
This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.

Version |
Update Notes |
|---|---|
| 1.2.6 | - Missed a check for a property in one of my loops. - Update ServerSync |
| 1.2.5 | - Update ServerSync |
| 1.2.4 | - Minor performance enhancements. |
| 1.2.3 | - Only run the hovertext and item use if the hotbar contains valid ResinGuard items. (Resin or Tar) |
| 1.2.2 | - Fix some NREs |
| 1.2.1 | - Add a configuration option to disable the "Wrong Item" message when attempting to use an item over a piece that isn't tar or resin. Defaulted to off for quality of life. |
| 1.2.0 | - Performance improvements. - New configuration options for the color in the config file. - Addition of YAML file (Azumatt.ResinGuard_ExcludedPieces.yml) to exclude specific pieces from the visual updates. - Change Tar color over to Gray instead of Black by default. |
| 1.1.3 | - Seems I deleted a little too much code awhile back. Mod should work again. |
| 1.1.2 | - Small fix in RPC |
| 1.1.1 | - Bump for Ashlands update. |
| 1.1.0 | - More configuration options (visuals, repair functionality, max resin) - Add visual representation of tar or resin additions by changing the color of the building piece. Can be turned off in the config - Add the ability to chang the max resin amounts. Please be sure to read the amazingly explained way that this affects your building pieces in the mod's readme/description. I broke it down for ya. - Change the way that resin is affecting building pieces. It now simply reduces the weather damage that can occur to the pieces. Makes a bit more sense. - Add a broken down explanation in the mod page about how stuff works. Seriously, please read that. - If you have more suggestions about how this mod should work, feel free to ping me about it. |
| 1.0.0 | - Initial Release |