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Decompiled source of Magni v1.0.4
Magni.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Magni")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Crystal")] [assembly: AssemblyProduct("Magni")] [assembly: AssemblyCopyright("Copyright © 2023 Crystal Ferrai")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("32a6e5cb-3899-484c-8146-4cb67131cbf9")] [assembly: AssemblyFileVersion("1.0.4.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.4.0")] namespace Magni; [BepInPlugin("dev.crystal.magni", "Magni", "1.0.4.0")] [BepInProcess("valheim.exe")] [BepInProcess("valheim_server.exe")] public class MagniPlugin : BaseUnityPlugin { [HarmonyPatch(typeof(Player))] private static class Player_Patches { [HarmonyPatch("GetMaxCarryWeight")] [HarmonyPostfix] private static void GetMaxCarryWeight_Postfix(Player __instance, ref float __result) { __result *= CarryCapacityMultiplier.Value; } } public const string ModId = "dev.crystal.magni"; public static ConfigEntry<float> CarryCapacityMultiplier; private static Harmony sPlayerHarmony; private void Awake() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown CarryCapacityMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Weight", "CarryCapacityMultiplier", 2f, "Multiplier to apply to max carry weight capacity. Game default = 1.0. Mod default = 2.0."); CarryCapacityMultiplier.SettingChanged += CarryCapacity_SettingChanged; ClampConfig(); sPlayerHarmony = new Harmony("dev.crystal.magni_Player"); sPlayerHarmony.PatchAll(typeof(Player_Patches)); } private void OnDestroy() { sPlayerHarmony.UnpatchSelf(); } private static void ClampConfig() { if (CarryCapacityMultiplier.Value < 0f) { CarryCapacityMultiplier.Value = 0f; } if (CarryCapacityMultiplier.Value > 1000f) { CarryCapacityMultiplier.Value = 1000f; } } private void CarryCapacity_SettingChanged(object sender, EventArgs e) { ClampConfig(); } }