Decompiled source of TrueInstantLootDrop v1.0.2

TrueInstantLootDrop.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TrueInstantLootDrop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("TrueInstantLootDrop")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TrueInstantLootDrop
{
	[BepInPlugin("Azumatt.TrueInstantLootDrop", "TrueInstantLootDrop", "1.0.2")]
	public class TrueInstantLootDropPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		internal const string ModName = "TrueInstantLootDrop";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.TrueInstantLootDrop";

		private readonly Harmony _harmony = new Harmony("Azumatt.TrueInstantLootDrop");

		public static readonly ManualLogSource TrueInstantLootDropLogger = Logger.CreateLogSource("TrueInstantLootDrop");

		internal static ConfigEntry<Toggle> ShowDeathPoof = null;

		public static bool IsDeathPoofEnabled => ShowDeathPoof.Value == Toggle.On;

		public void Awake()
		{
			ShowDeathPoof = ((BaseUnityPlugin)this).Config.Bind<Toggle>("1 - General", "Death Effects", Toggle.On, "If off, disables the smokey poof effect that appears after the ragdoll disappears.");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
		}
	}
	[HarmonyPatch(typeof(Ragdoll), "Start")]
	internal static class RagdollStartPatch
	{
		private static void Postfix(Ragdoll __instance)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = __instance.GetAverageBodyPosition();
			if ((Object)(object)__instance.m_lootSpawnJoint != (Object)null)
			{
				val = __instance.m_lootSpawnJoint.transform.position;
			}
			__instance.SpawnLoot(val);
		}
	}
	[HarmonyPatch(typeof(Ragdoll), "DestroyNow")]
	public static class Ragdoll_DestroyNow_Patch
	{
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator il)
		{
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			FieldInfo fieldInfo = AccessTools.Field(typeof(Ragdoll), "m_removeEffect");
			MethodInfo obj = AccessTools.Method(typeof(EffectList), "Create", new Type[5]
			{
				typeof(Vector3),
				typeof(Quaternion),
				typeof(Transform),
				typeof(float),
				typeof(int)
			}, (Type[])null);
			Label label = il.DefineLabel();
			bool flag = false;
			MethodInfo obj2 = AccessTools.Method(typeof(Ragdoll), "SpawnLoot", new Type[1] { typeof(Vector3) }, (Type[])null);
			List<CodeInstruction> list2 = new List<CodeInstruction>();
			for (int i = 0; i < list.Count; i++)
			{
				if (i < list.Count - 1 && list[i].opcode == OpCodes.Ldarg_0 && list[i + 1].opcode == OpCodes.Ldfld && list[i + 1].operand is FieldInfo fieldInfo2 && fieldInfo2 == fieldInfo)
				{
					list2.Add(new CodeInstruction(OpCodes.Call, (object)AccessTools.PropertyGetter(typeof(TrueInstantLootDropPlugin), "IsDeathPoofEnabled")));
					list2.Add(new CodeInstruction(OpCodes.Brfalse, (object)label));
					for (; i < list.Count; i++)
					{
						list2.Add(list[i]);
						if (list[i].opcode == OpCodes.Callvirt && list[i].operand.Equals(obj))
						{
							if (i + 1 < list.Count && list[i + 1].opcode == OpCodes.Pop)
							{
								i++;
								list2.Add(list[i]);
							}
							break;
						}
					}
					if (i + 1 < list.Count)
					{
						CodeInstruction val = list[i + 1];
						if (val.labels == null)
						{
							val.labels = new List<Label>();
						}
						list[i + 1].labels.Add(label);
						flag = true;
					}
				}
				else if (i + 2 < list.Count && list[i].opcode == OpCodes.Ldarg_0 && list[i + 1].opcode == OpCodes.Ldloc_0 && list[i + 2].opcode == OpCodes.Call && list[i + 2].operand.Equals(obj2))
				{
					List<Label> list3 = new List<Label>();
					int[] array = new int[3]
					{
						i,
						i + 1,
						i + 2
					};
					foreach (int index in array)
					{
						if (list[index].labels != null)
						{
							list3.AddRange(list[index].labels);
							list[index].labels.Clear();
						}
					}
					if (i + 3 < list.Count && list3.Count > 0)
					{
						CodeInstruction val = list[i + 3];
						if (val.labels == null)
						{
							val.labels = new List<Label>();
						}
						list[i + 3].labels.AddRange(list3);
					}
					i += 2;
				}
				else
				{
					list2.Add(list[i]);
				}
			}
			if (flag)
			{
				return list2;
			}
			CodeInstruction val2 = new CodeInstruction(OpCodes.Nop, (object)null);
			val2.labels.Add(label);
			list2.Add(val2);
			return list2;
		}
	}
}