CHANGELOG

Changelog

1.3.2

  • Fixed EnemyHud not positioned correctly when using Render-scale values not at 100%.

1.3.1

  • Actually include the CHANGELOG.md in the Thunderstore archive.

1.3.0

  • Updated for the v0.217.38 patch.
  • Moved changelog into CHANGELOG.md.
  • Added new config option enemyLevelUseVanillaStar defaulting to false.
  • Changed symbols for config option enemyLevelStarSymbol as some previous symbols were no longer available.
  • Re-added gradient effect for boss names, config option BossHud.Name.nameTextColor changed to two separate colors.

1.2.1

  • Fixed a bug for EnemyHud names were being word-wrapped.

1.2.0

  • Fixed for the v0.217.24 patch.
  • Migrated all UI.Text components to TextMeshPro.
  • Had to remove the cool VerticalGradient effect as it's not compatible with TextMeshPro.

1.1.0

  • Updated for the v0.214.2 patch.
  • Updated BepInEx dependency to denikson-BepInExPack_Valheim-5.4.2100.
  • Removed BossHud.Name.useGradientEffect config option for now as it is not compatible with TextMeshPro.

1.0.0

  • Initial release.