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Intermission
Show custom images and tips on the loading screen.
CHANGELOG
Changelog
1.9.0
- Fixed for the
0.221.10patch.
1.8.0
- Updated for the
v0.219.16patch. - Fixed an issue with custom loading tips not being shown when manually advanced.
- Loading tips can now be manually advanced when teleporting (vanilla is limited to respawning only).
- Removed vanilla logging of loading tips when they are manually advanced.
1.7.0
- Updated for the
v0.218.21patch. - Fixed the
LoadingIndicatornot centering on the initialSceneLoaderscreen. - Added a new config option
SceneLoadeer.progressIndicatorOffsetfor the centered indicator.
1.6.0
- Updated for the
v0.218.19patch. - Added a solid color background to the loading screen to handle images that do not fill the entire screen.
- Color can be changed with config option:
LoadingScreen.Background.backgroundColor
- Color can be changed with config option:
- Small code clean-up and refactornig.
1.5.0
- Updated for the
v0.217.46patch. - Added new
SceneLoaderpatch for custom loading images and progress indicator. - Added new config options to control new feature:
SceneLoader.useLoadingImagesSceneLoader.showProgressTextSceneLoader.centerProgressIndicator
1.4.0
- Updated for the
v0.217.38patch. - Moved changelog into
CHANGELOG.md. - Bumped up
<LangVersion>to C# 10. - Custom loading images will now be randomly shown at least once before resorting into a new random order.
- Code clean-up and refactoring.
1.3.0
- Fixed for the
v0.217.24patch. - Added work-around for the
FejdStartuploading text UI state being locked due to themenuAnimator. - Removed
shadowEffectColorandshadowEffectDistanceconfig options due to the change toTextMeshPro.
1.2.0
- Added support for
.jpgimage files.
1.1.0
- Updated for Valheim
v0.216.9patch.
1.0.2
- Modified TipText to horizontally wrap with width set to entire screen.
- Updated BepInEx dependency to
denikson-BepInExPack_Valheim-5.4.2100.
1.0.1
- Fixed a bug where config changes to LoadingImage and PanelSeparator were not reflected accurately.
1.0.0
- Initial release.