Decompiled source of balrond hammerSorter v1.0.1

plugins/BalrondHammerSorter.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using LitJson2;
using Microsoft.CodeAnalysis;
using PieceManager;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BalrondHammerSorter")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BalrondHammerSorter")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cde312a0-cf19-4264-8616-e1c74774beed")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace BalrondHammerSorter
{
	public class BalrondTranslator
	{
		public static Dictionary<string, Dictionary<string, string>> translations = new Dictionary<string, Dictionary<string, string>>();

		public static Dictionary<string, string> getLanguage(string language)
		{
			Dictionary<string, string> result = null;
			try
			{
				result = translations[language];
			}
			catch (Exception)
			{
			}
			return result;
		}
	}
	public class DatabaseAddMethods
	{
		public void AddItems(List<GameObject> items)
		{
			foreach (GameObject item in items)
			{
				AddItem(item);
			}
		}

		public void AddRecipes(List<Recipe> recipes)
		{
			foreach (Recipe recipe in recipes)
			{
				AddRecipe(recipe);
			}
		}

		public void AddStatuseffects(List<StatusEffect> statusEffects)
		{
			foreach (StatusEffect statusEffect in statusEffects)
			{
				AddStatus(statusEffect);
			}
		}

		private bool IsObjectDBValid()
		{
			return (Object)(object)ObjectDB.instance != (Object)null && ObjectDB.instance.m_items.Count != 0 && ObjectDB.instance.m_recipes.Count != 0 && (Object)(object)ObjectDB.instance.GetItemPrefab("Amber") != (Object)null;
		}

		private void AddStatus(StatusEffect status)
		{
			if (!IsObjectDBValid())
			{
				return;
			}
			if ((Object)(object)status != (Object)null)
			{
				if ((Object)(object)ObjectDB.instance.GetStatusEffect(status.m_nameHash) == (Object)null)
				{
					ObjectDB.instance.m_StatusEffects.Add(status);
				}
				else
				{
					Debug.Log((object)(Launch.projectName + ":  " + ((Object)status).name + " - Status already in the game"));
				}
			}
			else
			{
				Debug.LogError((object)(Launch.projectName + ":  " + ((Object)status).name + " - Status not found"));
			}
		}

		private void AddRecipe(Recipe recipe)
		{
			if (!IsObjectDBValid())
			{
				return;
			}
			if ((Object)(object)recipe != (Object)null)
			{
				if ((Object)(object)ObjectDB.instance.m_recipes.Find((Recipe x) => ((Object)x).name == ((Object)recipe).name) == (Object)null)
				{
					if ((Object)(object)recipe.m_item != (Object)null)
					{
						ObjectDB.instance.m_recipes.Add(recipe);
					}
				}
				else
				{
					Debug.Log((object)(Launch.projectName + ":  " + ((Object)recipe).name + " - Recipe with this name already in the Game"));
				}
			}
			else
			{
				Debug.LogError((object)(Launch.projectName + ":  " + ((Object)recipe).name + " - Recipe not found"));
			}
		}

		private void AddItem(GameObject newPrefab)
		{
			if (!IsObjectDBValid())
			{
				return;
			}
			ItemDrop component = newPrefab.GetComponent<ItemDrop>();
			if ((Object)(object)component != (Object)null)
			{
				if ((Object)(object)ObjectDB.instance.GetItemPrefab(((Object)newPrefab).name) == (Object)null)
				{
					ObjectDB.instance.m_items.Add(newPrefab);
					Dictionary<int, GameObject> dictionary = (Dictionary<int, GameObject>)typeof(ObjectDB).GetField("m_itemByHash", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(ObjectDB.instance);
					dictionary[((Object)newPrefab).name.GetHashCode()] = newPrefab;
				}
				else
				{
					Debug.Log((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemDrop already exist"));
				}
			}
			else
			{
				Debug.LogError((object)(Launch.projectName + ": " + ((Object)newPrefab).name + " - ItemDrop not found on prefab"));
			}
		}
	}
	public class HammerConfigEntry
	{
		public string name;

		public int order;

		public string orginal;

		public List<string> pieces;
	}
	public class HammerConfig
	{
		public List<HammerConfigEntry> tabs;
	}
	public class JsonLoader
	{
		public string defaultPath = string.Empty;

		public static HammerConfig hammerConfig;

		public void loadJson()
		{
			justDefaultPath();
			LoadHammerConfig();
		}

		public void justDefaultPath()
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "ZBalrondHammerSorter-translation/");
			defaultPath = text;
		}

		public void createDefaultPath()
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "ZBalrondHammerSorter-translation/");
			if (!Directory.Exists(text))
			{
				CreateFolder(text);
			}
			else
			{
				Debug.Log((object)("ZBalrondHammerSorter: Folder already exists: " + text));
			}
			defaultPath = text;
		}

		private string[] jsonFilePath(string folderName, string extension)
		{
			string configPath = Paths.ConfigPath;
			string text = Path.Combine(configPath, "ZBalrondHammerSorter-translation/");
			if (!Directory.Exists(text))
			{
				CreateFolder(text);
			}
			else
			{
				Debug.Log((object)("ZBalrondHammerSorter: Folder already exists: " + text));
			}
			string[] files = Directory.GetFiles(text, extension);
			Debug.Log((object)("ZBalrondHammerSorter:" + folderName + " Json Files Found: " + files.Length));
			return files;
		}

		private string getFile()
		{
			string searchPattern = "balrond-hammerconfig.json";
			string configPath = Paths.ConfigPath;
			string[] files = Directory.GetFiles(configPath, searchPattern);
			return files[0];
		}

		private static void CreateFolder(string path)
		{
			try
			{
				Directory.CreateDirectory(path);
				Debug.Log((object)"ZBalrondHammerSorter: Folder created successfully.");
			}
			catch (Exception ex)
			{
				Debug.Log((object)("ZBalrondHammerSorter: Error creating folder: " + ex.Message));
			}
		}

		private void LoadHammerConfig()
		{
			string file = getFile();
			string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(file);
			string json = File.ReadAllText(file);
			hammerConfig = JsonMapper.ToObject<HammerConfig>(json);
			if (hammerConfig != null)
			{
				Debug.Log((object)("ZBalrondHammerSorter: Json Hammer config: " + fileNameWithoutExtension));
			}
			else
			{
				Debug.LogError((object)("ZBalrondHammerSorter: Loading FAILED file: " + file));
			}
		}

		private void LoadTranslations()
		{
			int num = 0;
			string[] array = jsonFilePath("Translation", "*.json");
			foreach (string text in array)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text);
				string json = File.ReadAllText(text);
				JsonData jsonData = JsonMapper.ToObject(json);
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				foreach (string key in jsonData.Keys)
				{
					dictionary[key] = jsonData[key].ToString();
				}
				if (dictionary != null)
				{
					BalrondTranslator.translations.Add(fileNameWithoutExtension, dictionary);
					Debug.Log((object)("ZBalrondHammerSorter: Json Files Language: " + fileNameWithoutExtension));
					num++;
				}
				else
				{
					Debug.LogError((object)("ZBalrondHammerSorter: Loading FAILED file: " + text));
				}
			}
			Debug.Log((object)("ZBalrondHammerSorter: Translation JsonFiles Loaded: " + num));
		}
	}
	[BepInPlugin("balrond.astafaraios.BalrondHammerSorter", "ZBalrondHammerSorter", "1.0.1")]
	public class Launch : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Player), "SetupPlacementGhost")]
		public static class Player_SetupPlacementGhost_Patch
		{
			public static void Postfix(Player __instance)
			{
				if (((Humanoid)__instance).m_rightItem != null && !(((Humanoid)__instance).m_rightItem.m_shared.m_name != "$item_hammer") && (Object)(object)((Humanoid)__instance).m_rightItem.m_shared.m_buildPieces != (Object)null)
				{
					StartSortingHammer(ZNetScene.instance, reload: true);
				}
			}
		}

		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		public static class ZNetScene_Awake_Path
		{
			public static bool hasSpawned;

			public static void Postfix(ZNetScene __instance)
			{
				if ((Object)(object)__instance == (Object)null)
				{
					Debug.LogWarning((object)(projectName + ": No ZnetScene found"));
				}
				else
				{
					StartSortingHammer(__instance);
				}
			}
		}

		private readonly Harmony harmony = new Harmony("balrond.astafaraios.BalrondHammerSorter");

		public const string PluginGUID = "balrond.astafaraios.BalrondHammerSorter";

		public const string PluginName = "ZBalrondHammerSorter";

		public const string PluginVersion = "1.0.1";

		public static DatabaseAddMethods databaseAddMethods = new DatabaseAddMethods();

		public static string projectName = "ZBalrondHammerSorter";

		public static JsonLoader jsonLoader = new JsonLoader();

		public static int hammerHash = 0;

		public static List<GameObject> sortedPieces = new List<GameObject>();

		public static bool debug = true;

		public static Piece repairPiece = null;

		public static float radius = 5f;

		private void Awake()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_00b4: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Expected O, but got Unknown
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Expected O, but got Unknown
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Expected O, but got Unknown
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Expected O, but got Unknown
			jsonLoader.loadJson();
			harmony.PatchAll();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Transpiler", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(PieceTable), "UpdateAvailable", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "UpdateAvailable_Postfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Player), "SetPlaceMode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Patch_SetPlaceMode", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "Hud_AwakeCreateTabs", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "UpdateBuild", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Hud), "LateUpdate", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "RepositionCatsIfNeeded", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetValues", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetValuesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Enum), "GetNames", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(PiecePrefabManager), "EnumGetNamesPatch", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		private void OnDestroy()
		{
			harmony.UnpatchSelf();
		}

		private void Update()
		{
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return;
			}
			int currentRightItemHash = ((Humanoid)localPlayer).m_visEquipment.m_currentRightItemHash;
			if (currentRightItemHash == 0 || currentRightItemHash != hammerHash)
			{
				return;
			}
			if (Input.GetKeyDown((KeyCode)111))
			{
				jsonLoader.loadJson();
				StartSortingHammer(ZNetScene.instance, reload: true);
				localPlayer.UpdatePlacementGhost(false);
			}
			if (Input.GetKeyDown((KeyCode)110))
			{
				if ((Object)(object)repairPiece != (Object)null)
				{
					localPlayer.SetSelectedPiece(repairPiece);
					localPlayer.UpdatePlacementGhost(false);
				}
				else
				{
					Debug.LogWarning((object)"Repair Piece not found");
				}
			}
		}

		public static void StartSortingHammer(ZNetScene zNetScene, bool reload = false)
		{
			if ((Object)(object)zNetScene == (Object)null)
			{
				Debug.LogError((object)"ZNetScene is null!");
				return;
			}
			Dictionary<int, GameObject> namedPrefabs = zNetScene.m_namedPrefabs;
			hammerHash = StringExtensionMethods.GetStableHashCode("Hammer");
			GameObject val = namedPrefabs[hammerHash];
			ItemDrop val2 = default(ItemDrop);
			if ((Object)(object)val == (Object)null || !val.TryGetComponent<ItemDrop>(ref val2))
			{
				Debug.LogError((object)"Hammer prefab or ItemDrop not found!");
				return;
			}
			PieceTable val3 = val2.m_itemData?.m_shared?.m_buildPieces;
			if ((Object)(object)val3 == (Object)null)
			{
				Debug.LogError((object)"PieceTable not found!");
				return;
			}
			if (sortedPieces.Count > 0 && !reload)
			{
				Debug.Log((object)"ZBalrondHammerSorter: Loading Cached setup");
				val3.m_pieces = sortedPieces;
				return;
			}
			sortedPieces = new List<GameObject>();
			Debug.Log((object)"ZBalrondHammerSorter: Reloading config");
			SetCategoryNames(val3);
			List<HammerConfigEntry> list = JsonLoader.hammerConfig?.tabs;
			if (list == null)
			{
				Debug.LogError((object)"HammerConfig is null!");
				return;
			}
			foreach (string tabName in val3.m_categoryLabels)
			{
				HammerConfigEntry hammerConfigEntry = list.Find((HammerConfigEntry x) => x.name == tabName);
				if (hammerConfigEntry?.pieces == null)
				{
					continue;
				}
				foreach (string piece in hammerConfigEntry.pieces)
				{
					int stableHashCode = StringExtensionMethods.GetStableHashCode(piece);
					if (namedPrefabs.TryGetValue(stableHashCode, out var value))
					{
						EditPieceCategory(value, hammerConfigEntry.orginal);
						sortedPieces.Add(value);
					}
				}
			}
			List<GameObject> list2 = val3.m_pieces.Where((GameObject p) => !sortedPieces.Contains(p)).ToList();
			Debug.Log((object)"ZBalrondHammerSorter: Auto asigning pieces not found in config - if you dont like where it landed add piece ID to the config");
			foreach (GameObject item in list2)
			{
				if (((Object)item).name != "piece_repair")
				{
					Debug.LogWarning((object)("ZBalrondHammerSorter: Piece not found in config: " + ((Object)item).name));
				}
				AsignMissingPiece(item, reload);
			}
			sortedPieces.AddRange(list2);
			val3.m_pieces = sortedPieces;
		}

		private static void AsignMissingPiece(GameObject gameObjects, bool reload = false)
		{
			if (((Object)gameObjects).name == "piece_repair")
			{
				repairPiece = gameObjects.GetComponent<Piece>();
				EditPieceCategory(gameObjects, "Misc");
			}
			else if (isRoofType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Roofs: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "BuildingStonecutter");
			}
			else if (isWallType(gameObjects) || isDoorType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Walls & Doors: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "BuildingWorkbench");
			}
			else if (isFloorType(gameObjects) || isStairType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Floors & Stairs: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Food");
			}
			else if (isBeamType(gameObjects) || isPoleType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Beams & Poles: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Feasts");
			}
			else if (isFurnitureType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Furniture: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Furniture");
			}
			else if (isBannerType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Banners & Rugs: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Meads");
			}
			else if (isCraftingType(gameObjects))
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Crafting: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Crafting");
			}
			else
			{
				if (!reload)
				{
					Debug.Log((object)("ZBalrondHammerSorter: Piece moved to category: Misc: " + ((Object)gameObjects).name));
				}
				EditPieceCategory(gameObjects, "Misc");
			}
		}

		private static bool isRoofType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("roof");
		}

		private static bool isCraftingType(GameObject gameObject)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Invalid comparison between Unknown and I4
			Piece component = gameObject.GetComponent<Piece>();
			return (Object)(object)component != (Object)null && (int)component.m_category == 1;
		}

		private static bool isWallType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("wall");
		}

		private static bool isDoorType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("door") || ((Object)gameObject).name.Contains("gate") || ((Object)gameObject).name.Contains("window") || ((Object)gameObject).name.Contains("shutter");
		}

		private static bool isBeamType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("beam");
		}

		private static bool isPoleType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("pole") || ((Object)gameObject).name.Contains("column") || ((Object)gameObject).name.Contains("pillar");
		}

		private static bool isStairType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("stair");
		}

		private static bool isFloorType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return text.Contains("floor");
		}

		private static bool isFurnitureType(GameObject gameObject)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Invalid comparison between Unknown and I4
			string text = ((Object)gameObject).name.ToLower();
			Piece component = gameObject.GetComponent<Piece>();
			return (Object)(object)component != (Object)null && (int)component.m_category == 4 && !isBannerType(gameObject);
		}

		private static bool isBannerType(GameObject gameObject)
		{
			string text = ((Object)gameObject).name.ToLower();
			return ((Object)gameObject).name.Contains("banner") || ((Object)gameObject).name.Contains("rug") || ((Object)gameObject).name.Contains("carpet");
		}

		private static void EditPieceCategory(GameObject gameObject, string categoryName)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Piece val = default(Piece);
			PieceCategory result;
			if (!gameObject.TryGetComponent<Piece>(ref val))
			{
				Debug.LogWarning((object)"Piece component missing!");
			}
			else if (Enum.TryParse<PieceCategory>(categoryName, out result))
			{
				val.m_category = result;
			}
			else
			{
				Debug.LogWarning((object)("Invalid category: " + categoryName));
			}
		}

		private static void SetCategoryNames(PieceTable pieceTable)
		{
			if (JsonLoader.hammerConfig?.tabs == null)
			{
				Debug.LogError((object)"HammerConfig or tabs is null!");
				return;
			}
			pieceTable.m_categoryLabels = (from tab in JsonLoader.hammerConfig.tabs
				orderby tab.order
				select tab.name).ToList();
		}
	}
}
namespace LitJson2
{
	internal enum JsonType
	{
		None,
		Object,
		Array,
		String,
		Int,
		Long,
		Double,
		Boolean
	}
	internal interface IJsonWrapper : IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable
	{
		bool IsArray { get; }

		bool IsBoolean { get; }

		bool IsDouble { get; }

		bool IsInt { get; }

		bool IsLong { get; }

		bool IsObject { get; }

		bool IsString { get; }

		bool GetBoolean();

		double GetDouble();

		int GetInt();

		JsonType GetJsonType();

		long GetLong();

		string GetString();

		void SetBoolean(bool val);

		void SetDouble(double val);

		void SetInt(int val);

		void SetJsonType(JsonType type);

		void SetLong(long val);

		void SetString(string val);

		string ToJson();

		void ToJson(JsonWriter writer);
	}
	internal class JsonData : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable, IEquatable<JsonData>
	{
		private IList<JsonData> inst_array;

		private bool inst_boolean;

		private double inst_double;

		private int inst_int;

		private long inst_long;

		private IDictionary<string, JsonData> inst_object;

		private string inst_string;

		private string json;

		private JsonType type;

		private IList<KeyValuePair<string, JsonData>> object_list;

		public int Count => EnsureCollection().Count;

		public bool IsArray => type == JsonType.Array;

		public bool IsBoolean => type == JsonType.Boolean;

		public bool IsDouble => type == JsonType.Double;

		public bool IsInt => type == JsonType.Int;

		public bool IsLong => type == JsonType.Long;

		public bool IsObject => type == JsonType.Object;

		public bool IsString => type == JsonType.String;

		public ICollection<string> Keys
		{
			get
			{
				EnsureDictionary();
				return inst_object.Keys;
			}
		}

		int ICollection.Count => Count;

		bool ICollection.IsSynchronized => EnsureCollection().IsSynchronized;

		object ICollection.SyncRoot => EnsureCollection().SyncRoot;

		bool IDictionary.IsFixedSize => EnsureDictionary().IsFixedSize;

		bool IDictionary.IsReadOnly => EnsureDictionary().IsReadOnly;

		ICollection IDictionary.Keys
		{
			get
			{
				EnsureDictionary();
				IList<string> list = new List<string>();
				foreach (KeyValuePair<string, JsonData> item in object_list)
				{
					list.Add(item.Key);
				}
				return (ICollection)list;
			}
		}

		ICollection IDictionary.Values
		{
			get
			{
				EnsureDictionary();
				IList<JsonData> list = new List<JsonData>();
				foreach (KeyValuePair<string, JsonData> item in object_list)
				{
					list.Add(item.Value);
				}
				return (ICollection)list;
			}
		}

		bool IJsonWrapper.IsArray => IsArray;

		bool IJsonWrapper.IsBoolean => IsBoolean;

		bool IJsonWrapper.IsDouble => IsDouble;

		bool IJsonWrapper.IsInt => IsInt;

		bool IJsonWrapper.IsLong => IsLong;

		bool IJsonWrapper.IsObject => IsObject;

		bool IJsonWrapper.IsString => IsString;

		bool IList.IsFixedSize => EnsureList().IsFixedSize;

		bool IList.IsReadOnly => EnsureList().IsReadOnly;

		object IDictionary.this[object key]
		{
			get
			{
				return EnsureDictionary()[key];
			}
			set
			{
				if (!(key is string))
				{
					throw new ArgumentException("The key has to be a string");
				}
				JsonData value2 = ToJsonData(value);
				this[(string)key] = value2;
			}
		}

		object IOrderedDictionary.this[int idx]
		{
			get
			{
				EnsureDictionary();
				return object_list[idx].Value;
			}
			set
			{
				EnsureDictionary();
				JsonData value2 = ToJsonData(value);
				KeyValuePair<string, JsonData> keyValuePair = object_list[idx];
				inst_object[keyValuePair.Key] = value2;
				KeyValuePair<string, JsonData> value3 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value2);
				object_list[idx] = value3;
			}
		}

		object IList.this[int index]
		{
			get
			{
				return EnsureList()[index];
			}
			set
			{
				EnsureList();
				JsonData value2 = ToJsonData(value);
				this[index] = value2;
			}
		}

		public JsonData this[string prop_name]
		{
			get
			{
				EnsureDictionary();
				return inst_object[prop_name];
			}
			set
			{
				EnsureDictionary();
				KeyValuePair<string, JsonData> keyValuePair = new KeyValuePair<string, JsonData>(prop_name, value);
				if (inst_object.ContainsKey(prop_name))
				{
					for (int i = 0; i < object_list.Count; i++)
					{
						if (object_list[i].Key == prop_name)
						{
							object_list[i] = keyValuePair;
							break;
						}
					}
				}
				else
				{
					object_list.Add(keyValuePair);
				}
				inst_object[prop_name] = value;
				json = null;
			}
		}

		public JsonData this[int index]
		{
			get
			{
				EnsureCollection();
				if (type == JsonType.Array)
				{
					return inst_array[index];
				}
				return object_list[index].Value;
			}
			set
			{
				EnsureCollection();
				if (type == JsonType.Array)
				{
					inst_array[index] = value;
				}
				else
				{
					KeyValuePair<string, JsonData> keyValuePair = object_list[index];
					KeyValuePair<string, JsonData> value2 = new KeyValuePair<string, JsonData>(keyValuePair.Key, value);
					object_list[index] = value2;
					inst_object[keyValuePair.Key] = value;
				}
				json = null;
			}
		}

		public JsonData()
		{
		}

		public JsonData(bool boolean)
		{
			type = JsonType.Boolean;
			inst_boolean = boolean;
		}

		public JsonData(double number)
		{
			type = JsonType.Double;
			inst_double = number;
		}

		public JsonData(int number)
		{
			type = JsonType.Int;
			inst_int = number;
		}

		public JsonData(long number)
		{
			type = JsonType.Long;
			inst_long = number;
		}

		public JsonData(object obj)
		{
			if (obj is bool)
			{
				type = JsonType.Boolean;
				inst_boolean = (bool)obj;
				return;
			}
			if (obj is double)
			{
				type = JsonType.Double;
				inst_double = (double)obj;
				return;
			}
			if (obj is int)
			{
				type = JsonType.Int;
				inst_int = (int)obj;
				return;
			}
			if (obj is long)
			{
				type = JsonType.Long;
				inst_long = (long)obj;
				return;
			}
			if (obj is string)
			{
				type = JsonType.String;
				inst_string = (string)obj;
				return;
			}
			throw new ArgumentException("Unable to wrap the given object with JsonData");
		}

		public JsonData(string str)
		{
			type = JsonType.String;
			inst_string = str;
		}

		public static implicit operator JsonData(bool data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(double data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(int data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(long data)
		{
			return new JsonData(data);
		}

		public static implicit operator JsonData(string data)
		{
			return new JsonData(data);
		}

		public static explicit operator bool(JsonData data)
		{
			if (data.type != JsonType.Boolean)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a double");
			}
			return data.inst_boolean;
		}

		public static explicit operator double(JsonData data)
		{
			if (data.type != JsonType.Double)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a double");
			}
			return data.inst_double;
		}

		public static explicit operator int(JsonData data)
		{
			if (data.type != JsonType.Int)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold an int");
			}
			return data.inst_int;
		}

		public static explicit operator long(JsonData data)
		{
			if (data.type != JsonType.Long)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold an int");
			}
			return data.inst_long;
		}

		public static explicit operator string(JsonData data)
		{
			if (data.type != JsonType.String)
			{
				throw new InvalidCastException("Instance of JsonData doesn't hold a string");
			}
			return data.inst_string;
		}

		void ICollection.CopyTo(Array array, int index)
		{
			EnsureCollection().CopyTo(array, index);
		}

		void IDictionary.Add(object key, object value)
		{
			JsonData value2 = ToJsonData(value);
			EnsureDictionary().Add(key, value2);
			KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>((string)key, value2);
			object_list.Add(item);
			json = null;
		}

		void IDictionary.Clear()
		{
			EnsureDictionary().Clear();
			object_list.Clear();
			json = null;
		}

		bool IDictionary.Contains(object key)
		{
			return EnsureDictionary().Contains(key);
		}

		IDictionaryEnumerator IDictionary.GetEnumerator()
		{
			return ((IOrderedDictionary)this).GetEnumerator();
		}

		void IDictionary.Remove(object key)
		{
			EnsureDictionary().Remove(key);
			for (int i = 0; i < object_list.Count; i++)
			{
				if (object_list[i].Key == (string)key)
				{
					object_list.RemoveAt(i);
					break;
				}
			}
			json = null;
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return EnsureCollection().GetEnumerator();
		}

		bool IJsonWrapper.GetBoolean()
		{
			if (type != JsonType.Boolean)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a boolean");
			}
			return inst_boolean;
		}

		double IJsonWrapper.GetDouble()
		{
			if (type != JsonType.Double)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a double");
			}
			return inst_double;
		}

		int IJsonWrapper.GetInt()
		{
			if (type != JsonType.Int)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold an int");
			}
			return inst_int;
		}

		long IJsonWrapper.GetLong()
		{
			if (type != JsonType.Long)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a long");
			}
			return inst_long;
		}

		string IJsonWrapper.GetString()
		{
			if (type != JsonType.String)
			{
				throw new InvalidOperationException("JsonData instance doesn't hold a string");
			}
			return inst_string;
		}

		void IJsonWrapper.SetBoolean(bool val)
		{
			type = JsonType.Boolean;
			inst_boolean = val;
			json = null;
		}

		void IJsonWrapper.SetDouble(double val)
		{
			type = JsonType.Double;
			inst_double = val;
			json = null;
		}

		void IJsonWrapper.SetInt(int val)
		{
			type = JsonType.Int;
			inst_int = val;
			json = null;
		}

		void IJsonWrapper.SetLong(long val)
		{
			type = JsonType.Long;
			inst_long = val;
			json = null;
		}

		void IJsonWrapper.SetString(string val)
		{
			type = JsonType.String;
			inst_string = val;
			json = null;
		}

		string IJsonWrapper.ToJson()
		{
			return ToJson();
		}

		void IJsonWrapper.ToJson(JsonWriter writer)
		{
			ToJson(writer);
		}

		int IList.Add(object value)
		{
			return Add(value);
		}

		void IList.Clear()
		{
			EnsureList().Clear();
			json = null;
		}

		bool IList.Contains(object value)
		{
			return EnsureList().Contains(value);
		}

		int IList.IndexOf(object value)
		{
			return EnsureList().IndexOf(value);
		}

		void IList.Insert(int index, object value)
		{
			EnsureList().Insert(index, value);
			json = null;
		}

		void IList.Remove(object value)
		{
			EnsureList().Remove(value);
			json = null;
		}

		void IList.RemoveAt(int index)
		{
			EnsureList().RemoveAt(index);
			json = null;
		}

		IDictionaryEnumerator IOrderedDictionary.GetEnumerator()
		{
			EnsureDictionary();
			return new OrderedDictionaryEnumerator(object_list.GetEnumerator());
		}

		void IOrderedDictionary.Insert(int idx, object key, object value)
		{
			string text = (string)key;
			JsonData value2 = (this[text] = ToJsonData(value));
			KeyValuePair<string, JsonData> item = new KeyValuePair<string, JsonData>(text, value2);
			object_list.Insert(idx, item);
		}

		void IOrderedDictionary.RemoveAt(int idx)
		{
			EnsureDictionary();
			inst_object.Remove(object_list[idx].Key);
			object_list.RemoveAt(idx);
		}

		private ICollection EnsureCollection()
		{
			if (type == JsonType.Array)
			{
				return (ICollection)inst_array;
			}
			if (type == JsonType.Object)
			{
				return (ICollection)inst_object;
			}
			throw new InvalidOperationException("The JsonData instance has to be initialized first");
		}

		private IDictionary EnsureDictionary()
		{
			if (type == JsonType.Object)
			{
				return (IDictionary)inst_object;
			}
			if (type != 0)
			{
				throw new InvalidOperationException("Instance of JsonData is not a dictionary");
			}
			type = JsonType.Object;
			inst_object = new Dictionary<string, JsonData>();
			object_list = new List<KeyValuePair<string, JsonData>>();
			return (IDictionary)inst_object;
		}

		private IList EnsureList()
		{
			if (type == JsonType.Array)
			{
				return (IList)inst_array;
			}
			if (type != 0)
			{
				throw new InvalidOperationException("Instance of JsonData is not a list");
			}
			type = JsonType.Array;
			inst_array = new List<JsonData>();
			return (IList)inst_array;
		}

		private JsonData ToJsonData(object obj)
		{
			if (obj == null)
			{
				return null;
			}
			if (obj is JsonData)
			{
				return (JsonData)obj;
			}
			return new JsonData(obj);
		}

		private static void WriteJson(IJsonWrapper obj, JsonWriter writer)
		{
			if (obj == null)
			{
				writer.Write(null);
			}
			else if (obj.IsString)
			{
				writer.Write(obj.GetString());
			}
			else if (obj.IsBoolean)
			{
				writer.Write(obj.GetBoolean());
			}
			else if (obj.IsDouble)
			{
				writer.Write(obj.GetDouble());
			}
			else if (obj.IsInt)
			{
				writer.Write(obj.GetInt());
			}
			else if (obj.IsLong)
			{
				writer.Write(obj.GetLong());
			}
			else if (obj.IsArray)
			{
				writer.WriteArrayStart();
				foreach (object item in (IEnumerable)obj)
				{
					WriteJson((JsonData)item, writer);
				}
				writer.WriteArrayEnd();
			}
			else
			{
				if (!obj.IsObject)
				{
					return;
				}
				writer.WriteObjectStart();
				foreach (DictionaryEntry item2 in (IDictionary)obj)
				{
					writer.WritePropertyName((string)item2.Key);
					WriteJson((JsonData)item2.Value, writer);
				}
				writer.WriteObjectEnd();
			}
		}

		public int Add(object value)
		{
			JsonData value2 = ToJsonData(value);
			json = null;
			return EnsureList().Add(value2);
		}

		public void Clear()
		{
			if (IsObject)
			{
				((IDictionary)this).Clear();
			}
			else if (IsArray)
			{
				((IList)this).Clear();
			}
		}

		public bool Equals(JsonData x)
		{
			if (x == null)
			{
				return false;
			}
			if (x.type != type)
			{
				return false;
			}
			return type switch
			{
				JsonType.None => true, 
				JsonType.Object => inst_object.Equals(x.inst_object), 
				JsonType.Array => inst_array.Equals(x.inst_array), 
				JsonType.String => inst_string.Equals(x.inst_string), 
				JsonType.Int => inst_int.Equals(x.inst_int), 
				JsonType.Long => inst_long.Equals(x.inst_long), 
				JsonType.Double => inst_double.Equals(x.inst_double), 
				JsonType.Boolean => inst_boolean.Equals(x.inst_boolean), 
				_ => false, 
			};
		}

		public JsonType GetJsonType()
		{
			return type;
		}

		public void SetJsonType(JsonType type)
		{
			if (this.type != type)
			{
				switch (type)
				{
				case JsonType.Object:
					inst_object = new Dictionary<string, JsonData>();
					object_list = new List<KeyValuePair<string, JsonData>>();
					break;
				case JsonType.Array:
					inst_array = new List<JsonData>();
					break;
				case JsonType.String:
					inst_string = null;
					break;
				case JsonType.Int:
					inst_int = 0;
					break;
				case JsonType.Long:
					inst_long = 0L;
					break;
				case JsonType.Double:
					inst_double = 0.0;
					break;
				case JsonType.Boolean:
					inst_boolean = false;
					break;
				}
				this.type = type;
			}
		}

		public string ToJson()
		{
			if (json != null)
			{
				return json;
			}
			StringWriter stringWriter = new StringWriter();
			JsonWriter jsonWriter = new JsonWriter(stringWriter);
			jsonWriter.Validate = false;
			WriteJson(this, jsonWriter);
			json = stringWriter.ToString();
			return json;
		}

		public void ToJson(JsonWriter writer)
		{
			bool validate = writer.Validate;
			writer.Validate = false;
			WriteJson(this, writer);
			writer.Validate = validate;
		}

		public override string ToString()
		{
			return type switch
			{
				JsonType.Array => "JsonData array", 
				JsonType.Boolean => inst_boolean.ToString(), 
				JsonType.Double => inst_double.ToString(), 
				JsonType.Int => inst_int.ToString(), 
				JsonType.Long => inst_long.ToString(), 
				JsonType.Object => "JsonData object", 
				JsonType.String => inst_string, 
				_ => "Uninitialized JsonData", 
			};
		}
	}
	internal class OrderedDictionaryEnumerator : IDictionaryEnumerator, IEnumerator
	{
		private IEnumerator<KeyValuePair<string, JsonData>> list_enumerator;

		public object Current => Entry;

		public DictionaryEntry Entry
		{
			get
			{
				KeyValuePair<string, JsonData> current = list_enumerator.Current;
				return new DictionaryEntry(current.Key, current.Value);
			}
		}

		public object Key => list_enumerator.Current.Key;

		public object Value => list_enumerator.Current.Value;

		public OrderedDictionaryEnumerator(IEnumerator<KeyValuePair<string, JsonData>> enumerator)
		{
			list_enumerator = enumerator;
		}

		public bool MoveNext()
		{
			return list_enumerator.MoveNext();
		}

		public void Reset()
		{
			list_enumerator.Reset();
		}
	}
	internal class JsonException : ApplicationException
	{
		public JsonException()
		{
		}

		internal JsonException(ParserToken token)
			: base($"Invalid token '{token}' in input string")
		{
		}

		internal JsonException(ParserToken token, Exception inner_exception)
			: base($"Invalid token '{token}' in input string", inner_exception)
		{
		}

		internal JsonException(int c)
			: base($"Invalid character '{(char)c}' in input string")
		{
		}

		internal JsonException(int c, Exception inner_exception)
			: base($"Invalid character '{(char)c}' in input string", inner_exception)
		{
		}

		public JsonException(string message)
			: base(message)
		{
		}

		public JsonException(string message, Exception inner_exception)
			: base(message, inner_exception)
		{
		}
	}
	internal struct PropertyMetadata
	{
		public MemberInfo Info;

		public bool IsField;

		public Type Type;
	}
	internal struct ArrayMetadata
	{
		private Type element_type;

		private bool is_array;

		private bool is_list;

		public Type ElementType
		{
			get
			{
				if (element_type == null)
				{
					return typeof(JsonData);
				}
				return element_type;
			}
			set
			{
				element_type = value;
			}
		}

		public bool IsArray
		{
			get
			{
				return is_array;
			}
			set
			{
				is_array = value;
			}
		}

		public bool IsList
		{
			get
			{
				return is_list;
			}
			set
			{
				is_list = value;
			}
		}
	}
	internal struct ObjectMetadata
	{
		private Type element_type;

		private bool is_dictionary;

		private IDictionary<string, PropertyMetadata> properties;

		public Type ElementType
		{
			get
			{
				if (element_type == null)
				{
					return typeof(JsonData);
				}
				return element_type;
			}
			set
			{
				element_type = value;
			}
		}

		public bool IsDictionary
		{
			get
			{
				return is_dictionary;
			}
			set
			{
				is_dictionary = value;
			}
		}

		public IDictionary<string, PropertyMetadata> Properties
		{
			get
			{
				return properties;
			}
			set
			{
				properties = value;
			}
		}
	}
	internal delegate void ExporterFunc(object obj, JsonWriter writer);
	internal delegate void ExporterFunc<T>(T obj, JsonWriter writer);
	internal delegate object ImporterFunc(object input);
	internal delegate TValue ImporterFunc<TJson, TValue>(TJson input);
	internal delegate IJsonWrapper WrapperFactory();
	internal class JsonMapper
	{
		private static int max_nesting_depth;

		private static IFormatProvider datetime_format;

		private static IDictionary<Type, ExporterFunc> base_exporters_table;

		private static IDictionary<Type, ExporterFunc> custom_exporters_table;

		private static IDictionary<Type, IDictionary<Type, ImporterFunc>> base_importers_table;

		private static IDictionary<Type, IDictionary<Type, ImporterFunc>> custom_importers_table;

		private static IDictionary<Type, ArrayMetadata> array_metadata;

		private static readonly object array_metadata_lock;

		private static IDictionary<Type, IDictionary<Type, MethodInfo>> conv_ops;

		private static readonly object conv_ops_lock;

		private static IDictionary<Type, ObjectMetadata> object_metadata;

		private static readonly object object_metadata_lock;

		private static IDictionary<Type, IList<PropertyMetadata>> type_properties;

		private static readonly object type_properties_lock;

		private static JsonWriter static_writer;

		private static readonly object static_writer_lock;

		static JsonMapper()
		{
			array_metadata_lock = new object();
			conv_ops_lock = new object();
			object_metadata_lock = new object();
			type_properties_lock = new object();
			static_writer_lock = new object();
			max_nesting_depth = 100;
			array_metadata = new Dictionary<Type, ArrayMetadata>();
			conv_ops = new Dictionary<Type, IDictionary<Type, MethodInfo>>();
			object_metadata = new Dictionary<Type, ObjectMetadata>();
			type_properties = new Dictionary<Type, IList<PropertyMetadata>>();
			static_writer = new JsonWriter();
			datetime_format = DateTimeFormatInfo.InvariantInfo;
			base_exporters_table = new Dictionary<Type, ExporterFunc>();
			custom_exporters_table = new Dictionary<Type, ExporterFunc>();
			base_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
			custom_importers_table = new Dictionary<Type, IDictionary<Type, ImporterFunc>>();
			RegisterBaseExporters();
			RegisterBaseImporters();
		}

		private static void AddArrayMetadata(Type type)
		{
			if (array_metadata.ContainsKey(type))
			{
				return;
			}
			ArrayMetadata value = default(ArrayMetadata);
			value.IsArray = type.IsArray;
			if (type.GetInterface("System.Collections.IList") != null)
			{
				value.IsList = true;
			}
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (!(propertyInfo.Name != "Item"))
				{
					ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
					if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(int))
					{
						value.ElementType = propertyInfo.PropertyType;
					}
				}
			}
			lock (array_metadata_lock)
			{
				try
				{
					array_metadata.Add(type, value);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static void AddObjectMetadata(Type type)
		{
			if (object_metadata.ContainsKey(type))
			{
				return;
			}
			ObjectMetadata value = default(ObjectMetadata);
			if (type.GetInterface("System.Collections.IDictionary") != null)
			{
				value.IsDictionary = true;
			}
			value.Properties = new Dictionary<string, PropertyMetadata>();
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (propertyInfo.Name == "Item")
				{
					ParameterInfo[] indexParameters = propertyInfo.GetIndexParameters();
					if (indexParameters.Length == 1 && indexParameters[0].ParameterType == typeof(string))
					{
						value.ElementType = propertyInfo.PropertyType;
					}
				}
				else
				{
					PropertyMetadata value2 = default(PropertyMetadata);
					value2.Info = propertyInfo;
					value2.Type = propertyInfo.PropertyType;
					value.Properties.Add(propertyInfo.Name, value2);
				}
			}
			FieldInfo[] fields = type.GetFields();
			foreach (FieldInfo fieldInfo in fields)
			{
				PropertyMetadata value3 = default(PropertyMetadata);
				value3.Info = fieldInfo;
				value3.IsField = true;
				value3.Type = fieldInfo.FieldType;
				value.Properties.Add(fieldInfo.Name, value3);
			}
			lock (object_metadata_lock)
			{
				try
				{
					object_metadata.Add(type, value);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static void AddTypeProperties(Type type)
		{
			if (type_properties.ContainsKey(type))
			{
				return;
			}
			IList<PropertyMetadata> list = new List<PropertyMetadata>();
			PropertyInfo[] properties = type.GetProperties();
			foreach (PropertyInfo propertyInfo in properties)
			{
				if (!(propertyInfo.Name == "Item"))
				{
					PropertyMetadata item = default(PropertyMetadata);
					item.Info = propertyInfo;
					item.IsField = false;
					list.Add(item);
				}
			}
			FieldInfo[] fields = type.GetFields();
			foreach (FieldInfo info in fields)
			{
				PropertyMetadata item2 = default(PropertyMetadata);
				item2.Info = info;
				item2.IsField = true;
				list.Add(item2);
			}
			lock (type_properties_lock)
			{
				try
				{
					type_properties.Add(type, list);
				}
				catch (ArgumentException)
				{
				}
			}
		}

		private static MethodInfo GetConvOp(Type t1, Type t2)
		{
			lock (conv_ops_lock)
			{
				if (!conv_ops.ContainsKey(t1))
				{
					conv_ops.Add(t1, new Dictionary<Type, MethodInfo>());
				}
			}
			if (conv_ops[t1].ContainsKey(t2))
			{
				return conv_ops[t1][t2];
			}
			MethodInfo method = t1.GetMethod("op_Implicit", new Type[1] { t2 });
			lock (conv_ops_lock)
			{
				try
				{
					conv_ops[t1].Add(t2, method);
					return method;
				}
				catch (ArgumentException)
				{
					return conv_ops[t1][t2];
				}
			}
		}

		private static object ReadValue(Type inst_type, JsonReader reader)
		{
			reader.Read();
			if (reader.Token == JsonToken.ArrayEnd)
			{
				return null;
			}
			Type underlyingType = Nullable.GetUnderlyingType(inst_type);
			Type type = underlyingType ?? inst_type;
			if (reader.Token == JsonToken.Null)
			{
				if (inst_type.IsClass || underlyingType != null)
				{
					return null;
				}
				throw new JsonException($"Can't assign null to an instance of type {inst_type}");
			}
			if (reader.Token == JsonToken.Double || reader.Token == JsonToken.Int || reader.Token == JsonToken.Long || reader.Token == JsonToken.String || reader.Token == JsonToken.Boolean)
			{
				Type type2 = reader.Value.GetType();
				if (type.IsAssignableFrom(type2))
				{
					return reader.Value;
				}
				if (custom_importers_table.ContainsKey(type2) && custom_importers_table[type2].ContainsKey(type))
				{
					ImporterFunc importerFunc = custom_importers_table[type2][type];
					return importerFunc(reader.Value);
				}
				if (base_importers_table.ContainsKey(type2) && base_importers_table[type2].ContainsKey(type))
				{
					ImporterFunc importerFunc2 = base_importers_table[type2][type];
					return importerFunc2(reader.Value);
				}
				if (type.IsEnum)
				{
					return Enum.ToObject(type, reader.Value);
				}
				MethodInfo convOp = GetConvOp(type, type2);
				if (convOp != null)
				{
					return convOp.Invoke(null, new object[1] { reader.Value });
				}
				throw new JsonException($"Can't assign value '{reader.Value}' (type {type2}) to type {inst_type}");
			}
			object obj = null;
			if (reader.Token == JsonToken.ArrayStart)
			{
				AddArrayMetadata(inst_type);
				ArrayMetadata arrayMetadata = array_metadata[inst_type];
				if (!arrayMetadata.IsArray && !arrayMetadata.IsList)
				{
					throw new JsonException($"Type {inst_type} can't act as an array");
				}
				IList list;
				Type elementType;
				if (!arrayMetadata.IsArray)
				{
					list = (IList)Activator.CreateInstance(inst_type);
					elementType = arrayMetadata.ElementType;
				}
				else
				{
					list = new ArrayList();
					elementType = inst_type.GetElementType();
				}
				while (true)
				{
					object obj2 = ReadValue(elementType, reader);
					if (obj2 == null && reader.Token == JsonToken.ArrayEnd)
					{
						break;
					}
					list.Add(obj2);
				}
				if (arrayMetadata.IsArray)
				{
					int count = list.Count;
					obj = Array.CreateInstance(elementType, count);
					for (int i = 0; i < count; i++)
					{
						((Array)obj).SetValue(list[i], i);
					}
				}
				else
				{
					obj = list;
				}
			}
			else if (reader.Token == JsonToken.ObjectStart)
			{
				AddObjectMetadata(type);
				ObjectMetadata objectMetadata = object_metadata[type];
				obj = Activator.CreateInstance(type);
				while (true)
				{
					reader.Read();
					if (reader.Token == JsonToken.ObjectEnd)
					{
						break;
					}
					string text = (string)reader.Value;
					if (objectMetadata.Properties.ContainsKey(text))
					{
						PropertyMetadata propertyMetadata = objectMetadata.Properties[text];
						if (propertyMetadata.IsField)
						{
							((FieldInfo)propertyMetadata.Info).SetValue(obj, ReadValue(propertyMetadata.Type, reader));
							continue;
						}
						PropertyInfo propertyInfo = (PropertyInfo)propertyMetadata.Info;
						if (propertyInfo.CanWrite)
						{
							propertyInfo.SetValue(obj, ReadValue(propertyMetadata.Type, reader), null);
						}
						else
						{
							ReadValue(propertyMetadata.Type, reader);
						}
					}
					else if (!objectMetadata.IsDictionary)
					{
						if (!reader.SkipNonMembers)
						{
							throw new JsonException($"The type {inst_type} doesn't have the property '{text}'");
						}
						ReadSkip(reader);
					}
					else
					{
						((IDictionary)obj).Add(text, ReadValue(objectMetadata.ElementType, reader));
					}
				}
			}
			return obj;
		}

		private static IJsonWrapper ReadValue(WrapperFactory factory, JsonReader reader)
		{
			reader.Read();
			if (reader.Token == JsonToken.ArrayEnd || reader.Token == JsonToken.Null)
			{
				return null;
			}
			IJsonWrapper jsonWrapper = factory();
			if (reader.Token == JsonToken.String)
			{
				jsonWrapper.SetString((string)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Double)
			{
				jsonWrapper.SetDouble((double)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Int)
			{
				jsonWrapper.SetInt((int)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Long)
			{
				jsonWrapper.SetLong((long)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.Boolean)
			{
				jsonWrapper.SetBoolean((bool)reader.Value);
				return jsonWrapper;
			}
			if (reader.Token == JsonToken.ArrayStart)
			{
				jsonWrapper.SetJsonType(JsonType.Array);
				while (true)
				{
					IJsonWrapper jsonWrapper2 = ReadValue(factory, reader);
					if (jsonWrapper2 == null && reader.Token == JsonToken.ArrayEnd)
					{
						break;
					}
					jsonWrapper.Add(jsonWrapper2);
				}
			}
			else if (reader.Token == JsonToken.ObjectStart)
			{
				jsonWrapper.SetJsonType(JsonType.Object);
				while (true)
				{
					reader.Read();
					if (reader.Token == JsonToken.ObjectEnd)
					{
						break;
					}
					string key = (string)reader.Value;
					jsonWrapper[key] = ReadValue(factory, reader);
				}
			}
			return jsonWrapper;
		}

		private static void ReadSkip(JsonReader reader)
		{
			ToWrapper(() => new JsonMockWrapper(), reader);
		}

		private static void RegisterBaseExporters()
		{
			base_exporters_table[typeof(byte)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((byte)obj));
			};
			base_exporters_table[typeof(char)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToString((char)obj));
			};
			base_exporters_table[typeof(DateTime)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToString((DateTime)obj, datetime_format));
			};
			base_exporters_table[typeof(decimal)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write((decimal)obj);
			};
			base_exporters_table[typeof(sbyte)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((sbyte)obj));
			};
			base_exporters_table[typeof(short)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((short)obj));
			};
			base_exporters_table[typeof(ushort)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToInt32((ushort)obj));
			};
			base_exporters_table[typeof(uint)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write(Convert.ToUInt64((uint)obj));
			};
			base_exporters_table[typeof(ulong)] = delegate(object obj, JsonWriter writer)
			{
				writer.Write((ulong)obj);
			};
		}

		private static void RegisterBaseImporters()
		{
			ImporterFunc importer = (object input) => Convert.ToByte((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(byte), importer);
			importer = (object input) => Convert.ToUInt64((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(ulong), importer);
			importer = (object input) => Convert.ToSByte((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(sbyte), importer);
			importer = (object input) => Convert.ToInt16((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(short), importer);
			importer = (object input) => Convert.ToUInt16((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(ushort), importer);
			importer = (object input) => Convert.ToUInt32((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(uint), importer);
			importer = (object input) => Convert.ToSingle((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(float), importer);
			importer = (object input) => Convert.ToDouble((int)input);
			RegisterImporter(base_importers_table, typeof(int), typeof(double), importer);
			importer = (object input) => Convert.ToDecimal((double)input);
			RegisterImporter(base_importers_table, typeof(double), typeof(decimal), importer);
			importer = (object input) => Convert.ToUInt32((long)input);
			RegisterImporter(base_importers_table, typeof(long), typeof(uint), importer);
			importer = (object input) => Convert.ToChar((string)input);
			RegisterImporter(base_importers_table, typeof(string), typeof(char), importer);
			importer = (object input) => Convert.ToDateTime((string)input, datetime_format);
			RegisterImporter(base_importers_table, typeof(string), typeof(DateTime), importer);
		}

		private static void RegisterImporter(IDictionary<Type, IDictionary<Type, ImporterFunc>> table, Type json_type, Type value_type, ImporterFunc importer)
		{
			if (!table.ContainsKey(json_type))
			{
				table.Add(json_type, new Dictionary<Type, ImporterFunc>());
			}
			table[json_type][value_type] = importer;
		}

		private static void WriteValue(object obj, JsonWriter writer, bool writer_is_private, int depth)
		{
			if (depth > max_nesting_depth)
			{
				throw new JsonException($"Max allowed object depth reached while trying to export from type {obj.GetType()}");
			}
			if (obj == null)
			{
				writer.Write(null);
				return;
			}
			if (obj is IJsonWrapper)
			{
				if (writer_is_private)
				{
					writer.TextWriter.Write(((IJsonWrapper)obj).ToJson());
				}
				else
				{
					((IJsonWrapper)obj).ToJson(writer);
				}
				return;
			}
			if (obj is string)
			{
				writer.Write((string)obj);
				return;
			}
			if (obj is double)
			{
				writer.Write((double)obj);
				return;
			}
			if (obj is int)
			{
				writer.Write((int)obj);
				return;
			}
			if (obj is bool)
			{
				writer.Write((bool)obj);
				return;
			}
			if (obj is long)
			{
				writer.Write((long)obj);
				return;
			}
			if (obj is Array)
			{
				writer.WriteArrayStart();
				foreach (object item in (Array)obj)
				{
					WriteValue(item, writer, writer_is_private, depth + 1);
				}
				writer.WriteArrayEnd();
				return;
			}
			if (obj is IList)
			{
				writer.WriteArrayStart();
				foreach (object item2 in (IList)obj)
				{
					WriteValue(item2, writer, writer_is_private, depth + 1);
				}
				writer.WriteArrayEnd();
				return;
			}
			if (obj is IDictionary)
			{
				writer.WriteObjectStart();
				foreach (DictionaryEntry item3 in (IDictionary)obj)
				{
					writer.WritePropertyName((string)item3.Key);
					WriteValue(item3.Value, writer, writer_is_private, depth + 1);
				}
				writer.WriteObjectEnd();
				return;
			}
			Type type = obj.GetType();
			if (custom_exporters_table.ContainsKey(type))
			{
				ExporterFunc exporterFunc = custom_exporters_table[type];
				exporterFunc(obj, writer);
				return;
			}
			if (base_exporters_table.ContainsKey(type))
			{
				ExporterFunc exporterFunc2 = base_exporters_table[type];
				exporterFunc2(obj, writer);
				return;
			}
			if (obj is Enum)
			{
				Type underlyingType = Enum.GetUnderlyingType(type);
				if (underlyingType == typeof(long) || underlyingType == typeof(uint) || underlyingType == typeof(ulong))
				{
					writer.Write((ulong)obj);
				}
				else
				{
					writer.Write((int)obj);
				}
				return;
			}
			AddTypeProperties(type);
			IList<PropertyMetadata> list = type_properties[type];
			writer.WriteObjectStart();
			foreach (PropertyMetadata item4 in list)
			{
				if (item4.IsField)
				{
					writer.WritePropertyName(item4.Info.Name);
					WriteValue(((FieldInfo)item4.Info).GetValue(obj), writer, writer_is_private, depth + 1);
					continue;
				}
				PropertyInfo propertyInfo = (PropertyInfo)item4.Info;
				if (propertyInfo.CanRead)
				{
					writer.WritePropertyName(item4.Info.Name);
					WriteValue(propertyInfo.GetValue(obj, null), writer, writer_is_private, depth + 1);
				}
			}
			writer.WriteObjectEnd();
		}

		public static string ToJson(object obj)
		{
			lock (static_writer_lock)
			{
				static_writer.Reset();
				WriteValue(obj, static_writer, writer_is_private: true, 0);
				return static_writer.ToString();
			}
		}

		public static void ToJson(object obj, JsonWriter writer)
		{
			WriteValue(obj, writer, writer_is_private: false, 0);
		}

		public static JsonData ToObject(JsonReader reader)
		{
			return (JsonData)ToWrapper(() => new JsonData(), reader);
		}

		public static JsonData ToObject(TextReader reader)
		{
			JsonReader reader2 = new JsonReader(reader);
			return (JsonData)ToWrapper(() => new JsonData(), reader2);
		}

		public static JsonData ToObject(string json)
		{
			return (JsonData)ToWrapper(() => new JsonData(), json);
		}

		public static T ToObject<T>(JsonReader reader)
		{
			return (T)ReadValue(typeof(T), reader);
		}

		public static T ToObject<T>(TextReader reader)
		{
			JsonReader reader2 = new JsonReader(reader);
			return (T)ReadValue(typeof(T), reader2);
		}

		public static T ToObject<T>(string json)
		{
			JsonReader reader = new JsonReader(json);
			return (T)ReadValue(typeof(T), reader);
		}

		public static IJsonWrapper ToWrapper(WrapperFactory factory, JsonReader reader)
		{
			return ReadValue(factory, reader);
		}

		public static IJsonWrapper ToWrapper(WrapperFactory factory, string json)
		{
			JsonReader reader = new JsonReader(json);
			return ReadValue(factory, reader);
		}

		public static void RegisterExporter<T>(ExporterFunc<T> exporter)
		{
			ExporterFunc value = delegate(object obj, JsonWriter writer)
			{
				exporter((T)obj, writer);
			};
			custom_exporters_table[typeof(T)] = value;
		}

		public static void RegisterImporter<TJson, TValue>(ImporterFunc<TJson, TValue> importer)
		{
			ImporterFunc importer2 = (object input) => importer((TJson)input);
			RegisterImporter(custom_importers_table, typeof(TJson), typeof(TValue), importer2);
		}

		public static void UnregisterExporters()
		{
			custom_exporters_table.Clear();
		}

		public static void UnregisterImporters()
		{
			custom_importers_table.Clear();
		}
	}
	internal class JsonMockWrapper : IJsonWrapper, IList, IOrderedDictionary, IDictionary, ICollection, IEnumerable
	{
		public bool IsArray => false;

		public bool IsBoolean => false;

		public bool IsDouble => false;

		public bool IsInt => false;

		public bool IsLong => false;

		public bool IsObject => false;

		public bool IsString => false;

		bool IList.IsFixedSize => true;

		bool IList.IsReadOnly => true;

		object IList.this[int index]
		{
			get
			{
				return null;
			}
			set
			{
			}
		}

		int ICollection.Count => 0;

		bool ICollection.IsSynchronized => false;

		object ICollection.SyncRoot => null;

		bool IDictionary.IsFixedSize => true;

		bool IDictionary.IsReadOnly => true;

		ICollection IDictionary.Keys => null;

		ICollection IDictionary.Values => null;

		object IDictionary.this[object key]
		{
			get
			{
				return null;
			}
			set
			{
			}
		}

		object IOrderedDictionary.this[int idx]
		{
			get
			{
				return null;
			}
			set
			{
			}
		}

		public bool GetBoolean()
		{
			return false;
		}

		public double GetDouble()
		{
			return 0.0;
		}

		public int GetInt()
		{
			return 0;
		}

		public JsonType GetJsonType()
		{
			return JsonType.None;
		}

		public long GetLong()
		{
			return 0L;
		}

		public string GetString()
		{
			return "";
		}

		public void SetBoolean(bool val)
		{
		}

		public void SetDouble(double val)
		{
		}

		public void SetInt(int val)
		{
		}

		public void SetJsonType(JsonType type)
		{
		}

		public void SetLong(long val)
		{
		}

		public void SetString(string val)
		{
		}

		public string ToJson()
		{
			return "";
		}

		public void ToJson(JsonWriter writer)
		{
		}

		int IList.Add(object value)
		{
			return 0;
		}

		void IList.Clear()
		{
		}

		bool IList.Contains(object value)
		{
			return false;
		}

		int IList.IndexOf(object value)
		{
			return -1;
		}

		void IList.Insert(int i, object v)
		{
		}

		void IList.Remove(object value)
		{
		}

		void IList.RemoveAt(int index)
		{
		}

		void ICollection.CopyTo(Array array, int index)
		{
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return null;
		}

		void IDictionary.Add(object k, object v)
		{
		}

		void IDictionary.Clear()
		{
		}

		bool IDictionary.Contains(object key)
		{
			return false;
		}

		void IDictionary.Remove(object key)
		{
		}

		IDictionaryEnumerator IDictionary.GetEnumerator()
		{
			return null;
		}

		IDictionaryEnumerator IOrderedDictionary.GetEnumerator()
		{
			return null;
		}

		void IOrderedDictionary.Insert(int i, object k, object v)
		{
		}

		void IOrderedDictionary.RemoveAt(int i)
		{
		}
	}
	internal enum JsonToken
	{
		None,
		ObjectStart,
		PropertyName,
		ObjectEnd,
		ArrayStart,
		ArrayEnd,
		Int,
		Long,
		Double,
		String,
		Boolean,
		Null
	}
	internal class JsonReader
	{
		private static IDictionary<int, IDictionary<int, int[]>> parse_table;

		private Stack<int> automaton_stack;

		private int current_input;

		private int current_symbol;

		private bool end_of_json;

		private bool end_of_input;

		private Lexer lexer;

		private bool parser_in_string;

		private bool parser_return;

		private bool read_started;

		private TextReader reader;

		private bool reader_is_owned;

		private bool skip_non_members;

		private object token_value;

		private JsonToken token;

		public bool AllowComments
		{
			get
			{
				return lexer.AllowComments;
			}
			set
			{
				lexer.AllowComments = value;
			}
		}

		public bool AllowSingleQuotedStrings
		{
			get
			{
				return lexer.AllowSingleQuotedStrings;
			}
			set
			{
				lexer.AllowSingleQuotedStrings = value;
			}
		}

		public bool SkipNonMembers
		{
			get
			{
				return skip_non_members;
			}
			set
			{
				skip_non_members = value;
			}
		}

		public bool EndOfInput => end_of_input;

		public bool EndOfJson => end_of_json;

		public JsonToken Token => token;

		public object Value => token_value;

		static JsonReader()
		{
			PopulateParseTable();
		}

		public JsonReader(string json_text)
			: this(new StringReader(json_text), owned: true)
		{
		}

		public JsonReader(TextReader reader)
			: this(reader, owned: false)
		{
		}

		private JsonReader(TextReader reader, bool owned)
		{
			if (reader == null)
			{
				throw new ArgumentNullException("reader");
			}
			parser_in_string = false;
			parser_return = false;
			read_started = false;
			automaton_stack = new Stack<int>();
			automaton_stack.Push(65553);
			automaton_stack.Push(65543);
			lexer = new Lexer(reader);
			end_of_input = false;
			end_of_json = false;
			skip_non_members = true;
			this.reader = reader;
			reader_is_owned = owned;
		}

		private static void PopulateParseTable()
		{
			parse_table = new Dictionary<int, IDictionary<int, int[]>>();
			TableAddRow(ParserToken.Array);
			TableAddCol(ParserToken.Array, 91, 91, 65549);
			TableAddRow(ParserToken.ArrayPrime);
			TableAddCol(ParserToken.ArrayPrime, 34, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 91, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 93, 93);
			TableAddCol(ParserToken.ArrayPrime, 123, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 65537, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 65538, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 65539, 65550, 65551, 93);
			TableAddCol(ParserToken.ArrayPrime, 65540, 65550, 65551, 93);
			TableAddRow(ParserToken.Object);
			TableAddCol(ParserToken.Object, 123, 123, 65545);
			TableAddRow(ParserToken.ObjectPrime);
			TableAddCol(ParserToken.ObjectPrime, 34, 65546, 65547, 125);
			TableAddCol(ParserToken.ObjectPrime, 125, 125);
			TableAddRow(ParserToken.Pair);
			TableAddCol(ParserToken.Pair, 34, 65552, 58, 65550);
			TableAddRow(ParserToken.PairRest);
			TableAddCol(ParserToken.PairRest, 44, 44, 65546, 65547);
			TableAddCol(ParserToken.PairRest, 125, 65554);
			TableAddRow(ParserToken.String);
			TableAddCol(ParserToken.String, 34, 34, 65541, 34);
			TableAddRow(ParserToken.Text);
			TableAddCol(ParserToken.Text, 91, 65548);
			TableAddCol(ParserToken.Text, 123, 65544);
			TableAddRow(ParserToken.Value);
			TableAddCol(ParserToken.Value, 34, 65552);
			TableAddCol(ParserToken.Value, 91, 65548);
			TableAddCol(ParserToken.Value, 123, 65544);
			TableAddCol(ParserToken.Value, 65537, 65537);
			TableAddCol(ParserToken.Value, 65538, 65538);
			TableAddCol(ParserToken.Value, 65539, 65539);
			TableAddCol(ParserToken.Value, 65540, 65540);
			TableAddRow(ParserToken.ValueRest);
			TableAddCol(ParserToken.ValueRest, 44, 44, 65550, 65551);
			TableAddCol(ParserToken.ValueRest, 93, 65554);
		}

		private static void TableAddCol(ParserToken row, int col, params int[] symbols)
		{
			parse_table[(int)row].Add(col, symbols);
		}

		private static void TableAddRow(ParserToken rule)
		{
			parse_table.Add((int)rule, new Dictionary<int, int[]>());
		}

		private void ProcessNumber(string number)
		{
			int result2;
			long result3;
			ulong result4;
			if ((number.IndexOf('.') != -1 || number.IndexOf('e') != -1 || number.IndexOf('E') != -1) && double.TryParse(number, out var result))
			{
				token = JsonToken.Double;
				token_value = result;
			}
			else if (int.TryParse(number, out result2))
			{
				token = JsonToken.Int;
				token_value = result2;
			}
			else if (long.TryParse(number, out result3))
			{
				token = JsonToken.Long;
				token_value = result3;
			}
			else if (ulong.TryParse(number, out result4))
			{
				token = JsonToken.Long;
				token_value = result4;
			}
			else
			{
				token = JsonToken.Int;
				token_value = 0;
			}
		}

		private void ProcessSymbol()
		{
			if (current_symbol == 91)
			{
				token = JsonToken.ArrayStart;
				parser_return = true;
			}
			else if (current_symbol == 93)
			{
				token = JsonToken.ArrayEnd;
				parser_return = true;
			}
			else if (current_symbol == 123)
			{
				token = JsonToken.ObjectStart;
				parser_return = true;
			}
			else if (current_symbol == 125)
			{
				token = JsonToken.ObjectEnd;
				parser_return = true;
			}
			else if (current_symbol == 34)
			{
				if (parser_in_string)
				{
					parser_in_string = false;
					parser_return = true;
					return;
				}
				if (token == JsonToken.None)
				{
					token = JsonToken.String;
				}
				parser_in_string = true;
			}
			else if (current_symbol == 65541)
			{
				token_value = lexer.StringValue;
			}
			else if (current_symbol == 65539)
			{
				token = JsonToken.Boolean;
				token_value = false;
				parser_return = true;
			}
			else if (current_symbol == 65540)
			{
				token = JsonToken.Null;
				parser_return = true;
			}
			else if (current_symbol == 65537)
			{
				ProcessNumber(lexer.StringValue);
				parser_return = true;
			}
			else if (current_symbol == 65546)
			{
				token = JsonToken.PropertyName;
			}
			else if (current_symbol == 65538)
			{
				token = JsonToken.Boolean;
				token_value = true;
				parser_return = true;
			}
		}

		private bool ReadToken()
		{
			if (end_of_input)
			{
				return false;
			}
			lexer.NextToken();
			if (lexer.EndOfInput)
			{
				Close();
				return false;
			}
			current_input = lexer.Token;
			return true;
		}

		public void Close()
		{
			if (!end_of_input)
			{
				end_of_input = true;
				end_of_json = true;
				if (reader_is_owned)
				{
					reader.Close();
				}
				reader = null;
			}
		}

		public bool Read()
		{
			if (end_of_input)
			{
				return false;
			}
			if (end_of_json)
			{
				end_of_json = false;
				automaton_stack.Clear();
				automaton_stack.Push(65553);
				automaton_stack.Push(65543);
			}
			parser_in_string = false;
			parser_return = false;
			token = JsonToken.None;
			token_value = null;
			if (!read_started)
			{
				read_started = true;
				if (!ReadToken())
				{
					return false;
				}
			}
			while (true)
			{
				if (parser_return)
				{
					if (automaton_stack.Peek() == 65553)
					{
						end_of_json = true;
					}
					return true;
				}
				current_symbol = automaton_stack.Pop();
				ProcessSymbol();
				if (current_symbol == current_input)
				{
					if (!ReadToken())
					{
						break;
					}
					continue;
				}
				int[] array;
				try
				{
					array = parse_table[current_symbol][current_input];
				}
				catch (KeyNotFoundException inner_exception)
				{
					throw new JsonException((ParserToken)current_input, inner_exception);
				}
				if (array[0] != 65554)
				{
					for (int num = array.Length - 1; num >= 0; num--)
					{
						automaton_stack.Push(array[num]);
					}
				}
			}
			if (automaton_stack.Peek() != 65553)
			{
				throw new JsonException("Input doesn't evaluate to proper JSON text");
			}
			if (parser_return)
			{
				return true;
			}
			return false;
		}
	}
	internal enum Condition
	{
		InArray,
		InObject,
		NotAProperty,
		Property,
		Value
	}
	internal class WriterContext
	{
		public int Count;

		public bool InArray;

		public bool InObject;

		public bool ExpectingValue;

		public int Padding;
	}
	internal class JsonWriter
	{
		private static NumberFormatInfo number_format;

		private WriterContext context;

		private Stack<WriterContext> ctx_stack;

		private bool has_reached_end;

		private char[] hex_seq;

		private int indentation;

		private int indent_value;

		private StringBuilder inst_string_builder;

		private bool pretty_print;

		private bool validate;

		private TextWriter writer;

		public int IndentValue
		{
			get
			{
				return indent_value;
			}
			set
			{
				indentation = indentation / indent_value * value;
				indent_value = value;
			}
		}

		public bool PrettyPrint
		{
			get
			{
				return pretty_print;
			}
			set
			{
				pretty_print = value;
			}
		}

		public TextWriter TextWriter => writer;

		public bool Validate
		{
			get
			{
				return validate;
			}
			set
			{
				validate = value;
			}
		}

		static JsonWriter()
		{
			number_format = NumberFormatInfo.InvariantInfo;
		}

		public JsonWriter()
		{
			inst_string_builder = new StringBuilder();
			writer = new StringWriter(inst_string_builder);
			Init();
		}

		public JsonWriter(StringBuilder sb)
			: this(new StringWriter(sb))
		{
		}

		public JsonWriter(TextWriter writer)
		{
			if (writer == null)
			{
				throw new ArgumentNullException("writer");
			}
			this.writer = writer;
			Init();
		}

		private void DoValidation(Condition cond)
		{
			if (!context.ExpectingValue)
			{
				context.Count++;
			}
			if (!validate)
			{
				return;
			}
			if (has_reached_end)
			{
				throw new JsonException("A complete JSON symbol has already been written");
			}
			switch (cond)
			{
			case Condition.InArray:
				if (!context.InArray)
				{
					throw new JsonException("Can't close an array here");
				}
				break;
			case Condition.InObject:
				if (!context.InObject || context.ExpectingValue)
				{
					throw new JsonException("Can't close an object here");
				}
				break;
			case Condition.NotAProperty:
				if (context.InObject && !context.ExpectingValue)
				{
					throw new JsonException("Expected a property");
				}
				break;
			case Condition.Property:
				if (!context.InObject || context.ExpectingValue)
				{
					throw new JsonException("Can't add a property here");
				}
				break;
			case Condition.Value:
				if (!context.InArray && (!context.InObject || !context.ExpectingValue))
				{
					throw new JsonException("Can't add a value here");
				}
				break;
			}
		}

		private void Init()
		{
			has_reached_end = false;
			hex_seq = new char[4];
			indentation = 0;
			indent_value = 4;
			pretty_print = false;
			validate = true;
			ctx_stack = new Stack<WriterContext>();
			context = new WriterContext();
			ctx_stack.Push(context);
		}

		private static void IntToHex(int n, char[] hex)
		{
			for (int i = 0; i < 4; i++)
			{
				int num = n % 16;
				if (num < 10)
				{
					hex[3 - i] = (char)(48 + num);
				}
				else
				{
					hex[3 - i] = (char)(65 + (num - 10));
				}
				n >>= 4;
			}
		}

		private void Indent()
		{
			if (pretty_print)
			{
				indentation += indent_value;
			}
		}

		private void Put(string str)
		{
			if (pretty_print && !context.ExpectingValue)
			{
				for (int i = 0; i < indentation; i++)
				{
					writer.Write(' ');
				}
			}
			writer.Write(str);
		}

		private void PutNewline()
		{
			PutNewline(add_comma: true);
		}

		private void PutNewline(bool add_comma)
		{
			if (add_comma && !context.ExpectingValue && context.Count > 1)
			{
				writer.Write(',');
			}
			if (pretty_print && !context.ExpectingValue)
			{
				writer.Write('\n');
			}
		}

		private void PutString(string str)
		{
			Put(string.Empty);
			writer.Write('"');
			int length = str.Length;
			for (int i = 0; i < length; i++)
			{
				switch (str[i])
				{
				case '\n':
					writer.Write("\\n");
					continue;
				case '\r':
					writer.Write("\\r");
					continue;
				case '\t':
					writer.Write("\\t");
					continue;
				case '"':
				case '\\':
					writer.Write('\\');
					writer.Write(str[i]);
					continue;
				case '\f':
					writer.Write("\\f");
					continue;
				case '\b':
					writer.Write("\\b");
					continue;
				}
				if (str[i] >= ' ' && str[i] <= '~')
				{
					writer.Write(str[i]);
					continue;
				}
				IntToHex(str[i], hex_seq);
				writer.Write("\\u");
				writer.Write(hex_seq);
			}
			writer.Write('"');
		}

		private void Unindent()
		{
			if (pretty_print)
			{
				indentation -= indent_value;
			}
		}

		public override string ToString()
		{
			if (inst_string_builder == null)
			{
				return string.Empty;
			}
			return inst_string_builder.ToString();
		}

		public void Reset()
		{
			has_reached_end = false;
			ctx_stack.Clear();
			context = new WriterContext();
			ctx_stack.Push(context);
			if (inst_string_builder != null)
			{
				inst_string_builder.Remove(0, inst_string_builder.Length);
			}
		}

		public void Write(bool boolean)
		{
			DoValidation(Condition.Value);
			PutNewline();
			Put(boolean ? "true" : "false");
			context.ExpectingValue = false;
		}

		public void Write(decimal number)
		{
			DoValidation(Condition.Value);
			PutNewline();
			Put(Convert.ToString(number, number_format));
			context.ExpectingValue = false;
		}

		public void Write(double number)
		{
			DoValidation(Condition.Value);
			PutNewline();
			string text = Convert.ToString(number, number_format);
			Put(text);
			if (text.IndexOf('.') == -1 && text.IndexOf('E') == -1)
			{
				writer.Write(".0");
			}
			context.ExpectingValue = false;
		}

		public void Write(int number)
		{
			DoValidation(Condition.Value);
			PutNewline();
			Put(Convert.ToString(number, number_format));
			context.ExpectingValue = false;
		}

		public void Write(long number)
		{
			DoValidation(Condition.Value);
			PutNewline();
			Put(Convert.ToString(number, number_format));
			context.ExpectingValue = false;
		}

		public void Write(string str)
		{
			DoValidation(Condition.Value);
			PutNewline();
			if (str == null)
			{
				Put("null");
			}
			else
			{
				PutString(str);
			}
			context.ExpectingValue = false;
		}

		[CLSCompliant(false)]
		public void Write(ulong number)
		{
			DoValidation(Condition.Value);
			PutNewline();
			Put(Convert.ToString(number, number_format));
			context.ExpectingValue = false;
		}

		public void WriteArrayEnd()
		{
			DoValidation(Condition.InArray);
			PutNewline(add_comma: false);
			ctx_stack.Pop();
			if (ctx_stack.Count == 1)
			{
				has_reached_end = true;
			}
			else
			{
				context = ctx_stack.Peek();
				context.ExpectingValue = false;
			}
			Unindent();
			Put("]");
		}

		public void WriteArrayStart()
		{
			DoValidation(Condition.NotAProperty);
			PutNewline();
			Put("[");
			context = new WriterContext();
			context.InArray = true;
			ctx_stack.Push(context);
			Indent();
		}

		public void WriteObjectEnd()
		{
			DoValidation(Condition.InObject);
			PutNewline(add_comma: false);
			ctx_stack.Pop();
			if (ctx_stack.Count == 1)
			{
				has_reached_end = true;
			}
			else
			{
				context = ctx_stack.Peek();
				context.ExpectingValue = false;
			}
			Unindent();
			Put("}");
		}

		public void WriteObjectStart()
		{
			DoValidation(Condition.NotAProperty);
			PutNewline();
			Put("{");
			context = new WriterContext();
			context.InObject = true;
			ctx_stack.Push(context);
			Indent();
		}

		public void WritePropertyName(string property_name)
		{
			DoValidation(Condition.Property);
			PutNewline();
			PutString(property_name);
			if (pretty_print)
			{
				if (property_name.Length > context.Padding)
				{
					context.Padding = property_name.Length;
				}
				for (int num = context.Padding - property_name.Length; num >= 0; num--)
				{
					writer.Write(' ');
				}
				writer.Write(": ");
			}
			else
			{
				writer.Write(':');
			}
			context.ExpectingValue = true;
		}
	}
	internal class FsmContext
	{
		public bool Return;

		public int NextState;

		public Lexer L;

		public int StateStack;
	}
	internal class Lexer
	{
		private delegate bool StateHandler(FsmContext ctx);

		private static int[] fsm_return_table;

		private static StateHandler[] fsm_handler_table;

		private bool allow_comments;

		private bool allow_single_quoted_strings;

		private bool end_of_input;

		private FsmContext fsm_context;

		private int input_buffer;

		private int input_char;

		private TextReader reader;

		private int state;

		private StringBuilder string_buffer;

		private string string_value;

		private int token;

		private int unichar;

		public bool AllowComments
		{
			get
			{
				return allow_comments;
			}
			set
			{
				allow_comments = value;
			}
		}

		public bool AllowSingleQuotedStrings
		{
			get
			{
				return allow_single_quoted_strings;
			}
			set
			{
				allow_single_quoted_strings = value;
			}
		}

		public bool EndOfInput => end_of_input;

		public int Token => token;

		public string StringValue => string_value;

		static Lexer()
		{
			PopulateFsmTables();
		}

		public Lexer(TextReader reader)
		{
			allow_comments = true;
			allow_single_quoted_strings = true;
			input_buffer = 0;
			string_buffer = new StringBuilder(128);
			state = 1;
			end_of_input = false;
			this.reader = reader;
			fsm_context = new FsmContext();
			fsm_context.L = this;
		}

		private static int HexValue(int digit)
		{
			switch (digit)
			{
			case 65:
			case 97:
				return 10;
			case 66:
			case 98:
				return 11;
			case 67:
			case 99:
				return 12;
			case 68:
			case 100:
				return 13;
			case 69:
			case 101:
				return 14;
			case 70:
			case 102:
				return 15;
			default:
				return digit - 48;
			}
		}

		private static void PopulateFsmTables()
		{
			fsm_handler_table = new StateHandler[28]
			{
				State1, State2, State3, State4, State5, State6, State7, State8, State9, State10,
				State11, State12, State13, State14, State15, State16, State17, State18, State19, State20,
				State21, State22, State23, State24, State25, State26, State27, State28
			};
			fsm_return_table = new int[28]
			{
				65542, 0, 65537, 65537, 0, 65537, 0, 65537, 0, 0,
				65538, 0, 0, 0, 65539, 0, 0, 65540, 65541, 65542,
				0, 0, 65541, 65542, 0, 0, 0, 0
			};
		}

		private static char ProcessEscChar(int esc_char)
		{
			switch (esc_char)
			{
			case 34:
			case 39:
			case 47:
			case 92:
				return Convert.ToChar(esc_char);
			case 110:
				return '\n';
			case 116:
				return '\t';
			case 114:
				return '\r';
			case 98:
				return '\b';
			case 102:
				return '\f';
			default:
				return '?';
			}
		}

		private static bool State1(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13))
				{
					continue;
				}
				if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57)
				{
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 3;
					return true;
				}
				switch (ctx.L.input_char)
				{
				case 34:
					ctx.NextState = 19;
					ctx.Return = true;
					return true;
				case 44:
				case 58:
				case 91:
				case 93:
				case 123:
				case 125:
					ctx.NextState = 1;
					ctx.Return = true;
					return true;
				case 45:
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 2;
					return true;
				case 48:
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 4;
					return true;
				case 102:
					ctx.NextState = 12;
					return true;
				case 110:
					ctx.NextState = 16;
					return true;
				case 116:
					ctx.NextState = 9;
					return true;
				case 39:
					if (!ctx.L.allow_single_quoted_strings)
					{
						return false;
					}
					ctx.L.input_char = 34;
					ctx.NextState = 23;
					ctx.Return = true;
					return true;
				case 47:
					if (!ctx.L.allow_comments)
					{
						return false;
					}
					ctx.NextState = 25;
					return true;
				default:
					return false;
				}
			}
			return true;
		}

		private static bool State2(FsmContext ctx)
		{
			ctx.L.GetChar();
			if (ctx.L.input_char >= 49 && ctx.L.input_char <= 57)
			{
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 3;
				return true;
			}
			int num = ctx.L.input_char;
			if (num == 48)
			{
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 4;
				return true;
			}
			return false;
		}

		private static bool State3(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57)
				{
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					continue;
				}
				if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13))
				{
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				}
				switch (ctx.L.input_char)
				{
				case 44:
				case 93:
				case 125:
					ctx.L.UngetChar();
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				case 46:
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 5;
					return true;
				case 69:
				case 101:
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 7;
					return true;
				default:
					return false;
				}
			}
			return true;
		}

		private static bool State4(FsmContext ctx)
		{
			ctx.L.GetChar();
			if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13))
			{
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			switch (ctx.L.input_char)
			{
			case 44:
			case 93:
			case 125:
				ctx.L.UngetChar();
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			case 46:
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 5;
				return true;
			case 69:
			case 101:
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 7;
				return true;
			default:
				return false;
			}
		}

		private static bool State5(FsmContext ctx)
		{
			ctx.L.GetChar();
			if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57)
			{
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 6;
				return true;
			}
			return false;
		}

		private static bool State6(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57)
				{
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					continue;
				}
				if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13))
				{
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				}
				switch (ctx.L.input_char)
				{
				case 44:
				case 93:
				case 125:
					ctx.L.UngetChar();
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				case 69:
				case 101:
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					ctx.NextState = 7;
					return true;
				default:
					return false;
				}
			}
			return true;
		}

		private static bool State7(FsmContext ctx)
		{
			ctx.L.GetChar();
			if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57)
			{
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 8;
				return true;
			}
			switch (ctx.L.input_char)
			{
			case 43:
			case 45:
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
				ctx.NextState = 8;
				return true;
			default:
				return false;
			}
		}

		private static bool State8(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char >= 48 && ctx.L.input_char <= 57)
				{
					ctx.L.string_buffer.Append((char)ctx.L.input_char);
					continue;
				}
				if (ctx.L.input_char == 32 || (ctx.L.input_char >= 9 && ctx.L.input_char <= 13))
				{
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				}
				int num = ctx.L.input_char;
				if (num == 44 || num == 93 || num == 125)
				{
					ctx.L.UngetChar();
					ctx.Return = true;
					ctx.NextState = 1;
					return true;
				}
				return false;
			}
			return true;
		}

		private static bool State9(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 114)
			{
				ctx.NextState = 10;
				return true;
			}
			return false;
		}

		private static bool State10(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 117)
			{
				ctx.NextState = 11;
				return true;
			}
			return false;
		}

		private static bool State11(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 101)
			{
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			return false;
		}

		private static bool State12(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 97)
			{
				ctx.NextState = 13;
				return true;
			}
			return false;
		}

		private static bool State13(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 108)
			{
				ctx.NextState = 14;
				return true;
			}
			return false;
		}

		private static bool State14(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 115)
			{
				ctx.NextState = 15;
				return true;
			}
			return false;
		}

		private static bool State15(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 101)
			{
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			return false;
		}

		private static bool State16(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 117)
			{
				ctx.NextState = 17;
				return true;
			}
			return false;
		}

		private static bool State17(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 108)
			{
				ctx.NextState = 18;
				return true;
			}
			return false;
		}

		private static bool State18(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 108)
			{
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			return false;
		}

		private static bool State19(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				switch (ctx.L.input_char)
				{
				case 34:
					ctx.L.UngetChar();
					ctx.Return = true;
					ctx.NextState = 20;
					return true;
				case 92:
					ctx.StateStack = 19;
					ctx.NextState = 21;
					return true;
				}
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
			}
			return true;
		}

		private static bool State20(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 34)
			{
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			return false;
		}

		private static bool State21(FsmContext ctx)
		{
			ctx.L.GetChar();
			switch (ctx.L.input_char)
			{
			case 117:
				ctx.NextState = 22;
				return true;
			case 34:
			case 39:
			case 47:
			case 92:
			case 98:
			case 102:
			case 110:
			case 114:
			case 116:
				ctx.L.string_buffer.Append(ProcessEscChar(ctx.L.input_char));
				ctx.NextState = ctx.StateStack;
				return true;
			default:
				return false;
			}
		}

		private static bool State22(FsmContext ctx)
		{
			int num = 0;
			int num2 = 4096;
			ctx.L.unichar = 0;
			while (ctx.L.GetChar())
			{
				if ((ctx.L.input_char >= 48 && ctx.L.input_char <= 57) || (ctx.L.input_char >= 65 && ctx.L.input_char <= 70) || (ctx.L.input_char >= 97 && ctx.L.input_char <= 102))
				{
					ctx.L.unichar += HexValue(ctx.L.input_char) * num2;
					num++;
					num2 /= 16;
					if (num == 4)
					{
						ctx.L.string_buffer.Append(Convert.ToChar(ctx.L.unichar));
						ctx.NextState = ctx.StateStack;
						return true;
					}
					continue;
				}
				return false;
			}
			return true;
		}

		private static bool State23(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				switch (ctx.L.input_char)
				{
				case 39:
					ctx.L.UngetChar();
					ctx.Return = true;
					ctx.NextState = 24;
					return true;
				case 92:
					ctx.StateStack = 23;
					ctx.NextState = 21;
					return true;
				}
				ctx.L.string_buffer.Append((char)ctx.L.input_char);
			}
			return true;
		}

		private static bool State24(FsmContext ctx)
		{
			ctx.L.GetChar();
			int num = ctx.L.input_char;
			if (num == 39)
			{
				ctx.L.input_char = 34;
				ctx.Return = true;
				ctx.NextState = 1;
				return true;
			}
			return false;
		}

		private static bool State25(FsmContext ctx)
		{
			ctx.L.GetChar();
			switch (ctx.L.input_char)
			{
			case 42:
				ctx.NextState = 27;
				return true;
			case 47:
				ctx.NextState = 26;
				return true;
			default:
				return false;
			}
		}

		private static bool State26(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char == 10)
				{
					ctx.NextState = 1;
					return true;
				}
			}
			return true;
		}

		private static bool State27(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char == 42)
				{
					ctx.NextState = 28;
					return true;
				}
			}
			return true;
		}

		private static bool State28(FsmContext ctx)
		{
			while (ctx.L.GetChar())
			{
				if (ctx.L.input_char != 42)
				{
					if (ctx.L.input_char == 47)
					{
						ctx.NextState = 1;
						return true;
					}
					ctx.NextState = 27;
					return true;
				}
			}
			return true;
		}

		private bool GetChar()
		{
			if ((input_char = NextChar()) != -1)
			{
				return true;
			}
			end_of_input = true;
			return false;
		}

		private int NextChar()
		{
			if (input_buffer != 0)
			{
				int result = input_buffer;
				input_buffer = 0;
				return result;
			}
			return reader.Read();
		}

		public bool NextToken()
		{
			fsm_context.Return = false;
			while (true)
			{
				StateHandler stateHandler = fsm_handler_table[state - 1];
				if (!stateHandler(fsm_context))
				{
					throw new JsonException(input_char);
				}
				if (end_of_input)
				{
					return false;
				}
				if (fsm_context.Return)
				{
					break;
				}
				state = fsm_context.NextState;
			}
			string_value = string_buffer.ToString();
			string_buffer.Remove(0, string_buffer.Length);
			token = fsm_return_table[state - 1];
			if (token == 65542)
			{
				token = input_char;
			}
			state = fsm_context.NextState;
			return true;
		}

		private void UngetChar()
		{
			input_buffer = input_char;
		}
	}
	internal enum ParserToken
	{
		None = 65536,
		Number,
		True,
		False,
		Null,
		CharSeq,
		Char,
		Text,
		Object,
		ObjectPrime,
		Pair,
		PairRest,
		Array,
		ArrayPrime,
		Value,
		ValueRest,
		String,
		End,
		Epsilon
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PieceManager
{
	[PublicAPI]
	internal static class MaterialReplacer
	{
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			new Harmony("org.bepinex.helpers.PieceManager").Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			foreach (AssetBundle val in array)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			foreach (Renderer obj in componentsInChildren)
			{
				Material[] sharedMaterials = obj.sharedMaterials.Select((Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				obj.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out Material value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] sharedMaterials = componentsInChildren[i].sharedMaterials;
				foreach (Material val in sharedMaterials)
				{
					if ((Object)(object)val != (Object)null)
					{
						val.shader = GetShaderForType(val.shader, shaderType, ((Object)val.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader =>