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DifficultyScaler Fixed
This mod makes it possible to adjust the overall difficulty of the game, by adjusting the monster's base health and damage.
Date uploaded | a year ago |
Version | 0.1.6 |
Download link | DeepWolf413-DifficultyScaler_Fixed-0.1.6.zip |
Downloads | 1330 |
Dependency string | DeepWolf413-DifficultyScaler_Fixed-0.1.6 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2200ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.20.1README
Features
- Scale difficulty within specific biomes, at night time, on bosses, ...
- Configs to tailor it to how you want it. You can adjust how each difficulty setting should scale health and damage on enemies.
- Works perfectly with the LevelingSystem (DeepWolf413) if you use that. You'll be able to adjust how each difficulty setting should scale XP given.
Bug Reporting & Feedback
If you have any feedback or issues you need fixed, you can join the original creator's Discord server, or DM me on Discord: deepwolf
Credits
The original mod was made by Thrakal (aka Cozyheim). This version of the mod is fixed/updated by DeepWolf413 (me).
Learn more about the original author and his mods at www.cozyheim.dk |
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CHANGELOG
v0.1.8 (Latest)
- Added extra safety measures for the settings 'monsterHealthModifier' and 'monsterDamageModifier'. Now you can use spaces without worrying about errors when the mod attempts to load the modified values.
v0.1.7
- Fixed error occuring after Ashlands update.
v0.1.6
- Internal change that was necessary for better communication between LevelingSystem (if installed).