ComfyMods-EulersRuler icon

EulersRuler

Show building piece health, stability and rotation on your HUD!

CHANGELOG

Changelog

1.9.0

  • Updated for the v0.219.14 patch.
  • Added new enum Distance and Position to the placementGhostPanelEnabledRows config-option.
  • When Distance is enabled, the PlacementGhostPanel will show the distance from your local player to the ghost.
  • Position requires Distance and when enabled will show the position of the ghost next to the distance.
  • Refactor parts of the PlacementGhostPanel.

1.8.0

  • Updated for the v0.218.19 patch.
  • Code clean-up and refactoring.

1.7.0

  • Added a new enum PieceName to the hoverPiecePanelEnabledRows and placementGhostPanelEnabledRows.
  • When enabled, property panels will show the target Piece's GameObject.name next to the localized Piece.m_name.

1.6.0

  • Updated for the v0.217.38 patch
  • Moved changelog into CHANGELOG.md.
  • Bumped up <LangVersion> to C# 10.
  • Code clean-up and refactoring.

1.5.0

  • Migrated to TextMeshPro.
  • Some code refactoring and clean-up (more to be done later).
  • Simplified HoverPiece.HealthBar patch logic.
  • Added a splash image to this README.md.

1.4.0

  • Updated for the v0.214.2 patch.

1.3.0

  • Added manifest.json, changed the icon.png and updated this README.md.
  • Modified the project file to automatically create a versioned Thunderstore package.

1.2.0

  • Updated for Hearth & Home.
  • Increased decimal points for Quaternion values to 2.

1.1.1

  • Fixed a NullReferenceException when the player deconstructs the current hovered piece.

1.1.0

  • Added configuration for properties text font size.
  • Added configuration to hide or show the vanilla piece health bar.
  • Health bar colorized to match piece health gradient.
  • Health and stability current values colorized to match their percent gradient color.
  • Update HoverPiece and PlacementGhost code moved to coroutine to only update 4x/second instead of every frame.

1.0.0

  • Initial release.