You are viewing a potentially older version of this package.
View all versions.
EulersRuler
Show building piece health, stability and rotation on your HUD!
Date uploaded | 2 years ago |
Version | 1.4.0 |
Download link | ComfyMods-EulersRuler-1.4.0.zip |
Downloads | 8629 |
Dependency string | ComfyMods-EulersRuler-1.4.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
EulersRuler
- Shows targeted piece name, health, stability and rotatios while hammer is active
- Shows name and rotation of build piece currently being placed.
- Show (or hide) the vanilla piece health bar (colorized to the current piece health).
Instructions
User Interface
This fuctionality is available while the build hammer is active.
- Display a panel with the piece name, health, stability and rotation (Euler & Quaternion) of the targeted piece.
- Panel position can be configured.
- Every row can be toggled on/off in the configuration.
- Display a panel with the prefab name and rotation (Euler & Quaternion) of the placement ghost piece.
- Panel position can be configured.
- Every row can be toggled on/off in configuration.
Known Conflicts
- BuildingHealthDisplay
- Mod functionality is duplicated, disable one or the other.
Notes
- See source at: GitHub.
- Looking for a chill Valheim server? Comfy Valheim Discord
- Check out our community driven listing site at: valheimlist.org
Installation
Manual
- Un-zip
EulersRuler.dll
to your/Valheim/BepInEx/plugins/
folder.
Thunderstore (manual install)
- Go to Settings > Import local mod > Select
EulersRuler_v1.4.0.zip
. - Click "OK/Import local mod" on the pop-up for information.
Changelog
1.4.0
- Updated for the
v0.214.2
patch.
1.3.0
- Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.2.0
- Updated for Hearth & Home.
- Increased decimal points for Quaternion values to 2.
1.1.1
- Fixed a
NullReferenceException
when the player deconstructs the current hovered piece.
1.1.0
- Added configuration for properties text font size.
- Added configuration to hide or show the vanilla piece health bar.
- Health bar colorized to match piece health gradient.
- Health and stability current values colorized to match their percent gradient color.
- Update HoverPiece and PlacementGhost code moved to coroutine to only update 4x/second instead of every frame.
1.0.0
- Initial release.
CHANGELOG
Changelog
1.8.0
- Updated for the
v0.218.19
patch. - Code clean-up and refactoring.
1.7.0
- Added a new enum
PieceName
to thehoverPiecePanelEnabledRows
andplacementGhostPanelEnabledRows
. - When enabled, property panels will show the target Piece's
GameObject.name
next to the localizedPiece.m_name
.
1.6.0
- Updated for the
v0.217.38
patch - Moved changelog into
CHANGELOG.md
. - Bumped up
<LangVersion>
to C# 10. - Code clean-up and refactoring.
1.5.0
- Migrated to
TextMeshPro
. - Some code refactoring and clean-up (more to be done later).
- Simplified
HoverPiece.HealthBar
patch logic. - Added a splash image to this
README.md
.
1.4.0
- Updated for the
v0.214.2
patch.
1.3.0
- Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.2.0
- Updated for Hearth & Home.
- Increased decimal points for Quaternion values to 2.
1.1.1
- Fixed a
NullReferenceException
when the player deconstructs the current hovered piece.
1.1.0
- Added configuration for properties text font size.
- Added configuration to hide or show the vanilla piece health bar.
- Health bar colorized to match piece health gradient.
- Health and stability current values colorized to match their percent gradient color.
- Update HoverPiece and PlacementGhost code moved to coroutine to only update 4x/second instead of every frame.
1.0.0
- Initial release.