- name: "Give Hammer"
items:
- item: "Hammer"
quality: 3
stack: 1
use: false
hotbarSlot: 1
dropCurrent: false
price: 10
costPrefab: "FineWood"
- name: "AzuMage"
items:
- item: "ArmorCarapaceChest"
quality: 3
stack: 1
use: true
hotbarSlot: 0
- item: "ArmorCarapaceLegs"
quality: 3
stack: 1
use: true
hotbarSlot: 0
- item: "HelmetFenring"
quality: 3
stack: 1
use: true
hotbarSlot: 0
- item: "StaffFireball"
quality: 3
stack: 1
use: true
hotbarSlot: 1
- item: "Hammer"
quality: 3
stack: 1
use: false
hotbarSlot: 2
- item: "YggdrasilPorridge"
quality: 1
stack: 10
use: true
hotbarSlot: 0
- item: "SeekerAspic"
quality: 1
stack: 10
use: true
hotbarSlot: 0
- item: "Salad"
quality: 1
stack: 10
use: true
hotbarSlot: 0
skills:
- skill: "All"
level: 100
dropCurrent: true
price: 50
costPrefab: "Etir"
- name: "Potion Pack"
items:
- item: "MeadHealthMinor"
quality: 3
stack: 10
use: false
hotbarSlot: 0
- item: "MeadHealthMedium"
quality: 3
stack: 10
use: false
hotbarSlot: 0
dropCurrent: false
price: 50
- name: "Testing Pack"
items:
- item: "SwordBronze"
quality: 3
stack: 1
use: false
hotbarSlot: 1
skills:
- skill: "Swords"
level: 16
- skill: "Run"
level: 100
dropCurrent: false
price: 100
costPrefab: "Bronze"
- name: "Status Effect Test"
setEffect: "Potion_eitr_minor"
setEffectAsGP: true
price: 45
- name: "Goblin Shaman Shield"
setEffect: "GoblinShaman_shield"
setEffectAsGP: false
price: 60
- name: "Rested Buff level 1"
setEffect: "Rested"
price: 15
- name: "Corpse Run Buff"
setEffect: "CorpseRun"
price: 15
- name: "+10 To Skills"
skills:
- skill: "All"
level: 10
dropCurrent: false
price: 250
- name: "+20 To Skills"
skills:
- skill: "All"
level: 20
dropCurrent: false
price: 500
- name: "Max Out Skills"
skills:
- skill: "All"
level: 100
dropCurrent: false
price: 5000