Changelog
1.21.1
- Updated for the
v0.221.12 patch.
- Migrated to SDK-style project.
- Updated Jotunn dependency to
v2.29.2.
- Fixed a bug with vanilla pieces not placed by PotteryBarn not having their resources set correcty.
BuilderShop and CreatorShop now merged into a single ComfyCreative category, many recipes are changed.
1.20.0
- Updated for the
v0.221.4 patch.
- Added new recipes:
- BuilderShop
piece_pot1_red
piece_pot2_red
piece_pot3_red
- Furniture
piece_pot1_cracked
piece_pot2_cracked
piece_pot3_cracked
- Recipes now have
m_enabled set to true (required for new recipes to become known).
1.19.0
- Hotfix to help players with conflicting pre-BogWitch
v1.18.0 test version properly update to latest version.
- Added new recipe for
ashwood_arch_top.
1.18.0
- Fixed for the
v0.219.14 patch.
1.17.0
- Added empty recipe for non-pottery barn pieces without an existing recipe.
1.16.0
- Adjust logic for canBeRemoved for pieces placed previous to v1.15.0.
1.15.0
- Fixed logic for
PotteryBarn placed prefabs to correctly drop resources on breakage.
1.14.0
- Updated for the
v0.218.19 patch.
- Bumped up
<LangVersion> to C# 12.
- Updated Jotunn dependency to
v2.20.1.
- New prefabs added, new "Builder Shop" tab, removed some existing prefabs, moved some prefabs to the new tab.
- Rewrote entire
Piece + DropOnDestroyed logic for existing prefab recipes.
- Simplified
README.md as there are too many new recipes to list.
1.13.0
- Fixed for the
v0.217.46 patch.
- Bumped up
<LangVersion> to C# 10.
- Updated Jotunn dependency to
v2.19.2.
- Code clean-up and refactoring.
1.12.0
- Moved changelog to CHANGELOG.md
- Added various prefabs.
- Fixed bug where stone chest contents not dropped on destruction.
1.11.1
- Removed prefab
dvergrprops_wood_stake due to missing mesh on broken status.
1.11.0
- Updated for Jotunn dependency version update to
v2.13.0.
- Now hooks into
PieceManager.OnPiecesRegistered event for adding pieces.
1.10.1
- Removed demister ball since it is untargetable and cannot be deconstructed by players.
1.10.0
- Fixed comfort on Female armor stand.
1.9.0
- Added demisters to the CreatorShop.
1.8.0
- Updated for
v0.217.14 patch.
- Fixed the
Player.SetupPlacementGhost transpiler patch and made it more robust for future patches.
- Removed the
ArmorStand patch as it's no longer needed.
- Code clean-up and refactoring.
- Created helper class
ReflectionUtils and method GetGenericMethod.
1.7.0
- Updated for
v0.216.9 patch.
- Removed left-over logging statements (oops).
- Code clean-up.
1.6.2
- Fixed additional bug in drop behavior.
1.6.1
- Fixed small bug in drop behavior.
1.6.0
- Added dvergr pieces.
- World generated pieces will have the same drop rate as vanilla if destroyed with damage or the build hammer.
- Player constructed pieces will return recipe costs and may be broken by other players (not just the creator) for
and items not on the CreatorShop tab.
1.5.1
- Added an
EffectList.Create() prefix patch to disable any enabled 'null' effectData.m_prefabs.
- Updated mod icon to a new one created by @jenniely.
1.5.0
- Moved 'Vines' and 'GlowingMushroom' to Cultivator under custom 'CreatorShop' category.
- Added support for showing categories to Cultivator.
- Code-clean up and refactoring.
- Updated JVL dependency to
v2.10.4.
1.4.0
- Fixed for
v0.211.9 patch.
- Added
BepInDependency and manifest.json dependency to JVL.
- Removed
yield return null from AddHammerPieces coroutine.
1.3.0
1.2.1
- Actually include the updated
README.md in the packaged file sigh.
1.2.0
- Added more prefabs to the Hammer PieceTable.
- Added
ArmorStand.SetPose() prefix patch to eliminate NRE preventing pose changes.
- Extracted patch-related code to new classes.
- Extracted configuration-related code to
PluginConfig class.
1.1.0
- Added
manifest.json, changed the icon.png and updated this README.md.
- Modified the project file to automatically create a versioned Thunderstore package.
1.0.1
- Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.
1.0.0
- Initial release.
- Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.
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