CHANGELOG

Changelog

1.7.0

  • Updated for the v0.218.21 patch.
  • Fixed the LoadingIndicator not centering on the initial SceneLoader screen.
  • Added a new config option SceneLoadeer.progressIndicatorOffset for the centered indicator.

1.6.0

  • Updated for the v0.218.19 patch.
  • Added a solid color background to the loading screen to handle images that do not fill the entire screen.
    • Color can be changed with config option: LoadingScreen.Background.backgroundColor
  • Small code clean-up and refactornig.

1.5.0

  • Updated for the v0.217.46 patch.
  • Added new SceneLoader patch for custom loading images and progress indicator.
  • Added new config options to control new feature:
    • SceneLoader.useLoadingImages
    • SceneLoader.showProgressText
    • SceneLoader.centerProgressIndicator

1.4.0

  • Updated for the v0.217.38 patch.
  • Moved changelog into CHANGELOG.md.
  • Bumped up <LangVersion> to C# 10.
  • Custom loading images will now be randomly shown at least once before resorting into a new random order.
  • Code clean-up and refactoring.

1.3.0

  • Fixed for the v0.217.24 patch.
  • Added work-around for the FejdStartup loading text UI state being locked due to the menuAnimator.
  • Removed shadowEffectColor and shadowEffectDistance config options due to the change to TextMeshPro.

1.2.0

  • Added support for .jpg image files.

1.1.0

  • Updated for Valheim v0.216.9 patch.

1.0.2

  • Modified TipText to horizontally wrap with width set to entire screen.
  • Updated BepInEx dependency to denikson-BepInExPack_Valheim-5.4.2100.

1.0.1

  • Fixed a bug where config changes to LoadingImage and PanelSeparator were not reflected accurately.

1.0.0

  • Initial release.