using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("GetOffMyLawn")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GetOffMyLawn")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("514d9344-a1b0-4edf-93a8-17c7ae859946")]
[assembly: AssemblyFileVersion("1.12.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.12.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace GetOffMyLawn
{
public static class PluginConfig
{
public static ConfigEntry<bool> IsModEnabled { get; private set; }
public static ConfigEntry<float> TargetPieceHealth { get; private set; }
public static ConfigEntry<bool> RepairPiecesOnWardActivation { get; private set; }
public static ConfigEntry<bool> EnablePieceHealthDamageThreshold { get; private set; }
public static ConfigEntry<bool> ShowTopLeftMessageOnPieceRepair { get; private set; }
public static ConfigEntry<bool> ShowRepairEffectOnWardActivation { get; private set; }
public static ConfigEntry<bool> ShowStatusEffectIndicator { get; private set; }
public static void BindConfig(ConfigFile config)
{
IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod.");
TargetPieceHealth = config.BindInOrder("PieceValue", "targetPieceHealth", 1E+17f, "Target value to set piece health to when creating and repairing.");
RepairPiecesOnWardActivation = config.BindInOrder("Behaviour", "repairPiecesOnWardActivation", defaultValue: true, "IF set, will repair all Pieces in Ward range when a Ward is activated.");
EnablePieceHealthDamageThreshold = config.BindInOrder("Optimization", "enablePieceHealthDamageThreshold", defaultValue: true, "If piece health exceeds 100K, DO NOT execute ApplyDamage() or send WNTHealthChanged messages.");
ShowTopLeftMessageOnPieceRepair = config.BindInOrder("Indicators", "showTopLeftMessageOnPieceRepair", defaultValue: false, "Shows a message in the top-left message area on piece repair.");
ShowRepairEffectOnWardActivation = config.BindInOrder("Indicators", "showRepairEffectOnWardActivation", defaultValue: false, "Shows the repair effect on affected pieces when activating a ward.");
ShowStatusEffectIndicator = config.BindInOrder("Indicators", "showStatusEffectIndicator", defaultValue: false, "If set, shows a StatusEffect with the current TargetPieceHealth value.");
IsModEnabled.OnSettingChanged<bool>(HandleShowStatusEffectIndicatorConfigChange);
ShowStatusEffectIndicator.OnSettingChanged<bool>(HandleShowStatusEffectIndicatorConfigChange);
TargetPieceHealth.OnSettingChanged<float>(HandleShowStatusEffectIndicatorConfigChange);
}
private static void HandleTargetPieceHealthConfigChange(float targetPieceHealth)
{
if (IsModEnabled.Value && ShowStatusEffectIndicator.Value)
{
LawnManager.ToggleStatusEffectIndicator(toggleOn: true);
}
}
private static void HandleShowStatusEffectIndicatorConfigChange()
{
LawnManager.ToggleStatusEffectIndicator(IsModEnabled.Value && ShowStatusEffectIndicator.Value);
}
}
public static class LawnManager
{
public static void ToggleStatusEffectIndicator(bool toggleOn)
{
if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
{
SEMan seman = ((Character)Player.m_localPlayer).m_seman;
if (toggleOn)
{
seman.AddStatusEffect((StatusEffect)(object)TargetPieceHealthStatusEffect.Instance, true, 0, 0f);
}
else
{
seman.RemoveStatusEffect(((StatusEffect)TargetPieceHealthStatusEffect.Instance).NameHash(), false);
}
}
}
}
public static class PieceUtils
{
private static readonly List<Piece> _pieceCache = new List<Piece>();
private static int _pieceCount = 0;
public static bool CanRemovePiece(Piece piece)
{
Vagon component2;
if (!((Component)(object)piece).TryGetComponentInChildren<Ship>(out Ship _))
{
return ((Component)(object)piece).TryGetComponentInChildren<Vagon>(out component2);
}
return true;
}
public static bool IsEligiblePiece(Piece piece)
{
Plant val = default(Plant);
Character val2 = default(Character);
if (((Component)piece).TryGetComponent<Plant>(ref val) || ((Component)piece).TryGetComponent<Character>(ref val2))
{
return false;
}
return true;
}
public static bool TryGetValidOwnedNetView(Piece piece, out ZNetView netView)
{
netView = piece.m_nview;
if (Object.op_Implicit((Object)(object)netView) && netView.IsValid())
{
return netView.IsOwner();
}
return false;
}
public static bool RepairPiece(this Player player, ItemData toolItem, Piece piece)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
if (!Object.op_Implicit((Object)(object)piece) || !Object.op_Implicit((Object)(object)piece.m_nview) || !piece.m_nview.IsValid() || !IsEligiblePiece(piece))
{
return false;
}
if (!player.CheckCanRemovePiece(piece) || !PrivateArea.CheckAccess(((Component)piece).transform.position, 0f, true, false))
{
return false;
}
RepairPiece(piece, PluginConfig.TargetPieceHealth.Value, Time.time);
player.FaceLookDirection();
((Character)player).m_zanim.SetTrigger(toolItem.m_shared.m_attack.m_attackAnimation);
EffectList placeEffect = piece.m_placeEffect;
if (placeEffect != null)
{
placeEffect.Create(((Component)piece).transform.position, ((Component)piece).transform.rotation, (Transform)null, 1f, -1);
}
if (PluginConfig.ShowTopLeftMessageOnPieceRepair.Value)
{
((Character)player).Message((MessageType)1, Localization.instance.Localize("$msg_repaired", new string[1] { piece.m_name }), 0, (Sprite)null);
}
return true;
}
public static void RepairPiece(Piece piece, float targetHealth, float repairTime)
{
piece.m_nview.ClaimOwnership();
piece.m_nview.m_zdo.Set(ZDOVars.s_health, targetHealth);
WearNTear val = default(WearNTear);
if (((Component)piece).TryGetComponent<WearNTear>(ref val))
{
val.m_lastRepair = repairTime;
val.m_healthPercentage = Mathf.Clamp01(targetHealth / val.m_health);
val.SetHealthVisual(val.m_healthPercentage, true);
}
}
public static void RepairPiecesInRadius(Vector3 origin, float radius)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
_pieceCache.Clear();
_pieceCount = 0;
GetAllPiecesInRadius(origin, radius, _pieceCache);
float value = PluginConfig.TargetPieceHealth.Value;
float time = Time.time;
foreach (Piece item in _pieceCache)
{
if (!Object.op_Implicit((Object)(object)item) || !Object.op_Implicit((Object)(object)item.m_nview) || !item.m_nview.IsValid() || !IsEligiblePiece(item))
{
continue;
}
RepairPiece(item, value, time);
if (PluginConfig.ShowRepairEffectOnWardActivation.Value)
{
EffectList placeEffect = item.m_placeEffect;
if (placeEffect != null)
{
placeEffect.Create(((Component)item).transform.position, ((Component)item).transform.rotation, (Transform)null, 1f, -1);
}
}
_pieceCount++;
}
GetOffMyLawn.LogInfo($"Repaired {_pieceCount} pieces to health: {PluginConfig.TargetPieceHealth.Value}");
if (PluginConfig.ShowTopLeftMessageOnPieceRepair.Value)
{
((Character)Player.m_localPlayer).Message((MessageType)1, $"Repaired {_pieceCount} pieces to health: {PluginConfig.TargetPieceHealth.Value}", 0, (Sprite)null);
}
_pieceCache.Clear();
}
private static void GetAllPiecesInRadius(Vector3 origin, float radius, List<Piece> pieces)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
foreach (Piece s_allPiece in Piece.s_allPieces)
{
if (((Component)s_allPiece).gameObject.layer != Piece.s_ghostLayer && !(Vector3.Distance(origin, ((Component)s_allPiece).transform.position) >= radius))
{
pieces.Add(s_allPiece);
}
}
}
}
public sealed class TargetPieceHealthStatusEffect : StatusEffect
{
public static readonly TargetPieceHealthStatusEffect Instance = CreateStatusEffect();
private string _targetPieceHealthText = string.Empty;
public static TargetPieceHealthStatusEffect CreateStatusEffect()
{
TargetPieceHealthStatusEffect targetPieceHealthStatusEffect = ScriptableObject.CreateInstance<TargetPieceHealthStatusEffect>();
((Object)targetPieceHealthStatusEffect).name = "TargetPieceHealthStatusEffect";
((StatusEffect)targetPieceHealthStatusEffect).m_name = "GOML";
((StatusEffect)targetPieceHealthStatusEffect).m_icon = Resources.FindObjectsOfTypeAll<Sprite>().FirstByNameOrThrow<Sprite>("hammer_icon_gold");
((StatusEffect)targetPieceHealthStatusEffect).m_ttl = 0f;
return targetPieceHealthStatusEffect;
}
public override void SetLevel(int itemLevel, float skillLevel)
{
((StatusEffect)this).SetLevel(itemLevel, skillLevel);
_targetPieceHealthText = $"{PluginConfig.TargetPieceHealth.Value}";
base.m_isNew = true;
}
public override string GetIconText()
{
return _targetPieceHealthText;
}
}
[BepInPlugin("redseiko.valheim.getoffmylawn", "GetOffMyLawn", "1.12.0")]
public sealed class GetOffMyLawn : BaseUnityPlugin
{
public const string PluginGUID = "redseiko.valheim.getoffmylawn";
public const string PluginName = "GetOffMyLawn";
public const string PluginVersion = "1.12.0";
private static ManualLogSource _logger;
private void Awake()
{
_logger = ((BaseUnityPlugin)this).Logger;
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.getoffmylawn");
}
public static void LogInfo(object obj)
{
_logger.LogInfo((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {obj}");
}
public static void LogWarning(object obj)
{
_logger.LogWarning((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {obj}");
}
}
[HarmonyPatch(typeof(BaseAI))]
internal static class BaseAIPatch
{
[HarmonyTranspiler]
[HarmonyPatch("Awake")]
private static IEnumerable<CodeInstruction> AwakeTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Expected O, but got Unknown
return new CodeMatcher(instructions, generator).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(LayerMask), "GetMask", new Type[1] { typeof(string[]) }, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Stsfld, (object)AccessTools.Field(typeof(BaseAI), "m_monsterTargetRayMask"), (string)null)
}).ThrowIfInvalid("Could not patch BaseAI.Awake()! (monster-target-ray-mask)")
.Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1]
{
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(BaseAIPatch), "GetMonsterTargetRayMaskDelegate", (Type[])null, (Type[])null))
})
.InstructionEnumeration();
}
private static int GetMonsterTargetRayMaskDelegate(int value)
{
if (PluginConfig.IsModEnabled.Value)
{
return LayerMask.GetMask(new string[4] { "Default", "static_solid", "Default_small", "vehicle" });
}
return value;
}
[HarmonyPrefix]
[HarmonyPatch("FindRandomStaticTarget")]
private static bool FindRandomStaticTargetPrefix(ref StaticTarget __result)
{
if (PluginConfig.IsModEnabled.Value)
{
__result = null;
return false;
}
return true;
}
[HarmonyPrefix]
[HarmonyPatch("FindClosestStaticPriorityTarget")]
private static bool FindClosestStaticPriorityTargetPrefix(ref StaticTarget __result)
{
if (PluginConfig.IsModEnabled.Value)
{
__result = null;
return false;
}
return true;
}
}
[HarmonyPatch(typeof(MonsterAI))]
internal static class MonsterAIPatch
{
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePostfix(MonsterAI __instance)
{
if (PluginConfig.IsModEnabled.Value && __instance.m_attackPlayerObjects)
{
__instance.m_attackPlayerObjects = false;
}
}
}
[HarmonyPatch(typeof(Piece))]
internal static class PiecePatch
{
[HarmonyPostfix]
[HarmonyPatch("SetCreator")]
private static void SetCreatorPostfix(Piece __instance)
{
if (PluginConfig.IsModEnabled.Value && Object.op_Implicit((Object)(object)__instance) && PieceUtils.TryGetValidOwnedNetView(__instance, out var netView) && PieceUtils.IsEligiblePiece(__instance))
{
netView.m_zdo.Set(ZDOVars.s_health, PluginConfig.TargetPieceHealth.Value);
}
}
}
[HarmonyPatch(typeof(Player))]
internal static class PlayerPatch
{
[HarmonyPrefix]
[HarmonyPatch("Repair")]
private static bool RepairPrefix(Player __instance, ItemData toolItem)
{
if (PluginConfig.IsModEnabled.Value)
{
__instance.RepairPiece(toolItem, __instance.m_hoveringPiece);
return false;
}
return true;
}
[HarmonyTranspiler]
[HarmonyPatch("RemovePiece")]
private static IEnumerable<CodeInstruction> RemovePieceTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
return new CodeMatcher(instructions, generator).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)typeof(Piece).GetField("m_canBeRemoved"), (string)null)
}).ThrowIfInvalid("Could not patch Player.RemovePiece()! (can-ve-removed)")
.Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Ldloc_1, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerPatch), "CanBeRemovedDelegate", (Type[])null, (Type[])null))
})
.InstructionEnumeration();
}
private static bool CanBeRemovedDelegate(bool canBeRemoved, Piece piece)
{
if (!canBeRemoved)
{
if (PluginConfig.IsModEnabled.Value)
{
return PieceUtils.CanRemovePiece(piece);
}
return false;
}
return true;
}
[HarmonyPostfix]
[HarmonyPatch("OnSpawned")]
private static void OnSpawnedPostfix(Player __instance)
{
if (PluginConfig.IsModEnabled.Value && PluginConfig.ShowStatusEffectIndicator.Value)
{
LawnManager.ToggleStatusEffectIndicator(toggleOn: true);
}
}
}
[HarmonyPatch(typeof(PrivateArea))]
internal static class PrivateAreaPatch
{
[HarmonyPostfix]
[HarmonyPatch("Interact")]
private static void InteractPostfix(PrivateArea __instance)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
if (PluginConfig.IsModEnabled.Value && PluginConfig.RepairPiecesOnWardActivation.Value && Object.op_Implicit((Object)(object)__instance) && __instance.IsEnabled() && Object.op_Implicit((Object)(object)__instance.m_piece) && __instance.m_piece.IsCreator())
{
PieceUtils.RepairPiecesInRadius(((Component)__instance).transform.position, __instance.m_radius);
}
}
}
[HarmonyPatch(typeof(WearNTear))]
internal static class WearNTearPatch
{
public const float PieceHealthDamageThreshold = 100000f;
[HarmonyTranspiler]
[HarmonyPatch("ApplyDamage")]
private static IEnumerable<CodeInstruction> ApplyDamageTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Expected O, but got Unknown
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Expected O, but got Unknown
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Expected O, but got Unknown
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Expected O, but got Unknown
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Expected O, but got Unknown
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Expected O, but got Unknown
List<Label> labels;
Label label;
return new CodeMatcher(instructions, generator).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[5]
{
new CodeMatch((OpCode?)OpCodes.Ldloc_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)0f, (string)null),
new CodeMatch((OpCode?)OpCodes.Bgt_Un, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_I4_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ret, (object)null, (string)null)
}).ThrowIfInvalid("Could not patch WearNTear.ApplyDamage()! (health-lt-0)")
.Advance(5)
.ExtractLabels(out labels)
.Insert((CodeInstruction[])(object)new CodeInstruction[5]
{
new CodeInstruction(OpCodes.Ldloc_0, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(WearNTearPatch), "IsHealthGreaterThanDamageThreshold", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Brfalse, (object)null),
new CodeInstruction(OpCodes.Ldc_I4_0, (object)null),
new CodeInstruction(OpCodes.Ret, (object)null)
})
.AddLabels((IEnumerable<Label>)labels)
.CreateLabelOffset(5, out label)
.Advance(2)
.SetOperandAndAdvance((object)label)
.InstructionEnumeration();
}
private static bool IsHealthGreaterThanDamageThreshold(float health)
{
if (health >= 100000f && PluginConfig.IsModEnabled.Value && PluginConfig.EnablePieceHealthDamageThreshold.Value)
{
return true;
}
return false;
}
}
}
namespace ComfyLib
{
public static class CodeMatcherExtensions
{
public static CodeMatcher CreateLabelOffset(this CodeMatcher matcher, int offset, out Label label)
{
return matcher.CreateLabelAt(matcher.Pos + offset, ref label);
}
public static CodeMatcher DeclareLocal(this CodeMatcher matcher, ILGenerator generator, Type localType, out LocalBuilder localBuilder)
{
localBuilder = generator.DeclareLocal(localType);
return matcher;
}
public static CodeMatcher ExtractLabels(this CodeMatcher matcher, out List<Label> labels)
{
labels = matcher.Labels.ToList();
matcher.Labels.Clear();
return matcher;
}
public static CodeMatcher SaveOperand(this CodeMatcher matcher, out object operand)
{
operand = matcher.Operand;
return matcher;
}
}
public static class ConfigFileExtensions
{
internal sealed class ConfigurationManagerAttributes
{
public Action<ConfigEntryBase> CustomDrawer;
public bool? Browsable;
public bool? HideDefaultButton;
public bool? HideSettingName;
public bool? IsAdvanced;
public int? Order;
public bool? ReadOnly;
}
private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();
private static int GetSettingOrder(string section)
{
if (!_sectionToSettingOrder.TryGetValue(section, out var value))
{
value = 0;
}
_sectionToSettingOrder[section] = value - 1;
return value;
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
{
new ConfigurationManagerAttributes
{
Order = GetSettingOrder(section)
}
}));
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = customDrawer,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
{
configEntry.SettingChanged += delegate
{
settingChangedHandler();
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
}
public static class ComponentExtensions
{
public static bool TryGetComponentInChildren<T>(this Component rootComponent, out T component) where T : Component
{
component = rootComponent.GetComponentInChildren<T>(true);
return Object.op_Implicit((Object)(object)component);
}
}
public static class ObjectExtensions
{
public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
{
foreach (T val in unityObjects)
{
if (((Object)val).name == name)
{
return val;
}
}
throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
}
public static T Ref<T>(this T unityObject) where T : Object
{
if (!Object.op_Implicit((Object)(object)unityObject))
{
return default(T);
}
return unityObject;
}
}
}