using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TrueInstantLootDrop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("TrueInstantLootDrop")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TrueInstantLootDrop
{
[BepInPlugin("Azumatt.TrueInstantLootDrop", "TrueInstantLootDrop", "1.0.0")]
public class TrueInstantLootDropPlugin : BaseUnityPlugin
{
internal const string ModName = "TrueInstantLootDrop";
internal const string ModVersion = "1.0.0";
internal const string Author = "Azumatt";
private const string ModGUID = "Azumatt.TrueInstantLootDrop";
private readonly Harmony _harmony = new Harmony("Azumatt.TrueInstantLootDrop");
public static readonly ManualLogSource TrueInstantLootDropLogger = Logger.CreateLogSource("TrueInstantLootDrop");
public void Awake()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
}
}
[HarmonyPatch(typeof(Character), "OnDeath")]
public class Character_OnDeath_InstantLootPatch
{
private static void Prefix(Character __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
CharacterDrop component = ((Component)__instance).GetComponent<CharacterDrop>();
if (!((Object)(object)component == (Object)null) && component.m_dropsEnabled)
{
Vector3 val = __instance.GetCenterPoint() + Vector3.up * 0.75f;
List<KeyValuePair<GameObject, int>> list = component.GenerateDropList();
if (list != null && list.Count > 0)
{
CharacterDrop.DropItems(list, val, 0.5f);
component.SetDropsEnabled(false);
TrueInstantLootDropPlugin.TrueInstantLootDropLogger.LogDebug((object)$"Instant loot drop executed for {((Object)__instance).name} at {val}.");
}
}
}
}
[HarmonyPatch(typeof(Ragdoll), "Setup")]
internal static class RagdollSetupPatch
{
private static void Prefix(Ragdoll __instance, CharacterDrop characterDrop)
{
if (!((Object)(object)characterDrop == (Object)null) && !characterDrop.m_dropsEnabled)
{
__instance.m_dropItems = false;
}
}
}
}