3.Key); } } static Localizer() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Expected O, but got Unknown PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>(); loadedTexts = new Dictionary<string, Dictionary<string, string>>(); localizationLanguage = new ConditionalWeakTable<Localization, string>(); localizationObjects = new List<WeakReference<Localization>>(); fileExtensions = new List<string> { ".json", ".yml" }; new Harmony("org.bepinex.helpers.LocalizationManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } [return: <b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] private static byte[] LoadTranslationFromAssembly(string language) { foreach (string fileExtension in fileExtensions) { byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension); if (array != null) { return array; } } return null; } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(2)] public static byte[] ReadEmbeddedFileBytes([<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(1)] string resourceFileName, Assembly containingAssembly = null) { using MemoryStream memoryStream = new MemoryStream(); if ((object)containingAssembly == null) { containingAssembly = Assembly.GetCallingAssembly(); } string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal)); if (text != null) { containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream); } return (memoryStream.Length == 0L) ? null : memoryStream.ToArray(); } } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [BepInPlugin("Azumatt.RapidLoadouts", "RapidLoadouts", "1.0.9")] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] public class RapidLoadoutsPlugin : BaseUnityPlugin { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] public enum Toggle { On = 1, Off = 0 } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes); } } internal const string ModName = "RapidLoadouts"; internal const string ModVersion = "1.0.9"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.RapidLoadouts"; private static string ConfigFileName = "Azumatt.RapidLoadouts.cfg"; private static string ConfigFileFullPath; public static bool HasAuga; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Azumatt.RapidLoadouts"); private LoadoutsButtonHolder _loadoutsButton; public static readonly ManualLogSource RapidLoadoutsLogger; private static readonly ConfigSync ConfigSync; internal static readonly string yamlFileName; internal static readonly string yamlPath; internal static readonly CustomSyncedValue<string> AzuRL_yamlData; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 1, 2 })] internal static List<ItemSet> RL_yamlData; private static ConfigEntry<Toggle> _serverConfigLocked; public static ConfigEntry<string> loadoutCostPrefab; public static ConfigEntry<Vector3> InventoryLoadoutButtonPosition; public static ConfigEntry<Vector3> LoadoutWindow; public void Awake() { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) Localizer.Load(); _serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only."); ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked); loadoutCostPrefab = config("1 - General", "LoadoutCostPrefab", "Coins", "Default Currency. This is the fallback currency that will be used when buying Loadouts from the Loadout Window."); InventoryLoadoutButtonPosition = config<Vector3>("2 - UI", "LoadoutButtonPosition", new Vector3(63f, -316f, -1f), "The last saved Loadout Button's screen position."); LoadoutWindow = config<Vector3>("2 - UI", "LoadoutWindow", new Vector3(428f, -276f, -1f), "The last saved Loadout Window's screen position."); if (!File.Exists(yamlPath)) { YAMLUtils.WriteConfigFileFromResource(yamlPath); } AzuRL_yamlData.ValueChanged += OnValChangedUpdate; AzuRL_yamlData.AssignLocalValue(File.ReadAllText(yamlPath)); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void Start() { _loadoutsButton = ((Component)this).gameObject.AddComponent<LoadoutsButtonHolder>(); if (Chainloader.PluginInfos.ContainsKey("randyknapp.mods.auga")) { HasAuga = true; } } public static string SanitizeFileName(string fileName) { return Path.GetInvalidFileNameChars().Aggregate(fileName, [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (string current, char c) => current.Replace(c.ToString(), string.Empty)); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void AutoDoc() { } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; FileSystemWatcher fileSystemWatcher2 = new FileSystemWatcher(Paths.ConfigPath, yamlFileName); fileSystemWatcher2.Changed += ReadYamlFiles; fileSystemWatcher2.Created += ReadYamlFiles; fileSystemWatcher2.Renamed += ReadYamlFiles; fileSystemWatcher2.IncludeSubdirectories = true; fileSystemWatcher2.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher2.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { RapidLoadoutsLogger.LogDebugIfDebug("ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { RapidLoadoutsLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); RapidLoadoutsLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private void ReadYamlFiles(object sender, FileSystemEventArgs e) { if (!File.Exists(yamlPath)) { return; } try { RapidLoadoutsLogger.LogDebugIfDebug("ReadConfigValues called"); AzuRL_yamlData.AssignLocalValue(File.ReadAllText(yamlPath)); } catch { RapidLoadoutsLogger.LogError((object)("There was an issue loading your " + yamlFileName)); RapidLoadoutsLogger.LogError((object)"Please check your entries for spelling and format!"); } } private static void OnValChangedUpdate() { RapidLoadoutsLogger.LogDebugIfDebug("OnValChanged called"); try { YAMLUtils.ReadYaml(AzuRL_yamlData.Value); ItemSetHelper.AddCreateLoadout(((Object)(object)ItemSets.instance != (Object)null) ? ItemSets.instance : null); if ((Object)(object)Player.m_localPlayer != (Object)null && (Object)(object)ItemSets.instance != (Object)null) { PurchasableLoadoutGui.FillList(); } } catch (Exception arg) { RapidLoadoutsLogger.LogError((object)$"Failed to deserialize {yamlFileName}: {arg}"); } } private ConfigEntry<T> config<[<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); ConfigSync.AddConfigEntry<T>(val2).SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static RapidLoadoutsPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; RapidLoadoutsLogger = Logger.CreateLogSource("RapidLoadouts"); ConfigSync = new ConfigSync("Azumatt.RapidLoadouts") { DisplayName = "RapidLoadouts", CurrentVersion = "1.0.9", MinimumRequiredVersion = "1.0.9" }; yamlFileName = SanitizeFileName("Azumatt.RapidLoadouts_Loadouts.yml"); string configPath2 = Paths.ConfigPath; directorySeparatorChar = Path.DirectorySeparatorChar; yamlPath = configPath2 + directorySeparatorChar + yamlFileName; AzuRL_yamlData = new CustomSyncedValue<string>(ConfigSync, "AzuRL_yamlData", ""); RL_yamlData = new List<ItemSet>(); _serverConfigLocked = null; loadoutCostPrefab = null; InventoryLoadoutButtonPosition = null; LoadoutWindow = null; } } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] public static class LoggerExtensions { public static void LogDebugIfDebug(this ManualLogSource logger, string message) { } public static void LogErrorIfDebug(this ManualLogSource logger, string message) { } public static void LogWarningIfDebug(this ManualLogSource logger, string message) { } } } namespace RapidLoadouts.YAMLStuff { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public static class ItemSetHelper { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(2)] public static void AddCreateLoadout(ItemSets __instance) { if ((Object)(object)__instance == (Object)null) { return; } Dictionary<string, ItemSet> dictionary = ConvertToGameItemSets(RapidLoadoutsPlugin.RL_yamlData).ToDictionary([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemSet set) => set.m_name, [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemSet set) => set); for (int i = 0; i < __instance.m_sets.Count; i++) { ItemSet val = __instance.m_sets[i]; if (dictionary.ContainsKey(val.m_name)) { __instance.m_sets[i] = dictionary[val.m_name]; dictionary.Remove(val.m_name); } } __instance.m_sets.AddRange(dictionary.Values); } public static List<ItemSet> ConvertToGameItemSets([<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 1, 2 })] List<ItemSet> customLoadouts) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Expected O, but got Unknown List<ItemSet> list = new List<ItemSet>(); foreach (ItemSet customLoadout in customLoadouts) { if (customLoadout == null) { continue; } ItemSet val = new ItemSet { m_name = RegexUtilities.TrimInvalidCharacters(customLoadout.m_name), m_items = new List<SetItem>(), m_skills = new List<SetSkill>() }; foreach (SetItem item3 in customLoadout.m_items) { SetItem item = new SetItem { m_item = ConvertToItemDrop(item3.m_item), m_quality = item3.m_quality, m_stack = item3.m_stack, m_use = item3.m_use, m_hotbarSlot = item3.m_hotbarSlot }; val.m_items.Add(item); } foreach (SetSkill skill in customLoadout.m_skills) { SetSkill item2 = new SetSkill { m_skill = ConvertToSkillType(skill.m_skill), m_level = skill.m_level }; val.m_skills.Add(item2); } list.Add(val); } return list; } [return: <b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] internal static ItemDrop ConvertToItemDrop(string itemName) { if ((Object)(object)ObjectDB.instance == (Object)null) { return null; } GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(itemName); if ((Object)(object)itemPrefab != (Object)null) { return itemPrefab.GetComponent<ItemDrop>(); } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("ItemSetHelper.ConvertToItemDrop: Prefab for " + itemName + " not found in the ObjectDB! Can't convert to ItemDrop!")); return null; } internal static SkillType ConvertToSkillType(string skillName) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) if (Enum.TryParse<SkillType>(skillName, ignoreCase: true, out SkillType result)) { return result; } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("ItemSetHelper.ConvertToSkillType: " + skillName + " is not a valid skill name or isn't a vanilla skill! Can't convert to Skills.SkillType!")); return (SkillType)0; } public static bool TryGetSet(string name, bool dropCurrentItems = false) { if ((Object)(object)Player.m_localPlayer == (Object)null || !ItemSets.instance.GetSetDictionary().TryGetValue(name, out var value)) { return false; } if (dropCurrentItems) { DropCurrentItems(); } PopulateInventoryWithSetItems(value); ResetAndRaiseSkills(value); return true; } private static void DropCurrentItems() { Skills skills = ((Character)Player.m_localPlayer).GetSkills(); Player.m_localPlayer.CreateTombStone(); Player.m_localPlayer.ClearFood(); Player.m_localPlayer.ClearHardDeath(); ((Character)Player.m_localPlayer).GetSEMan().RemoveAllStatusEffects(false); foreach (SkillDef skill in skills.m_skills) { skills.CheatResetSkill(((object)(SkillType)(ref skill.m_skill)).ToString()); } } private static void PopulateInventoryWithSetItems(ItemSet itemSet) { //IL_0101: Unknown result type (might be due to invalid IL or missing references) Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory(); InventoryGui.instance.m_playerGrid.UpdateInventory(inventory, Player.m_localPlayer, (ItemData)null); foreach (SetItem item in itemSet.m_items) { if ((Object)(object)item.m_item == (Object)null || (item.m_item.m_itemData.m_shared.m_dlc.Length > 0 && !DLCMan.instance.IsDLCInstalled(item.m_item.m_itemData.m_shared.m_dlc))) { continue; } int num = Math.Max(1, item.m_stack); ItemData val = inventory.AddItem(((Object)((Component)item.m_item).gameObject).name, num, Math.Max(1, item.m_quality), 0, 0L, "Thor", false); if (val != null) { if (item.m_use) { ((Humanoid)Player.m_localPlayer).UseItem(inventory, val, false); } if (item.m_hotbarSlot > 0) { InventoryGui.instance.m_playerGrid.DropItem(inventory, val, num, new Vector2i(item.m_hotbarSlot - 1, 0)); } } } } internal static void SetAnyGuardianPower(string setEffect) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Setting effect to " + setEffect); Player.m_localPlayer.SetGuardianPower(setEffect); Player.m_localPlayer.m_guardianPowerCooldown = 0f; } private static void ResetAndRaiseSkills(ItemSet itemSet) { Skills skills = ((Character)Player.m_localPlayer).GetSkills(); foreach (SetSkill skill in itemSet.m_skills) { skills.CheatResetSkill(((object)(SkillType)(ref skill.m_skill)).ToString()); ((Character)Player.m_localPlayer).GetSkills().CheatRaiseSkill(((object)(SkillType)(ref skill.m_skill)).ToString(), (float)skill.m_level, true); } } public static string Repeat(string value, int count) { return new StringBuilder(value.Length * count).Insert(0, value, count).ToString(); } } [Serializable] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public class ItemSet { [YamlMember(Alias = "name")] public string m_name; [YamlMember(Alias = "items")] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 2, 1 })] public List<SetItem> m_items = new List<SetItem>(); [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] [YamlMember(Alias = "skills")] public List<SetSkill> m_skills = new List<SetSkill>(); [YamlMember(Alias = "dropCurrent")] public bool m_dropCurrent; [YamlMember(Alias = "price")] public int m_price; [YamlMember(Alias = "costPrefab")] public string m_prefabCost; [YamlMember(Alias = "setEffect")] public string m_setEffect; [YamlMember(Alias = "setEffectAsGP")] public bool m_setEffectAsGP; [YamlMember(Alias = "requiredGlobalKey")] public string m_requiredGlobalKey = ""; } [Serializable] public class SetItem { [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(1)] [YamlMember(Alias = "item")] public string m_item; [YamlMember(Alias = "quality")] public int m_quality = 1; [YamlMember(Alias = "stack")] public int m_stack = 1; [YamlMember(Alias = "use")] public bool m_use = true; [YamlMember(Alias = "hotbarSlot")] public int m_hotbarSlot; } [Serializable] public class SetSkill { [YamlMember(Alias = "skill")] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(1)] public string m_skill; [YamlMember(Alias = "level")] public int m_level; } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] public class YAMLUtils { internal static void WriteConfigFileFromResource(string configFilePath) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string text = "RapidLoadouts.YAMLStuff.Example.yml"; using Stream stream = executingAssembly.GetManifestResourceStream(text); if (stream == null) { throw new FileNotFoundException("Resource '" + text + "' not found in the assembly."); } using StreamReader streamReader = new StreamReader(stream); string contents = streamReader.ReadToEnd(); File.WriteAllText(configFilePath, contents); } internal static void ReadYaml(string yamlInput) { RapidLoadoutsPlugin.RL_yamlData = new DeserializerBuilder().Build().Deserialize<List<ItemSet>>(yamlInput); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("yamlData:\n" + yamlInput); } internal static void WriteYaml(string yamlPath) { string contents = new SerializerBuilder().Build().Serialize(RapidLoadoutsPlugin.RL_yamlData); File.WriteAllText(yamlPath, contents); } internal void LoadCustomLoadouts() { if (!File.Exists(RapidLoadoutsPlugin.yamlPath)) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Could not find " + RapidLoadoutsPlugin.yamlFileName + " at " + RapidLoadoutsPlugin.yamlPath)); return; } try { new DeserializerBuilder().WithNamingConvention(UnderscoredNamingConvention.Instance).Build().Deserialize<List<ItemSet>>(File.ReadAllText(RapidLoadoutsPlugin.yamlPath)); } catch (Exception ex) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("Failed to load custom item sets: " + ex.Message)); } } } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] public static class RegexUtilities { private static readonly Regex AlphanumericRegex = new Regex("[^a-zA-Z0-9]", RegexOptions.Compiled); public static string TrimInvalidCharacters(string input) { return AlphanumericRegex.Replace(input, string.Empty); } } } namespace RapidLoadouts.UI { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public class LoadoutsButtonHolder : MonoBehaviour { private Button _itemSetsButton; private TMP_Text _textComponent; private void Start() { ((MonoBehaviour)this).InvokeRepeating("EnsureRecyclingButtonExistsIfPossible", 0f, 5f); } public void EnsureRecyclingButtonExistsIfPossible() { if (!((Object)(object)InventoryGui.instance == (Object)null)) { if ((Object)(object)_itemSetsButton == (Object)null) { SetupButton(); } Button itemSetsButton = _itemSetsButton; if (itemSetsButton != null) { ((Component)itemSetsButton).gameObject.SetActive(true); } } } private void OnDestroy() { try { Object.Destroy((Object)(object)((Component)_itemSetsButton).gameObject); } catch { } } private void SetupButton() { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown if (!((Object)(object)_itemSetsButton != (Object)null)) { if (RapidLoadoutsPlugin.HasAuga) { _itemSetsButton = Object.Instantiate<Button>(((Component)((Transform)InventoryGui.instance.m_container).Find("TakeAll")).GetComponent<Button>(), ((Component)InventoryGui.instance.m_player).transform); } else { _itemSetsButton = Object.Instantiate<Button>(InventoryGui.instance.m_takeAllButton, ((Component)InventoryGui.instance.m_player).transform); } ((Component)_itemSetsButton).transform.SetParent(((Component)InventoryGui.instance.m_player).transform); ((Object)_itemSetsButton).name = "ItemSetsButton"; Vector3 savedButtonPosition = GetSavedButtonPosition(); ((Component)_itemSetsButton).transform.localPosition = savedButtonPosition; _itemSetsButton.onClick = new ButtonClickedEvent(); ((UnityEvent)_itemSetsButton.onClick).AddListener(new UnityAction(PurchasableLoadoutGui.ToggleUI)); ((UnityEvent)_itemSetsButton.onClick).AddListener(new UnityAction(PersonalLoadoutGui.ToggleUI)); _textComponent = ((Component)_itemSetsButton).GetComponentInChildren<TMP_Text>(); _textComponent.text = Localization.instance.Localize("$azu_rl_loadouts"); ((Component)_itemSetsButton).gameObject.AddComponent<UIDragger>().OnUIDropped += delegate(object source, Vector3 position) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) RapidLoadoutsPlugin.InventoryLoadoutButtonPosition.Value = position; }; } } private Vector3 GetSavedButtonPosition() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return RapidLoadoutsPlugin.InventoryLoadoutButtonPosition.Value; } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public class PurchasableLoadoutGui : MonoBehaviour { [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static PurchasableLoadoutGui m_instance = null; public static GameObject m_rootPanel = null; public Button m_chooseButton; public Button m_sellButton; public static RectTransform m_listRoot = null; public static GameObject m_listElement = null; public Scrollbar m_listScroll; public static ScrollRectEnsureVisible m_itemEnsureVisible = null; public TMP_Text m_coinText; public Image m_coinIcon; public TMP_Text m_topicText; public EffectList m_buyEffects = new EffectList(); public EffectList m_sellEffects = new EffectList(); public float m_hideDistance = 5f; public static float m_itemSpacing = 64f; public static ItemDrop m_coinPrefab = null; public static List<GameObject> m_itemList = new List<GameObject>(); [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static ItemSet m_selectedItem; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static Player m_LocalPlayerRef; public static float m_itemlistBaseSize; public List<ItemData> m_tempItems = new List<ItemData>(); [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 1, 2 })] private static List<ItemSet> availableSets = new List<ItemSet>(); public static bool PanelActive; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static PurchasableLoadoutGui instance { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(2)] get { return m_instance; } } public void Awake() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) m_instance = this; if ((Object)(object)m_rootPanel != (Object)null) { m_rootPanel.SetActive(false); } if ((Object)(object)m_listRoot != (Object)null) { Rect rect = m_listRoot.rect; m_itemlistBaseSize = ((Rect)(ref rect)).height; } m_chooseButton.onClick = new ButtonClickedEvent(); ((UnityEvent)m_chooseButton.onClick).AddListener(new UnityAction(OnChooseLoadout)); m_sellButton.onClick = new ButtonClickedEvent(); m_topicText.text = Localization.instance.Localize("$azu_rl_loadouts_purchasable"); } public void OnDestroy() { if ((Object)(object)m_instance == (Object)(object)this) { m_instance = null; } } private void Update() { if (m_rootPanel.activeSelf && PanelActive) { if (ShouldHide() || ShouldClose()) { Hide(); } else { UpdateUI(); } } } private bool ShouldHide() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || ((Character)localPlayer).InCutscene()) { return true; } if (!InventoryGui.IsVisible() || Minimap.IsOpen()) { return true; } return false; } private static bool ShouldClose() { Player localPlayer = Player.m_localPlayer; if ((((Object)(object)Chat.instance != (Object)null && Chat.instance.HasFocus()) || Console.IsVisible() || Menu.IsVisible() || ((Object)(object)TextViewer.instance != (Object)null && TextViewer.instance.IsVisible()) || ((Character)localPlayer).InCutscene()) && (ZInput.GetButtonDown("JoyButtonB") || Input.GetKeyDown((KeyCode)27) || ZInput.GetButtonDown("Use"))) { ZInput.ResetButtonStatus("JoyButtonB"); return true; } return false; } private void UpdateUI() { UpdateBuyButton(); UpdateRecipeGamepadInput(); m_coinText.text = GetPlayerCoins().ToString(); try { m_coinPrefab = ObjectDB.instance.GetItemPrefab(m_selectedItem?.m_prefabCost).GetComponent<ItemDrop>(); } catch { m_coinPrefab = ObjectDB.instance.GetItemPrefab(RapidLoadoutsPlugin.loadoutCostPrefab.Value).GetComponent<ItemDrop>(); } m_coinIcon.sprite = m_coinPrefab.m_itemData.GetIcon(); } public static void Show() { //IL_00f6: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Player.m_localPlayer == (Object)null || IsVisible()) { return; } m_LocalPlayerRef = Player.m_localPlayer; ((Component)InventoryGui.instance.m_dropButton).gameObject.SetActive(false); if (!RapidLoadoutsPlugin.HasAuga) { if ((Object)(object)((Component)Utils.FindChild(m_rootPanel.transform, "border (1)", (IterativeSearchType)0)).GetComponent<Image>() != (Object)(object)((Component)Utils.FindChild(((Component)StoreGui.instance).transform, "border (1)", (IterativeSearchType)0)).GetComponent<Image>().sprite) { ((Component)Utils.FindChild(m_rootPanel.transform, "border (1)", (IterativeSearchType)0)).GetComponent<Image>().sprite = ((Component)Utils.FindChild(((Component)StoreGui.instance).transform, "border (1)", (IterativeSearchType)0)).GetComponent<Image>().sprite; } ((Graphic)((Component)Utils.FindChild(m_rootPanel.transform, "border (1)", (IterativeSearchType)0)).GetComponent<Image>()).color = ((Graphic)((Component)Utils.FindChild(((Component)InventoryGui.instance.m_player).transform, "bkg", (IterativeSearchType)0)).GetComponent<Image>()).color; } m_rootPanel.SetActive(true); PanelActive = true; RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Showing Item Set GUI"); FillList(); } public static void Hide() { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Hiding Item Set GUI"); m_LocalPlayerRef = null; m_rootPanel.SetActive(false); PanelActive = false; ((Component)InventoryGui.instance.m_dropButton).gameObject.SetActive(true); } public static void ToggleUI() { if (IsVisible()) { Hide(); } else { Show(); } } public static bool IsVisible() { if (!Object.op_Implicit((Object)(object)m_instance) || !m_rootPanel.activeSelf) { return PanelActive; } return true; } public void OnChooseLoadout() { BuySelectedLoadout(); } public void BuySelectedLoadout() { //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) if (m_selectedItem == null || !CanAfford(m_selectedItem)) { return; } ItemSetHelper.TryGetSet(RegexUtilities.TrimInvalidCharacters(m_selectedItem.m_name), m_selectedItem.m_dropCurrent); if (!string.IsNullOrEmpty(m_selectedItem.m_setEffect)) { if (m_selectedItem.m_setEffectAsGP) { ItemSetHelper.SetAnyGuardianPower(m_selectedItem.m_setEffect); } else { ((Character)Player.m_localPlayer).m_seman.AddStatusEffect(StringExtensionMethods.GetStableHashCode(m_selectedItem.m_setEffect), false, 0, 0f); } } if (!Player.m_localPlayer.NoCostCheat()) { ((Humanoid)Player.m_localPlayer).GetInventory().RemoveItem(m_coinPrefab.m_itemData.m_shared.m_name, m_selectedItem.m_price, -1, true); } m_buyEffects.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1); FillList(); } public static int GetPlayerCoins() { return ((Humanoid)Player.m_localPlayer).GetInventory().CountItems(m_coinPrefab.m_itemData.m_shared.m_name, -1, true); } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(2)] public bool CanAfford(ItemSet item) { int playerCoins = GetPlayerCoins(); if (item != null) { if (item.m_price > playerCoins) { return Player.m_localPlayer.NoCostCheat(); } return true; } return false; } [return: <b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 1, 2 })] public static List<ItemSet> GetAvailableSets() { availableSets.Clear(); if (availableSets.Any()) { return availableSets; } if (RapidLoadoutsPlugin.RL_yamlData != null) { availableSets.AddRange(RapidLoadoutsPlugin.RL_yamlData); } return availableSets.Where([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemSet x) => x != null && (string.IsNullOrEmpty(x.m_requiredGlobalKey) || ZoneSystem.instance.GetGlobalKey(x.m_requiredGlobalKey))).ToList(); } public static void FillList() { //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_055b: Expected O, but got Unknown //IL_052e: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_01f0: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) int playerCoins = GetPlayerCoins(); int num = GetSelectedItemIndex(); List<ItemSet> list = GetAvailableSets(); foreach (GameObject item in m_itemList) { Object.Destroy((Object)(object)item); } m_itemList.Clear(); m_listRoot.SetSizeWithCurrentAnchors((Axis)1, Mathf.Max(m_itemlistBaseSize, (float)list.Count * m_itemSpacing)); for (int i = 0; i < list.Count; i++) { ItemSet itemSet = list[i]; GameObject element = Object.Instantiate<GameObject>(m_listElement, (Transform)(object)m_listRoot); element.SetActive(true); Transform transform = element.transform; ((RectTransform)((transform is RectTransform) ? transform : null)).anchoredPosition = new Vector2(0f, (float)i * (0f - m_itemSpacing)); int num2 = 0; if (itemSet != null && itemSet.m_price != 0) { num2 = itemSet.m_price; } bool flag = num2 <= playerCoins || Player.m_localPlayer.NoCostCheat(); Image component = ((Component)element.transform.Find("icon")).GetComponent<Image>(); if (itemSet?.m_items == null || itemSet.m_items.Count == 0 || (Object)(object)ItemSetHelper.ConvertToItemDrop(itemSet.m_items[0].m_item) == (Object)null) { component.sprite = ObjectDB.instance.GetItemPrefab("YagluthDrop").GetComponent<ItemDrop>().m_itemData.m_shared.m_icons[0]; } else { ItemDrop obj = ItemSetHelper.ConvertToItemDrop(itemSet.m_items[0].m_item); object sprite; if (obj == null) { sprite = null; } else { ItemData itemData = obj.m_itemData; if (itemData == null) { sprite = null; } else { SharedData shared = itemData.m_shared; sprite = ((shared != null) ? shared.m_icons[0] : null); } } component.sprite = (Sprite)sprite; } ((Graphic)component).color = (Color)(flag ? Color.white : new Color(1f, 0f, 1f, 0f)); string text = Localization.instance.Localize(itemSet?.m_name ?? "Unknown Item Set"); TMP_Text component2 = ((Component)element.transform.Find("name")).GetComponent<TMP_Text>(); component2.text = text; ((Graphic)component2).color = (flag ? Color.white : Color.grey); UITooltip component3 = element.GetComponent<UITooltip>(); component3.m_topic = itemSet?.m_name ?? "Unknown Item Set"; StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append($"Drop Current Items: {itemSet?.m_dropCurrent ?? false}"); stringBuilder.Append(Environment.NewLine + "Skills: "); if (itemSet != null) { List<SetSkill> skills = itemSet.m_skills; if (skills != null && skills.Count > 0) { foreach (SetSkill skill in itemSet.m_skills) { stringBuilder.Append($"{skill.m_skill} {skill.m_level}{Environment.NewLine}"); } } } if (itemSet?.m_items != null && itemSet.m_items.Count > 0) { foreach (SetItem item2 in itemSet.m_items) { string text2 = ItemSetHelper.ConvertToItemDrop(item2.m_item)?.m_itemData?.m_shared?.m_name; if (!string.IsNullOrEmpty(text2)) { stringBuilder.Append(Environment.NewLine + Localization.instance.Localize(text2) + " x" + ItemSetHelper.Repeat("★", item2.m_quality)); } } } if (!string.IsNullOrEmpty(itemSet?.m_setEffect)) { stringBuilder.Append(Environment.NewLine + "Set Effect: " + itemSet?.m_setEffect); } component3.m_text = stringBuilder.ToString(); TMP_Text component4 = ((Component)Utils.FindChild(element.transform, "price", (IterativeSearchType)0)).GetComponent<TMP_Text>(); component4.text = (Player.m_localPlayer.NoCostCheat() ? "Free" : itemSet?.m_price.ToString()); try { ((Component)Utils.FindChild(element.transform, "coin icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = ObjectDB.instance.GetItemPrefab(itemSet?.m_prefabCost).GetComponent<ItemDrop>().m_itemData.GetIcon(); } catch { ((Component)Utils.FindChild(element.transform, "coin icon", (IterativeSearchType)0)).GetComponent<Image>().sprite = ObjectDB.instance.GetItemPrefab(RapidLoadoutsPlugin.loadoutCostPrefab.Value).GetComponent<ItemDrop>().m_itemData.GetIcon(); } if (!flag) { ((Graphic)component4).color = Color.grey; } ((UnityEvent)element.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { OnSelectedItem(element); }); m_itemList.Add(element); } if (num < 0) { num = 0; } SelectItem(num, center: false); } public static void OnSelectedItem(GameObject button) { SelectItem(FindSelectedRecipe(button), center: false); } public static int FindSelectedRecipe(GameObject button) { for (int i = 0; i < m_itemList.Count; i++) { if ((Object)(object)m_itemList[i] == (Object)(object)button) { return i; } } return -1; } public static void SelectItem(int index, bool center) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Setting selected recipe " + index); for (int i = 0; i < m_itemList.Count; i++) { bool active = i == index; ((Component)m_itemList[i].transform.Find("selected")).gameObject.SetActive(active); } if (center && index >= 0) { ? val = m_itemEnsureVisible; Transform transform = m_itemList[index].transform; ((ScrollRectEnsureVisible)val).CenterOnItem((RectTransform)(object)((transform is RectTransform) ? transform : null)); } m_selectedItem = ((index < 0) ? null : GetAvailableSets()[index]); } public static int GetSelectedItemIndex() { int result = 0; List<ItemSet> list = GetAvailableSets(); for (int i = 0; i < list.Count; i++) { if (list[i] == m_selectedItem) { result = i; } } return result; } public void UpdateBuyButton() { UITooltip component = ((Component)m_chooseButton).GetComponent<UITooltip>(); if (m_selectedItem != null) { bool flag = CanAfford(m_selectedItem); bool flag2 = ((Humanoid)Player.m_localPlayer).GetInventory().HaveEmptySlot(); ((Selectable)m_chooseButton).interactable = flag && flag2; if (!flag) { component.m_text = Localization.instance.Localize("$msg_missingrequirement"); } else if (!flag2) { component.m_text = Localization.instance.Localize("$inventory_full"); } else { component.m_text = ""; } } else { ((Selectable)m_chooseButton).interactable = false; component.m_text = ""; } } public void UpdateRecipeGamepadInput() { if (m_itemList.Count > 0) { if (ZInput.GetButtonDown("JoyLStickDown") || ZInput.GetButtonDown("JoyDPadDown")) { SelectItem(Mathf.Min(m_itemList.Count - 1, GetSelectedItemIndex() + 1), center: true); } if (ZInput.GetButtonDown("JoyLStickUp") || ZInput.GetButtonDown("JoyDPadUp")) { SelectItem(Mathf.Max(0, GetSelectedItemIndex() - 1), center: true); } } } } [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] public class PersonalLoadoutGui : MonoBehaviour { [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static PersonalLoadoutGui m_instance = null; public static GameObject m_rootPanel = null; public Button m_chooseButton; public Button m_sellButton; public static RectTransform m_listRoot = null; public static GameObject m_listElement = null; public Scrollbar m_listScroll; public static ScrollRectEnsureVisible m_itemEnsureVisible = null; public TMP_Text m_coinText; public Image m_coinIcon; public TMP_Text m_topicText; public EffectList m_buyEffects = new EffectList(); public EffectList m_sellEffects = new EffectList(); public float m_hideDistance = 5f; public static float m_itemSpacing = 64f; public static ItemDrop m_coinPrefab = null; public static List<GameObject> m_itemList = new List<GameObject>(); [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static string m_selectedItem; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static Player m_LocalPlayerRef; public static float m_itemlistBaseSize; public List<ItemData> m_tempItems = new List<ItemData>(); [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(new byte[] { 1, 2 })] private static List<ItemSet> availableSets = new List<ItemSet>(); public static bool PanelActive; [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(2)] public static PersonalLoadoutGui instance { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(2)] get { return m_instance; } } public void Awake() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) m_instance = this; if ((Object)(object)m_rootPanel != (Object)null) { m_rootPanel.SetActive(false); } if ((Object)(object)m_listRoot != (Object)null) { Rect rect = m_listRoot.rect; m_itemlistBaseSize = ((Rect)(ref rect)).height; } m_chooseButton.onClick = new ButtonClickedEvent(); ((UnityEvent)m_chooseButton.onClick).AddListener(new UnityAction(OnChooseLoadout)); m_topicText.text = Localization.instance.Localize("$azu_rl_loadouts_personal"); } public void OnDestroy() { if ((Object)(object)m_instance == (Object)(object)this) { m_instance = null; } } private void Update() { if (m_rootPanel.activeSelf && PanelActive) { if (ShouldHide() || ShouldClose()) { Hide(); } else { UpdateUI(); } } } private bool ShouldHide() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null || ((Character)localPlayer).IsDead() || ((Character)localPlayer).InCutscene()) { return true; } if (!InventoryGui.IsVisible() || Minimap.IsOpen()) { return true; } return false; } private static bool ShouldClose() { Player localPlayer = Player.m_localPlayer; if ((((Object)(object)Chat.instance != (Object)null && Chat.instance.HasFocus()) || Console.IsVisible() || Menu.IsVisible() || ((Object)(object)TextViewer.instance != (Object)null && TextViewer.instance.IsVisible()) || ((Character)localPlayer).InCutscene()) && (ZInput.GetButtonDown("JoyButtonB") || Input.GetKeyDown((KeyCode)27) || ZInput.GetButtonDown("Use"))) { ZInput.ResetButtonStatus("JoyButtonB"); return true; } return false; } private void UpdateUI() { UpdateSwitchLoadoutButton(); UpdateRecipeGamepadInput(); m_coinText.text = GetNumberOfLoadouts().ToString(); } public static void Show() { if (!((Object)(object)Player.m_localPlayer == (Object)null) && !IsVisible()) { m_LocalPlayerRef = Player.m_localPlayer; ((Component)InventoryGui.instance.m_dropButton).gameObject.SetActive(false); m_rootPanel.SetActive(true); PanelActive = true; RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Showing Item Set GUI"); FillList(); } } public static void Hide() { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Hiding Item Set GUI"); m_LocalPlayerRef = null; m_rootPanel.SetActive(false); PanelActive = false; ((Component)InventoryGui.instance.m_dropButton).gameObject.SetActive(true); } public static void ToggleUI() { if (IsVisible()) { Hide(); } else { Show(); } } public static bool IsVisible() { if (!Object.op_Implicit((Object)(object)m_instance) || !m_rootPanel.activeSelf) { return PanelActive; } return true; } public void OnChooseLoadout() { LoadSelectedLoadout(); } public void LoadSelectedLoadout() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (!string.IsNullOrWhiteSpace(m_selectedItem)) { LoadLoadout(m_selectedItem); m_buyEffects.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1); FillList(); } } public static int GetNumberOfLoadouts() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return 0; } return localPlayer.m_customData.Keys.Count([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (string key) => key.StartsWith("Loadout_")); } public static List<string> GetAvailableLoadouts() { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return new List<string>(); } List<string> list = new List<string>(); foreach (string key in localPlayer.m_customData.Keys) { if (key.StartsWith("Loadout_")) { list.Add(key.Replace("Loadout_", "")); } } return list; } public static void SaveLoadout(string loadoutName) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { List<ItemData> equippedItems = ((Humanoid)localPlayer).GetInventory().GetEquippedItems(); PersonalLoadout personalLoadout = new PersonalLoadout(loadoutName, equippedItems); localPlayer.m_customData["Loadout_" + loadoutName] = personalLoadout.Serialize(); } } private static void SaveEquippedItems(Player player, Inventory inventory) { List<ItemData> equippedItems = ((Humanoid)player).GetInventory().GetEquippedItems(); if (equippedItems != null && equippedItems.Count > 0) { for (int i = 0; i < equippedItems.Count; i++) { ItemData val = equippedItems[i]; inventory.AddItem(val.Clone()); } } } public static void LoadLoadout(string loadoutName) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null)) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Loading loadout " + loadoutName); if (localPlayer.m_customData.TryGetValue("Loadout_" + loadoutName, out var value)) { PersonalLoadout loadout = PersonalLoadout.Deserialize(loadoutName, value); SaveLoadout(loadoutName); UnequipAndRemoveCurrentItems(localPlayer); EquipItemsFromLoadout(localPlayer, loadout); ((Humanoid)localPlayer).m_visEquipment.UpdateVisuals(); } } } private static void EquipItemsFromLoadout(Player player, PersonalLoadout loadout) { List<ItemData> items = loadout.Items; int num = ((Humanoid)player).GetInventory().GetEmptySlots(); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarningIfDebug("Items to equip: " + string.Join(", ", items.Select([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemData i) => i.m_shared.m_name))); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarningIfDebug($"Free slots in inventory: {num}"); for (int j = 0; j < items.Count; j++) { ItemData val = items[j]; if (val == null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogErrorIfDebug("Encountered null item in inventory list"); continue; } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarningIfDebug("Preparing to equip: " + val.m_shared.m_name); if (num > 0) { if (((Humanoid)player).GetInventory().AddItem(val)) { ((Humanoid)player).EquipItem(val, true); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarningIfDebug("Successfully equipped: " + val.m_shared.m_name); } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogErrorIfDebug("Failed to move: " + val.m_shared.m_name); } num--; } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogErrorIfDebug("Not enough inventory space to move: " + val.m_shared.m_name); } } List<ItemData> equippedItems = ((Humanoid)player).GetInventory().GetEquippedItems(); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarningIfDebug("Currently equipped items: " + string.Join(", ", equippedItems.Select([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemData i) => i.m_shared.m_name))); } private static void UnequipAndRemoveCurrentItems(Player player) { List<ItemData> equippedItems = ((Humanoid)player).GetInventory().GetEquippedItems(); for (int i = 0; i < equippedItems.Count; i++) { ItemData val = equippedItems[i]; ((Humanoid)player).UnequipItem(val, true); ((Humanoid)player).GetInventory().RemoveItem(val); } } private static void EquipItemsFromInventory(Player player, Inventory inventory) { List<ItemData> allItems = inventory.GetAllItems(); int num = ((Humanoid)player).GetInventory().GetEmptySlots(); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Items to equip: " + string.Join(", ", allItems.Select([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemData i) => i.m_shared.m_name)))); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)$"Free slots in inventory: {num}"); for (int j = 0; j < allItems.Count; j++) { ItemData val = allItems[j]; if (val == null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)"Encountered null item in inventory list"); continue; } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Preparing to equip: " + val.m_shared.m_name)); if (num > 0) { if (((Humanoid)player).GetInventory().AddItem(val)) { inventory.RemoveItem(val); } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("Failed to move: " + val.m_shared.m_name)); } ((Humanoid)player).GetInventory().Changed(); inventory.Changed(); num--; RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Successfully moved: " + val.m_shared.m_name)); if (((Humanoid)player).EquipItem(val, true)) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Successfully equipped: " + val.m_shared.m_name)); } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("Failed to equip: " + val.m_shared.m_name)); } } else { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("Not enough inventory space to move: " + val.m_shared.m_name)); } } List<ItemData> equippedItems = ((Humanoid)player).GetInventory().GetEquippedItems(); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogWarning((object)("Currently equipped items: " + string.Join(", ", equippedItems.Select([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemData i) => i.m_shared.m_name)))); } public static void FillList() { //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Expected O, but got Unknown //IL_02ff: Unknown result type (might be due to invalid IL or missing references) List<string> availableLoadouts = GetAvailableLoadouts(); int num = GetSelectedItemIndex(); foreach (GameObject item in m_itemList) { Object.Destroy((Object)(object)item); } m_itemList.Clear(); m_listRoot.SetSizeWithCurrentAnchors((Axis)1, Mathf.Max(m_itemlistBaseSize, (float)availableLoadouts.Count * m_itemSpacing)); for (int j = 0; j < availableLoadouts.Count; j++) { string text = availableLoadouts[j]; GameObject element = Object.Instantiate<GameObject>(m_listElement, (Transform)(object)m_listRoot); element.SetActive(true); Transform transform = element.transform; ((RectTransform)((transform is RectTransform) ? transform : null)).anchoredPosition = new Vector2(0f, (float)j * (0f - m_itemSpacing)); Image component = ((Component)element.transform.Find("icon")).GetComponent<Image>(); if (Player.m_localPlayer.m_customData.TryGetValue("Loadout_" + text, out var value)) { PersonalLoadout personalLoadout = PersonalLoadout.Deserialize(text, value); if (personalLoadout.Items.Count > 0) { ItemData val = personalLoadout.Items[0]; component.sprite = val.m_shared.m_icons[0]; } else { component.sprite = null; } bool flag = personalLoadout.Items.Count > 0; ((Graphic)component).color = (Color)(flag ? Color.white : new Color(1f, 0f, 1f, 0f)); TMP_Text component2 = ((Component)element.transform.Find("name")).GetComponent<TMP_Text>(); component2.text = Localization.instance.Localize("$azu_rl_loadout " + text); ((Graphic)component2).color = (flag ? Color.white : Color.grey); UITooltip component3 = element.GetComponent<UITooltip>(); component3.m_topic = text; component3.m_text = (flag ? ("$azu_rl_loadouts_load:\n" + string.Join("\n", personalLoadout.Items.Select([<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] (ItemData i) => Localization.instance.Localize(i.m_shared.m_name)))) : "$azu_rl_loadouts_empty"); ((UnityEvent)element.GetComponent<Button>().onClick).AddListener((UnityAction)delegate { OnSelectedLoadout(element); }); TMP_Text component4 = ((Component)Utils.FindChild(element.transform, "price", (IterativeSearchType)0)).GetComponent<TMP_Text>(); ((Behaviour)((Component)Utils.FindChild(element.transform, "coin icon", (IterativeSearchType)0)).GetComponent<Image>()).enabled = false; string arg = ((personalLoadout.Items.Count > 1) ? "items" : "item"); component4.text = ((personalLoadout.Items.Count >= 1) ? $"{personalLoadout.Items.Count} {arg}" : "Empty"); if (!flag) { ((Graphic)component4).color = Color.grey; } m_itemList.Add(element); } } if (num < 0) { num = 0; } SelectItem(num, center: false); } public static void OnSelectedLoadout(GameObject button) { SelectItem(FindSelectedLoadout(button), center: false); } public static int FindSelectedLoadout(GameObject button) { for (int i = 0; i < m_itemList.Count; i++) { if ((Object)(object)m_itemList[i] == (Object)(object)button) { return i; } } return -1; } public static void SelectItem(int index, bool center) { try { for (int i = 0; i < m_itemList.Count; i++) { bool active = i == index; ((Component)m_itemList[i].transform.Find("selected")).gameObject.SetActive(active); } if (center && index >= 0) { ? val = m_itemEnsureVisible; Transform transform = m_itemList[index].transform; ((ScrollRectEnsureVisible)val).CenterOnItem((RectTransform)(object)((transform is RectTransform) ? transform : null)); } m_selectedItem = ((index < 0) ? null : GetAvailableLoadouts()[index]); } catch { for (int j = 1; j < 11; j++) { Player.m_localPlayer.m_customData[$"Loadout_{j}"] = ""; } FillList(); } } public static int GetSelectedItemIndex() { int result = 0; List<string> availableLoadouts = GetAvailableLoadouts(); for (int i = 0; i < availableLoadouts.Count; i++) { if (availableLoadouts[i] == m_selectedItem) { result = i; } } return result; } public void UpdateSwitchLoadoutButton() { UITooltip component = ((Component)m_chooseButton).GetComponent<UITooltip>(); if (m_selectedItem != null) { Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer == (Object)null) && localPlayer.m_customData.TryGetValue("Loadout_" + m_selectedItem, out var value)) { bool num = PersonalLoadout.Deserialize(m_selectedItem, value).Items.Count == 0; bool flag = ((Humanoid)localPlayer).GetInventory().HaveEmptySlot(); ((Selectable)m_chooseButton).interactable = flag; string text = (num ? "$azu_rl_emptyLoadout" : "$azu_rl_swapLoadout"); ((Component)((Component)m_chooseButton).transform.Find(RapidLoadoutsPlugin.HasAuga ? "Label" : "Text")).GetComponent<TMP_Text>().text = Localization.instance.Localize(text); component.m_text = ((!flag) ? Localization.instance.Localize("$inventory_full") : ""); } } else { ((Selectable)m_chooseButton).interactable = false; component.m_text = ""; } } public void UpdateRecipeGamepadInput() { if (m_itemList.Count > 0) { if (ZInput.GetButtonDown("JoyLStickDown") || ZInput.GetButtonDown("JoyDPadDown")) { SelectItem(Mathf.Min(m_itemList.Count - 1, GetSelectedItemIndex() + 1), center: true); } if (ZInput.GetButtonDown("JoyLStickUp") || ZInput.GetButtonDown("JoyDPadUp")) { SelectItem(Mathf.Max(0, GetSelectedItemIndex() - 1), center: true); } } } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public static class InventorySerializer { public static string SerializeInventory(Inventory inventory) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown ZPackage val = new ZPackage(); inventory.Save(val); return val.GetBase64(); } public static void DeserializeInventory(Inventory inventory, string data) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown if (!string.IsNullOrEmpty(data)) { ZPackage val = new ZPackage(data); inventory.Load(val); } } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public class PersonalLoadout { public string LoadoutName { get; set; } public List<ItemData> Items { get; set; } public PersonalLoadout(string loadoutName, List<ItemData> items) { LoadoutName = loadoutName; Items = items; } public string Serialize() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown Inventory val = new Inventory("Loadout", (Sprite)null, 100, 100); foreach (ItemData item in Items) { val.AddItem(item.Clone()); } return InventorySerializer.SerializeInventory(val); } public static PersonalLoadout Deserialize(string loadoutName, string data) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown Inventory val = new Inventory("Loadout", (Sprite)null, 100, 100); InventorySerializer.DeserializeInventory(val, data); List<ItemData> allItems = val.GetAllItems(); return new PersonalLoadout(loadoutName, allItems); } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] public class UIDragger : EventTrigger { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(0)] public delegate void UIDroppedHandler(object source, Vector3 newLocalPosition); private bool _isDragging; public event UIDroppedHandler OnUIDropped; public void Update() { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (_isDragging) { ((Component)this).transform.position = Vector2.op_Implicit(new Vector2(Input.mousePosition.x, Input.mousePosition.y)); } } public override void OnPointerDown(PointerEventData eventData) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)eventData.button == 1 && Input.GetKey((KeyCode)306)) { _isDragging = true; } } public override void OnPointerUp(PointerEventData eventData) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if ((int)eventData.button == 1) { _isDragging = false; this.OnUIDropped?.Invoke(this, new Vector3(((Component)this).transform.localPosition.x, ((Component)this).transform.localPosition.y, -1f)); } } } } namespace RapidLoadouts.Game { [HarmonyPatch(typeof(ObjectDB), "Awake")] internal static class ObjectDBAwakePatch { [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] private static void Postfix(ObjectDB __instance) { ItemSetHelper.AddCreateLoadout(ItemSets.instance); } } [<17a2b4d6-6ab3-491e-8cfe-c557ff162dd8>NullableContext(1)] [<b19be342-00b0-41d8-bd29-597b2490c5db>Nullable(0)] [HarmonyPatch(typeof(Player), "OnSpawned")] internal static class PlayerSpawnedPatch { private static void Postfix(Player __instance) { try { GameObject gameObject; if (RapidLoadoutsPlugin.HasAuga) { GameObject val = GameObject.Find("_GameMain/LoadingGUI/PixelFix/IngameGui(Clone)"); if ((Object)(object)val == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)"IngameGui not found"); return; } Transform val2 = Utils.FindChild(val.transform, "AugaStoreScreen(Clone)", (IterativeSearchType)0); if ((Object)(object)val2 == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)"AugaStoreScreen not found"); return; } gameObject = ((Component)val2).gameObject; } else { gameObject = ((Component)StoreGui.instance).gameObject; if ((Object)(object)gameObject == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)"StoreGui.instance is null"); return; } } RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Root panel: " + ((Object)gameObject).name); CreateMainPanel(gameObject, __instance, out var clonedRootPanel, out var gui); if ((Object)(object)clonedRootPanel == (Object)null || (Object)(object)gui == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)"Failed to create main panel, second panel not created"); return; } CreateSecondPanel(clonedRootPanel, gui); RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("Second panel created successfully"); } catch (Exception ex) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogError((object)("Exception: " + ex)); } } private static void CreateMainPanel(GameObject rootPanel, Player player, out GameObject clonedRootPanel, out PurchasableLoadoutGui gui) { //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_030a: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_032f: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0343: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(rootPanel, ((Component)InventoryGui.instance.m_player).transform, false); ((Object)val).name = "AzuRapidLoadoutsRootPanel"; ((Component)Utils.FindChild(val.transform, "border (1)", (IterativeSearchType)0)).gameObject.GetComponent<Image>().sprite = ((Humanoid)player).m_inventory.GetBkg(); clonedRootPanel = val; val.GetComponent<RectTransform>().anchoredPosition = new Vector2(550f, 150f); ((Transform)val.GetComponent<RectTransform>()).localPosition = RapidLoadoutsPlugin.LoadoutWindow.Value; PurchasableLoadoutGui purchasableLoadoutGui = val.AddComponent<PurchasableLoadoutGui>(); if ((Object)(object)purchasableLoadoutGui == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("PurchasableLoadoutGui component not found on newRootPanel"); gui = null; return; } gui = purchasableLoadoutGui; RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("PurchasableLoadoutGui component found on newRootPanel"); PurchasableLoadoutGui.m_rootPanel = ((Component)Utils.FindChild(val.transform, "Store", (IterativeSearchType)0)).gameObject; purchasableLoadoutGui.m_chooseButton = ((Component)Utils.FindChild(val.transform, "BuyButton", (IterativeSearchType)0)).GetComponent<Button>(); ((Component)((Component)purchasableLoadoutGui.m_chooseButton).transform.Find(RapidLoadoutsPlugin.HasAuga ? "Label" : "Text")).GetComponent<TMP_Text>().text = Localization.instance.Localize("$azu_rl_buyLoadout"); purchasableLoadoutGui.m_sellButton = ((Component)Utils.FindChild(val.transform, "SellButton", (IterativeSearchType)0)).GetComponent<Button>(); ((Component)purchasableLoadoutGui.m_sellButton).GetComponent<UITooltip>().m_text = (RapidLoadoutsPlugin.HasAuga ? "Not implemented, couldn't hide this button without making the UI look unbalanced and ugly. Plus side? It makes a cool coin sound at least. Figured I'd leave the sound in." : Localization.instance.Localize("$azu_rl_equipSelected")); ((Component)((Component)purchasableLoadoutGui.m_sellButton).transform.Find("Image")).gameObject.SetActive(false); if (!RapidLoadoutsPlugin.HasAuga) { ((Component)((Component)purchasableLoadoutGui.m_sellButton).transform.Find("Image (1)")).gameObject.SetActive(true); ((Component)((Component)purchasableLoadoutGui.m_sellButton).transform.parent).gameObject.SetActive(false); } PurchasableLoadoutGui.m_listRoot = ((Component)Utils.FindChild(val.transform, "ListRoot", (IterativeSearchType)0)).GetComponent<RectTransform>(); PurchasableLoadoutGui.m_listElement = ((Component)Utils.FindChild(val.transform, "ItemElement", (IterativeSearchType)0)).gameObject; purchasableLoadoutGui.m_listScroll = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "ScrollBar" : "ItemScroll", (IterativeSearchType)0)).GetComponent<Scrollbar>(); PurchasableLoadoutGui.m_itemEnsureVisible = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "ItemListBkg" : "Items", (IterativeSearchType)0)).GetComponent<ScrollRectEnsureVisible>(); purchasableLoadoutGui.m_coinText = ((Component)val.transform.Find("Store/" + (RapidLoadoutsPlugin.HasAuga ? "DividerMedium/" : "") + "coins/coins")).GetComponent<TMP_Text>(); purchasableLoadoutGui.m_coinIcon = ((Component)val.transform.Find("Store/" + (RapidLoadoutsPlugin.HasAuga ? "DividerMedium/" : "") + "coins/coin icon" + (RapidLoadoutsPlugin.HasAuga ? "/coin icon" : ""))).GetComponent<Image>(); if (!RapidLoadoutsPlugin.HasAuga) { RectTransform component = ((Component)val.transform.Find("Store/coins/coin icon")).GetComponent<RectTransform>(); component.anchoredPosition += new Vector2(0f, 5f); RectTransform component2 = ((Component)val.transform.Find("Store/coins")).GetComponent<RectTransform>(); component2.anchoredPosition += new Vector2(35f, 0f); } purchasableLoadoutGui.m_topicText = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "Topic" : "topic", (IterativeSearchType)0)).GetComponent<TMP_Text>(); purchasableLoadoutGui.m_buyEffects = val.GetComponent<StoreGui>().m_buyEffects; purchasableLoadoutGui.m_sellEffects = val.GetComponent<StoreGui>().m_sellEffects; purchasableLoadoutGui.m_hideDistance = val.GetComponent<StoreGui>().m_hideDistance; PurchasableLoadoutGui.m_itemSpacing = val.GetComponent<StoreGui>().m_itemSpacing; PurchasableLoadoutGui.m_coinPrefab = val.GetComponent<StoreGui>().m_coinPrefab; PurchasableLoadoutGui.m_itemlistBaseSize = val.GetComponent<StoreGui>().m_itemlistBaseSize; Object.DestroyImmediate((Object)(object)val.GetComponent<StoreGui>()); val.AddComponent<UIDragger>().OnUIDropped += delegate(object source, Vector3 position) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) RapidLoadoutsPlugin.LoadoutWindow.Value = position; }; RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("PurchasableLoadoutGui created successfully"); } private static void CreateSecondPanel(GameObject newRootPanel, PurchasableLoadoutGui itemsetGui) { //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_0324: Unknown result type (might be due to invalid IL or missing references) //IL_0329: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_035d: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newRootPanel, newRootPanel.transform); ((Object)val).name = "AzuRapidLoadoutsSecondPanel"; Object.DestroyImmediate((Object)(object)val.GetComponent<UIDragger>()); Object.DestroyImmediate((Object)(object)val.GetComponent<PurchasableLoadoutGui>()); PersonalLoadoutGui personalLoadoutGui = newRootPanel.AddComponent<PersonalLoadoutGui>(); if ((Object)(object)personalLoadoutGui == (Object)null) { RapidLoadoutsPlugin.RapidLoadoutsLogger.LogDebugIfDebug("PurchasableLoadoutGui component not found on newRootPanel"); return; } PersonalLoadoutGui.m_rootPanel = ((Component)Utils.FindChild(val.transform, "Store", (IterativeSearchType)0)).gameObject; personalLoadoutGui.m_chooseButton = ((Component)Utils.FindChild(val.transform, "BuyButton", (IterativeSearchType)0)).GetComponent<Button>(); ((UnityEventBase)personalLoadoutGui.m_chooseButton.onClick).RemoveAllListeners(); ((Component)((Component)personalLoadoutGui.m_chooseButton).transform.Find(RapidLoadoutsPlugin.HasAuga ? "Label" : "Text")).GetComponent<TMP_Text>().text = Localization.instance.Localize("$azu_rl_emptyItemSet"); personalLoadoutGui.m_sellButton = ((Component)Utils.FindChild(newRootPanel.transform, "SellButton", (IterativeSearchType)0)).GetComponent<Button>(); ((Component)personalLoadoutGui.m_sellButton).GetComponent<UITooltip>().m_text = (RapidLoadoutsPlugin.HasAuga ? "Not implemented, couldn't hide this button without making the UI look unbalanced and ugly. Plus side? It makes a cool coin sound at least. Figured I'd leave the sound in." : Localization.instance.Localize("$azu_rl_equipSelected")); ((Component)((Component)personalLoadoutGui.m_sellButton).transform.Find("Image")).gameObject.SetActive(false); if (!RapidLoadoutsPlugin.HasAuga) { ((Component)((Component)personalLoadoutGui.m_sellButton).transform.Find("Image (1)")).gameObject.SetActive(true); ((Component)((Component)personalLoadoutGui.m_sellButton).transform.parent).gameObject.SetActive(false); } ((Transform)val.GetComponent<RectTransform>()).localPosition = new Vector3(250f, 0f, 0f); Object.Destroy((Object)(object)((Component)Utils.FindChild(val.transform, "SellPanel", (IterativeSearchType)0)).gameObject); Object.Destroy((Object)(object)((Component)Utils.FindChild(val.transform, "border (1)", (IterativeSearchType)0)).gameObject); Object.Destroy((Object)(object)((Component)Utils.FindChild(val.transform, "bkg", (IterativeSearchType)0)).gameObject); PersonalLoadoutGui.m_listRoot = ((Component)Utils.FindChild(val.transform, "ListRoot", (IterativeSearchType)0)).GetComponent<RectTransform>(); PersonalLoadoutGui.m_listElement = ((Component)Utils.FindChild(val.transform, "ItemElement", (IterativeSearchType)0)).gameObject; personalLoadoutGui.m_listScroll = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "ScrollBar" : "ItemScroll", (IterativeSearchType)0)).GetComponent<Scrollbar>(); PersonalLoadoutGui.m_itemEnsureVisible = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "ItemListBkg" : "Items", (IterativeSearchType)0)).GetComponent<ScrollRectEnsureVisible>(); personalLoadoutGui.m_coinText = ((Component)val.transform.Find("Store/" + (RapidLoadoutsPlugin.HasAuga ? "DividerMedium/" : "") + "coins/coins")).GetComponent<TMP_Text>(); personalLoadoutGui.m_coinIcon = ((Component)val.transform.Find("Store/" + (RapidLoadoutsPlugin.HasAuga ? "DividerMedium/" : "") + "coins/coin icon" + (RapidLoadoutsPlugin.HasAuga ? "/coin icon" : ""))).GetComponent<Image>(); if (!RapidLoadoutsPlugin.HasAuga) { RectTransform component = ((Component)val.transform.Find("Store/coins/coin icon")).GetComponent<RectTransform>(); component.anchoredPosition += new Vector2(0f, 5f); RectTransform component2 = ((Component)val.transform.Find("Store/coins")).GetComponent<RectTransform>(); component2.anchoredPosition += new Vector2(35f, 0f); } personalLoadoutGui.m_topicText = ((Component)Utils.FindChild(val.transform, RapidLoadoutsPlugin.HasAuga ? "Topic" : "topic", (IterativeSearchType)0)).GetComponent<TMP_Text>(); personalLoadoutGui.m_buyEffects = itemsetGui.m_buyEffects; personalLoadoutGui.m_sellEffects = itemsetGui.m_sellEffects; personalLoadoutGui.m_hideDistance = itemsetGui.m_hideDistance; PersonalLoadoutGui.m_itemSpacing = PurchasableLoadoutGui.m_itemSpacing; PersonalLoadoutGui.m_coinPrefab = PurchasableLoadoutGui.m_coinPrefab; PersonalLoadoutGui.m_itemlistBaseSize = PurchasableLoadoutGui.m_itemlistBaseSize; ((Component)Utils.FindChild(newRootPanel.transform, "border (1)", (IterativeSearchType)0)).GetComponent<RectTransform>().anchorMax = new Vector2(2f, 1f); } } } namespace Microsoft.CodeAnalysis { [<4d994f20-9beb-4b57-bf02-e461a8340deb>Embedded] [CompilerGenerated] internal sealed class <4d994f20-9beb-4b57-bf02-e461a8340deb>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<4d994f20-9beb-4b57-bf02-e461a8340deb>Embedded] [CompilerGenerated] internal sealed class <677e2c7d-d416-433e-a0ea-eb39a549f05f>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <677e2c7d-d416-433e-a0ea-eb39a549f05f>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <677e2c7d-d416-433e-a0ea-eb39a549f05f>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [<4d994f20-9beb-4b57-bf02-e461a8340deb>Embedded] internal sealed class <50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContextAttribute : Attribute { public readonly byte Flag; public <50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContextAttribute(byte P_0) { Flag = P_0; } } [<4d994f20-9beb-4b57-bf02-e461a8340deb>Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] [PublicAPI] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] internal abstract class OwnConfigEntryBase { [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(2)] public object LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] internal class SyncedConfigEntry<[<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(2)] T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(2)] internal abstract class CustomSyncedValueBase { public object LocalBaseValue; [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(1)] public readonly string Identifier; [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(1)] public readonly Type Type; private object boxedValue; protected bool localIsOwner; public readonly int Priority; public object BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action ValueChanged; [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] internal sealed class CustomSyncedValue<[<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(2)] T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] [PublicAPI] internal class ConfigSync { [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(0)] [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(2)] public static ZRpc currentRpc; [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(0)] internal static class RegisterRPCPatch { [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] static IEnumerator WatchAdminListChanges() { MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p) { string hostName = p.m_rpc.GetSocket().GetHostName(); return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })); }).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(0)] [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(1)] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(0)] private class ParsedConfigs { [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(new byte[] { 1, 1, 2 })] public readonly Dictionary<OwnConfigEntryBase, object> configValues = new Dictionary<OwnConfigEntryBase, object>(); [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(new byte[] { 1, 1, 2 })] public readonly Dictionary<CustomSyncedValueBase, object> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [<50798643-82e9-4a2b-a8b0-55a78b580a9e>NullableContext(0)] [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] private class SendConfigsAfterLogin { [<677e2c7d-d416-433e-a0ea-eb39a549f05f>Nullable(0)] private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISo