Decompiled source of MissingPieces v2.2.2

Plugins/MissingPieces.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("MissingPieces")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MissingPieces")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("2.2.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.2.2.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public class CustomInteract : MonoBehaviour, Hoverable, Interactable
{
	public string Name = "";

	public string DefaultInteract = "";

	public string AlternateInteract = "";

	public Container Container;

	public Sign Sign;

	public void Awake()
	{
		if ((Object)(object)Container == (Object)null)
		{
			Container = ((Component)this).GetComponent<Container>();
		}
		if ((Object)(object)Sign == (Object)null)
		{
			Sign = ((Component)this).GetComponent<Sign>();
		}
	}

	public bool Interact(Humanoid user, bool hold, bool alt)
	{
		if (alt)
		{
			return Sign.Interact(user, hold, alt);
		}
		return Container.Interact(user, hold, alt);
	}

	public string GetHoverText()
	{
		return Localization.instance.Localize(Name + "\n[<color=yellow><b>$KEY_Use</b></color>] " + DefaultInteract + "\n[<color=yellow><b>Shift $KEY_Use</b></color>] " + AlternateInteract);
	}

	public string GetHoverName()
	{
		return Localization.instance.Localize(Name);
	}

	public bool UseItem(Humanoid user, ItemData item)
	{
		return false;
	}
}
namespace MissingPieces
{
	[BepInPlugin("com.Bento.MissingPieces", "MissingPieces", "2.2.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	internal class MissingPiecesPlugin : BaseUnityPlugin
	{
		[Serializable]
		public struct PieceConfiguration
		{
			public string Prefab;

			public PieceConfig Config;
		}

		public const string PluginGUID = "com.Bento.MissingPieces";

		public const string PluginName = "MissingPieces";

		public const string PluginVersion = "2.2.2";

		public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();

		public void Awake()
		{
			AddMissingPieces();
			string text = AssetUtils.LoadTextFromResources("Localization.Chinese.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("Chinese", text);
			Localization.AddJsonFile("Chinese_Trad", text);
			text = AssetUtils.LoadTextFromResources("Localization.English.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("English", text);
			text = AssetUtils.LoadTextFromResources("Localization.French.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("French", text);
			text = AssetUtils.LoadTextFromResources("Localization.German.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("German", text);
			text = AssetUtils.LoadTextFromResources("Localization.Polish.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("Polish", text);
			text = AssetUtils.LoadTextFromResources("Localization.Korean.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("Korean", text);
			text = AssetUtils.LoadTextFromResources("Localization.Russian.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("Russian", text);
			text = AssetUtils.LoadTextFromResources("Localization.Ukrainian.json", Assembly.GetExecutingAssembly());
			Localization.AddJsonFile("Ukrainian", text);
			Logger.LogInfo((object)"Missing Pieces landed!");
		}

		private List<PieceConfiguration> LoadJsons()
		{
			string text = AssetUtils.LoadTextFromResources("Configurations.json", Assembly.GetExecutingAssembly());
			try
			{
				return JsonConvert.DeserializeObject<List<PieceConfiguration>>(text);
			}
			catch
			{
				Logger.LogError((object)"Issue loading pieces! Contact the mod author.");
			}
			return new List<PieceConfiguration>();
		}

		private void AddMissingPieces()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			AssetBundle val = AssetUtils.LoadAssetBundleFromResources("missing_pieces", Assembly.GetExecutingAssembly());
			foreach (PieceConfiguration item in LoadJsons())
			{
				GameObject val2 = val.LoadAsset<GameObject>(item.Prefab);
				PieceManager.Instance.AddPiece(new CustomPiece(val2, true, item.Config));
			}
		}
	}
}