
PavedRoadNoLevel
A quality of life mod that removes the leveling effect from the 'Paved Road' of the Hoe. Now you can pave your roads without messing with the terrain!
By DeathWizsh
Date uploaded | a month ago |
Version | 1.0.7 |
Download link | DeathWizsh-PavedRoadNoLevel-1.0.7.zip |
Downloads | 1174 |
Dependency string | DeathWizsh-PavedRoadNoLevel-1.0.7 |
This mod requires the following mods to function

ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.26.1README
Paved Road No Level
A quality of life mod that removes the leveling effect from the "Paved Road" of the Hoe. Now you can pave your roads without messing with the terrain! This mod does not require to be on the server. However when it is on the server it will version check if all clients have it!
Configuration
The mod comes with a config, be sure to check wether the config has changed in future updates. The following options are available:
- Enable: Enable this mod. Default: true
- Stonecutter requirement: Enable the Stonecutter as a requirement (to pave roads). Default: true
Roadmap
Might add a way to increase/decrease area with mouse wheel for finer ground editing
Bug/Suggestion
Found a bug or have some suggestions? You can leave a post or bug report here: https://www.nexusmods.com/valheim/mods/2524/
CHANGELOG
1.0.7
- Updated to Call to Arms update, increased Jotunn dependency to 2.26.1
1.0.6
- Updated to Bog Witch update
1.0.5
- Changed Network compatibility to "ClientMustHaveMod". Meaning installation and version checks are only executed when the server enforces the mod. This will allow users to use this mod as a clientside mod on servers without it installed the server. Only caveat is that when the server has Jotunn installed but not this mod you won't be able to change the config unless you are an admin!
1.0.4
- Fixed ServerSync events
1.0.3
- Reworked mod, no longer uses custom prefabs but alters the original prefab directly (used to remove the original and add my custom prefab)
- Enabled client/server requiring the mod and same version
- Added Filewatcher to watch for config changes & tested ServerSync, config changes should synchronize and update in game
1.0.2
- Fixed internal name to be unique from JotunnModStub causing issues with my other mods
1.0.1
- Fixed some mistakes in the readme
1.0.0
- First release