using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using ComfyLib;
using HarmonyLib;
using Jotunn.Managers;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("PotteryBarn")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PotteryBarn")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cda4d928-01d6-4d77-af0d-9caff7369336")]
[assembly: AssemblyFileVersion("1.19.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.19.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace PotteryBarn
{
public static class BuilderShop
{
public static readonly PotteryPieceList HammerPieces = new PotteryPieceList().AddPiece("Ashlands_Fortress_Floor", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 4)).AddPiece("Ashlands_Fortress_Gate", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 10).Add("Grausten", 10)).AddPiece("Ashlands_Fortress_Gate_Door", "blackforge", new PieceResourceList().Add("Pot_Shard_Red", 10).Add("FlametalNew", 5))
.AddPiece("Ashlands_Fortress_Wall_Spikes", "blackforge", new PieceResourceList().Add("Pot_Shard_Red", 10).Add("Blackwood", 6).Add("FlametalNew", 6))
.AddPiece("Ashlands_Wall_2x2", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_cornerR", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_cornerR_top", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_edge", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_edge_top", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_edge2", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_edge2_top", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("Ashlands_Wall_2x2_top", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Grausten", 6))
.AddPiece("blackmarble_altar_crystal_broken", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("Crystal", 8))
.AddPiece("blackmarble_post01", "piece_stonecutter", new PieceResourceList().Add("Pot_Shard_Red", 10).Add("BlackMarble", 7))
.AddPiece("CharredBanner1", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Blackwood", 4).Add("JuteRed", 2))
.AddPiece("CharredBanner2", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Blackwood", 3).Add("JuteRed", 1))
.AddPiece("CharredBanner3", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("Blackwood", 2).Add("JuteRed", 1))
.AddPiece("dvergrprops_barrel", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 25).Add("Copper", 5)
.Add("Resin", 10))
.AddPiece("dvergrprops_bed", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 8).Add("Copper", 1)
.Add("WolfPelt", 2)
.Add("LoxPelt", 1))
.AddPiece("dvergrprops_chair", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("YggdrasilWood", 4).Add("Copper", 1))
.AddPiece("dvergrprops_crate", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("YggdrasilWood", 6))
.AddPiece("dvergrprops_crate_long", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 10).Add("Copper", 1))
.AddPiece("dvergrprops_shelf", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 15).Add("Copper", 4))
.AddPiece("dvergrprops_stool", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 1).Add("YggdrasilWood", 2).Add("Copper", 1))
.AddPiece("dvergrprops_table", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 10).Add("Copper", 2))
.AddPiece("dvergrtown_slidingdoor", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 10).Add("BlackMarble", 10))
.AddPiece("MountainKit_brazier", "forge", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("Coal", 4).Add("Bronze", 2))
.AddPiece("MountainKit_brazier_blue", "forge", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("Coal", 4).Add("Bronze", 2))
.AddPiece("MountainKit_brazier_purple", "forge", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("Coal", 4).Add("Bronze", 2))
.AddPiece("MountainKit_wood_gate", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("Wood", 10).Add("Bronze", 2))
.AddPiece("TreasureChest_dvergrtower", "piece_workbench", new PieceResourceList().Add("Pot_Shard_Red", 5).Add("YggdrasilWood", 7).Add("Copper", 2));
}
public static class CreatorShop
{
public static readonly PotteryPieceList CultivatorPieces = new PotteryPieceList().AddPiece("GlowingMushroom", PieceConstants.Workstation.None, new List<PieceResource>(2)
{
("MushroomBlue", 1),
("MushroomYellow", 3)
}).AddPiece("marker01", PieceConstants.Workstation.None, new List<PieceResource>(2)
{
("MushroomBlue", 1),
("Stone", 5)
});
public static readonly PotteryPieceList HammerPieces = new PotteryPieceList().AddPiece("asksvin_carrion", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 5),
("AsksvinCarrionNeck", 1),
("AsksvinCarrionRibcage", 1),
("AsksvinCarrionSkull", 1)
}).AddPiece("asksvin_carrion2", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 5),
("AsksvinCarrionNeck", 1),
("AsksvinCarrionRibcage", 1),
("AsksvinCarrionSkull", 1)
}).AddPiece("Charred_altar_bellfragment", "piece_stonecutter", new List<PieceResource>(4)
{
("MushroomBlue", 3),
("BellFragment", 3),
("Grausten", 5),
("Crystal", 5)
})
.AddPiece("CreepProp_egg_hanging01", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 3),
("RoyalJelly", 20),
("TrophySeeker", 1)
})
.AddPiece("CreepProp_entrance1", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 2),
("RoyalJelly", 30)
})
.AddPiece("CreepProp_hanging01", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 2),
("RoyalJelly", 20)
})
.AddPiece("CreepProp_wall01", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 2),
("RoyalJelly", 20)
})
.AddPiece("dverger_demister", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 8),
("Wisp", 20)
})
.AddPiece("dverger_demister_large", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 30),
("Wisp", 50)
})
.AddPiece("dvergrprops_hooknchain", "blackforge", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Iron", 2),
("Chain", 3)
})
.AddPiece("dvergrtown_creep_door", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 3),
("RoyalJelly", 50)
})
.AddPiece("dvergrtown_wood_crane", "blackforge", new List<PieceResource>(4)
{
("MushroomBlue", 5),
("YggdrasilWood", 20),
("Copper", 4),
("BronzeNails", 20)
})
.AddPiece("dvergrtown_wood_support", "blackforge", new List<PieceResource>(2)
{
("MushroomBlue", 3),
("YggdrasilWood", 20)
})
.AddPiece("fader_bellholder", "blackforge", new List<PieceResource>(2)
{
("MushroomBlue", 3),
("FlametalNew", 10)
})
.AddPiece("goblin_banner", "piece_workbench", new List<PieceResource>(5)
{
("MushroomBlue", 1),
("FineWood", 2),
("LeatherScraps", 6),
("Bloodbag", 2),
("BoneFragments", 2)
})
.AddPiece("goblin_fence", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 4),
("BoneFragments", 8)
})
.AddPiece("goblin_pole", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 2),
("BoneFragments", 4)
})
.AddPiece("goblin_pole_small", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 1),
("BoneFragments", 2)
})
.AddPiece("goblin_roof_45d", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 1),
("Wood", 2),
("DeerHide", 2),
("BoneFragments", 8)
})
.AddPiece("goblin_roof_45d_corner", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 1),
("Wood", 2),
("DeerHide", 2),
("BoneFragments", 8)
})
.AddPiece("goblin_roof_cap", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 4),
("Wood", 10),
("DeerHide", 6),
("BoneFragments", 12)
})
.AddPiece("goblin_stairs", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 2),
("BoneFragments", 4)
})
.AddPiece("goblin_stepladder", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 2),
("BoneFragments", 4)
})
.AddPiece("goblin_woodwall_1m", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 2),
("BoneFragments", 4)
})
.AddPiece("goblin_woodwall_2m", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 4),
("BoneFragments", 8)
})
.AddPiece("goblin_woodwall_2m_ribs", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Wood", 4),
("BoneFragments", 8)
})
.AddPiece("goblinking_totemholder", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 1),
("BoneFragments", 4)
})
.AddPiece("GraveStone_CharredTwitcherNest", "piece_stonecutter", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Grausten", 5),
("CharcoalResin", 1)
})
.AddPiece("GraveStone_Elite_CharredTwitcherNest", "piece_stonecutter", new List<PieceResource>(3)
{
("MushroomBlue", 1),
("Grausten", 5),
("CharcoalResin", 1)
})
.AddPiece("Skull1", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 1),
("BoneFragments", 10)
})
.AddPiece("Skull2", "piece_workbench", new List<PieceResource>(2)
{
("MushroomBlue", 10),
("BoneFragments", 50)
})
.AddPiece("StatueCorgi", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 5),
("Stone", 20)
})
.AddPiece("StatueDeer", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 5),
("Stone", 20)
})
.AddPiece("StatueEvil", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 5),
("Stone", 20)
})
.AddPiece("StatueHare", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 5),
("Stone", 20)
})
.AddPiece("StatueSeed", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 5),
("Stone", 20)
})
.AddPiece("stonechest", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 10),
("Stone", 20)
})
.AddPiece("trader_wagon_destructable", "piece_workbench", new List<PieceResource>(4)
{
("MushroomBlue", 10),
("YggdrasilWood", 50),
("BronzeNails", 80),
("Tar", 10)
})
.AddPiece("TreasureChest_dvergr_loose_stone", "piece_stonecutter", new List<PieceResource>(2)
{
("MushroomBlue", 10),
("BlackMarble", 20)
})
.AddPiece("TreasureChest_dvergrtown", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 10),
("YggdrasilWood", 10),
("Copper", 2)
})
.AddPiece("volture_strawpile", "piece_workbench", new List<PieceResource>(3)
{
("MushroomBlue", 2),
("Wood", 10),
("CharredBone", 10)
});
}
public static class PieceConstants
{
public static class Item
{
public const string AsksvinCarrionNeck = "AsksvinCarrionNeck";
public const string AsksvinCarrionRibcage = "AsksvinCarrionRibcage";
public const string AsksvinCarrionSkull = "AsksvinCarrionSkull";
public const string BellFragment = "BellFragment";
public const string BlackMarble = "BlackMarble";
public const string Blackwood = "Blackwood";
public const string Bloodbag = "Bloodbag";
public const string BoneFragments = "BoneFragments";
public const string Bronze = "Bronze";
public const string BronzeNails = "BronzeNails";
public const string Chain = "Chain";
public const string CharcoalResin = "CharcoalResin";
public const string CharredBone = "CharredBone";
public const string Coal = "Coal";
public const string Copper = "Copper";
public const string Crystal = "Crystal";
public const string DeerHide = "DeerHide";
public const string ElderBark = "ElderBark";
public const string FineWood = "FineWood";
public const string FlametalNew = "FlametalNew";
public const string Grausten = "Grausten";
public const string GreydwarfEye = "GreydwarfEye";
public const string Iron = "Iron";
public const string JuteBlue = "JuteBlue";
public const string JuteRed = "JuteRed";
public const string Lantern = "Lantern";
public const string LeatherScraps = "LeatherScraps";
public const string LoxPelt = "LoxPelt";
public const string MushroomBlue = "MushroomBlue";
public const string MushroomYellow = "MushroomYellow";
public const string PotShardRed = "Pot_Shard_Red";
public const string Resin = "Resin";
public const string RoyalJelly = "RoyalJelly";
public const string Stone = "Stone";
public const string SurtlingCore = "SurtlingCore";
public const string Tar = "Tar";
public const string TrophySeeker = "TrophySeeker";
public const string Wisp = "Wisp";
public const string WolfClaw = "WolfClaw";
public const string WolfPelt = "WolfPelt";
public const string Wood = "Wood";
public const string YggdrasilWood = "YggdrasilWood";
}
public static class Workstation
{
public static readonly string None = string.Empty;
public const string BlackForge = "blackforge";
public const string Forge = "forge";
public const string Stonecutter = "piece_stonecutter";
public const string Workbench = "piece_workbench";
}
}
public static class VanillaShop
{
public static readonly PotteryPieceList CultivatorPieces = new PotteryPieceList().AddPiece("vines", PieceConstants.Workstation.None, new List<PieceResource>(1) { ("Wood", 2) });
public static readonly PotteryPieceList BuildingPieces = new PotteryPieceList().AddPiece("Ashlands_floor_large", "piece_stonecutter", new List<PieceResource>(1) { ("Grausten", 32) }).AddPiece("Ashlands_StairsBroad", "piece_stonecutter", new List<PieceResource>(1) { ("Grausten", 24) }).AddPiece("ashwood_arch_top", "piece_workbench", new List<PieceResource>(1) { ("Blackwood", 2) })
.AddPiece("blackmarble_2x2_enforced", "blackforge", new List<PieceResource>(2)
{
("BlackMarble", 8),
("Copper", 4)
})
.AddPiece("blackmarble_base_2", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 10) })
.AddPiece("blackmarble_column_3", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 24) })
.AddPiece("blackmarble_floor_large", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 80) })
.AddPiece("blackmarble_head_big01", "blackforge", new List<PieceResource>(1) { ("BlackMarble", 8) })
.AddPiece("blackmarble_head_big02", "blackforge", new List<PieceResource>(1) { ("BlackMarble", 8) })
.AddPiece("blackmarble_head01", "blackforge", new List<PieceResource>(1) { ("Copper", 4) })
.AddPiece("blackmarble_head02", "blackforge", new List<PieceResource>(1) { ("Copper", 4) })
.AddPiece("blackmarble_out_2", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 8) })
.AddPiece("blackmarble_slope_1x2", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 3) })
.AddPiece("blackmarble_tile_floor_1x1", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 2) })
.AddPiece("blackmarble_tile_floor_2x2", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 4) })
.AddPiece("blackmarble_tile_wall_2x4", "piece_stonecutter", new List<PieceResource>(1) { ("BlackMarble", 8) })
.AddPiece("dvergrprops_banner", "piece_workbench", new List<PieceResource>(2)
{
("YggdrasilWood", 2),
("JuteBlue", 4)
})
.AddPiece("dvergrprops_curtain", "piece_workbench", new List<PieceResource>(2)
{
("YggdrasilWood", 2),
("JuteBlue", 4)
})
.AddPiece("dvergrprops_lantern_standing", "blackforge", new List<PieceResource>(1) { ("Lantern", 1) })
.AddPiece("dvergrprops_wood_beam", "piece_workbench", new List<PieceResource>(1) { ("YggdrasilWood", 12) })
.AddPiece("dvergrprops_wood_floor", "piece_workbench", new List<PieceResource>(1) { ("YggdrasilWood", 2) })
.AddPiece("dvergrprops_wood_pole", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 8),
("Copper", 4)
})
.AddPiece("dvergrprops_wood_stair", "piece_workbench", new List<PieceResource>(1) { ("YggdrasilWood", 2) })
.AddPiece("dvergrprops_wood_wall", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 32),
("Copper", 16)
})
.AddPiece("dvergrtown_stair_corner_wood_left", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 6),
("Copper", 3)
})
.AddPiece("metalbar_1x2", "piece_stonecutter", new List<PieceResource>(1) { ("Copper", 8) })
.AddPiece("piece_dvergr_pole", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 2),
("Copper", 1)
})
.AddPiece("piece_dvergr_pole", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 2),
("Copper", 1)
})
.AddPiece("piece_dvergr_wood_door", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 12),
("Copper", 12)
})
.AddPiece("piece_dvergr_wood_wall", "blackforge", new List<PieceResource>(2)
{
("YggdrasilWood", 10),
("Copper", 5)
})
.AddPiece("root07", PieceConstants.Workstation.None, new List<PieceResource>(1) { ("ElderBark", 2) })
.AddPiece("root08", PieceConstants.Workstation.None, new List<PieceResource>(1) { ("ElderBark", 2) })
.AddPiece("root11", PieceConstants.Workstation.None, new List<PieceResource>(1) { ("ElderBark", 2) })
.AddPiece("root12", PieceConstants.Workstation.None, new List<PieceResource>(1) { ("ElderBark", 2) });
public static readonly PotteryPieceList MiscPieces = new PotteryPieceList().AddPiece("portal", "piece_stonecutter", new List<PieceResource>(3)
{
("Stone", 30),
("SurtlingCore", 2),
("GreydwarfEye", 10)
}).AddPiece("CastleKit_brazier", "forge", new List<PieceResource>(3)
{
("Bronze", 5),
("Coal", 2),
("WolfClaw", 3)
});
}
public static class PotteryManager
{
public static readonly Regex PrefabNameRegex = new Regex("([a-z])([A-Z])");
public static readonly string HammerPieceTable = "_HammerPieceTable";
public static readonly string CultivatorPieceTable = "_CultivatorPieceTable";
public static PieceCategory BuildingCategory;
public static PieceCategory MiscCategory;
public static PieceCategory CreatorShopCategory;
public static PieceCategory BuilderShopCategory;
public static readonly Quaternion PrefabIconRenderRotation = Quaternion.Euler(0f, -37.5f, 0f);
public static readonly Dictionary<string, Piece> VanillaPieces = new Dictionary<string, Piece>();
public static readonly Dictionary<string, Piece> ShopPieces = new Dictionary<string, Piece>();
public static readonly Dictionary<string, Requirement[]> VanillaPieceResources = new Dictionary<string, Requirement[]>();
public static readonly Dictionary<string, CraftingStation> CraftingStationCache = new Dictionary<string, CraftingStation>();
public static readonly DropTable EmptyDropTable = new DropTable();
public static int IsPlacedByPotteryBarnHashCode = StringExtensionMethods.GetStableHashCode("IsPlacedByPotteryBarn");
public static bool IsPlacingPiece { get; set; } = false;
public static PieceTable GetHammerPieceTable()
{
return PieceManager.Instance.GetPieceTable(HammerPieceTable);
}
public static PieceTable GetCultivatorPieceTable()
{
return PieceManager.Instance.GetPieceTable(CultivatorPieceTable);
}
public static void AddPieces()
{
PieceManager.OnPiecesRegistered -= AddPieces;
SetupCategories(PieceManager.Instance);
AddHammerPieces(GetHammerPieceTable());
AddCultivatorPieces(GetCultivatorPieceTable());
}
public static void SetupCategories(PieceManager pieceManager)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
BuildingCategory = (PieceCategory)2;
MiscCategory = (PieceCategory)0;
CreatorShopCategory = pieceManager.AddPieceCategory("CreatorShop");
BuilderShopCategory = pieceManager.AddPieceCategory("BuilderShop");
}
public static void AddHammerPieces(PieceTable hammerPieceTable)
{
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
hammerPieceTable.AddPiece(GetExistingPiece("turf_roof").SetName("turf_roof"));
hammerPieceTable.AddPiece(GetExistingPiece("turf_roof_top").SetName("turf_roof_top"));
hammerPieceTable.AddPiece(GetExistingPiece("turf_roof_wall").SetName("turf_roof_wall"));
hammerPieceTable.AddPiece(GetExistingPiece("ArmorStand_Female").SetName("ArmorStand_Female").SetComfort(0));
hammerPieceTable.AddPiece(GetExistingPiece("ArmorStand_Male").SetName("ArmorStand_Male"));
Piece existingPiece = GetExistingPiece("stone_floor");
int? amount = 12;
bool? recover = true;
hammerPieceTable.AddPiece(existingPiece.ModifyResource("Stone", amount, null, recover));
Piece existingPiece2 = GetExistingPiece("wood_ledge");
int? amount2 = 1;
recover = true;
hammerPieceTable.AddPiece(existingPiece2.ModifyResource("Wood", amount2, null, recover));
AddPotteryPieces(hammerPieceTable, BuildingCategory, VanillaShop.BuildingPieces, VanillaPieces);
AddPotteryPieces(hammerPieceTable, MiscCategory, VanillaShop.MiscPieces, VanillaPieces);
AddPotteryPieces(hammerPieceTable, CreatorShopCategory, CreatorShop.HammerPieces, ShopPieces);
AddPotteryPieces(hammerPieceTable, BuilderShopCategory, BuilderShop.HammerPieces, ShopPieces);
}
public static void AddCultivatorPieces(PieceTable cultivatorPieceTable)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
AddPotteryPieces(cultivatorPieceTable, MiscCategory, VanillaShop.CultivatorPieces, VanillaPieces);
AddPotteryPieces(cultivatorPieceTable, CreatorShopCategory, CreatorShop.CultivatorPieces, ShopPieces);
}
public static void AddPotteryPieces(PieceTable pieceTable, PieceCategory pieceCategory, PotteryPieceList potteryPieces, Dictionary<string, Piece> pieceByNameCache)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
foreach (PotteryPiece potteryPiece in potteryPieces)
{
Piece orAddPiece = GetOrAddPiece(potteryPiece.PiecePrefab);
orAddPiece.SetCategory(pieceCategory).SetResources(CreatePieceRequirements(potteryPiece.PieceResources)).SetCraftingStation(GetCraftingStation(potteryPiece.CraftingStation))
.SetCanBeRemoved(canBeRemoved: true);
pieceTable.AddPiece(orAddPiece);
pieceByNameCache.Add(potteryPiece.PiecePrefab, orAddPiece);
}
}
public static Piece GetExistingPiece(string prefabName)
{
return PrefabManager.Instance.GetPrefab(prefabName).GetComponent<Piece>();
}
public static Piece GetOrAddPiece(string prefabName)
{
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
GameObject prefab = PrefabManager.Instance.GetPrefab(prefabName);
Piece val = default(Piece);
if (prefab.TryGetComponent<Piece>(ref val))
{
if (!VanillaPieceResources.ContainsKey(((Object)val).name))
{
VanillaPieceResources.Add(((Object)val).name, val.m_resources);
}
}
else
{
val = prefab.AddComponent<Piece>();
val.m_name = FormatPrefabName(((Object)prefab).name);
SetPlacementRestrictions(val);
}
val.m_description = ((Object)prefab).name;
if (!Object.op_Implicit((Object)(object)val.m_icon))
{
val.m_icon = LoadOrRenderIcon(prefab, PrefabIconRenderRotation);
}
return val;
}
public static Requirement[] CreatePieceRequirements(ICollection<PieceResource> pieceResources)
{
return pieceResources.Select(CreatePieceRequirement).ToArray();
}
public static Requirement CreatePieceRequirement(PieceResource pieceResource)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
return new Requirement
{
m_resItem = PrefabManager.Instance.GetPrefab(pieceResource.Name).GetComponent<ItemDrop>(),
m_amount = pieceResource.Amount
};
}
public static CraftingStation GetCraftingStation(string prefabName)
{
if (string.IsNullOrEmpty(prefabName))
{
return null;
}
if (!CraftingStationCache.TryGetValue(prefabName, out var value))
{
value = PrefabManager.Instance.GetPrefab(prefabName).GetComponent<CraftingStation>();
CraftingStationCache.Add(prefabName, value);
}
return value;
}
public static Piece SetPlacementRestrictions(Piece piece)
{
piece.m_repairPiece = false;
piece.m_groundOnly = false;
piece.m_groundPiece = false;
piece.m_cultivatedGroundOnly = false;
piece.m_waterPiece = false;
piece.m_noInWater = false;
piece.m_notOnWood = false;
piece.m_notOnTiltingSurface = false;
piece.m_inCeilingOnly = false;
piece.m_notOnFloor = false;
piece.m_onlyInTeleportArea = false;
piece.m_allowedInDungeons = false;
piece.m_clipEverything = true;
return piece;
}
public static string FormatPrefabName(string prefabName)
{
return PrefabNameRegex.Replace(prefabName, "$1 $2").TrimStart(new char[1] { ' ' }).Replace('_', ' ')
.Replace(" ", " ");
}
public static Requirement[] CreateRequirements(Dictionary<string, int> data)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
Requirement[] array = (Requirement[])(object)new Requirement[data.Count];
for (int i = 0; i < data.Count; i++)
{
KeyValuePair<string, int> keyValuePair = data.ElementAt(i);
Requirement val = new Requirement
{
m_resItem = Cache.GetPrefab<GameObject>(keyValuePair.Key).GetComponent<ItemDrop>(),
m_amount = keyValuePair.Value
};
array[i] = val;
}
return array;
}
public static bool IsShopPiece(Piece piece)
{
return ShopPieces.ContainsKey(piece.m_description);
}
public static bool IsVanillaPiece(Piece piece)
{
return VanillaPieces.ContainsKey(piece.m_description);
}
public static Sprite LoadOrRenderIcon(GameObject prefab, Quaternion renderRotation)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Expected O, but got Unknown
RenderRequest val = new RenderRequest(prefab)
{
Rotation = renderRotation
};
return RenderManager.Instance.Render(val);
}
public static void SetupPiece(Piece piece)
{
bool flag = IsShopPiece(piece);
bool flag2 = IsVanillaPiece(piece);
if (!flag && !flag2)
{
return;
}
if (flag)
{
piece.m_canBeRemoved = piece.IsCreator();
}
if (flag2)
{
piece.m_canBeRemoved = true;
}
if (IsPlacingPiece)
{
piece.SetIsPlacedByPotteryBarn(isPlacedByPotteryBarn: true);
}
else if (!piece.IsPlacedByPotteryBarn())
{
if (VanillaPieceResources.TryGetValue(((Object)piece).name, out var value))
{
piece.m_resources = value;
}
else
{
piece.m_resources = Array.Empty<Requirement>();
}
return;
}
DropOnDestroyed val = default(DropOnDestroyed);
if (((Component)piece).TryGetComponent<DropOnDestroyed>(ref val))
{
val.m_dropWhenDestroyed = EmptyDropTable;
}
Destructible val2 = default(Destructible);
if (((Component)piece).TryGetComponent<Destructible>(ref val2) && Object.op_Implicit((Object)(object)val2.m_spawnWhenDestroyed))
{
CustomFieldUtils.SetDestructibleFields(val2, "vfx_SawDust");
}
}
public static void PlacePieceDoAttackPreDelegate(GameObject clonedObject)
{
Piece piece = default(Piece);
if (clonedObject.TryGetComponent<Piece>(ref piece))
{
SetupPiece(piece);
}
Container val = default(Container);
if (clonedObject.TryGetComponent<Container>(ref val))
{
val.GetInventory().RemoveAll();
}
}
public static void SetIsPlacedByPotteryBarn(this Piece piece, bool isPlacedByPotteryBarn)
{
if (Object.op_Implicit((Object)(object)piece.m_nview) && piece.m_nview.IsValid())
{
piece.m_nview.m_zdo.Set(IsPlacedByPotteryBarnHashCode, true);
}
}
public static bool IsPlacedByPotteryBarn(this Piece piece)
{
if (Object.op_Implicit((Object)(object)piece.m_nview) && piece.m_nview.IsValid())
{
return piece.m_nview.m_zdo.GetBool(IsPlacedByPotteryBarnHashCode, false);
}
return false;
}
}
public static class PieceRequirementExtensions
{
public static Requirement SetAmount(this Requirement requirement, int amount)
{
requirement.m_amount = amount;
return requirement;
}
public static Requirement SetRecover(this Requirement requirement, bool recover)
{
requirement.m_recover = recover;
return requirement;
}
}
public static class PieceTableExtensions
{
public static PieceTable AddPiece(this PieceTable pieceTable, Piece piece)
{
if (!pieceTable.m_pieces.Contains(((Component)piece).gameObject))
{
pieceTable.m_pieces.Add(((Component)piece).gameObject);
}
return pieceTable;
}
}
public sealed class PotteryPieceList : IEnumerable<PotteryPiece>, IEnumerable
{
public readonly Dictionary<string, PotteryPiece> Pieces = new Dictionary<string, PotteryPiece>();
public PotteryPieceList AddPiece(string piecePrefab, string craftingStation, ICollection<PieceResource> pieceResources)
{
Pieces[piecePrefab] = new PotteryPiece(piecePrefab, craftingStation, pieceResources);
return this;
}
public bool Contains(string prefabName)
{
return Pieces.ContainsKey(prefabName);
}
public IEnumerator<PotteryPiece> GetEnumerator()
{
return Pieces.Values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
public sealed record PotteryPiece(string PiecePrefab, string CraftingStation, ICollection<PieceResource> PieceResources);
public sealed class PieceResourceList : List<PieceResource>
{
public PieceResourceList Add(string resourceName, int resourceAmount)
{
Add(new PieceResource(resourceName, resourceAmount));
return this;
}
}
public sealed record PieceResource(string Name, int Amount)
{
public static implicit operator PieceResource((string, int) tuple)
{
return new PieceResource(tuple.Item1, tuple.Item2);
}
}
public static class CustomFieldUtils
{
public static readonly int HasFieldsHashCode = StringExtensionMethods.GetStableHashCode("HasFields");
public static readonly int HasFieldsDestructibleHashCode = StringExtensionMethods.GetStableHashCode("HasFieldsDestructible");
public static readonly int DestructibleSpawnWhenDestroyedHashCode = StringExtensionMethods.GetStableHashCode("Destructible.m_spawnWhenDestroyed");
public static void SetDestructibleFields(Destructible destructible, string spawnWhenDestroyed)
{
ZDO zdo = destructible.m_nview.m_zdo;
zdo.Set(HasFieldsHashCode, true);
zdo.Set(HasFieldsDestructibleHashCode, true);
zdo.Set(DestructibleSpawnWhenDestroyedHashCode, spawnWhenDestroyed);
destructible.m_nview.LoadFields();
}
}
public static class PlacementGhostUtils
{
public static bool HasActiveComponents(GameObject gameObject)
{
MonsterAI val = default(MonsterAI);
AnimalAI val2 = default(AnimalAI);
Tameable val3 = default(Tameable);
Ragdoll val4 = default(Ragdoll);
Humanoid val5 = default(Humanoid);
if (!gameObject.TryGetComponent<MonsterAI>(ref val) && !gameObject.TryGetComponent<AnimalAI>(ref val2) && !gameObject.TryGetComponent<Tameable>(ref val3) && !gameObject.TryGetComponent<Ragdoll>(ref val4))
{
return gameObject.TryGetComponent<Humanoid>(ref val5);
}
return true;
}
public static void DestroyActiveComponents(GameObject gameObject)
{
MonsterAI val = default(MonsterAI);
if (gameObject.TryGetComponent<MonsterAI>(ref val))
{
Object.DestroyImmediate((Object)(object)val);
}
AnimalAI val2 = default(AnimalAI);
if (gameObject.TryGetComponent<AnimalAI>(ref val2))
{
Object.DestroyImmediate((Object)(object)val2);
}
Tameable val3 = default(Tameable);
if (gameObject.TryGetComponent<Tameable>(ref val3))
{
Object.DestroyImmediate((Object)(object)val3);
}
Ragdoll val4 = default(Ragdoll);
if (gameObject.TryGetComponent<Ragdoll>(ref val4))
{
Object.DestroyImmediate((Object)(object)val4);
}
Humanoid val5 = default(Humanoid);
if (gameObject.TryGetComponent<Humanoid>(ref val5))
{
val5.m_defaultItems = Array.Empty<GameObject>();
val5.m_randomWeapon = Array.Empty<GameObject>();
val5.m_randomArmor = Array.Empty<GameObject>();
val5.m_randomShield = Array.Empty<GameObject>();
val5.m_randomSets = Array.Empty<ItemSet>();
}
}
}
[HarmonyPatch(typeof(EffectList))]
internal static class EffectListPatch
{
[HarmonyTranspiler]
[HarmonyPatch("Create")]
private static IEnumerable<CodeInstruction> CreateTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Ldloc_2, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(EffectData), "m_enabled"), (string)null)
}).ThrowIfInvalid("Could not patch EffectList.Create()! (m_enabled)")
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Ldloc_2, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(EffectListPatch), "CheckEffectDataDelegate", (Type[])null, (Type[])null))
})
.InstructionEnumeration();
}
private static void CheckEffectDataDelegate(EffectData effectData)
{
if (PluginConfig.IsModEnabled.Value && effectData.m_enabled && !Object.op_Implicit((Object)(object)effectData.m_prefab))
{
effectData.m_enabled = false;
}
}
}
[HarmonyPatch(typeof(Piece))]
internal static class PiecePatch
{
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void AwakePostfix(Piece __instance)
{
if (!PotteryManager.IsPlacingPiece)
{
PotteryManager.SetupPiece(__instance);
}
}
[HarmonyPrefix]
[HarmonyPatch("DropResources")]
private static void DropResourcesPrefix(Piece __instance)
{
Container val = default(Container);
if (((Component)__instance).TryGetComponent<Container>(ref val))
{
val.DropAllItems();
}
}
}
[HarmonyPatch(typeof(Player))]
internal static class PlayerPatch
{
[HarmonyTranspiler]
[HarmonyPatch("SetupPlacementGhost")]
private static IEnumerable<CodeInstruction> SetupPlacementGhostTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected O, but got Unknown
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Call, (object)ReflectionUtils.GetGenericMethod(typeof(Object), "Instantiate", 1, new Type[1] { typeof(Type) }).MakeGenericMethod(typeof(GameObject)), (string)null),
new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(Player), "m_placementGhost"), (string)null)
}).ThrowIfInvalid("Could not patch Player.SetupPlacementGhost()! (m_placementGhost)")
.SetInstructionAndAdvance(new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerPatch), "SetupPlacementGhostInstantiateDelegate", (Type[])null, (Type[])null)))
.InstructionEnumeration();
}
private static GameObject SetupPlacementGhostInstantiateDelegate(GameObject selectedPrefab)
{
bool flag = false;
if (PluginConfig.IsModEnabled.Value && PlacementGhostUtils.HasActiveComponents(selectedPrefab))
{
flag = selectedPrefab.activeSelf;
selectedPrefab.SetActive(false);
}
GameObject val = Object.Instantiate<GameObject>(selectedPrefab);
if (PluginConfig.IsModEnabled.Value && flag)
{
selectedPrefab.SetActive(true);
PlacementGhostUtils.DestroyActiveComponents(val);
val.SetActive(true);
}
return val;
}
[HarmonyPrefix]
[HarmonyPatch("SetupPlacementGhost")]
private static void SetupPlacementGhostPrefix()
{
PotteryManager.IsPlacingPiece = true;
}
[HarmonyPostfix]
[HarmonyPatch("SetupPlacementGhost")]
private static void SetupPlacementGhostPostfix()
{
PotteryManager.IsPlacingPiece = false;
}
[HarmonyPostfix]
[HarmonyPatch("CheckCanRemovePiece")]
private static void CheckCanRemovePostfix(Piece piece, ref bool __result)
{
if (__result)
{
if (PotteryManager.IsShopPiece(piece))
{
__result = piece.IsCreator();
}
else if (PotteryManager.IsVanillaPiece(piece))
{
__result = piece.IsPlacedByPlayer();
}
}
}
[HarmonyTranspiler]
[HarmonyPatch("PlacePiece")]
private static IEnumerable<CodeInstruction> PlacePieceTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Expected O, but got Unknown
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Expected O, but got Unknown
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Expected O, but got Unknown
List<Label> labels;
return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(WearNTear), "OnPlaced", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldarg_S, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Brfalse, (object)null, (string)null)
}).Advance(1)
.ExtractLabels(out labels)
.Insert((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Ldloc_0, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PotteryManager), "PlacePieceDoAttackPreDelegate", (Type[])null, (Type[])null))
})
.AddLabels((IEnumerable<Label>)labels)
.InstructionEnumeration();
}
[HarmonyPrefix]
[HarmonyPatch("PlacePiece")]
private static void PlacePiecePrefix()
{
PotteryManager.IsPlacingPiece = true;
}
[HarmonyPostfix]
[HarmonyPatch("PlacePiece")]
private static void PlacePiecePostfix()
{
PotteryManager.IsPlacingPiece = false;
}
}
public static class PluginConfig
{
public static ConfigEntry<bool> IsModEnabled { get; private set; }
public static void BindConfig(ConfigFile config)
{
IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod (restart required).");
}
}
public static class PieceExtensions
{
public static Piece SetCanBeRemoved(this Piece piece, bool canBeRemoved)
{
piece.m_canBeRemoved = canBeRemoved;
return piece;
}
public static Piece SetCategory(this Piece piece, PieceCategory pieceCategory)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
piece.m_category = pieceCategory;
return piece;
}
public static Piece SetComfort(this Piece piece, int comfort)
{
piece.m_comfort = comfort;
return piece;
}
public static Piece SetCraftingStation(this Piece piece, CraftingStation craftingStation)
{
piece.m_craftingStation = craftingStation;
return piece;
}
public static Piece SetGroundOnly(this Piece piece, bool groundOnly)
{
piece.m_groundOnly = groundOnly;
return piece;
}
public static Piece SetName(this Piece piece, string name)
{
piece.m_name = name;
return piece;
}
public static Piece SetResources(this Piece piece, params Requirement[] requirements)
{
piece.m_resources = requirements;
return piece;
}
public static Piece SetTargetNonPlayerBuilt(this Piece piece, bool canTarget)
{
piece.m_targetNonPlayerBuilt = canTarget;
return piece;
}
public static Piece ModifyResource(this Piece piece, string resourceName, int? amount = null, int? amountPerLevel = null, bool? recover = null)
{
if (!amount.HasValue && !amountPerLevel.HasValue && !recover.HasValue)
{
throw new InvalidOperationException("At least one of the optional parameters must be specified!");
}
Requirement resource = piece.GetResource(resourceName);
if (amount.HasValue)
{
resource.m_amount = amount.Value;
}
if (amountPerLevel.HasValue)
{
resource.m_amountPerLevel = amountPerLevel.Value;
}
if (recover.HasValue)
{
resource.m_recover = recover.Value;
}
return piece;
}
public static Requirement GetResource(this Piece piece, string resourceName)
{
Requirement[] resources = piece.m_resources;
foreach (Requirement val in resources)
{
if (((Object)val.m_resItem).name == resourceName)
{
return val;
}
}
throw new InvalidOperationException("No matching resource '" + resourceName + "' for Piece " + piece.m_name + ".");
}
}
[BepInPlugin("redseiko.valheim.potterybarn", "PotteryBarn", "1.19.0")]
[BepInDependency("com.jotunn.jotunn", "2.21.3")]
public sealed class PotteryBarn : BaseUnityPlugin
{
public const string PluginGuid = "redseiko.valheim.potterybarn";
public const string PluginName = "PotteryBarn";
public const string PluginVersion = "1.19.0";
private void Awake()
{
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
PieceManager.OnPiecesRegistered += PotteryManager.AddPieces;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.potterybarn");
}
}
}
namespace System.Runtime.CompilerServices
{
[EditorBrowsable(EditorBrowsableState.Never)]
public static class IsExternalInit
{
}
}
namespace ComfyLib
{
public static class CodeMatcherExtensions
{
public static CodeMatcher ExtractLabels(this CodeMatcher matcher, out List<Label> labels)
{
labels = new List<Label>(matcher.Labels);
matcher.Labels.Clear();
return matcher;
}
}
public static class ConfigFileExtensions
{
internal sealed class ConfigurationManagerAttributes
{
public Action<ConfigEntryBase> CustomDrawer;
public bool? Browsable;
public bool? HideDefaultButton;
public bool? HideSettingName;
public bool? IsAdvanced;
public int? Order;
public bool? ReadOnly;
}
private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();
private static int GetSettingOrder(string section)
{
if (!_sectionToSettingOrder.TryGetValue(section, out var value))
{
value = 0;
}
_sectionToSettingOrder[section] = value - 1;
return value;
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = null,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = customDrawer,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
{
configEntry.SettingChanged += delegate
{
settingChangedHandler();
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
public static string[] GetStringValues(this ConfigEntry<string> configEntry)
{
return configEntry.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries);
}
}
public static class ChatExtensions
{
public static void AddMessage(this Chat chat, object obj)
{
if (Object.op_Implicit((Object)(object)chat))
{
((Terminal)chat).AddString($"{obj}");
chat.m_hideTimer = 0f;
}
}
}
public static class ObjectExtensions
{
public static T FirstByNameOrThrow<T>(this T[] unityObjects, string name) where T : Object
{
foreach (T val in unityObjects)
{
if (((Object)val).name == name)
{
return val;
}
}
throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
}
public static T Ref<T>(this T unityObject) where T : Object
{
if (!Object.op_Implicit((Object)(object)unityObject))
{
return default(T);
}
return unityObject;
}
}
public static class ReflectionUtils
{
public const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;
public static MethodInfo GetGenericMethod(Type type, string name, int genericParameterCount, Type[] types)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.IsGenericMethod && methodInfo.ContainsGenericParameters && methodInfo.Name == name && HasMatchingParameterTypes(genericParameterCount, types, methodInfo.GetParameters()))
{
return methodInfo;
}
}
return null;
}
private static bool HasMatchingParameterTypes(int genericParameterCount, Type[] types, ParameterInfo[] parameters)
{
if (parameters.Length < genericParameterCount || parameters.Length != types.Length)
{
return false;
}
int num = 0;
for (int i = 0; i < parameters.Length; i++)
{
if (parameters[i].ParameterType.IsGenericParameter)
{
num++;
}
else if (types[i] != parameters[i].ParameterType)
{
return false;
}
}
if (num != genericParameterCount)
{
return false;
}
return true;
}
}
}