Decompiled source of ColorfulDamage v1.2.0

ColorfulDamage.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ColorfulDamage")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ColorfulDamage")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("fbd74ee8-6f2b-49cc-84ec-aece295491e7")]
[assembly: AssemblyFileVersion("1.2.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ComfyLib
{
	public static class ConfigFileExtensions
	{
		internal sealed class ConfigurationManagerAttributes
		{
			public Action<ConfigEntryBase> CustomDrawer;

			public bool? Browsable;

			public bool? HideDefaultButton;

			public bool? HideSettingName;

			public bool? IsAdvanced;

			public int? Order;

			public bool? ReadOnly;
		}

		private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();

		private static int GetSettingOrder(string section)
		{
			if (!_sectionToSettingOrder.TryGetValue(section, out var value))
			{
				value = 0;
			}
			_sectionToSettingOrder[section] = value - 1;
			return value;
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = null,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = customDrawer,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
		{
			configEntry.SettingChanged += delegate
			{
				settingChangedHandler();
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
			};
		}
	}
	public static class ObjectExtensions
	{
		public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
		{
			foreach (T val in unityObjects)
			{
				if (((Object)val).name == name)
				{
					return val;
				}
			}
			throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
		}

		public static T Ref<T>(this T unityObject) where T : Object
		{
			if (!Object.op_Implicit((Object)(object)unityObject))
			{
				return default(T);
			}
			return unityObject;
		}
	}
	public static class FontCache
	{
		public static readonly string ValheimAveriaSansLibreFont = "Valheim-AveriaSansLibre";

		public static readonly Dictionary<string, TMP_FontAsset> FontAssetCache = new Dictionary<string, TMP_FontAsset>();

		public static TMP_FontAsset ValheimAveriaSansLibreFontAsset => ((TMP_Text)UnifiedPopup.instance.bodyText).font;

		public static TMP_FontAsset GetFontAssetByName(string fontAssetName)
		{
			if (!FontAssetCache.TryGetValue(fontAssetName, out var value))
			{
				value = ((fontAssetName == ValheimAveriaSansLibreFont) ? ValheimAveriaSansLibreFontAsset : Resources.FindObjectsOfTypeAll<TMP_FontAsset>().FirstByNameOrThrow<TMP_FontAsset>(fontAssetName));
				FontAssetCache[fontAssetName] = value;
			}
			return value;
		}
	}
}
namespace ColorfulDamage
{
	[BepInPlugin("redseiko.valheim.colorfuldamage", "ColorfulDamage", "1.2.0")]
	public sealed class ColorfulDamage : BaseUnityPlugin
	{
		public const string PluginGuid = "redseiko.valheim.colorfuldamage";

		public const string PluginName = "ColorfulDamage";

		public const string PluginVersion = "1.2.0";

		private void Awake()
		{
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.colorfuldamage");
		}
	}
	[HarmonyPatch(typeof(DamageText))]
	internal static class DamageTextPatch
	{
		private static string _localizedMsgTooHard = string.Empty;

		private static string _localizedMsgBlocked = string.Empty;

		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void AwakePostfix()
		{
			_localizedMsgTooHard = Localization.m_instance.Localize("$msg_toohard");
			_localizedMsgBlocked = Localization.m_instance.Localize("$msg_blocked: ");
		}

		[HarmonyPrefix]
		[HarmonyPatch("AddInworldText")]
		private static bool AddInworldText(ref DamageText __instance, TextType type, Vector3 pos, float distance, string text, bool mySelf)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			if (!PluginConfig.IsModEnabled.Value)
			{
				return true;
			}
			if (text == "0" && __instance.m_worldTexts.Count > 200)
			{
				return false;
			}
			WorldTextInstance val = new WorldTextInstance();
			__instance.m_worldTexts.Add(val);
			val.m_worldPos = pos + Random.insideUnitSphere * 0.5f;
			val.m_gui = Object.Instantiate<GameObject>(__instance.m_worldTextBase, ((Component)__instance).transform);
			val.m_textField = val.m_gui.GetComponent<TMP_Text>();
			val.m_textField.text = GetWorldTextText(type, text);
			((Graphic)val.m_textField).color = GetWorldTextColor(type, text, mySelf);
			val.m_textField.font = FontCache.GetFontAssetByName(PluginConfig.DamageTextMessageFont.Value);
			val.m_textField.fontSize = ((distance > PluginConfig.DamageTextSmallPopupDistance.Value) ? PluginConfig.DamageTextSmallFontSize.Value : PluginConfig.DamageTextLargeFontSize.Value);
			val.m_timer = 0f;
			return false;
		}

		private static Color GetWorldTextColor(TextType damageTextType, string text, bool isPlayerDamage)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected I4, but got Unknown
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Invalid comparison between Unknown and I4
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (isPlayerDamage && (int)damageTextType <= 3)
			{
				if (!(text == "0f"))
				{
					return PluginConfig.DamageTextPlayerDamageColor.Value;
				}
				return PluginConfig.DamageTextPlayerNoDamageColor.Value;
			}
			return (Color)((int)damageTextType switch
			{
				0 => PluginConfig.DamageTextNormalColor.Value, 
				1 => PluginConfig.DamageTextResistantColor.Value, 
				2 => PluginConfig.DamageTextWeakColor.Value, 
				3 => PluginConfig.DamageTextImmuneColor.Value, 
				4 => PluginConfig.DamageTextHealColor.Value, 
				5 => PluginConfig.DamageTextTooHardColor.Value, 
				6 => PluginConfig.DamageTextBlockedColor.Value, 
				7 => PluginConfig.DamageTextBonusColor.Value, 
				_ => Color.white, 
			});
		}

		private static string GetWorldTextText(TextType damageTextType, string text)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected I4, but got Unknown
			return (damageTextType - 4) switch
			{
				0 => "+" + text, 
				1 => _localizedMsgTooHard, 
				2 => _localizedMsgBlocked + text, 
				_ => Localization.m_instance.Localize(text), 
			};
		}

		[HarmonyPrefix]
		[HarmonyPatch("UpdateWorldTexts")]
		private static bool UpdateWorldTextsPrefix(ref DamageText __instance, float dt)
		{
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			if (!PluginConfig.IsModEnabled.Value)
			{
				return true;
			}
			Camera mainCamera = Utils.GetMainCamera();
			float num = Screen.width;
			float num2 = Screen.height;
			float num3 = num / (float)mainCamera.pixelWidth;
			float num4 = num2 / (float)mainCamera.pixelHeight;
			for (int num5 = __instance.m_worldTexts.Count - 1; num5 >= 0; num5--)
			{
				WorldTextInstance val = __instance.m_worldTexts[num5];
				val.m_timer += dt;
				if (val.m_timer > PluginConfig.DamageTextPopupDuration.Value)
				{
					Object.Destroy((Object)(object)val.m_gui);
					__instance.m_worldTexts[num5] = __instance.m_worldTexts[__instance.m_worldTexts.Count - 1];
					__instance.m_worldTexts.RemoveAt(__instance.m_worldTexts.Count - 1);
				}
				else
				{
					float num6 = val.m_timer / PluginConfig.DamageTextPopupDuration.Value;
					Vector3 val2 = Vector3.Lerp(val.m_worldPos, val.m_worldPos + PluginConfig.DamageTextPopupLerpPosition.Value, num6);
					Vector3 val3 = mainCamera.WorldToScreenPoint(val2);
					val3.x *= num3;
					val3.y *= num4;
					if (val3.x < 0f || val3.x > num || val3.y < 0f || val3.y > num2 || val3.z < 0f)
					{
						val.m_gui.SetActive(false);
					}
					else
					{
						Color color = ((Graphic)val.m_textField).color;
						color.a = 1f - num6 * num6 * num6;
						((Graphic)val.m_textField).color = color;
						val.m_gui.SetActive(true);
						val.m_gui.transform.position = val3;
					}
				}
			}
			return false;
		}

		[HarmonyTranspiler]
		[HarmonyPatch("RPC_DamageText")]
		private static IEnumerable<CodeInstruction> RpcDamageTextTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(DamageText), "m_maxTextDistance"), (string)null)
			}).ThrowIfInvalid("Could not patch DamageText.RPC_DamageText()! (max-text-distance")
				.Advance(2)
				.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(DamageTextPatch), "MaxTextDistanceDelegate", (Type[])null, (Type[])null))
				})
				.InstructionEnumeration();
		}

		private static float MaxTextDistanceDelegate(float maxTextDistance)
		{
			if (!PluginConfig.IsModEnabled.Value)
			{
				return maxTextDistance;
			}
			return PluginConfig.DamageTextMaxPopupDistance.Value;
		}
	}
	public static class PluginConfig
	{
		[HarmonyPatch(typeof(FejdStartup))]
		private static class FejdStartupPatch
		{
			[HarmonyPostfix]
			[HarmonyPatch("Awake")]
			private static void AwakePostfix()
			{
				while (_lateBindConfigQueue.Count > 0)
				{
					_lateBindConfigQueue.Dequeue()?.Invoke(CurrentConfig);
				}
			}
		}

		private static readonly Queue<Action<ConfigFile>> _lateBindConfigQueue = new Queue<Action<ConfigFile>>();

		public static ConfigFile CurrentConfig { get; private set; }

		public static ConfigEntry<bool> IsModEnabled { get; private set; }

		public static ConfigEntry<float> DamageTextPopupDuration { get; private set; }

		public static ConfigEntry<Vector3> DamageTextPopupLerpPosition { get; private set; }

		public static ConfigEntry<float> DamageTextMaxPopupDistance { get; private set; }

		public static ConfigEntry<float> DamageTextSmallPopupDistance { get; private set; }

		public static ConfigEntry<Color> DamageTextPlayerDamageColor { get; private set; }

		public static ConfigEntry<Color> DamageTextPlayerNoDamageColor { get; private set; }

		public static ConfigEntry<Color> DamageTextNormalColor { get; private set; }

		public static ConfigEntry<Color> DamageTextResistantColor { get; private set; }

		public static ConfigEntry<Color> DamageTextWeakColor { get; private set; }

		public static ConfigEntry<Color> DamageTextImmuneColor { get; private set; }

		public static ConfigEntry<Color> DamageTextHealColor { get; private set; }

		public static ConfigEntry<Color> DamageTextTooHardColor { get; private set; }

		public static ConfigEntry<Color> DamageTextBlockedColor { get; private set; }

		public static ConfigEntry<Color> DamageTextBonusColor { get; private set; }

		public static ConfigEntry<string> DamageTextMessageFont { get; private set; }

		public static ConfigEntry<int> DamageTextSmallFontSize { get; private set; }

		public static ConfigEntry<int> DamageTextLargeFontSize { get; private set; }

		public static void BindConfig(ConfigFile config)
		{
			CurrentConfig = config;
			IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod.");
			BindDamageTextPopupConfig(config);
			BindDamageTextColorConfig(config);
			_lateBindConfigQueue.Enqueue(BindDamageTextFontConfig);
		}

		private static void BindDamageTextPopupConfig(ConfigFile config)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			DamageTextPopupDuration = config.BindInOrder("DamageText.Popup", "popupDuration", 1.5f, "Duration (in seconds) to show DamageText messages.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 10f));
			DamageTextPopupLerpPosition = config.BindInOrder<Vector3>("DamageText.Popup", "popupLerpPosition", new Vector3(0f, 1.5f, 0f), "Position (Vector3) offset to lerp the DamageText message to.");
			DamageTextMaxPopupDistance = config.BindInOrder("DamageText.Popup", "maxPopupDistance", 30f, "Maximum distance to popup ANY (small/ or large) DamageText messages.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 60f));
			DamageTextSmallPopupDistance = config.BindInOrder("DamageText.Popup", "smallPopupDistance", 10f, "Distance to popup DamageText messages using small (far-away) font size.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 60f));
		}

		private static void BindDamageTextColorConfig(ConfigFile config)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			DamageTextPlayerDamageColor = config.BindInOrder<Color>("DamageText.Color", "playerDamageColor", Color.red, "DamageText.color for damage to player > 0.");
			DamageTextPlayerNoDamageColor = config.BindInOrder<Color>("DamageText.Color", "playerNoDamageColor", Color.gray, "DamageText.color for damage to player = 0.");
			DamageTextNormalColor = config.BindInOrder<Color>("DamageText.Color", "normalColor", Color.white, "DamageText.color for TextType.Normal damage.");
			DamageTextResistantColor = config.BindInOrder<Color>("DamageText.Color", "resistantColor", new Color(0.6f, 0.6f, 0.6f, 1f), "DamageText.color for TextType.Resistant damage.");
			DamageTextWeakColor = config.BindInOrder<Color>("DamageText.Color", "weakColor", new Color(1f, 1f, 0f, 1f), "DamageText.color for TextType.Weak damage.");
			DamageTextImmuneColor = config.BindInOrder<Color>("DamageText.Color", "immuneColor", new Color(0.6f, 0.6f, 0.6f, 1f), "DamageText.color for TextType.Immune damage.");
			DamageTextHealColor = config.BindInOrder<Color>("DamageText.Color", "healColor", new Color(0.5f, 1f, 0.5f, 0.7f), "DamageText.color for TextType.Heal damage.");
			DamageTextTooHardColor = config.BindInOrder<Color>("DamageText.Color", "tooHardColor", new Color(0.8f, 0.7f, 0.7f, 1f), "DamageText.color for TextType.TooHard damage.");
			DamageTextBlockedColor = config.BindInOrder<Color>("DamageText.Color", "blockedColor", Color.white, "DamageText.color for TextType.Blocked damage.");
			DamageTextBonusColor = config.BindInOrder<Color>("DamageText.Color", "bonusColor", new Color(1f, 0.63f, 0.24f, 1f), "DamageText.color for TextType.Bonus damage.");
		}

		private static void BindDamageTextFontConfig(ConfigFile config)
		{
			DamageTextMessageFont = config.BindInOrder("DamageText.Font", "messageFont", FontCache.ValheimAveriaSansLibreFont, "DamageText.font for all damage messages.", (AcceptableValueBase)(object)new AcceptableValueList<string>(GetSortedFontNames().ToArray()));
			if (DamageTextSmallFontSize == null)
			{
				DamageTextSmallFontSize = config.BindInOrder("DamageText.Font", "smallFontSize", 14, "DamageText.fontSize for small (far-away) damage messages.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 32));
			}
			DamageTextLargeFontSize = config.BindInOrder("DamageText.Font", "largeFontSize", 18, "DamageText.fontSize for large (nearby) damage messages.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 32));
		}

		private static List<string> GetSortedFontNames()
		{
			List<string> list = new List<string>();
			TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
			foreach (TMP_FontAsset val in array)
			{
				list.Add(((Object)val).name);
			}
			list.Sort(StringComparer.Ordinal);
			return list;
		}
	}
}