ZoneScouter
The sector's instance level... it's over 9000!
CHANGELOG
Changelog
1.8.0
- Added new config-section
SectorInfoPanel.CopyPositionwith config-options:copyPositionValuePrefixcopyPositionValueSeparatorcopyPositionValueOrder
- Modified the behaviour of the "Copy" button to use the new config-options above.
- Updated icon.
1.7.0
- Updated for the
v0.220.5patch. - Removed obsolete patch-compatibility code.
- Now using
AssetIDto fetch theCustom/Distortionshader used for sector-boundaries. - Sector-boundaries cube now adjusts for player's
position.yvalue. - Code clean-up and refactoring.
1.6.0
- Fixed for the
v0.219.10PTB patch. - Bumped up
<LangVersion>to C# 12. - Code clean-up and refactoring.
1.5.0
- Added new config option
toggleSectorBoundariesShortcutto use to toggle sector boundaries (default: un-set).
1.4.0
- Updated for
v0.217.38patch. - Moved changelog into
CHANGELOG.md. - Added new
Copybutton to copy current position to clipboard.
1.3.0
- Updated all
UI.Textreferences to useTextMeshPro. - Added new config option
showZDOManagerContentto toggleNextIdrow in theSectorInfoPanel, default to off.
1.2.0
- Fixed for
v0.216.9patch.
1.1.0
- Added a new row
ZdoManager.NextIdto theSectorInfoPanel. - Minor code clean-up.
1.0.1
- Fixed grid display of sectors corresponding to NESW movement. Blah math.
1.0.0
- Initial release.