using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LetMePlay")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LetMePlay")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("89ef3289-8b5a-4174-8b1e-a082ab4fe9be")]
[assembly: AssemblyFileVersion("1.6.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.6.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LetMePlay
{
public static class PluginConfig
{
public static ConfigEntry<bool> IsModEnabled { get; private set; }
public static ConfigEntry<bool> DisableWardShieldFlash { get; private set; }
public static ConfigEntry<bool> DisableBuildPlacementMarker { get; private set; }
public static ConfigEntry<bool> DisableWeatherSnowParticles { get; private set; }
public static ConfigEntry<bool> DisableWeatherAshParticles { get; private set; }
public static void BindConfig(ConfigFile config)
{
IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod.");
IsModEnabled.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
DisableWardShieldFlash = config.BindInOrder("Effects", "disableWardShieldFlash", defaultValue: false, "Disable wards from flashing their blue shield.");
DisableBuildPlacementMarker = config.BindInOrder("Build", "disableBuildPlacementMarker", defaultValue: false, "Disables the yellow placement marker (and gizmo indicator) when building.");
DisableWeatherSnowParticles = config.BindInOrder("Weather", "disableWeatherSnowParticles", defaultValue: false, "Disables ALL snow particles during snow/snowstorm weather.");
DisableWeatherSnowParticles.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
DisableWeatherAshParticles = config.BindInOrder("Weather", "disableWeatherAshParticles", defaultValue: false, "Disables ALL ash particles during ash rain weather.");
DisableWeatherAshParticles.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
}
}
public static class EnvManagerUtils
{
public static bool IsSnowWeather(string weatherName)
{
switch (weatherName)
{
case "Snow":
case "SnowStorm":
case "Twilight_Snow":
case "Twilight_SnowStorm":
return true;
default:
return false;
}
}
public static bool IsAshWeather(string weatherName)
{
if (weatherName == "Ashlands_ashrain" || weatherName == "Ashlands_storm")
{
return true;
}
return false;
}
public static void SetupCurrentWeather()
{
EnvMan s_instance = EnvMan.s_instance;
if (Object.op_Implicit((Object)(object)s_instance) && s_instance.m_currentEnv != null && s_instance.m_currentPSystems != null)
{
if (IsSnowWeather(s_instance.m_currentEnv.m_name))
{
s_instance.SetParticleArrayEnabled(s_instance.m_currentPSystems, !PluginConfig.IsModEnabled.Value || !PluginConfig.DisableWeatherSnowParticles.Value);
}
if (IsAshWeather(s_instance.m_currentEnv.m_name))
{
s_instance.SetParticleArrayEnabled(s_instance.m_currentPSystems, !PluginConfig.IsModEnabled.Value || !PluginConfig.DisableWeatherAshParticles.Value);
}
}
}
}
public static class ItemDropUtils
{
public static readonly ResourceCache<Sprite> SpriteCache = new ResourceCache<Sprite>();
public static void ValidateIcons(ItemData itemData, int variant, int iconCount)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
if (variant >= 0 && variant < iconCount)
{
return;
}
if (iconCount > 0)
{
itemData.m_variant = 0;
return;
}
SharedData shared = itemData.m_shared;
Array.Resize(ref shared.m_icons, variant + 1);
shared.m_icons[variant] = SpriteCache.GetResource("hammer_icon_small");
shared.m_name = ((Object)itemData.m_dropPrefab).name;
shared.m_description = "Non-player item: " + shared.m_name;
shared.m_itemType = (ItemType)16;
if (itemData.m_crafterID == 0L)
{
itemData.m_crafterID = 12345678L;
}
if (string.IsNullOrEmpty(itemData.m_crafterName))
{
itemData.m_crafterName = "redseiko.valheim.letmeplay";
}
}
}
[BepInPlugin("redseiko.valheim.letmeplay", "LetMePlay", "1.6.1")]
public sealed class LetMePlay : BaseUnityPlugin
{
public const string PluginGUID = "redseiko.valheim.letmeplay";
public const string PluginName = "LetMePlay";
public const string PluginVersion = "1.6.1";
public void Awake()
{
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.letmeplay");
}
}
[HarmonyPatch(typeof(EnvMan))]
internal static class EnvManPatch
{
[HarmonyTranspiler]
[HarmonyPatch("SetEnv")]
private static IEnumerable<CodeInstruction> SetEnvTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Expected O, but got Unknown
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Expected O, but got Unknown
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Expected O, but got Unknown
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Expected O, but got Unknown
List<Label> labels;
Label label;
return new CodeMatcher(instructions, generator).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[5]
{
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldarg_1, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(EnvSetup), "m_psystems"), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(EnvMan), "SetParticleArrayEnabled", (Type[])null, (Type[])null), (string)null)
}).ThrowIfInvalid("Could not patch EnvMan.SetEnv()! (set-particle-array-enabled-true")
.ExtractLabels(out labels)
.CreateLabelOffset(5, out label)
.Insert((CodeInstruction[])(object)new CodeInstruction[3]
{
new CodeInstruction(OpCodes.Ldarg_1, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(EnvManPatch), "SetEnvDelegate", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Brfalse, (object)label)
})
.AddLabels((IEnumerable<Label>)labels)
.InstructionEnumeration();
}
private static bool SetEnvDelegate(EnvSetup envSetup)
{
if (PluginConfig.IsModEnabled.Value)
{
if (PluginConfig.DisableWeatherSnowParticles.Value && EnvManagerUtils.IsSnowWeather(envSetup.m_name))
{
return false;
}
if (PluginConfig.DisableWeatherAshParticles.Value && EnvManagerUtils.IsAshWeather(envSetup.m_name))
{
return false;
}
}
return true;
}
}
[HarmonyPatch(typeof(ItemData))]
internal static class ItemDataPatch
{
[HarmonyPrefix]
[HarmonyPatch("GetIcon")]
private static void GetIconPrefix(ItemData __instance)
{
if (PluginConfig.IsModEnabled.Value)
{
ItemDropUtils.ValidateIcons(__instance, __instance.m_variant, __instance.m_shared.m_icons.Length);
}
}
}
[HarmonyPatch(typeof(Player))]
internal static class PlayerPatch
{
[HarmonyPostfix]
[HarmonyPatch("UpdatePlacementGhost")]
private static void UpdatePlacementGhostPostfix(Player __instance)
{
if (Object.op_Implicit((Object)(object)__instance))
{
SetupPlacementMarker(__instance.m_placementMarkerInstance);
}
}
public static void SetupPlacementMarker(GameObject placementMarker)
{
if (Object.op_Implicit((Object)(object)placementMarker) && PluginConfig.IsModEnabled.Value && PluginConfig.DisableBuildPlacementMarker.Value)
{
placementMarker.SetActive(false);
}
}
}
[HarmonyPatch(typeof(PrivateArea))]
internal static class PrivateAreaPatch
{
[HarmonyPrefix]
[HarmonyPatch("RPC_FlashShield")]
private static bool PrivateAreaRpcFlashShield()
{
if (PluginConfig.IsModEnabled.Value && PluginConfig.DisableWardShieldFlash.Value)
{
return false;
}
return true;
}
}
[HarmonyPatch(typeof(SpawnArea))]
internal static class SpawnAreaPatch
{
private static readonly Predicate<SpawnData> _hasInvalidPrefab = HasInvalidPrefab;
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePostfix(SpawnArea __instance)
{
if (PluginConfig.IsModEnabled.Value && __instance.m_prefabs != null)
{
__instance.m_prefabs.RemoveAll(_hasInvalidPrefab);
}
}
private static bool HasInvalidPrefab(SpawnData spawnData)
{
return !Object.op_Implicit((Object)(object)spawnData.m_prefab);
}
}
}
namespace ComfyLib
{
public static class CodeMatcherExtensions
{
public static CodeMatcher CreateLabelOffset(this CodeMatcher matcher, int offset, out Label label)
{
return matcher.CreateLabelAt(matcher.Pos + offset, ref label);
}
public static CodeMatcher ExtractLabels(this CodeMatcher matcher, out List<Label> labels)
{
labels = matcher.Labels.ToList();
matcher.Labels.Clear();
return matcher;
}
public static CodeMatcher SaveOperand(this CodeMatcher matcher, out object operand)
{
operand = matcher.Operand;
return matcher;
}
}
public static class ConfigFileExtensions
{
internal sealed class ConfigurationManagerAttributes
{
public Action<ConfigEntryBase> CustomDrawer;
public bool? Browsable;
public bool? HideDefaultButton;
public bool? HideSettingName;
public bool? IsAdvanced;
public int? Order;
public bool? ReadOnly;
}
private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();
private static int GetSettingOrder(string section)
{
if (!_sectionToSettingOrder.TryGetValue(section, out var value))
{
value = 0;
}
_sectionToSettingOrder[section] = value - 1;
return value;
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = null,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = customDrawer,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
{
configEntry.SettingChanged += delegate
{
settingChangedHandler();
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
}
public static class ObjectExtensions
{
public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
{
foreach (T val in unityObjects)
{
if (((Object)val).name == name)
{
return val;
}
}
throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
}
public static T Ref<T>(this T unityObject) where T : Object
{
if (!Object.op_Implicit((Object)(object)unityObject))
{
return default(T);
}
return unityObject;
}
}
public sealed class ResourceCache<T> where T : Object
{
private readonly Dictionary<string, T> _cache = new Dictionary<string, T>();
public T GetResource(string resourceName)
{
if (!_cache.TryGetValue(resourceName, out var value))
{
value = Resources.FindObjectsOfTypeAll<T>().FirstByNameOrThrow(resourceName);
_cache[resourceName] = value;
}
return value;
}
}
}