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ComfySigns
Colorful and comfy signs.
Date uploaded | a year ago |
Version | 1.5.0 |
Download link | ComfyMods-ComfySigns-1.5.0.zip |
Downloads | 3259 |
Dependency string | ComfyMods-ComfySigns-1.5.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
ComfySigns
Colorful and comfy signs.
Features
Sign text changes
- Change default Sign text color to configured value (default: white).
- Change default Sign text font to configured value (default:
Valheim-Norse
). - Change Sign text character limit from 50 to 999.
- Config option to ignore <size> tags in Sign text.
Sign TextInput panel changes
- InputField set to plain formatted text to show rich text tag editing.
- Panel can be moved around with mouse-click and drag action.
Logging changes
- Suppress "Unicode value not found" log warnings.
Sign Effects
- All sign effects will only render when the sign is within
64m
(configurable) of your player.
Party Mode
- The
enablePartyEffect
config option must be turned on (inSignEffect.Party
section). - Wrap your sign text with this tag:
<link=party>Sign Text Goes Here</link>
Changelog
1.5.0
- Fixed for the
v0.217.24
patch.
1.4.0
- Updated for
v0.217.14
patch. - Modified handling the default
Valheim-Norse
font used for Signs to just change thefontSharedMaterial
. - Renamed the config options for
defaultTextFont
anddefaultTextColor
to force new default handling above. - Now adds multiple fallback font assets for any selected font.
1.3.0
- Added Norse SDF as global fallback font to support additional characters throughout font selections.
1.2.0
- Changed the PluginGuid from the template
comfy.valheim.modname
toredseiko.valheim.comfysigns
. (sigh) - Added SignEffectMaximumRenderDistance config option (default: 64m).
- Added SignTextIgnoreSizeTags config option (default: false);
- SignEffectEnablePartyEffect config option now defaults to false.
- Added a one-second wait after a full party effect loop.
1.1.0
- Added new Sign effect 'Party' feature.
1.0.0
- Initial release.
CHANGELOG
Changelog
1.9.0
- Fixed for the
v0.219.14
patch. - Bumped up
<LangVersion>
to C# 12. - Minor code clean-up and refactoring.
1.8.0
- Fixed for the
v0.217.43
PTB patch.
1.7.0
- Bumped up
<LangVersion>
to C# 10. - Moved changelog into
CHANGELOG.md
. - Migrated to new prototype
ComfyConfig
framework. - Removed
ExtendedColorConfigEntry
config drawer as functionality is now inConfigula
mod. - Added new config option:
[Sign.Text.Render] maximumRenderDistance
- Maximum distance that signs can be from player to render sign text.
1.6.0
- Updated for the
v0.217.38
patch. - Fixed sign text flickering at certain angles.
1.5.0
- Fixed for the
v0.217.24
patch.
1.4.0
- Updated for
v0.217.14
patch. - Modified handling the default
Valheim-Norse
font used for Signs to just change thefontSharedMaterial
. - Renamed the config options for
defaultTextFont
anddefaultTextColor
to force new default handling above. - Now adds multiple fallback font assets for any selected font.
1.3.0
- Added Norse SDF as global fallback font to support additional characters throughout font selections.
1.2.0
- Changed the PluginGuid from the template
comfy.valheim.modname
toredseiko.valheim.comfysigns
. (sigh) - Added SignEffectMaximumRenderDistance config option (default: 64m).
- Added SignTextIgnoreSizeTags config option (default: false);
- SignEffectEnablePartyEffect config option now defaults to false.
- Added a one-second wait after a full party effect loop.
1.1.0
- Added new Sign effect 'Party' feature.
1.0.0
- Initial release.