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SkyTree
Makes the tree in the sky (Yggdrasil / World Tree) solid and a foundation to build on.
Date uploaded | a year ago |
Version | 1.5.0 |
Download link | ComfyMods-SkyTree-1.5.0.zip |
Downloads | 3785 |
Dependency string | ComfyMods-SkyTree-1.5.0 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2105README
SkyTree
Makes the tree in the sky (Yggdrasil / World Tree) solid and a foundation to build on.
Instructions
- SkyTree activates on server login or local world load (so enabling/disabling requires a restart) and...
- Adds a
MeshCollider
component to theYggdrasilBranch
prefab as well as itsbranch
children. - Sets the layer for the
YggdrasilBranch
prefab/children from 19 (skybox) to 15 (static_solid).
- Adds a
Installation
Manual
- Un-zip
SkyTree.dll
to your/Valheim/BepInEx/plugins/
folder.
Thunderstore (manual install)
- Go to Settings > Import local mod > Select
SkyTree_v1.5.0.zip
. - Click "OK/Import local mod" on the pop-up for information.
Notes
- See source at: GitHub.
- Looking for a chill Valheim server? Comfy Valheim Discord
- Check out our community driven listing site at: valheimlist.org
Changelog
1.5.0
- Added new
ZoneSystem.SpawnZone()
patches to change Yggdrasil's layer to skybox during zone generation.
1.4.0
- Updated for
v0.216.9
patch. - Properly uses the PluginGuid for the HarmonyInstanceId instead of the PluginVersion.
1.3.0
- Moved all configuration code into new
PluginConfig
class. - Added some more logging when changing layers to get the layer name.
- Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.2.0
- Updated for Hearth & Home.
- Fixed a bug in adding a collider to the SkyTree.
1.1.0
- Updated project template and references to use latest DLLs.
- Small code clean-up.
1.0.0
- Initial release.