using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Sated")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Crystal")]
[assembly: AssemblyProduct("Sated")]
[assembly: AssemblyCopyright("Copyright © 2023 Crystal")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("06b242d5-3a1a-407a-a9d1-a816c4750099")]
[assembly: AssemblyFileVersion("1.1.11.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.1.11.0")]
namespace Sated;
[BepInPlugin("dev.crystal.sated", "Sated", "1.1.11.0")]
[BepInProcess("valheim.exe")]
[BepInProcess("valheim_server.exe")]
public class SatedPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Player))]
private static class Player_Patches
{
private enum TranspilerState
{
Searching,
Checking1,
Checking2,
ReplacingHp,
ReplacingStamina,
ReplacingEitr,
Finishing
}
[HarmonyPatch("GetTotalFoodValue")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> GetTotalFoodValue_Transpiler(IEnumerable<CodeInstruction> instructions)
{
TranspilerState state = TranspilerState.Searching;
foreach (CodeInstruction instruction in instructions)
{
switch (state)
{
case TranspilerState.Searching:
if (instruction.opcode == OpCodes.Ldloca_S)
{
state = TranspilerState.Checking1;
}
yield return instruction;
break;
case TranspilerState.Checking1:
state = ((instruction.opcode == OpCodes.Call) ? TranspilerState.Checking2 : TranspilerState.Searching);
yield return instruction;
break;
case TranspilerState.Checking2:
state = ((instruction.opcode == OpCodes.Stloc_1) ? TranspilerState.ReplacingHp : TranspilerState.Searching);
yield return instruction;
break;
case TranspilerState.ReplacingHp:
if (instruction.opcode == OpCodes.Ldfld)
{
yield return new CodeInstruction(OpCodes.Call, (object)typeof(Player_Patches).GetMethod("GetHp", BindingFlags.Static | BindingFlags.NonPublic));
state = TranspilerState.ReplacingStamina;
}
else
{
yield return instruction;
}
break;
case TranspilerState.ReplacingStamina:
if (instruction.opcode == OpCodes.Ldfld)
{
yield return new CodeInstruction(OpCodes.Call, (object)typeof(Player_Patches).GetMethod("GetStamina", BindingFlags.Static | BindingFlags.NonPublic));
state = TranspilerState.ReplacingEitr;
}
else
{
yield return instruction;
}
break;
case TranspilerState.ReplacingEitr:
if (instruction.opcode == OpCodes.Ldfld)
{
yield return new CodeInstruction(OpCodes.Call, (object)typeof(Player_Patches).GetMethod("GetEitr", BindingFlags.Static | BindingFlags.NonPublic));
state = TranspilerState.Finishing;
}
else
{
yield return instruction;
}
break;
case TranspilerState.Finishing:
yield return instruction;
break;
}
}
}
private static float GetHp(Food food)
{
return (1f - Mathf.Pow(GetTime(food), HealthCurveExponent.Value)) * food.m_item.m_shared.m_food;
}
private static float GetStamina(Food food)
{
return (1f - Mathf.Pow(GetTime(food), StaminaCurveExponent.Value)) * food.m_item.m_shared.m_foodStamina;
}
private static float GetEitr(Food food)
{
return (1f - Mathf.Pow(GetTime(food), EitrCurveExponent.Value)) * food.m_item.m_shared.m_foodEitr;
}
private static float GetTime(Food food)
{
return 1f - food.m_time / food.m_item.m_shared.m_foodBurnTime;
}
}
public const string ModId = "dev.crystal.sated";
public static ConfigEntry<float> HealthCurveExponent;
public static ConfigEntry<float> StaminaCurveExponent;
public static ConfigEntry<float> EitrCurveExponent;
private static Harmony sPlayerHarmony;
private static readonly FieldInfo sPlayerFoodsField;
static SatedPlugin()
{
sPlayerFoodsField = typeof(Player).GetField("m_foods", BindingFlags.Instance | BindingFlags.NonPublic);
}
private void Awake()
{
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Expected O, but got Unknown
HealthCurveExponent = ((BaseUnityPlugin)this).Config.Bind<float>("Food", "HealthCurveExponent", 8f, "The value of the exponent 'e' used in the food curve formula 'y = 1 - x^e' for calculating added health. Valid range 0.1 - 100. Higher values make you full longer, but also drop off more suddenly. A value of 1 indicates a linear decline. Values less than 1 invert the curve, causing a faster initial decline which gradually slows down.");
HealthCurveExponent.SettingChanged += CurveExponent_SettingChanged;
StaminaCurveExponent = ((BaseUnityPlugin)this).Config.Bind<float>("Food", "StaminaCurveExponent", 8f, "The value of the exponent 'e' used in the food curve formula 'y = 1 - x^e' for calculating added stamina. Valid range 0.1 - 100. Higher values make you full longer, but also drop off more suddenly. A value of 1 indicates a linear decline. Values less than 1 invert the curve, causing a faster initial decline which gradually slows down.");
StaminaCurveExponent.SettingChanged += CurveExponent_SettingChanged;
EitrCurveExponent = ((BaseUnityPlugin)this).Config.Bind<float>("Food", "EitrCurveExponent", 8f, "The value of the exponent 'e' used in the food curve formula 'y = 1 - x^e' for calculating added eitr. Valid range 0.1 - 100. Higher values make you full longer, but also drop off more suddenly. A value of 1 indicates a linear decline. Values less than 1 invert the curve, causing a faster initial decline which gradually slows down.");
EitrCurveExponent.SettingChanged += CurveExponent_SettingChanged;
ClampConfig();
sPlayerHarmony = new Harmony("dev.crystal.sated_Player");
sPlayerHarmony.PatchAll(typeof(Player_Patches));
}
private void OnDestroy()
{
sPlayerHarmony.UnpatchSelf();
}
private static void ClampConfig()
{
if (HealthCurveExponent.Value < 0.1f)
{
HealthCurveExponent.Value = 0.1f;
}
if (HealthCurveExponent.Value > 100f)
{
HealthCurveExponent.Value = 100f;
}
if (StaminaCurveExponent.Value < 0.1f)
{
StaminaCurveExponent.Value = 0.1f;
}
if (StaminaCurveExponent.Value > 100f)
{
StaminaCurveExponent.Value = 100f;
}
if (EitrCurveExponent.Value < 0.1f)
{
EitrCurveExponent.Value = 0.1f;
}
if (EitrCurveExponent.Value > 100f)
{
EitrCurveExponent.Value = 100f;
}
}
private void CurveExponent_SettingChanged(object sender, EventArgs e)
{
ClampConfig();
}
private static AssetBundle LoadAssetBundle(string name)
{
Assembly callingAssembly = Assembly.GetCallingAssembly();
return AssetBundle.LoadFromStream(callingAssembly.GetManifestResourceStream(callingAssembly.GetName().Name + "." + name));
}
}