using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ComfyLib;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Pseudonym")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Pseudonym")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9f7d622d-a609-436a-ab50-ce9ba5f53cad")]
[assembly: AssemblyFileVersion("1.4.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Pseudonym
{
public sealed class NameDigitInputValidator : TMP_InputValidator
{
public static NameDigitInputValidator Create()
{
return ScriptableObject.CreateInstance<NameDigitInputValidator>();
}
public override char Validate(ref string text, ref int pos, char ch)
{
ch = ValidateInternal(text, pos, ch);
if (ch != 0)
{
text = text.Insert(pos, ch.ToString());
pos++;
}
return ch;
}
private static char ValidateInternal(string text, int pos, char ch)
{
char c = ((text.Length > 0) ? text[Mathf.Clamp(pos - 1, 0, text.Length - 1)] : ' ');
char c2 = ((text.Length > 0) ? text[Mathf.Clamp(pos, 0, text.Length - 1)] : ' ');
char c3 = ((text.Length > 0) ? text[Mathf.Clamp(pos + 1, 0, text.Length - 1)] : '\n');
if (ch >= '0' && ch <= '9')
{
return ch;
}
if (char.IsLetter(ch))
{
if (char.IsLower(ch) && pos == 0)
{
return char.ToUpper(ch);
}
if (char.IsLower(ch) && (c == ' ' || c == '-'))
{
return char.ToUpper(ch);
}
if (char.IsUpper(ch) && pos > 0 && c != ' ' && c != '\'' && c != '-' && !char.IsLower(c))
{
return char.ToLower(ch);
}
if (char.IsUpper(ch) && char.IsUpper(c2))
{
return '\0';
}
return ch;
}
if (ch == '\'' && c2 != ' ' && c2 != '\'' && c3 != '\'' && !text.Contains("'"))
{
return ch;
}
if (char.IsLetter(c) && ch == '-' && c2 != '-')
{
return ch;
}
if ((ch == ' ' || ch == '-') && pos != 0 && c != ' ' && c != '\'' && c != '-' && c2 != ' ' && c2 != '\'' && c2 != '-' && c3 != ' ' && c3 != '\'' && c3 != '-')
{
return ch;
}
return '\0';
}
}
[HarmonyPatch(typeof(FejdStartup))]
internal static class FejdStartupPatch
{
private static Button _editButton;
private static PlayerProfile _editingPlayerProfile;
private static TextMeshProUGUI _editCharacterPanelTopicText;
private static TextMeshProUGUI _newCharacterPanelTopicText;
private static ButtonClickedEvent _onNewCharacterDoneEvent;
private static PlayerCustomizaton _playerCustomization;
private static int _characterLimit;
private static ContentType _contentType;
private static TMP_InputValidator _inputValidator;
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void StartPostfix(ref FejdStartup __instance)
{
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
CreateEditButton(__instance);
_newCharacterPanelTopicText = ((Component)__instance.m_newCharacterPanel.transform.Find("Topic")).GetComponent<TextMeshProUGUI>();
_editCharacterPanelTopicText = Object.Instantiate<TextMeshProUGUI>(_newCharacterPanelTopicText, ((TMP_Text)_newCharacterPanelTopicText).transform.parent);
((TMP_Text)_editCharacterPanelTopicText).text = string.Empty;
((Component)_editCharacterPanelTopicText).gameObject.SetActive(false);
_onNewCharacterDoneEvent = __instance.m_csNewCharacterDone.onClick;
_characterLimit = ((TMP_InputField)__instance.m_csNewCharacterName).characterLimit;
_contentType = ((TMP_InputField)__instance.m_csNewCharacterName).contentType;
_inputValidator = ((TMP_InputField)__instance.m_csNewCharacterName).inputValidator;
_playerCustomization = __instance.m_newCharacterPanel.GetComponentInChildren<PlayerCustomizaton>(true);
}
private static void CreateEditButton(FejdStartup fejdStartup)
{
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Expected O, but got Unknown
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
Object.Destroy((Object)(object)_editButton);
_editButton = Object.Instantiate<Button>(fejdStartup.m_csNewButton, ((Component)fejdStartup.m_csNewButton).transform.parent);
((UnityEventBase)_editButton.onClick).RemoveAllListeners();
((UnityEvent)_editButton.onClick).AddListener((UnityAction)delegate
{
OnEditCharacter(fejdStartup);
});
((TMP_Text)((Component)_editButton).GetComponentInChildren<TextMeshProUGUI>()).text = "Edit";
RectTransform component = ((Component)_editButton).GetComponent<RectTransform>();
component.anchoredPosition += new Vector2(190f, 0f);
}
[HarmonyPostfix]
[HarmonyPatch("UpdateCharacterList")]
private static void UpdateCharacterList(FejdStartup __instance)
{
Button obj = _editButton.Ref<Button>();
if (obj != null)
{
((Component)obj).gameObject.SetActive(__instance.m_profiles.Count > 0);
}
}
private static void OnEditCharacter(FejdStartup fejdStartup)
{
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Expected O, but got Unknown
if (fejdStartup.TryGetPlayerProfile(out var profile))
{
Pseudonym.LogInfo("Editing existing player: " + profile.GetName());
_editingPlayerProfile = profile;
fejdStartup.m_newCharacterPanel.SetActive(true);
fejdStartup.m_newCharacterError.SetActive(false);
fejdStartup.m_selectCharacterPanel.SetActive(false);
((Component)_newCharacterPanelTopicText).gameObject.SetActive(false);
((TMP_Text)_editCharacterPanelTopicText).text = "Edit Character: " + profile.GetName();
((Component)_editCharacterPanelTopicText).gameObject.SetActive(true);
fejdStartup.m_csNewCharacterDone.onClick = new ButtonClickedEvent();
((UnityEvent)fejdStartup.m_csNewCharacterDone.onClick).AddListener((UnityAction)delegate
{
OnEditCharacterDone(fejdStartup);
});
((TMP_InputField)fejdStartup.m_csNewCharacterName).characterLimit = 20;
((TMP_InputField)fejdStartup.m_csNewCharacterName).inputValidator = (TMP_InputValidator)(object)NameDigitInputValidator.Create();
((TMP_InputField)fejdStartup.m_csNewCharacterName).contentType = (ContentType)9;
((TMP_InputField)fejdStartup.m_csNewCharacterName).characterValidation = (CharacterValidation)8;
((TMP_InputField)fejdStartup.m_csNewCharacterName).text = profile.GetName();
fejdStartup.SetupCharacterPreview(profile);
GameObject obj = fejdStartup.m_playerInstance.Ref<GameObject>();
SetupPlayerCustomization((obj != null) ? obj.GetComponent<Player>() : null, _playerCustomization);
}
else
{
_editingPlayerProfile = null;
}
}
private static void SetupPlayerCustomization(Player player, PlayerCustomizaton customization)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)player) && Object.op_Implicit((Object)(object)customization))
{
customization.m_maleToggle.SetIsOnWithoutNotify(player.m_modelIndex == 0);
customization.m_femaleToggle.SetIsOnWithoutNotify(player.m_modelIndex == 1);
float valueWithoutNotify = InverseLerp(Color.op_Implicit(customization.m_skinColor0), Color.op_Implicit(customization.m_skinColor1), Color.op_Implicit(Utils.Vec3ToColor(player.m_skinColor)));
customization.m_skinHue.SetValueWithoutNotify(valueWithoutNotify);
float x = player.m_hairColor.x;
Color val = Utils.Vec3ToColor(player.m_hairColor / x);
float valueWithoutNotify2 = InverseLerp(Color.op_Implicit(customization.m_hairColor0), Color.op_Implicit(customization.m_hairColor1), Color.op_Implicit(val));
customization.m_hairTone.SetValueWithoutNotify(valueWithoutNotify2);
customization.m_hairLevel.SetValueWithoutNotify(Mathf.InverseLerp(customization.m_hairMinLevel, customization.m_hairMaxLevel, x));
}
else
{
Pseudonym.LogError("Could not setup player customization for editing.");
}
}
private static float InverseLerp(Vector4 a, Vector4 b, Vector4 value)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
Vector4 val = b - a;
Vector4 val2 = value - a;
return Vector4.Dot(val, val2) / Vector4.Dot(val, val);
}
[HarmonyPrefix]
[HarmonyPatch("OnNewCharacterCancel")]
private static void OnNewCharacterCancel(ref FejdStartup __instance)
{
_editingPlayerProfile = null;
OnEditCharacterDone(__instance);
}
private static void OnEditCharacterDone(FejdStartup fejdStartup)
{
if (_editingPlayerProfile != null)
{
string text = ((TMP_InputField)fejdStartup.m_csNewCharacterName).text;
Pseudonym.LogInfo("Saving existing player: " + _editingPlayerProfile.GetName() + " -> " + text);
_editingPlayerProfile.SetName(text);
_editingPlayerProfile.SavePlayerData(fejdStartup.m_playerInstance.GetComponent<Player>());
_editingPlayerProfile.SavePlayerToDisk();
}
_editingPlayerProfile = null;
((Component)_newCharacterPanelTopicText).gameObject.SetActive(true);
((Component)_editCharacterPanelTopicText).gameObject.SetActive(false);
fejdStartup.m_csNewCharacterDone.onClick = _onNewCharacterDoneEvent;
((TMP_InputField)fejdStartup.m_csNewCharacterName).text = string.Empty;
((TMP_InputField)fejdStartup.m_csNewCharacterName).characterLimit = _characterLimit;
((TMP_InputField)fejdStartup.m_csNewCharacterName).characterValidation = (CharacterValidation)5;
((TMP_InputField)fejdStartup.m_csNewCharacterName).contentType = (ContentType)5;
((TMP_InputField)fejdStartup.m_csNewCharacterName).inputValidator = _inputValidator;
fejdStartup.m_selectCharacterPanel.SetActive(true);
fejdStartup.m_newCharacterPanel.SetActive(false);
fejdStartup.UpdateCharacterList();
}
}
public static class PluginConfig
{
public static ConfigEntry<bool> IsModEnabled { get; private set; }
public static void BindConfig(ConfigFile config)
{
IsModEnabled = config.BindInOrder("_Global", "isModEnabled", defaultValue: true, "Globally enable or disable this mod (restart required).");
}
}
public static class FejdStartupExtensions
{
public static bool TryGetPlayerProfile(this FejdStartup fejdStartup, out PlayerProfile profile)
{
if (Object.op_Implicit((Object)(object)fejdStartup))
{
return fejdStartup.TryGetPlayerProfile(out profile, fejdStartup.m_profileIndex);
}
profile = null;
return false;
}
public static bool TryGetPlayerProfile(this FejdStartup fejdStartup, out PlayerProfile profile, int profileIndex)
{
profile = null;
if (!Object.op_Implicit((Object)(object)fejdStartup) || fejdStartup.m_profiles == null || fejdStartup.m_profiles.Count <= 0)
{
return false;
}
if (profileIndex < 0 || profileIndex >= fejdStartup.m_profiles.Count)
{
return false;
}
profile = fejdStartup.m_profiles[profileIndex];
return true;
}
}
[HarmonyPatch(typeof(PlayerCustomizaton))]
internal static class PlayerCustomizatonPatch
{
[HarmonyTranspiler]
[HarmonyPatch("OnBeardLeft")]
private static IEnumerable<CodeInstruction> OnBeardLeftTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Player), "GetPlayerModel", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null)
}).ThrowIfInvalid("Could not patch PlayerCustomizaton.OnBeardLeft()! (GetPlayerModel)")
.Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<int, int>>((Func<int, int>)GetPlayerModelDelegate) })
.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch("OnBeardRight")]
private static IEnumerable<CodeInstruction> OnBeardRightTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Expected O, but got Unknown
return new CodeMatcher(instructions, (ILGenerator)null).Start().MatchStartForward((CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(Player), "GetPlayerModel", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_I4_1, (object)null, (string)null)
}).ThrowIfInvalid("Could not patch PlayerCustomizaton.OnBeardRight()! (GetPlayerModel)")
.Advance(1)
.InsertAndAdvance((CodeInstruction[])(object)new CodeInstruction[1] { Transpilers.EmitDelegate<Func<int, int>>((Func<int, int>)GetPlayerModelDelegate) })
.InstructionEnumeration();
}
private static int GetPlayerModelDelegate(int value)
{
if (!PluginConfig.IsModEnabled.Value)
{
return value;
}
return 0;
}
}
[BepInPlugin("redseiko.valheim.pseudonym", "Pseudonym", "1.4.0")]
public sealed class Pseudonym : BaseUnityPlugin
{
public const string PluginGuid = "redseiko.valheim.pseudonym";
public const string PluginName = "Pseudonym";
public const string PluginVersion = "1.4.0";
private static ManualLogSource _logger;
private void Awake()
{
_logger = ((BaseUnityPlugin)this).Logger;
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
if (PluginConfig.IsModEnabled.Value)
{
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "redseiko.valheim.pseudonym");
}
}
public static void LogInfo(object o)
{
_logger.LogInfo((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {o}");
}
public static void LogError(object o)
{
_logger.LogError((object)$"[{DateTime.Now.ToString(DateTimeFormatInfo.InvariantInfo)}] {o}");
}
}
}
namespace ComfyLib
{
public static class ConfigFileExtensions
{
internal sealed class ConfigurationManagerAttributes
{
public Action<ConfigEntryBase> CustomDrawer;
public bool? Browsable;
public bool? HideDefaultButton;
public bool? HideSettingName;
public bool? IsAdvanced;
public int? Order;
public bool? ReadOnly;
}
private static readonly Dictionary<string, int> _sectionToSettingOrder = new Dictionary<string, int>();
private static int GetSettingOrder(string section)
{
if (!_sectionToSettingOrder.TryGetValue(section, out var value))
{
value = 0;
}
_sectionToSettingOrder[section] = value - 1;
return value;
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, AcceptableValueBase acceptableValues, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = null,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static ConfigEntry<T> BindInOrder<T>(this ConfigFile config, string section, string key, T defaultValue, string description, Action<ConfigEntryBase> customDrawer = null, bool browsable = true, bool hideDefaultButton = false, bool hideSettingName = false, bool isAdvanced = false, bool readOnly = false)
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
return config.Bind<T>(section, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Browsable = browsable,
CustomDrawer = customDrawer,
HideDefaultButton = hideDefaultButton,
HideSettingName = hideSettingName,
IsAdvanced = isAdvanced,
Order = GetSettingOrder(section),
ReadOnly = readOnly
}
}));
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action settingChangedHandler)
{
configEntry.SettingChanged += delegate
{
settingChangedHandler();
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<T> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((T)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
public static void OnSettingChanged<T>(this ConfigEntry<T> configEntry, Action<ConfigEntry<T>> settingChangedHandler)
{
configEntry.SettingChanged += delegate(object _, EventArgs eventArgs)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
settingChangedHandler((ConfigEntry<T>)((SettingChangedEventArgs)eventArgs).ChangedSetting.BoxedValue);
};
}
}
public static class ObjectExtensions
{
public static T FirstByNameOrThrow<T>(this IEnumerable<T> unityObjects, string name) where T : Object
{
foreach (T unityObject in unityObjects)
{
if (((Object)unityObject).name == name)
{
return unityObject;
}
}
throw new InvalidOperationException($"Could not find Unity object of type {typeof(T)} with name: {name}");
}
public static T Ref<T>(this T unityObject) where T : Object
{
if (!Object.op_Implicit((Object)(object)unityObject))
{
return default(T);
}
return unityObject;
}
}
}