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Gizmo
Comfy-specific fork of Gizmo.
Date uploaded | 2 years ago |
Version | 1.5.1 |
Download link | ComfyMods-Gizmo-1.5.1.zip |
Downloads | 23770 |
Dependency string | ComfyMods-Gizmo-1.5.1 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
ComfyGizmo v1.5.0
Comfy-specific version of Gizmo.
- Configurable modifier hot-keys for:
- X-axis rotation (default: hold
LeftShift
) - Z-axis rotation (default: hold
LeftAlt
) - Reset selected axis rotation (default:
V
) - Reset ALL axis rotations (disabled by default)
- X-axis rotation (default: hold
- Can disable the Gizmo placement visual.
- Can set the snap angles per 180 degrees from 2 - 256.
- Original Euler-style rotation.
Installation
Manual
- Unzip
Gizmo.dll
to your/valheim/BepInEx/plugins/
folder
Thunderstore (manual)
- Disable or uninstall the existing
Gizmo v1.0.0
mod by Rolo. - Disable or uninstall any manually installed
ComfyGizmo_v1.3.0
or earlier. - Go to Settings > Import local mod > select
ComfyGizmo_v1.5.0.zip
. - Click "OK/Import local mod" on the pop-up for information.
Changelog
1.5.1
- Added toggle to allow for v1.2.0 rotation scheme versus v1.3.0 rotation scheme. Restart required on enabling/disabling
- Fixed issue with gizmo visual axes not rotating correctly.
1.5.0
- Added hotkeys for halving and doubling snap divisions. PageUp and PageDown by default.
- Added toggle for resetting piece rotation on snap division change. Enabled by default.
- Added feature to copy target piece's rotation.
- Added alternate rotation method for using local frame coordinates.
- Added configuration option to rotate using local frame coordinates.
- Hot key added to toggle between default and local frame rotation modes. Default set to back quote.
- Added toggle to reset piece orientation which changing between rotation frames. Enabled by default.
1.4.0
- Create a new GameObject
ComfyGizmo
to maintain the current Quaternion rotation state. - Re-ordered the mapping/assignment of original Gizmo's prefab XYZ roots/transforms per request by Jere.
- Increased the snap-angles maximum from 128 to 256.
- Moved plugin configuration logic into its own class
PluginConfig
. - Renamed the author field in
manifest.json
toComfyMods
.
1.3.1
- Try to add compatability with other mods that also transpile
UpdatePlacementGhost
.
1.3.0
- Added configuration option for a 'reset all rotations' hot-key (default to un-set).
- Cleaned-up the UpdatePlacementGhost transpiler.
1.2.0
- Modified GizmoRoot instantiate to trigger on
Game.Start()
.
1.1.0
- Turn SnapDivisions into a slider.
- Moved
Resources.GetResources()
into the main plugin file.
1.0.0
- Rewrite of Gizmo for Comfy-specific use.
- Supprot re-binding of modifier keys and simplify code to one file.
CHANGELOG
Changelog
1.12.0
- Fixed for the
v0.219.14
patch.
1.11.0
- Fixed a NRE with prefab shaders in certain cases where ComfyGizmo is not installed alongside Jotunn.
1.10.0
- Bumped up
<LangVersion>
to C# 12. - Code clean-up and refactoring.
- Created new
AssetUtils
and added logic to replace Gizmo prefab shaders at runtime.
1.9.2
- Fixed bug where manually entering in snap division changes did not respect reset rotation configuration value.
1.9.1
- Fixed bug where rotations occurred with build panel open.
- Added CHANGELOG.md.
1.9.0
- Added Roof Mode to rotation corner roof pieces in sync with other roof pieces.
- Rotations occur with the x-z plane rotated +45 degrees.
- Icon, plugin GUID, and dependencies update.
1.8.0
- Fixed method signature change in patch 0.217.14.
1.7.4
- Updated piece cache to name + description to disambiguate between vertical and horizontal item stands
1.7.3
- Added additional null checks for SearsCatalog compatibility checks.
1.7.2
- Added null check.
1.7.1
- Added compatibility support for SearsCatalog.
1.7.0
- Added feature to copy target piece for placing. Default keybind 'P'.
1.6.0
- Moved patches to their own files
- Added color configuration values for each gizmo (x, y, and z) updating on change.
1.5.1
- Added toggle to allow for v1.2.0 rotation scheme versus v1.3.0 rotation scheme. Restart required on enabling/disabling
- Fixed issue with gizmo visual axes not rotating correctly.
1.5.0
- Added hotkeys for halving and doubling snap divisions. PageUp and PageDown by default.
- Added toggle for resetting piece rotation on snap division change. Enabled by default.
- Added feature to copy target piece's rotation.
- Added alternate rotation method for using local frame coordinates.
- Added configuration option to rotate using local frame coordinates.
- Hot key added to toggle between default and local frame rotation modes. Default set to back quote.
- Added toggle to reset piece orientation which changing between rotation frames. Enabled by default.
1.4.0
- Create a new GameObject
ComfyGizmo
to maintain the current Quaternion rotation state. - Re-ordered the mapping/assignment of original Gizmo's prefab XYZ roots/transforms per request by Jere.
- Increased the snap-angles maximum from 128 to 256.
- Moved plugin configuration logic into its own class
PluginConfig
. - Renamed the author field in
manifest.json
toComfyMods
.
1.3.1
- Try to add compatability with other mods that also transpile
UpdatePlacementGhost
.
1.3.0
- Added configuration option for a 'reset all rotations' hot-key (default to un-set).
- Cleaned-up the UpdatePlacementGhost transpiler.
1.2.0
- Modified GizmoRoot instantiate to trigger on
Game.Start()
.
1.1.0
- Turn SnapDivisions into a slider.
- Moved
Resources.GetResources()
into the main plugin file.
1.0.0
- Rewrite of Gizmo for Comfy-specific use.
- Supprot re-binding of modifier keys and simplify code to one file.