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ComfyMods-PotteryBarn-1.1.0 icon

PotteryBarn

Public build extension that adds existing game prefabs to the Hammer.

Date uploaded 2 years ago
Version 1.1.0
Download link ComfyMods-PotteryBarn-1.1.0.zip
Downloads 1108
Dependency string ComfyMods-PotteryBarn-1.1.0

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
ValheimModding-Jotunn-2.20.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.20.1

README

PotteryBarn

Public build extension that adds existing game prefabs to the Hammer.

Installation

Manual

  • Un-zip PotteryBarn.dll to your /Valheim/BepInEx/plugins/ folder.

Thunderstore (manual install)

  • Go to Settings > Import local mod > Select PotteryBarn_v1.1.0.zip.
  • Click "OK/Import local mod" on the pop-up for information.

Instructions

  • New prefabs will be available in the Hammer build panel.
    • Stone Floor 4x4 (costs 12 stone)

Notes

Changelog

1.1.0

  • Added manifest.json, changed the icon.png and updated this README.md.
  • Modified the project file to automatically create a versioned Thunderstore package.

1.0.1

  • Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.

1.0.0

  • Initial release.
  • Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.

CHANGELOG

Changelog

1.17.0

  • Added empty recipe for non-pottery barn pieces without an exisiting recipe.

1.16.0

  • Adjust logic for canBeRemoved for pieces placed previous to v1.15.0.

1.15.0

  • Fixed logic for PotteryBarn placed prefabs to correctly drop resources on breakage.

1.14.0

  • Updated for the v0.218.19 patch.
  • Bumped up <LangVersion> to C# 12.
  • Updated Jotunn dependency to v2.20.1.
  • New prefabs added, new "Builder Shop" tab, removed some existing prefabs, moved some prefabs to the new tab.
  • Rewrote entire Piece + DropOnDestroyed logic for existing prefab recipes.
  • Simplified README.md as there are too many new recipes to list.

1.13.0

  • Fixed for the v0.217.46 patch.
  • Bumped up <LangVersion> to C# 10.
  • Updated Jotunn dependency to v2.19.2.
  • Code clean-up and refactoring.

1.12.0

  • Moved changelog to CHANGELOG.md
  • Added various prefabs.
  • Fixed bug where stone chest contents not dropped on destruction.

1.11.1

  • Removed prefagb dvergrprops_wood_stake due to missing mesh on broken status.

1.11.0

  • Updated for Jotunn dependency version update to v2.13.0.
  • Now hooks into PieceManager.OnPiecesRegistered event for adding pieces.

1.10.1

  • Removed demister ball since it is untargetable and cannot be deconstructed by players.

1.10.0

  • Fixed comfort on Female armor stand.

1.9.0

  • Added demisters to the CreatorShop.

1.8.0

  • Updated for v0.217.14 patch.
  • Fixed the Player.SetupPlacementGhost transpiler patch and made it more robust for future patches.
  • Removed the ArmorStand patch as it's no longer needed.
  • Code clean-up and refactoring.
  • Created helper class ReflectionUtils and method GetGenericMethod.

1.7.0

  • Updated for v0.216.9 patch.
  • Removed left-over logging statements (oops).
  • Code clean-up.

1.6.2

  • Fixed additional bug in drop behavior.

1.6.1

  • Fixed small bug in drop behavior.

1.6.0

  • Added dvergr pieces.
  • World generated pieces will have the same drop rate as vanilla if destroyed with damage or the build hammer.
  • Player constructed pieces will return recipe costs and may be broken by other players (not just the creator) for and items not on the CreatorShop tab.

1.5.1

  • Added an EffectList.Create() prefix patch to disable any enabled 'null' effectData.m_prefabs.
  • Updated mod icon to a new one created by @jenniely.

1.5.0

  • Moved 'Vines' and 'GlowingMushroom' to Cultivator under custom 'CreatorShop' category.
  • Added support for showing categories to Cultivator.
  • Code-clean up and refactoring.
  • Updated JVL dependency to v2.10.4.

1.4.0

  • Fixed for v0.211.9 patch.
  • Added BepInDependency and manifest.json dependency to JVL.
  • Removed yield return null from AddHammerPieces coroutine.

1.3.0

  • CreatorShop changes?

1.2.1

  • Actually include the updated README.md in the packaged file sigh.

1.2.0

  • Added more prefabs to the Hammer PieceTable.
  • Added ArmorStand.SetPose() prefix patch to eliminate NRE preventing pose changes.
  • Extracted patch-related code to new classes.
  • Extracted configuration-related code to PluginConfig class.

1.1.0

  • Added manifest.json, changed the icon.png and updated this README.md.
  • Modified the project file to automatically create a versioned Thunderstore package.

1.0.1

  • Reduced cost for Stone Floor 4x4 prefab from 24 stone to 12 stone.

1.0.0

  • Initial release.
  • Added Stone Floor 4x4 prefab to the Hammer's "Building" Options.