CHANGELOG
Changelog
2.2.4
- update dependencies
2.2.3
- adding CurrencyPocket by Azumatt
- adding dual wield by Smoothbrain for more versatile playstyles without adding new weapons(only available for swords and axes, some balance tweaks)
- adjusted general horse stats (spawnrate, hp when wild, higher level hp, effect chances, removed infusions)
2.2.2
- updating dependencies
- Thunderjaw Dragon spawn weather changed to Mountainblizzard
2.2.1
- updating dependencies
2.2.0
- Added Soulcatcher Quests to make the progression feel a bit more rewarding(feedback of numbers is highly appreciated)
- Changed CLLC config to spawn more higher star mobs(still up to 2*)
- Increased DMG and health of Mistlands and Ashlands creatures
- Removed slope combat assistance
- removed better_wisps as it doesnt work with Jewelcrafting
2.1.3
- removing leash again, it is just too buggy
- removing camera tweaks zoom feature has been integrated to betterriding
- Boss tweaks
- updating dependencies
2.1.2
- updating dependencies
- reduced coin drops again
- added spawn_that for some little adjustments
- added leash for easier tamable management
2.1.1
- fixed the discord link in readme
2.1.0
Dragon Riders
- Removes all eggs from crafting table
- Mountain Dragons now spawn in mountains biome
- Thunderjaw Dragons spawn in mountains biome when weather is Thunderstorm
- Scorch Tail Dragons now spawn in Ashlands
- Adjusted star gain factor of dragons (they can go up to 3 stars now and gain size for each star!)
- Adjusted CLLC effects on dragons
- Adjusted HP and dmg for all Dragons to keep the balance
Others
- updating dependencies
- Adding Drop_that for coin drop adjustments - now you can also farm coins in higher biomes
- Adjusted enchanting upgrade chance (VES)
- adding banker to marketplace hammer(only use on dedicated server!)
- CLLC config tweaks (bosses are now faster to make them more challenging)
- tweaked chest loot
2.0.7
- update dependency
2.0.6
- updating dependency
- adjusted horse spawns
- added Wackysdatabasee for adjustment to jewelry armor values
- significantly reduced all skill gain factors as they were too easy to level up
- removed rudiments from config file
2.0.5
- hotfix for trader sell list
2.0.4
- added NoBuildDust for cleaner building
- exchanged instantmonsterlootdrop for Nocreaturedust because of better compatibility
- removed Hookgenpatcher as it was a rudiment of planbuild
- added trophies to sellable items of traders
2.0.3
- tweaks to the CLLC config and yaml
- adjusted some gem effects
- updating dependencies
2.0.2
- updating dependencies
2.0.1
- forgot to remove marketplace
- reduced amount of souls you need to catch
2.0.0
- adjusted jewelcrafting gem effects
- adjusted jewelcrafting synergies
- adjusted EpicMMOSystem skill system
- removed Jewelcrafting Marketplace because it is too op in combination with celestial trader
- added soulcatcher mod for more diversity in gameplay
- rework on Enchant scroll prices at trader
- removed AAAcrafting
- updating dependencies
- Added Second level up chance modifier(bosses killed)
1.6.11
- updating dependencies
1.6.10
- fixed ore being portable
1.6.9
- fix drops issue
- updated Craftyboxes and AAACrafting to the newest version for bugfixes
1.6.8
- adjusted some monster stats
- adjusted item weight, stacking
- increased drops of building resources to enable easier building
1.6.7
- fixed the bug that ingots are teleportable
1.6.6
- patching AAA Crafting back until the cost issue is fixed
1.6.5
- Updating dependencies
1.6.4
- removed Planbuild due to easy abuse of Skuld crystal
1.6.3
- Enchantmentsystem upgrade chances reduced as an adaptation for the lower prices
- Extra epicmmo points for every 10 levels
1.6.2
- Adding Cape And Torch Resistance Rework and New Water and Cold Resistance
1.6.1
- updating dependencies
1.6.0
Enchantmentsystem
- Significantly reduced the trader prices for Enchantments
- Lowered upgrade chances, mostly from upgrade lvl 6-10
- Adjusted stats gained from upgrades(higher peak dmg and armor,exponentially scaling instead of linear to make higher upgrades more rewarding)
Others Config adjustments:
- Removed need of rested buff for teleporting
1.5.6
- Updated TradersExtended
1.5.5
- Added KnowledgeTable by Rusty
1.5.4
- Updated AutoMapPins
1.5.3
- Fixed UI issues
1.5.2
- added Graded Teleport Items by vmonastyrskyi
- Removed Combatoverhaul camera adjustments
1.5.1
- Updated some mods
1.5.0
- Removed MinimalUi since you can only configure positions for one specific resolution
- Removed PortalTweaks until issues are fixed
- Adjusted BetterUi settings
- Adding CombatOverhaul with adjusted settings(Parry window is kept vanilla) to enable more viable playstyles
1.4.0
- added Graceful landing
- readded MyDirtyHoe, (terraforming is way too hard)
- added AutoMapPins
- Adjusted CLLC config a little bit
1.3.0
- added Jewelcrafing Marketplace
- added Triple_Bronze mod to get faster through bronze age
- Changed horse Faction to player so they are not as annoying
- Fixed the issue that some items were not shown with craftyboxes
1.2.0
- removed infinity tools and all dependencies to keep the game closer to vanilla
- removed MyDirtyHoe as you can abuse it for isolating deposits from the ground
- Adjusted CLLC config for more challenging PVE, increased base stats for all creatures, increased player scaling
- Adjusted Boss difficulty, bosses only spawn with 3-5 Stars now!
- Fixed the Guardian Power icons not showing
- Fixed MinimalUI settings to not show additional HP, Stamina and Eitr bar
1.1.3
- changed the mod icon
1.1.2
- fixing the trader issue again
1.1.1
- bugfix regarding the trader items
1.1.0
- removed Graded_Teleportable_Items
- removed FurtherUpgrades by Alpus
- Added Portal Tweaks by RustyMods
- Added Valheim_Enchanting_System by KGvalheim
- Added Marketplace_And_Server_NPCs_Revamped by KGvalheim
- Added Marketplace_EpicMMO by JewelHeim
- Added TradersExtended by shudnal
1.0.0
- Initial release