
BuildItTweaks
Lightweight configuration companion for the BuildIt Mod by RockerKitten
Last updated | a day ago |
Total downloads | 30 |
Total rating | 0 |
Categories | Mods Tweaks Server-side Client-side |
Dependency string | Crowigor-BuildItTweaks-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.0
RockerKitten-BuildIt
Adds a huge amount of new build pieces including Glass, darker wood, and an outhouse as well as a bunch of Furniture and snappable fences.
Preferred version: 1.6.4README
BuildIt Tweaks
BuildIt Tweaks is a lightweight configuration companion for the BuildIt mod by RockerKitten.
It allows server administrators to customize and control which pieces from BuildIt (prefabs starting with rk_
) are available in-game — with full server-side configuration sync and support for runtime tweaks.
✨ Features
- 🔧 Enable or disable individual BuildIt pieces
- 🧱 Set custom piece categories (e.g. Misc, Furniture, Crafting, etc.)
- 🛠️ Assign required crafting stations per piece
- 📦 Customize build costs with item:amount format
- 🌐 Fully synced via ServerSync
- 🔁 Support for dynamic config reloads — no relog required
- ⚙️ Integrates with BepInEx ConfigurationManager (Azumatt’s fork recommended)
📦 Credits
- Original mod: BuildIt by RockerKitten
- Tweaks, logic, and configuration: Crowigor
📂 Config Location
The config file is auto-generated and located at:
BepInEx/config/com.crowigor.buildittweaks.cfg
All piece settings are grouped by prefab name for clarity.
⚠️ Known Issues
- After enabling or disabling a piece, Valheim needs to be restarted to update the hammer menu properly.
- 🔄 Categories and station filters are applied immediately.
- 🪚 However, the in-game UI cache only refreshes on relog or game restart.
- 💡 Tip: Configure all required pieces first, then restart the game for changes to take full effect.
We’re investigating a way to trigger the hammer menu refresh at runtime. Stay tuned!