TorchesAndResin
Standing wood/iron/wall torches and hanging/floor braziers are refueled with 10,000 resin.
Last updated | a year ago |
Total downloads | 18217 |
Total rating | 2 |
Categories | Mods Tweaks Client-side Hildir's Request Update |
Dependency string | ComfyMods-TorchesAndResin-1.5.0 |
Dependants | 52 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
TorchesAndResin
Standing wood/iron/wall torches and hanging/floor braziers are refueled with 10,000 resin.
Instructions
- This will set the fuel for several torch and brazier prefabs to 10,000 resin.
- Fuel will be set when prefab is placed or on entering the sector as the sole instance owner.
Notes
- See source at: GitHub.
- Looking for a chill Valheim server? Comfy Valheim Discord
Changelog
1.5.0
- Updated for
v0.217.37
PTB. - Fixed a bug where mod was using PluginVersion instead of PluginGuid for HarmonyId.
- Simplified
Fireplace
patch logic. - Added new config option
torchStartingFuel
as a range value, defaulting to a minimum value of10000
.
1.4.0
- Added
fire_pit_iron
to the supported list. - Extracted patch logic and config logic into separate classes.
1.3.0
- Added a
Fireplace.Awake
prefix patch that sets an eligible torch'sm_startFuel
to 10000. - Added
manifest.json
, changed theicon.png
and updated thisREADME.md
. - Modified the project file to automatically create a versioned Thunderstore package.
1.2.0
- Updated for Hearth & Home.
- Added a Transpiler to the Fireplace.Awake() method to change the initial UpdateFireplace.Invoke() from 0s to 0.5s.
1.1.0
- Added braziers to list of torches supported.
- Use
ZNetView.m_prefabName
instead ofGameObject.name
.
1.0.0
- Updated project template and references to use latest DLLs.