ResinGuard
WIP Mod. Allows you to apply resin and tar to your building pieces. Resin increases the durability of the pieces, making them more resistant to damage. Tar provides complete protection against water damage, whether from rain or being submerged.
CHANGELOG
Version |
Update Notes |
---|---|
1.2.3 | - Only run the hovertext and item use if the hotbar contains valid ResinGuard items. (Resin or Tar) |
1.2.2 | - Fix some NREs |
1.2.1 | - Add a configuration option to disable the "Wrong Item" message when attempting to use an item over a piece that isn't tar or resin. Defaulted to off for quality of life. |
1.2.0 | - Performance improvements. - New configuration options for the color in the config file. - Addition of YAML file (Azumatt.ResinGuard_ExcludedPieces.yml) to exclude specific pieces from the visual updates. - Change Tar color over to Gray instead of Black by default. |
1.1.3 | - Seems I deleted a little too much code awhile back. Mod should work again. |
1.1.2 | - Small fix in RPC |
1.1.1 | - Bump for Ashlands update. |
1.1.0 | - More configuration options (visuals, repair functionality, max resin) - Add visual representation of tar or resin additions by changing the color of the building piece. Can be turned off in the config - Add the ability to chang the max resin amounts. Please be sure to read the amazingly explained way that this affects your building pieces in the mod's readme/description. I broke it down for ya. - Change the way that resin is affecting building pieces. It now simply reduces the weather damage that can occur to the pieces. Makes a bit more sense. - Add a broken down explanation in the mod page about how stuff works. Seriously, please read that. - If you have more suggestions about how this mod should work, feel free to ping me about it. |
1.0.0 | - Initial Release |