Changelog
1.9.0
- Fixed for the
0.221.10 patch.
1.8.0
- Updated for the
v0.219.16 patch.
- Fixed an issue with custom loading tips not being shown when manually advanced.
- Loading tips can now be manually advanced when teleporting (vanilla is limited to respawning only).
- Removed vanilla logging of loading tips when they are manually advanced.
1.7.0
- Updated for the
v0.218.21 patch.
- Fixed the
LoadingIndicator not centering on the initial SceneLoader screen.
- Added a new config option
SceneLoadeer.progressIndicatorOffset for the centered indicator.
1.6.0
- Updated for the
v0.218.19 patch.
- Added a solid color background to the loading screen to handle images that do not fill the entire screen.
- Color can be changed with config option:
LoadingScreen.Background.backgroundColor
- Small code clean-up and refactornig.
1.5.0
- Updated for the
v0.217.46 patch.
- Added new
SceneLoader patch for custom loading images and progress indicator.
- Added new config options to control new feature:
SceneLoader.useLoadingImages
SceneLoader.showProgressText
SceneLoader.centerProgressIndicator
1.4.0
- Updated for the
v0.217.38 patch.
- Moved changelog into
CHANGELOG.md.
- Bumped up
<LangVersion> to C# 10.
- Custom loading images will now be randomly shown at least once before resorting into a new random order.
- Code clean-up and refactoring.
1.3.0
- Fixed for the
v0.217.24 patch.
- Added work-around for the
FejdStartup loading text UI state being locked due to the menuAnimator.
- Removed
shadowEffectColor and shadowEffectDistance config options due to the change to TextMeshPro.
1.2.0
- Added support for
.jpg image files.
1.1.0
- Updated for Valheim
v0.216.9 patch.
1.0.2
- Modified TipText to horizontally wrap with width set to entire screen.
- Updated BepInEx dependency to
denikson-BepInExPack_Valheim-5.4.2100.
1.0.1
- Fixed a bug where config changes to LoadingImage and PanelSeparator were not reflected accurately.
1.0.0
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.