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Decompiled source of PavedRoadNoLevel v1.0.7
plugins/PavedRoadNoLevel.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Jotunn; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PavedRoadNoLevel")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PavedRoadNoLevel")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace PavedRoadNoLevel; [BepInPlugin("DeathWizsh.PavedRoadNoLevel", "Paved Road No Level", "1.0.7")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] internal class PavedRoadNoLevel : BaseUnityPlugin { public const string PluginGUID = "DeathWizsh.PavedRoadNoLevel"; public const string PluginName = "Paved Road No Level"; public const string PluginVersion = "1.0.7"; private static string configFileName = "DeathWizsh.PavedRoadNoLevel.cfg"; private static string configFileFullPath; private ConfigEntry<bool> configEnable; private ConfigEntry<bool> configRequireStoncutter; private CraftingStation stonecutterPiece; private bool firstPatch = true; private void Awake() { InitConfig(); if (configEnable.Value) { PrefabManager.OnVanillaPrefabsAvailable += PatchOriginal; } } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void PatchOriginal() { try { GameObject prefab = PrefabManager.Instance.GetPrefab("paved_road_v2"); Piece component = prefab.GetComponent<Piece>(); component.m_allowAltGroundPlacement = false; if (firstPatch) { stonecutterPiece = component.m_craftingStation; firstPatch = false; } if (!configRequireStoncutter.Value) { component.m_craftingStation = null; } else if ((Object)(object)component.m_craftingStation == (Object)null) { component.m_craftingStation = stonecutterPiece; } TerrainOp component2 = prefab.GetComponent<TerrainOp>(); component2.m_settings.m_smooth = false; Logger.LogInfo((object)"Successfully patched Paved Road, enjoy!"); } catch (Exception ex) { Logger.LogError((object)("Could not patch original: " + ex)); } } private void UnpatchOriginal() { try { GameObject prefab = PrefabManager.Instance.GetPrefab("paved_road_v2"); Piece component = prefab.GetComponent<Piece>(); component.m_allowAltGroundPlacement = true; if ((Object)(object)component.m_craftingStation == (Object)null) { component.m_craftingStation = stonecutterPiece; } TerrainOp component2 = prefab.GetComponent<TerrainOp>(); component2.m_settings.m_smooth = true; Logger.LogInfo((object)"Successfully unpatched Paved Road, Why u do this?!"); } catch (Exception ex) { Logger.LogError((object)("Could not unpatch original: " + ex)); } } private void ApplyConfigChanges() { if (configEnable.Value) { PatchOriginal(); } else { UnpatchOriginal(); } } private void InitConfig() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown //IL_004c: Expected O, but got Unknown //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00b3: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; configEnable = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("General", "Enable"), true, new ConfigDescription("Enable this mod", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); configEnable.SettingChanged += delegate { ApplyConfigChanges(); }; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; configRequireStoncutter = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition("General", "Stonecutter requirement"), true, new ConfigDescription("Enable the Stonecutter as a requirement (to pave roads)", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); configRequireStoncutter.SettingChanged += delegate { ApplyConfigChanges(); }; FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, configFileName); fileSystemWatcher.Changed += OnConfigFileChange; fileSystemWatcher.Created += OnConfigFileChange; fileSystemWatcher.Renamed += OnConfigFileChange; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } catch (Exception ex) { Logger.LogError((object)("Could not initialise the config & events: " + ex)); } } private void OnConfigFileChange(object sender, FileSystemEventArgs e) { if (!File.Exists(configFileFullPath)) { return; } try { ((BaseUnityPlugin)this).Config.Reload(); } catch (Exception ex) { Logger.LogError((object)("Something went wrong while reloading the config, please check if the file exists and the entries are valid! " + ex)); } } static PavedRoadNoLevel() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; configFileFullPath = configPath + directorySeparatorChar + configFileName; } }