Decompiled source of LetMePlay v1.6.1

LetMePlay.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LetMePlay")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LetMePlay")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("89ef3289-8b5a-4174-8b1e-a082ab4fe9be")]
[assembly: AssemblyFileVersion("1.6.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.6.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LetMePlay
{
	public static class PluginConfig
	{
		public static ConfigEntry<bool> IsModEnabled { get; private set; }

		public static ConfigEntry<bool> DisableWardShieldFlash { get; private set; }

		public static ConfigEntry<bool> DisableBuildPlacementMarker { get; private set; }

		public static ConfigEntry<bool> DisableWeatherSnowParticles { get; private set; }

		public static ConfigEntry<bool> DisableWeatherAshParticles { get; private set; }

		public static void BindConfig(ConfigFile config)
		{
			IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod.");
			IsModEnabled.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
			DisableWardShieldFlash = config.BindInOrder("Effects", "disableWardShieldFlash", defaultValue: false, "Disable wards from flashing their blue shield.");
			DisableBuildPlacementMarker = config.BindInOrder("Build", "disableBuildPlacementMarker", defaultValue: false, "Disables the yellow placement marker (and gizmo indicator) when building.");
			DisableWeatherSnowParticles = config.BindInOrder("Weather", "disableWeatherSnowParticles", defaultValue: false, "Disables ALL snow particles during snow/snowstorm weather.");
			DisableWeatherSnowParticles.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
			DisableWeatherAshParticles = config.BindInOrder("Weather", "disableWeatherAshParticles", defaultValue: false, "Disables ALL ash particles during ash rain weather.");
			DisableWeatherAshParticles.OnSettingChanged<bool>(EnvManagerUtils.SetupCurrentWeather);
		}
	}
	public static class EnvManagerUtils
	{
		public static bool IsSnowWeather(string weatherName)
		{
			switch (weatherName)
			{
			case "Snow":
			case "SnowStorm":
			case "Twilight_Snow":
			case "Twilight_SnowStorm":
				return true;
			default:
				return false;
			}
		}

		public static bool IsAshWeather(string weatherName)
		{
			if (weatherName == "Ashlands_ashrain" || weatherName == "Ashlands_storm")
			{
				return true;
			}
			return false;
		}

		public static void SetupCurrentWeather()
		{
			EnvMan s_instance = EnvMan.s_instance;
			if (Object.op_Implicit((Object)(object)s_instance) && s_instance.m_currentEnv != null && s_instance.m_currentPSystems != null)
			{
				if (IsSnowWeather(s_instance.m_currentEnv.m_name))
				{
					s_instance.SetParticleArrayEnabled(s_instance.m_currentPSystems, !PluginConfig.IsModEnabled.Value || !PluginConfig.DisableWeatherSnowParticles.Value);
				}
				if (IsAshWeather(s_instance.m_currentEnv.m_name))
				{
					s_instance.SetParticleArrayEnabled(s_instance.m_currentPSystems, !PluginConfig.IsModEnabled.Value || !PluginConfig.DisableWeatherAshParticles.Value);
				}
			}
		}
	}
	public static class ItemDropUtils
	{
		public static readonly ResourceCache<Sprite> SpriteCache = new ResourceCache<Sprite>();

		public static void ValidateIcons(ItemData itemData, int variant, int iconCount)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			if (variant >= 0 && variant < iconCount)
			{
				return;
			}
			if (iconCount > 0)
			{
				itemData.m_variant = 0;
				return;
			}
			SharedData shared = itemData.m_shared;
			Array.Resize(ref shared.m_icons, variant + 1);
			shared.m_icons[variant] = SpriteCache.GetResource("hammer_icon_small");
			shared.m_name = ((Object)itemData.m_dropPrefab).name;
			shared.m_description = "Non-player item: " + shared.m_name;
			shared.m_itemType = (ItemType)16;
			if (itemData.m_crafterID == 0L)
			{
				itemData.m_crafterID = 12345678L;
			}
			if (string.IsNullOrEmpty(itemData.m_crafterName))
			{
				itemData.m_crafterName = "redseiko.valheim.letmeplay";
			}
		}
	}
	[BepInPlugin("redseiko.valheim.letmeplay", "LetMePlay", "1.6.1")]
	public sealed class LetMePlay : BaseUnityPlugin
	{
		public const string PluginGUID = "redseiko.valheim.letmeplay";

		public const string PluginName = "LetMePlay";

		public const string PluginVersion = "1.6.1";

		public void Awake()
		{
			PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.letmeplay");
		}
	}
	[HarmonyPatch(typeof(EnvMan))]
	internal static class EnvManPatch
	{
		[HarmonyTranspiler]
		[HarmonyPatch("SetEnv")]
		private static IEnumerable<CodeInstruction> SetEnvTranspiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Expected O, but got Unknown
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Expected O, but got Unknown
			List<Label> labels;
			Label label;
			return new CodeMatcher(instructions, generator).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[5]
			{
				new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldarg_1, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(EnvSetup), "m_psystems"), (string)null),
				new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null),
				new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(EnvMan), "SetParticleArrayEnabled", (Type[])null, (Type[])null), (string)null)
			}).ThrowIfInvalid("Could not patch EnvMan.SetEnv()! (set-particle-array-enabled-true")
				.ExtractLabels(out labels)
				.CreateLabelOffset(5, out label)
				.Insert((CodeInstruction[])(object)new CodeInstruction[3]
				{
					new CodeInstruction(OpCodes.Ldarg_1, (object)null),
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(EnvManPatch), "SetEnvDelegate", (Type[])null, (Type[])null)),
					new CodeInstruction(OpCodes.Brfalse, (object)label)
				})
				.AddLabels((IEnumerable<Label>)labels)
				.InstructionEnumeration();
		}

		private static bool SetEnvDelegate(EnvSetup envSetup)
		{
			if (PluginConfig.IsModEnabled.Value)
			{
				if (PluginConfig.DisableWeatherSnowParticles.Value && EnvManagerUtils.IsSnowWeather(envSetup.m_name))
				{
					return false;
				}
				if (PluginConfig.DisableWeatherAshParticles.Value && EnvManagerUtils.IsAshWeather(envSetup.m_name))
				{
					return false;
				}
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(ItemData))]
	internal static class ItemDataPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("GetIcon")]
		private static void GetIconPrefix(ItemData __instance)
		{
			if (PluginConfig.IsModEnabled.Value)
			{
				ItemDropUtils.ValidateIcons(__instance, __instance.m_variant, __instance.m_shared.m_icons.Length);
			}
		}
	}
	[HarmonyPatch(typeof(Player))]
	internal static class PlayerPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("UpdatePlacementGhost")]
		private static void UpdatePlacementGhostPostfix(Player __instance)
		{
			if (Object.op_Implicit((Object)(object)__instance))
			{
				SetupPlacementMarker(__instance.m_placementMarkerInstance);
			}
		}

		public static void SetupPlacementMarker(GameObject placementMarker)
		{
			if (Object.op_Implicit((Object)(object)placementMarker) && PluginConfig.IsModEnabled.Value && PluginConfig.DisableBuildPlacementMarker.Value)
			{
				placementMarker.SetActive(false);
			}
		}
	}
	[HarmonyPatch(typeof(PrivateArea))]
	internal static class PrivateAreaPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("RPC_FlashShield")]
		private static bool PrivateAreaRpcFlashShield()
		{
			if (PluginConfig.IsModEnabled.Value && PluginConfig.DisableWardShieldFlash.Value)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(SpawnArea))]
	internal static class SpawnAreaPatch
	{
		private static readonly Predicate<SpawnData> _hasInvalidPrefab = HasInvalidPrefab;

		[HarmonyPostfix]
		[HarmonyPatch("Awake")]
		private static void AwakePostfix(SpawnArea __instance)
		{
			if (PluginConfig.IsModEnabled.Value && __instance.m_prefabs != null)
			{
				__instance.m_prefabs.RemoveAll(_hasInvalidPrefab);
			}
		}

		private static bool HasInvalidPrefab(SpawnData spawnData)
		{
			return !Object.op_Implicit((Object)(object)spawnData.m_prefab);
		}
	}
}
namespace ComfyLib
{
	public static class CodeMatcherExtensions
	{
		public static CodeMatcher CreateLabelOffset(this CodeMatcher matcher, int offset, out Label label)
		{
			return matcher.CreateLabelAt(matcher.Pos + offset, ref label);
		}

		public static CodeMatcher ExtractLabels(this CodeMatcher matcher, out List<Label> labels)
		{
			labels = matcher.Labels.ToList();
			matcher.Labels.Clear();
			return matcher;
		}

		public static CodeMatcher SaveOperand(this CodeMatcher matcher, out object operand)
		{
			operand = matcher.Operand;
			return matcher;
		}
	}
	public static class ConfigFileExtensions
	{
		internal sealed class ConfigurationManagerAttributes
		{
			public Action<ConfigEntryBase> CustomDrawer;

			public bool? Browsable;

			public bool? HideDefaultButton;

			public bool? HideSettingName;

			public bool? IsAdvanced;

			public int? Order;

			public bool? ReadOnly;
		}

		private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();

		private static int GetSettingOrder(string section)
		{
			if (!_sectionToSettingOrder.TryGetValue(section, out var value))
			{
				value = 0;
			}
			_sectionToSettingOrder[section] = value - 1;
			return value;
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = null,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Browsable = browsable,
					CustomDrawer = customDrawer,
					HideDefaultButton = hideDefaultButton,
					HideSettingName = hideSettingName,
					IsAdvanced = isAdvanced,
					Order = GetSettingOrder(section),
					ReadOnly = readOnly
				}
			}));
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
		{
			configEntry.SettingChanged += delegate
			{
				settingChangedHandler();
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
			};
		}

		public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
		{
			configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
			};
		}
	}
	public static class ObjectExtensions
	{
		public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
		{
			foreach (T val in unityObjects)
			{
				if (((Object)val).name == name)
				{
					return val;
				}
			}
			throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
		}

		public static T Ref<T>(this T unityObject) where T : Object
		{
			if (!Object.op_Implicit((Object)(object)unityObject))
			{
				return default(T);
			}
			return unityObject;
		}
	}
	public sealed class ResourceCache<T> where T : Object
	{
		private readonly Dictionary<string, T> _cache = new Dictionary<string, T>();

		public T GetResource(string resourceName)
		{
			if (!_cache.TryGetValue(resourceName, out var value))
			{
				value = Resources.FindObjectsOfTypeAll<T>().FirstByNameOrThrow(resourceName);
				_cache[resourceName] = value;
			}
			return value;
		}
	}
}