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Balrond-balrond_ElvenRoof-1.0.1 icon

balrond ElvenRoof

Adds over 170 new build pieces for curved and rounded architacture

Date uploaded 9 months ago
Version 1.0.1
Download link Balrond-balrond_ElvenRoof-1.0.1.zip
Downloads 2417
Dependency string Balrond-balrond_ElvenRoof-1.0.1

README

Description

This modds adds over 100 new build pieces including 3 sets of roofs to fit with it, multiple curved pieces, a special type with window or roof that goes into a tower/wall piece extension, there are multiple new doors , windows and walls to use alongside railing, floors, stairs and other build pieces.

All parts are added to Building Tab may change in future. All recipe cost vary depending on the build piece size and type. Depending on piece type it Integrity is either Wood, Hard wood, Stone. All pieces require stonecutter so people wouldnt get access to it to early.

Commonly used items for build pieces

  • Crystal
  • Stone
  • Finewood
  • BronzeNails

Roof sets

There are 4 roof sets + set of floors, walls and few additional pieces outside of it. All roof pieces (with exception of green 26 degree roof and the PEAK ) are 45 degree

  • Purple set "Curved" (Curved inwards)
  • Red set "Convex" (Curved outwards)
  • Blue set "Straight"
  • Green set INCLUDE ALL OTHER SETS additional pieces like 26 degree roof and orial top

Note: The default recipe may change in future or require a separate hammer depending on feedback Note: The PEAK parts my only clip properly with other Peak parts on it Higher end

Other information

There is no config. There is no translation. You may use BalrondTranslationSetter to enforce translation Build piece name is basically it prefabID for easy search

You will need a Build Menu Extension mod for example Sears Catalog

*You will probably want to use mod HammerTime to separate those pieces as you wish *

If you wish to edit those use wackyDB

Below you find preview of some parts and a list of all PrefabID If you dont see a build piece after picking it up from menu turn on Snappoint mode instead of Auto (using buttons q-e) On Bottom information of currently known issues

Important note for Roof-Tower piece

Whenever you will build the roof-tower piece it hight is diffrent then typical wood wall. So when you try to snap a wall you will see a diffrence in height. For that purpose a STEP "beam" was added both in streight and curved version. This piece snaps like a very small wood wall to cover up the gap and let player continue the build on same level.

ID of pieces affected

  • "elvenwood_roof_45_tower_curved_v1"
  • "elvenwood_roof_45_tower_curved_v2"
  • "elvenwood_roof_45_tower_curved_v2_reverse"
  • "elvenwood_roof_45_tower_curved_v1_reverse"
  • "elvenwood_roof_45_tower_convex_v1"
  • "elvenwood_roof_45_tower_convex_v1_reverse"
  • "elvenwood_roof_45_tower_convex_v2"
  • "elvenwood_roof_45_tower_convex_v2_reverse"
  • "elvenwood_roof_45_tower_straight_v1"
  • "elvenwood_roof_45_tower_straight_v2"
  • "elvenwood_roof_45_tower_straight_v2_reverse"
  • "elvenwood_roof_45_tower_straight_v1_reverse"
  • And same pieces from the SUM - GREEN SET

Explenation:

  • Default vanilla wood wall is 2"m" high
  • Roof Tower Piece height is 2.4"m" high
  • Step wall piece is 0.4"m" high
    putting 5x Step wall piece on each other = Default vanilla wood wall height

Preview

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PrefabID list:

// Purple curved set

  • "elvenwood_roof_flat1",
  • "elvenwood_roof_45",
  • "elvenwood_roof_45_half",
  • "elvenwood_roof_45_large",
  • "elvenwood_roof_45_tower_curved_v1",
  • "elvenwood_roof_45_tower_curved_v2",
  • "elvenwood_roof_45_tower_curved_v2_reverse",
  • "elvenwood_roof_45_tower_curved_v1_reverse",
  • "elvenwood_roof_icorner_45",
  • "elvenwood_roof_ocorner_45",
  • "elvenwood_roof_ocorner_45_large",
  • "elvenwood_roof_ocorner_45_sharp",
  • "elvenwood_roof_window_45",
  • "elvenwood_roof_ocorner_45_window_double",
  • "elvenwood_roof_top_45",
  • "elvenwood_roof_top_45_peak",
  • "elvenwood_roof_top_45_quarter",
  • "elvenwood_beam_45_tile",
  • "elvenwood_wall_roof_45",
  • "elvenwood_wall_roof_45_upsidedown",
  • "elvenwood_wall_roof_45_double",
  • "elvenwood_wall_top_45",
  • "elvenwood_beam_side1",
  • "elvenwood_beam_top1",

// Red convex set

  • "elvenwood_roof_flat",
  • "elvenwood_roof_45_v2",
  • "elvenwood_roof_45_half_v2",
  • "elvenwood_roof_45_v2_large",
  • "elvenwood_roof_45_tower_convex_v1",
  • "elvenwood_roof_45_tower_convex_v1_reverse",
  • "elvenwood_roof_45_tower_convex_v2",
  • "elvenwood_roof_45_tower_convex_v2_reverse",
  • "elvenwood_roof_icorner_45_v2",
  • "elvenwood_roof_ocorner_45_v2",
  • "elvenwood_roof_ocorner_45_v2_large",
  • "elvenwood_roof_window_45_v2",
  • "elvenwood_roof_ocorner_45_window_v2",
  • "elvenwood_roof_ocorner_45_window_double_v2",
  • "elvenwood_roof_top_45_v2",
  • "elvenwood_roof_top_45_peak_v2",
  • "elvenwood_roof_top_45_quarter_v2",
  • "elvenwood_beam_45_tile_v2",
  • "elvenwood_wall_roof_45_v2",
  • "elvenwood_wall_roof_45_upsidedown_v2",
  • "elvenwood_wall_roof_45_double_v2",
  • "elvenwood_wall_top_45_v2",
  • "elvenwood_beam_top",
  • "elvenwood_beam_side",

// Blue straight set

  • "elvenwood_roof_flat2",
  • "elvenwood_roof_45_v3",
  • "elvenwood_roof_45_half_v3",
  • "elvenwood_roof_45_v3_large",
  • "elvenwood_roof_45_tower_straight_v1",
  • "elvenwood_roof_45_tower_straight_v2",
  • "elvenwood_roof_45_tower_straight_v2_reverse",
  • "elvenwood_roof_45_tower_straight_v1_reverse",
  • "elvenwood_roof_icorner_45_v3",
  • "elvenwood_roof_ocorner_45_v3",
  • "elvenwood_roof_ocorner_45_v3_large",
  • "elvenwood_roof_ocorner_45_sharp1",
  • "elvenwood_roof_window_45_v3",
  • "elvenwood_roof_ocorner_45_window_double_v3",
  • "elvenwood_roof_top_45_v3",
  • "elvenwood_roof_top_45_peak_v3",
  • "elvenwood_roof_top_45_quarter_v3",
  • "elvenwood_beam_45_tile_v3",
  • "elvenwood_wall_roof_45_v3",
  • "elvenwood_wall_roof_45_upsidedown_v3",
  • "elvenwood_wall_roof_45_double_v3",
  • "elvenwood_wall_top_45_v3",
  • "elvenwood_beam_top2",
  • "elvenwood_beam_side2",

// Single green parts

  • "elvenwood_roof",
  • "elvenwood_wall_roof",
  • "elvenwood_beam_26",

// Walls, floor other:

  • "elven_woodwall",
  • "elven_woodwall1",
  • "elven_woodwall2",
  • "elven_woodwall3",
  • "elven_woodwall4",
  • "elven_woodwall6",
  • "elven_woodwall7",
  • "elven_woodwall_2x1",
  • "elven_woodwall_1x1",
  • "elven_woodwall_half",
  • "elven_woodwall_half_window",
  • "elven_woodwall_large",
  • "elven_woodwall_large1",
  • "elven_woodwall_large2",
  • "elvenwood_door_curved",
  • "elvenwood_door_curved_double",
  • "elven_woodarch",
  • "elven_woodarch1",
  • "elven_wooddoor",
  • "elven_wooddoor1",
  • "elven_wooddoor_large",
  • "elvenwood_roof_top_orial",
  • "elvenwood_wall_curved",
  • "elvenwood_wall_curved1",
  • "elvenwood_wall_curved2",
  • "elvenwood_wall_curved_large",
  • "elvenwood_wall_curved_large_half",
  • "elvenwood_wall_curved_large_door",
  • "elvenwood_floor2x2",
  • "elvenwood_floor2x2_curved",
  • "elvenwood_floor_1x1",
  • "elvenwood_floor_1x1_curved",
  • "elvenwood_floor_curved_medium",
  • "elvenwood_floor_curved_large",
  • "elvenwood_wall_curved_step",
  • "elvenwood_railing_1",
  • "elvenwood_railing_2",
  • "elvenwood_railing_curved",
  • "elvenwood_railing_curved_medium",
  • "elvenwood_railing_curved_large",
  • "elvenwood_wall_step",
  • "elvenstone_stair",
  • "elvenstone_stair_railing",
  • "elvenstone_stair1",

//Sum of all roof sets - Green set

  • "elvenwood_beam_45_tilegreen",

  • "elvenwood_beam_45_tile_v2green",

  • "elvenwood_beam_45_tile_v3green",

  • "elvenwood_beam_topgreen",

  • "elvenwood_beam_sidegreen",

  • "elvenwood_roof_flatgreen",

  • "elvenwood_roof_top_45green",

  • "elvenwood_roof_top_45_peakgreen",

  • "elvenwood_roof_top_45_quartergreen",

  • "elvenwood_roof_top_45_v2green",

  • "elvenwood_roof_top_45_peak_v2green",

  • "elvenwood_roof_top_45_quarter_v2green",

  • "elvenwood_roof_top_45_v3green",

  • "elvenwood_roof_top_45_peak_v3green",

  • "elvenwood_roof_top_45_quarter_v3green",

  • "elvenwood_roof_45green",

  • "elvenwood_roof_45_halfgreen",

  • "elvenwood_roof_45_v2green",

  • "elvenwood_roof_45_half_v2green",

  • "elvenwood_roof_45_v3green",

  • "elvenwood_roof_45_half_v3green",

  • "elvenwood_roof_icorner_45green",

  • "elvenwood_roof_icorner_45_v2green",

  • "elvenwood_roof_icorner_45_v3green",

  • "elvenwood_roof_ocorner_45green",

  • "elvenwood_roof_ocorner_45_v2green",

  • "elvenwood_roof_ocorner_45_window_v2green",

  • "elvenwood_roof_ocorner_45_v3green",

  • "elvenwood_roof_ocorner_45_sharpgreen",

  • "elvenwood_roof_ocorner_45_sharp1green",

  • "elvenwood_roof_45_largegreen",

  • "elvenwood_roof_45_v2_largegreen",

  • "elvenwood_roof_45_v3_largegreen",

  • "elvenwood_roof_ocorner_45_v2_largegreen",

  • "elvenwood_roof_ocorner_45_largegreen",

  • "elvenwood_roof_ocorner_45_v3_largegreen",

  • "elvenwood_roof_window_45green",

  • "elvenwood_roof_ocorner_45_window_doublegreen",

  • "elvenwood_roof_window_45_v2green",

  • "elvenwood_roof_ocorner_45_window_double_v2",

  • "elvenwood_roof_window_45_v3",

  • "elvenwood_roof_ocorner_45_window_double_v3",

  • "elvenwood_roof_45_tower_curved_v1green",

  • "elvenwood_roof_45_tower_curved_v2green",

  • "elvenwood_roof_45_tower_curved_v2_reversegreen",

  • "elvenwood_roof_45_tower_curved_v1_reversegreen",

  • "elvenwood_roof_45_tower_convex_v1green",

  • "elvenwood_roof_45_tower_convex_v1_reversegreen",

  • "elvenwood_roof_45_tower_convex_v2green",

  • "elvenwood_roof_45_tower_convex_v2_reversegreen",

  • "elvenwood_roof_45_tower_straight_v1green",

  • "elvenwood_roof_45_tower_straight_v2green",

  • "elvenwood_roof_45_tower_straight_v2_reversegreen",

  • "elvenwood_roof_45_tower_straight_v1_reversegreen",

Currently known issues:

  • Quarter roof part dosent want to snap against itself
  • New beams may not clip properly to all parts - some position fix may be needed
  • Orial wall piece has problem with sit attachment position(you can get stuck in it)

Updates:

1.0.1:

  • Small build cost changes
  • Added new unified set for all roof types - GREEN
  • Fixed issue with roof not stopping rain and snow
  • Fixing issues on collisions

For support help and fun talks and feedback join
Balrond's Den: https://discord.gg/6zXPhAhpTk