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balrond amazing nature

An total overhaul adding over 400 new objects + changes to all vanilla objects

Date uploaded 2 weeks ago
Version 0.5.0
Download link Balrond-balrond_amazing_nature-0.5.0.zip
Downloads 6
Dependency string Balrond-balrond_amazing_nature-0.5.0

README

Documentation - Amazing nature

Overview

This mod offers an overhaul to current vanilla game massive amount of new content as well as a lot of changes to existing content. Changing vanilla recipes and build pieces along side other already well known vanilla mechanics ex Scrap no longer is melted in Smelter/Furnace. Mod was designed to rediscover Valheim again, increase the play thru and expand on existing content to enrich the game rather then rework it into something diffrent.

Main Content Features

  • translations ( found in config folder in folder with <Mod Name>-translation
  • integration with Upgrade World, Expand World, WackyDB, other mods
  • new crafting table remapping all existing recipes
  • over 150 new items
  • over 150 new vegetation
  • over 40 new build pieces
  • over 100 new clutter grass
  • over 10 new plantables
  • Changes on most vanilla objects

Note

This mod does not offer any configs. This mod is still in it Beta phase a lot of changes are subject of discussion and may change in future. Not all items have full implementation. Usage of some of items come with aditional mod extensions like:

  • Balrond Constructions
  • Balrond Furniture Reborn

Feedback is welcome. https://discord.gg/Jfp8T5N7Pv

Features

  • New Trees Yaw, Cypress , Poplar , Willow , Maple, Elder Tree , Crystalized Tree , "Wet Tree"
  • New Wood Types Soft Wood , Hard Wood , Ember Wood , Crystalized Wood
  • Hard Wood is implemented un usage in both new and vanilla items alongside Sawmill
  • Softwood curenlty is not implemented other then in Sawmill
  • Oak and Yaw drop Hardwood require IRON AXE to cut down
  • Yggdrasill Trees and some of new trees may drop Soft wood
  • Maple can be only planted from seeds it wont show up on it own
  • Multiple trees got new sapplings Ex Swamp Tree and Plains Birch tree
  • Wet Tree require iron axe to be cut down
  • Crystalized Tree and Ashwood require Blackmetal or better axe
  • Requried tool tier on Ore was increase with addition of Flint Pickaxe
  • Flint pickaxe can destroy only stone and copper (NOT TIN) and has low durability
  • New ore desposits Nickel, Cobalt, Gold , Coal , Ifrytium , Borax , Darkiron , Blackmetal
  • New metal Alloys Brass, Ferroboron , Ferrocerium , Whitemetal, Amethysteel , Darksteel, Electrum,
  • Raw wood build set is your early game build set now, vnailla wood pieces now require Construction Bench
  • New Table Construction bench was added as in between of Workbench and Forge
  • New table Ironworks was added as in between of Forge and Blackforge
  • New table Runeforge was added for planned end game items
  • All wood pieces require wooden nails that are made on Heavy workbench
  • Recipes where moved around from vanilla tables to new tables.
  • Changed weight and stack size of most vanilla items(decreased weight increase max stack)
  • Changed portal cost
  • Changed build pieces cost for vanilla pieces to include new resources
  • Changed recipe cost for vanilla items to include new resources
  • Changed monster loot tables to include new resources
  • Changed some drop rates of vanilla items from monsters
  • Changes in vanilla locations spawning rates
  • Changes in vanilla vegetation spawning
  • Deep north is populated with new and existing vegetation + a lot of vanilla locations
  • Changed drop tables for most vanilla vegetation adding new items and chaning drop rates
  • Added new items to Haldor gated behind boss kills
  • Added new items to Treasure chests loot tables
  • Changed dungeon size and ability to spawn in diffrent biomes
  • Changed draugr village and goblin camp spawn rules they can now spawn in more biomes but with minimal distance required
  • New station Sawmill for converting wood
  • New station Tannery for converting hides
  • Changed cost/time/capacity on each conversion station (Smelter/Furnace/SapCollector/ etc
  • SapCollector requires more space but Yggdrasill roots no longer dry from collecting Sap
  • Only ore can be smelted in Smelter/Furnace
  • Scrap metal is now smelted on workstations Forge/Ironworks/Artisan/Blackforge NOT IN SMELTER/FURNACE
  • Crypt Key is now a consumable item that opens 1 crypt but can be now dropped by Draugr Elite as well
  • Droprates in Sunken crypts increased mostly on treasure chest value of objects
  • Increased time before submerge on both Leviathan and Flametal deposit
  • Surtlings are moved to Ashlands and made harder
  • new spawners for surtlings added "Meteorite"
  • New item you can make in Windmill "Coal powder" used to create Mold for Ceramic Plate
  • Ceramic Plate is made out of Mold you put in Kiln
  • Carved Deer Skull is a craftable item to summon Eikthyr
  • Changed items for summoning Eikthyr to CarvedDeerSkull_bal x3
  • Changed items for summoning SeekerQueen to SeekerBrain_bal x5
  • All Boss summon items cant be teleported
  • Standardize cost of banner using new item DyeKit_bal instead of guck/coal/berries/etc

Prefab ID

List:

  • "BirdFeed_bal"
  • "WatcherHeart_bal"
  • "FlametalScrap_bal"
  • "CookedCrowMeat_bal"
  • "RawCrowMeat_bal"
  • "CrabLegsCooked_bal"
  • "SharkMeat_bal"
  • "SharkMeatCooked_bal"
  • "CrabLegs_bal"
  • "BatWing_bal"
  • "BatWingCooked_bal"
  • "SerpentEgg_bal"
  • "AppleVinegar_bal"
  • "MincedMeat_bal"
  • "NumbMeal_bal"
  • "Moss_bal"
  • "RawDragonRibs_bal"
  • "RawSteak_bal"
  • "SteakCooked_bal"
  • "SpiceSet_bal"
  • "Milk_bal"
  • "MedPack_bal"
  • "GoatMeatCooked_bal"
  • "GoatMeat_bal"
  • "Cheese_bal"
  • "CookedDragonRibs_bal"
  • "FishWrapsUncooked_bal"
  • "GrilledCheese_bal"
  • "HammerDverger_bal"
  • "HammerIron_bal"
  • "HammerBlackmetal_bal"
  • "BlackMetalCultivator_bal"
  • "BlackMetalHoe_bal"
  • "PatchworkAsk_bal"
  • "PatchworkBoar_bal"
  • "PatchworkDeer_bal"
  • "PatchworkLox_bal"
  • "PatchworkTroll_bal"
  • "PatchworkWolf_bal"
  • "Apple_bal"
  • "AppleSeeds_bal"
  • "RustyBrokenSword_bal"
  • "Blackberries_bal"
  • "IceBerry_bal"
  • "RedKelp_bal"
  • "CursedBone_bal"
  • "CorruptedEitr_bal"
  • "Snowleaf_bal"
  • "Bloodfruit_bal"
  • "Ignicap_bal"
  • "Darkbul_bal"
  • "HardWood_bal"
  • "Straw_bal"
  • "StrawSeeds_bal"
  • "StrawThread_bal"
  • "DyeKit_bal"
  • "BoraxCrystal_bal"
  • "BoarHide_bal"
  • "ClamMeat_bal"
  • "Clay_bal"
  • "ClayBrick_bal"
  • "ClayPot_bal"
  • "NeckSkin_bal"
  • "SeaPearl_bal"
  • "FoxFur_bal"
  • "BearFur_bal"
  • "RawSilk_bal"
  • "SilkReinforcedThread_bal"
  • "SeekerBrain_bal"
  • "EmberWood_bal"
  • "CrystalWood_bal"
  • "IceShard_bal"
  • "Onyx_bal"
  • "Opal_bal"
  • "Emerald_bal"
  • "Cobalt_bal"
  • "CobaltOre_bal"
  • "DarkSteel_bal"
  • "DrakeSkin_bal"
  • "Ferroboron_bal"
  • "Frosteel_bal"
  • "Bloodshard_bal"
  • "BlackMetalOre_bal"
  • "GoldBar_bal"
  • "GoldOre_bal"
  • "MoltenSteel_bal"
  • "BellMetal_bal"
  • "BlackSkin_bal"
  • "Amethyst_bal"
  • "DarkIron_bal"
  • "Sapphire_bal"
  • "SilverScrap_bal"
  • "SpiritShard_bal"
  • "SurtrAmulet_bal"
  • "SoulCore_bal"
  • "Amethysteel_bal"
  • "WhiteMetal_bal"
  • "DeadEgo_bal"
  • "CarvedCarcass_bal"
  • "InfusedCarapace_bal"
  • "ThornHeart_bal"
  • "TormentedSoul_bal"
  • "DragonSoul_bal"
  • "MagmaStone_bal"
  • "NorthernFur_bal"
  • "JotunFinger_bal"
  • "Garlic_bal"
  • "FireGland_bal"
  • "Electrum_bal"
  • "ThunderGland_bal"
  • "Peningar_bal"
  • "Cabbage_bal"
  • "BlackTissue_bal"
  • "AcidSludge_bal"
  • "DrakeMeat_bal"
  • "DrakeMeatCooked_bal"
  • "ForsakenHeart_bal"
  • "GarlicSeeds_bal"
  • "CabbageLeaf_bal"
  • "CabbageSeeds_bal"
  • "StormScale_bal"
  • "SilverPouch_bal"
  • "PickaxeFlametal_bal"
  • "CarvedDeerSkull_bal"
  • "CultInsignia_bal"
  • "FenringMeat_bal"
  • "FenringMeatCooked_bal"
  • "RustedScrap_bal"
  • "JuteThread_bal"
  • "RawSilkScrap_bal"
  • "TrollMeat_bal"
  • "TrollMeatCooked_bal"
  • "MagmaBrokenSword_bal"
  • "FenringInsygnia_bal"
  • "SawBlade_bal"
  • "WoodNails_bal"
  • "SwampTreeSeeds_bal"
  • "WillowSeeds_bal"
  • "CypressSeeds_bal"
  • "MapleSeeds_bal"
  • "PoplarSeeds_bal"
  • "AcaiSeeds_bal"
  • "BlueBasalt_bal"
  • "LimeStone_bal"
  • "CoalPowder_bal"
  • "TarBase_bal"
  • "OilBase_bal"
  • "Oil_bal"
  • "CeramicMold_bal"
  • "EnrichedSoil_bal"
  • "VikingTalisman_bal"
  • "NickelOre_bal"
  • "Nickel_bal"
  • "ArrowBlizzard_bal"
  • "ArrowBone_bal"
  • "ArrowChitin_bal"
  • "ArrowFlametal_bal"
  • "KingMug_bal"
  • "HelmetCrown_bal"
  • "SoftWood_bal"
  • "basaltCliff_bal"
  • "basaltCliff_frac_bal"
  • "iceblock_rock_bal"
  • "iceblock_rock_frac_bal"
  • "web_tunnel_bal"
  • "web_vertical_bal"
  • "web_horizontal_bal"
  • "ClayDeposit_bal"
  • "clamChest_bal"
  • "ChitinDeposit_bal"
  • "MineRock_DarkIron_bal"
  • "MineRock_Blackmetal_bal"
  • "MineRock_MeteoriteNew_bal"
  • "MineRock_IronNew_bal"
  • "MineRock_Cobalt_bal"
  • "MineRock_Borax_bal"
  • "MammothSkull_bal"
  • "DragonSkull_bal"
  • "MammothRibcage_bal"
  • "MammothSpine_bal"
  • "DragonRibcage_bal"
  • "DragonSkull2_bal"
  • "coal_rock1_bal"
  • "coal_rock1_frac_bal"
  • "gold_Rock_bal"
  • "gold_Rock_frac_bal"
  • "AshRock1_bal"
  • "AshRock1_frac_bal"
  • "AshRockPillar_bal"
  • "AshRockPillar_frac_bal"
  • "cliff_deepnorth_bal"
  • "cliff_deepnorth2_bal"
  • "cliff_deepnorth_frac_bal"
  • "cliff_deepnorth2_frac_bal"
  • "rock_ashlands_bal"
  • "rock_ashlands_frac_bal"
  • "RockDolmenAshlands_1_bal"
  • "RockDolmenAshlands_2_bal"
  • "RockDolmenAshlands_3_bal"
  • "IceCliff1_bal"
  • "IceCliff1_frac_bal"
  • "IceCliff2_bal"
  • "IceCliff2_frac_bal"
  • "AncientSkullRock_bal"
  • "RockDolmenSnow_bal"
  • "RockDolmenSnow2_bal"
  • "RockDolmenSnow3_bal"
  • "RockDolmenSnow4_bal"
  • "RockDolmenLava1_bal"
  • "RockDolmenLava2_bal"
  • "RockDolmenLava3_bal"
  • "RockDolmenLava4_bal"
  • "RockDolmenIce1_bal"
  • "RockDolmenIce2_bal"
  • "RockDolmenIce3_bal"
  • "RockDolmenIce4_bal"
  • "caverock_magma_stalagmite_broken_bal"
  • "caverockIce_bal"
  • "bloodshard_deposit_bal"
  • "deposit_jotunfinger_bal"
  • "SurtlingSpawner_bal"
  • "DeathsquitoHive_bal"
  • "DrakeSpawner_bal"
  • "BlackberryBush_bal"
  • "IceberryBush_bal"
  • "WhaleSkull_bal"
  • "WhaleRibs_bal"
  • "WhaleSpine_bal"
  • "Pickable_Mushroom_Darkbul_bal"
  • "Pickable_Kelp_bal"
  • "Pickable_Snowleaf_bal"
  • "Pickable_Ignicap_bal"
  • "Pickable_Bloodvine_bal"
  • "Pickable_TinNew_bal"
  • "Pickable_MeteoriteNew_bal"
  • "Pickable_MagmaStone_bal"
  • "Pickable_Mushroom_blueNew_bal"
  • "Pickable_Clay_bal"
  • "Pickable_Straw_bal"
  • "Pickable_MeadowsMeatPile01_bal"
  • "Pickable_MeadowsMeatPile02_bal"
  • "Pickable_Cabbage_bal"
  • "Pickable_Garlic_bal"
  • "Pickable_SeedGarlic_bal"
  • "Pickable_SeedCabbage_bal"
  • "Pickable_StrawPlant_bal"
  • "IcedTree_bal"
  • "IcedTree_Stub_bal"
  • "ElderTreeStump_bal"
  • "ElderTree_bal"
  • "LinedSwampTreeLarge_bal"
  • "LinedSwampTreeLarge2_bal"
  • "Acai_Dead_bal"
  • "Acai_Dead_Stub_bal"
  • "AcaiTree_New_bal"
  • "AcaiTree_Stub_bal"
  • "Oak2_bal"
  • "Oak_Swamp_bal"
  • "Pickable_AppleTree_bal"
  • "WetTree1_bal"
  • "WetTree2_bal"
  • "WetTree3_bal"
  • "WetTree_Stub_bal"
  • "Willow_bal"
  • "Willow_Stub_bal"
  • "Poplar_bal"
  • "Poplar_Stub_bal"
  • "Oak2_Stub_bal"
  • "YewTree_bal"
  • "YewTree_Stub_bal"
  • "Cypress_bal"
  • "Cypress_Stub_bal"
  • "Maple_Stub_bal"
  • "Maple_bal"
  • "BirchAutStub_bal"
  • "rock_nickel_bal"
  • "rock_nickel_frac_bal"
  • "Pickable_MountainCaveCrystal_bal"
  • "artisan_ext2_bal"
  • "artisan_ext3_bal"
  • "bcopper_ore_pile_bal"
  • "bellmetal_stack_bal"
  • "biron_ore_pile_bal"
  • "blueBasalt_pile_bal"
  • "bmetal_ore_pile_bal"
  • "bmetal_stack_bal"
  • "bronze_stack_bal"
  • "clay_pile_bal"
  • "clay_stack_bal"
  • "cobalt_stack_bal"
  • "composter_bal"
  • "copper_stack_bal"
  • "darkiron_ore_pile_bal"
  • "darksteel_stack_bal"
  • "ferroboron_stack_bal"
  • "flametal_ore_pile_bal"
  • "flametal_stack_bal"
  • "fletcher_ext1_bal"
  • "fletcher_ext2_bal"
  • "fletcher_ext3_bal"
  • "fletcher_ext4_bal"
  • "frosteel_stack_bal"
  • "goldbar_stack_bal"
  • "guck_pile_bal"
  • "heavyworkbench_ext1_bal"
  • "heavyworkbench_ext2_bal"
  • "heavyworkbench_ext3_bal"
  • "heavyworkbench_ext4_bal"
  • "ifrytium_ore_pile_bal"
  • "ifrytium_stack_bal"
  • "ironworks_ext1_bal"
  • "ironworks_ext2_bal"
  • "ironworks_ext3_bal"
  • "ironworks_ext4_bal"
  • "iron_stack_bal"
  • "magetable_ext4_bal"
  • "magetable_ext5_bal"
  • "moltensteel_stack_bal"
  • "ooze_pile_bal"
  • "piece_birdhouse_bal"
  • "piece_chest_raw_wood_bal"
  • "piece_fletcher_bal"
  • "piece_heavy_workbench_bal"
  • "piece_leatherRack_bal"
  • "piece_metalworks_bal"
  • "piece_runeforge_bal"
  • "piece_sawmill_bal"
  • "rawood_bed_bal"
  • "raw_woodwall_2m_bal"
  • "raw_wood_beam_45_bal"
  • "raw_wood_beam_bal"
  • "raw_wood_fence_bal"
  • "raw_wood_floor_bal"
  • "raw_wood_pole_bal"
  • "raw_wood_roof_45d_bal"
  • "raw_wood_roof_45d_corner_bal"
  • "raw_wood_roof_top_bal"
  • "rug_straw_bal"
  • "runeforge_ext1_bal"
  • "runeforge_ext2_bal"
  • "runeforge_ext3_bal"
  • "runeforge_ext4_bal"
  • "silver_ore_pile_bal"
  • "silver_stack_bal"
  • "straw_floor_2x2_bal"
  • "tin_stack_bal"
  • "treasure_pile_peningar_bal"
  • "treasure_stack_peningar_bal"
  • "whitemetal_stack_bal"
  • "wood_ember_stack_bal"
  • "wood_hard_stack_bal"
  • "wood_roof_flat_bal"
  • "nickel_stack_bal"
  • "Acai_log_bal"
  • "IcedTree_log_bal"
  • "ElderTreeLog_bal"
  • "ElderTreeLogHalf_bal"
  • "vfx_MeteoriteDestroyed_bal"
  • "vfx_MeteoriteDestroyed_large_bal"
  • "radiation1_bal"
  • "vfx_wood_ember_stack_destroyed_bal"
  • "Acai_log_half_bal"
  • "Wet_log_bal"
  • "Wet_log_half_bal"
  • "Cypress_log_bal"
  • "Willow_log_bal"
  • "Maple_log_bal"
  • "Oak2_log_bal"
  • "Oak2_log_half_bal"
  • "Poplar_log_bal"
  • "YewTreeLog_bal"
  • "vfx_coin_silver_pile_destroyed"
  • "vfx_coin_silver_stack_destroyed"
  • "bow_projectile_blizzard_bal"
  • "bow_projectile_chitin_bal"
  • "bow_projectile_flametal_bal"
  • "sapling_AppleTree_bal"
  • "sapling_Straw_bal"
  • "sapling_Cabbage_bal"
  • "sapling_garlic_bal"
  • "sapling_seedgarlic_bal"
  • "sapling_CabbageSeed_bal"
  • "sapling_Swamp_bal"
  • "sapling_Willow_bal"
  • "sapling_BirchAtumn_bal"
  • "sapling_Poplar_bal"
  • "sapling_Maple_bal"
  • "sapling_Cypress_bal"
  • "sapling_AcaiTree_bal"

This mod touches on a few aspects of the game. It main purpose is a resource base for upcoming series of mods. Mod works on it own and still provides a lot of nice changes. Not all of items present in mod have full use coverage. Mod may be used by server owners as resource for creating their own gameplay using mods like wackyDB.

IMPORTANT NOTE :

TRANSLATION FILE CURENTLY HAVE A CONFLICT WIHT UNKNOWN MOD IF YOU DONT SEE ENGLISH TRANSLATION and only "tag_name_something" go to your game seting change languag eto whatever other language and if needed back to English. the translation will reload. this is a temporary fix till problem with conflicts will be solved.

Not all items have a usage right now or are assigned as drops.
Some of items may be spawned only by console.This is made on purpose.
Implementation of all items and full usage will come in future with next mods.
This mod is a resource base for other upcoming mods.

Commands for upgrade world if working on existing world:
BalrondAmazingNature_upgrade this will add the vegetation from mod This command will not refresh changes to vanilla locations that were made!

Main features overview:

  • translations now avaible (version 0.3.0);
  • new stations
  • multiple new gatharable resources(wood,ore,flowers,other)
  • Deep North populated with new vegetations and existing locations
  • Existing biomes provided with new vegetation
  • multiple new clutter grass for both land and ocean
  • minting
  • reworked recipes
  • reworked weight and stack on most items
  • 122 new items including new tools like hammers and few food items
  • special boss drop items
  • 4 new plants(6 if you include seeds)
  • 31 new build pieces mostly decoratives
  • reworked build pieces - a lot of them require now wooden nails made on workbench

CONTENT

Translations are in config folder inside folder "ModName-translation" as .json files to add translation copy over the file and rename file to Language.json that is recognized by Game.

Reworked conversion stations ex Smelter/Fermenter etc. Reworked build pieces:
Forge and Workbench do not require Roof
Portal changed: 1 Ruby, FineWood 16, SurtlingCore 4, GreydwarfEye 10.
Crypt Key is stackable and consumable upon usage on crypt door, now it also has a chance to drop from Draugrs and Draugr Elite Boss sumining items cant be moved thru portal. A dyeKit was added to normalize all Banner build pieces cost. It can be crafted from multiple diffrent resources.
All basic banners have now exact same cost

New Stations:
Sawmill - let you convert all wood type to basic wood with proper ratio
Tanning Rack - let you convert Patchwork Leather into it type of Hide/Pelt
Birdhouse - converts Bird Feed into Feathers over time

New Wood type is added - HardWood. You can get it by cutting down Oak
Oaks were changed and require Iron Axe to cut it down.
New Sapplings for most new tree types added.
New early game resource - Straw, Clay, Wooden Nails
Straw is a tall dry grass you can find in Meadows and Plains
Clay is an additional early game “stone”. It will be used for accessing aditional build pieces in BalrondConstructions
Clay mostly can be found in Meadows and Plains shores but some small chunks may be found in other biomes.
Clay needs to be first burned into Bricks using Kiln that now accepts it
Straw can be made into StrawThread that is an early crafting material

New Plants:

  • Tall Grass(STRAW) that let you farm your own Straw
  • Apple Tree that let you gain apples
  • Cabbage that can be found in moutains
  • Garlic that cane be found in plains
  • Tree Saplings : Willow, Birch Plains , Poplar , Swamp Tree , Cypress , Acacia, Maple
  • Tall Grass require seeds that are a rare drop from monsters in Black Forest and above
  • Apple Tree require Apple seeds that are a rare drop from monsters in Black Forest as well can be bought from Haldor after Elder is slain
  • Apple Tree can be only planted in Meadows
  • Apple Tree doesn't die after bringing fruits but has a long respawn time for another harvest
  • Apples can be crushed down to gain seeds or made into Apple Vinegar
  • Boars now have their own BoarHide and every Animal can drop Leather Scraps
    All vanilla item recipes and build pieces were adjusted to use new resources:
    Ex Basic Roof now uses 1 Straw 1 Wood instead of 2 Wood
    AppleVinegar is now mid-high level igredient for making Potion Mead Base

    There is a lot of drop changes to include new resources and balance drops
    There is nearly 100 new clutter grass including seaweed that spawns across whole world
    There are few new types of trees to enhance variety of what spawn thru world

    All trophies were given basic gold cost so they can be sold to Haldor.

    There are changes in priority targeting for build pieces by AI.
    Ai will prioritize destroying Light Sources, Crafting Tables, Containers, Portals, Doors.
    Player has his Spirit Resistance set to NORMAL .
    Monster have their food list extended . they be less picky.
    Some monsters will do minimal amount of spirit damage ( mostly Undead )
    AI resistance to Spirit damage was changed so their resistance varies but are not immune to it.

    All vegetation objects are setup and will spawn in new maps or unexplored land.
    If you want to make them spawn in your current explored world use mod Upgrade World and use command BalrondAmazingNature_upgrade this will only spawn vegetation. If you want to include rebuild to locations use the full Upgrade World command.

Ores and metal:

More monsters now drop Scrap metal giving new ways of obtaining it.
Silver Scrap was added to the game.
New ore nodes were created for Black Metal ,Gold, Dark Iron , Old Flametal , Cobalt, Ifrytium(Meteoreite known as old Flametal), Iron Ore(not scrap).
New stone node material was created : Bloodshard, Crystal, Jotun Finger , Magma Stone, Ice Shard.
Scrap metal is no longer placable in Smelter and Furnace instead is smelted on Forge and requires 2 scrap per bar with addition of 3 coal.
All new ores are smelted according to their Tier first in smelter then in the furnace.
Smelter now takes up to 45 coal and 15 ore while requiring 3 coal per bar and has changed time to smelter to 40 sec per product Furnace now accepts all ore and is by definition an upgrade to replace smelter usage going to 2 coal per 1 bar and it speed is 20 sec per product.
There are multiple new metal alloys you discover along the way from Black Forest till the end game.
Minting is now a thing. You can find gold ore and smelt it into coins. You can smelt SilverBar into coins (Peningar). Gold Bar and Silver Bar can be sold to Haldor and Hildir, a lil tip they are worth more then minted couterpart. You cannot directly sell Peningar to Haldor. Silver coins can be traded with Haldor and Hildir for Gold coins (using Silver Pouch)

BOSS CHANGES:

  • Eikthyr require 3 x CarvedDeerSkull_bal you can craft on workbench
  • Seeker Queen require 5 x SeekerBrain_bal you can get by killing all types of Seekers with diffrent drop ratio
  • Some bosses got new item drops similar to Yagluth or Queen Drops. They can now be used to craft special Items that will be used in upcoming mods.

Location Generation:

Some location generation was changed both to populate Deep North and refresh the existing biomes.
Exmaple would be:

  • Goblin Camp may now spawn in Black Forest and Meadows as long as distance from center is higher then 2500
  • Draugr Village may spawn in Black Forest, Swamps, Moutains and Plains as long as distance is higher then 1500
  • Abbadoned village may spawn in Black Forest, Swamps, Moutains and Plains as long as distance is higher then 500
  • A lot of towers and ruins may now spawn more often in diffrent places Ex. Some tower ruins with Greydwarfs in Meadows, Draugr swamp towers in Black Forest etc.
  • Surtling spawners no long show up in Swamp isntead they are moved back to Ashlands and got a bit stronger
  • Dungeons generation may be a bit smaller but the dungeons themself generate bigger
    New spawners were added:
  • Deathsquito Hives
  • Drake Spawners
  • Surtling Meteor spawners

Time before sink of Both Flametal Pillars and Leviathans on ocean was increased by 50%


### IMPORTANT NOTE: Not all items have a usage right now or are assigned as drops. Some of items may be spawned only by console.This is made on purpose. This mod is a resource base for other upcoming mods. Implementation and full usage will come in future.
There is a roadmap on my discord that explains my future plans.
This mod is in it Beta phase. Any feedback is welcome on Discord to provide better values for spawns/drops/recipes etc
*The mod does not contain translations.* *The mod does not contain configs.*
Mod contains items that ar enot fully utilized yet. More coming soon...
To edit recipes use WackyDB For forcing in translation on items or build piece name/description use BalrondTranslationSetter