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LetMePlay
Various game adjustments and tweaks for player accessibility and comfort.
Date uploaded | 2 years ago |
Version | 1.4.0 |
Download link | ComfyMods-LetMePlay-1.4.0.zip |
Downloads | 4408 |
Dependency string | ComfyMods-LetMePlay-1.4.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
LetMePlay
Collection of tweaks and mods to improve player experience and accessibility.
Installation
Manual
- Un-zip
LetMePlay.dll
to your/Valheim/BepInEx/plugins/
folder.
Thunderstore (manual install)
- Go to Settings > Import local mod > Select
LetMePlay_v1.4.0.zip
. - Click "OK/Import local mod" on the pop-up for information.
Instructions
- Most toggles/options are initially disabled, there are two ways to toggle them.
- In-game ConfigurationManager
- Press F1 in-game to open the ConfigurationManager and navigate to "Let Me Play" section.
- Edit the BepInEx configuration file
- Start the game once to generate the configuration file.
- Navigate to and open:
<install folder>\Valheim\BepInEx\config\redseiko.valheim.letmeplay.cfg
Features
Wards
- Disable wards from flashing their blue shield.
Camera
- Disable camera sway (which is due to player head animation) when sitting on a chair/bench.
Inventory
- Fixes interaction with non-player items (GoblinSpear, etc) in player inventory and chests.
- These items will have the
grey hammer
icon and the prefab name. - These items will have a special description and this mod as the crafter name.
- These items will have the
Build
- Disables the yellow placement indicator when building.
- If you are using gizmo, the gizmo indicator will also be disabled.
Weather
- Disable snow particles during Snow/SnowStorm weather.
- Disable ash particles during Ashrain weather.
SpawnArea
- Removes any null prefabs in in
SpawnArea.m_prefabs
onSpawnArea.Awake()
.
Changelog
1.4.0
- Moved all configuration code into new
PluginConfig
class. - Moved all Harmony-patching code into their own patch classes.
- Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.3.0
- Added patch to
SpawnArea.Awake()
where it will check if there are any null prefabs in itsm_prefabs
list and if so, remove them.
1.2.0
- Added two toggles
disableWeatherSnowParticles
anddisableWeatherAshParticles
.- These disable the snow particles during Snow/SnowStorm weather and the ash particles during Ashrain weather.
1.1.0
- Updated for Hearth and Home.
1.0.0
- Initial release after updating to HarmonyX.
CHANGELOG
Changelog
1.5.0
- Updated
Ashrain
toAshlands_ashrain
- Added
Ashlands_Storm
- Moved the Changelog out of README and into a separate CHANGELOG file
- Bumped <LangVersion> to C# 12
- Bumped BepIn Dependancy to
5.4.2202
- Recompiled against game version
0.218.19
1.4.0
- Moved all configuration code into new
PluginConfig
class. - Moved all Harmony-patching code into their own patch classes.
- Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.3.0
- Added patch to
SpawnArea.Awake()
where it will check if there are any null prefabs in itsm_prefabs
list and if so, remove them.
1.2.0
- Added two toggles
disableWeatherSnowParticles
anddisableWeatherAshParticles
.- These disable the snow particles during Snow/SnowStorm weather and the ash particles during Ashrain weather.
1.1.0
- Updated for Hearth and Home.
1.0.0
- Initial release after updating to HarmonyX.