using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ChebsAmplifiedStations.CraftingStations;
using HarmonyLib;
using Jotunn;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("assembly_guiutils")]
[assembly: IgnoresAccessChecksTo("assembly_utils")]
[assembly: IgnoresAccessChecksTo("assembly_valheim")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("Cheb Gonaz")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2.0+a957be042a2b9a0ec64037b960a1b1fdaea0dcce")]
[assembly: AssemblyProduct("Cheb's Amplified Stations")]
[assembly: AssemblyTitle("Cheb's Amplified Stations")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ChebsAmplifiedStations
{
[BepInPlugin("com.chebgonaz.chebsamplifiedstations", "ChebsAmplifiedStations", "1.1.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
internal class ChebsAmplifiedStations : BaseUnityPlugin
{
public const string PluginGuid = "com.chebgonaz.chebsamplifiedstations";
public const string PluginName = "ChebsAmplifiedStations";
public const string PluginVersion = "1.1.2";
public static ConfigEntry<bool> DaisyChainEnabled;
private readonly Harmony _harmony = new Harmony("com.chebgonaz.chebsamplifiedstations");
private ArtisanTable _artisanTable = new ArtisanTable();
private BlackForge _blackForge = new BlackForge();
private Cauldron _cauldron = new Cauldron();
private Forge _forge = new Forge();
private Workbench _workbench = new Workbench();
private Stonecutter _stonecutter = new Stonecutter();
private void Awake()
{
CreateConfigValues();
_harmony.PatchAll();
PrefabManager.OnVanillaPrefabsAvailable += DoOnVanillaPrefabsAvailable;
}
private void DoOnVanillaPrefabsAvailable()
{
PrefabManager.OnVanillaPrefabsAvailable -= DoOnVanillaPrefabsAvailable;
foreach (string item in new List<string> { _artisanTable.PrefabName, _blackForge.PrefabName, _cauldron.PrefabName, _forge.PrefabName, _workbench.PrefabName, _stonecutter.PrefabName })
{
CraftingStation.SetRange(item);
}
}
private void CreateConfigValues()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
DaisyChainEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("DaisyChain", "DaisyChainEnabled", true, new ConfigDescription("Whether or not daisy-chaining is enabled (connect the effects of the workstations that are within range of each other).", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
_artisanTable.CreateConfigs((BaseUnityPlugin)(object)this);
_blackForge.CreateConfigs((BaseUnityPlugin)(object)this);
_cauldron.CreateConfigs((BaseUnityPlugin)(object)this);
_forge.CreateConfigs((BaseUnityPlugin)(object)this);
_workbench.CreateConfigs((BaseUnityPlugin)(object)this);
_stonecutter.CreateConfigs((BaseUnityPlugin)(object)this);
}
}
}
namespace ChebsAmplifiedStations.Patches
{
[HarmonyPatch(typeof(CraftingStation))]
public class CraftingStationPatches
{
[HarmonyPostfix]
[HarmonyPatch("HaveBuildStationInRange")]
private static void HaveBuildStationInRangePostfix(string name, Vector3 point, CraftingStation __instance, ref CraftingStation __result)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
if (!ChebsAmplifiedStations.DaisyChainEnabled.Value)
{
return;
}
foreach (CraftingStation allStation in CraftingStation.m_allStations)
{
if (!(Vector3.Distance(((Component)allStation).transform.position, point) < allStation.GetStationBuildRange()))
{
continue;
}
List<CraftingStation> networkStations = new List<CraftingStation>();
RecursiveAddNearbyStations(allStation, ref networkStations, CraftingStation.m_allStations);
foreach (CraftingStation item in networkStations)
{
if (item.m_name == name)
{
__result = item;
allStation.ShowAreaMarker();
}
}
}
}
private static void RecursiveAddNearbyStations(CraftingStation from, ref List<CraftingStation> networkStations, List<CraftingStation> allStations)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
if (networkStations.Contains(from))
{
return;
}
networkStations.Add(from);
foreach (CraftingStation allStation in allStations)
{
if (Vector3.Distance(((Component)allStation).transform.position, ((Component)from).transform.position) < Mathf.Max(allStation.GetStationBuildRange(), from.GetStationBuildRange()))
{
RecursiveAddNearbyStations(allStation, ref networkStations, allStations);
}
}
}
}
}
namespace ChebsAmplifiedStations.CraftingStations
{
public class ArtisanTable : CraftingStation
{
public override string PrefabName => "piece_artisanstation";
}
public class BlackForge : CraftingStation
{
public override string PrefabName => "blackforge";
}
public class Cauldron : CraftingStation
{
public override string PrefabName => "piece_cauldron";
}
public class CraftingStation
{
public static ConfigEntry<float> LevelRangeIncrease;
public static ConfigEntry<float> BaseRange;
public virtual string PrefabName => "";
public virtual void CreateConfigs(BaseUnityPlugin plugin)
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
string text = GetType().Name + " (Server Synced)";
LevelRangeIncrease = plugin.Config.Bind<float>(text, "LevelRangeIncrease", 10f, new ConfigDescription("How much the range will increase per level of the crafting station.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
BaseRange = plugin.Config.Bind<float>(text, "BaseRange", 20f, new ConfigDescription("How much the range will increase per level of the crafting station.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
}
public static void SetRange(string prefabName)
{
GameObject prefab = PrefabManager.Instance.GetPrefab(prefabName);
if ((Object)(object)prefab == (Object)null)
{
Logger.LogError((object)("Failed to get " + prefabName + " prefab."));
return;
}
CraftingStation val = default(CraftingStation);
if (!prefab.TryGetComponent<CraftingStation>(ref val))
{
Logger.LogError((object)"Failed to get CraftingStation script.");
return;
}
val.m_rangeBuild = BaseRange.Value;
val.m_extraRangePerLevel = LevelRangeIncrease.Value;
}
}
public class Forge : CraftingStation
{
public override string PrefabName => "forge";
}
public class Stonecutter : CraftingStation
{
public override string PrefabName => "piece_stonecutter";
}
public class Workbench : CraftingStation
{
public override string PrefabName => "piece_workbench";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}