MoreUpgrades
Allow to upgrade armor and weapons as many times as you want. Also changes to required resources and upgraded stats are possible.
Last updated | 2 years ago |
Total downloads | 24294 |
Total rating | 3 |
Categories | Crafting |
Dependency string | Desires-MoreUpgrades-1.0.0 |
Dependants | 73 other packages depend on this package |
README
This mod allow upgrade items more than their's default game level. I have found this mod especially usefull with CreatureLevelAndLootControl where mobs have lots of stars and even maximum graded armor can't deal with their attacks. I have tried to make this mode as compatible with others as possible, but if someone have problems please fill free to write to me about it!
Mod's features:
Changing items max level. Default value is 10.
Crafting table lock. Basically this feature required because of each item level require higher table level and there is limitation on upgrades. By default Forge is locked on 7 and Workbench locked on 5, but you can decrease it even to 1 what is equivalent of no improvements at all. Also there is possibility to lock any other crafting table added by mods - one common lock for all tables, except Forge and Workbench because it's impossible to collect and keep updated all mods :)
Changing upgrade recipes to reduce/increase require resources per level (but not less than 1). This is useful for high level upgrades where requirements could be insane. Default value is 1 which means no reduce, with 2 you will need half per-level requirement, and so on.
Change gained per level stats (i.e. damage, armor, block). This is just fun thing which helps to stay alive against 5* Fuling :P Default value is 1 which mean x1 multiplier.
Notes:
Craft recipes change ONLY upgrade cost, initial item craft cost remains untouched.
Upgraded level is permanent, so you could safely remove this mod after upgrading up to 10 lvl and don't lost upgrades. Also it is safe to share upgraded items with friends in multiplayer.
Stats upgrades working ONLY with mod, and changes items personally, so if you give 4 lvl knife with x10 stats increase to your friend without mod, for him it remains vanilla 4 lvl knife without damage boost. So to play in equal conditions I recommend to synchronize your settings with your friends. Auto sync is not implemented yet.
After stats increasing you can notice all of your armor and weapons become "broken", don't worry! It's just because their's max durability grows so instead of 450/500 (90%) you will see 450/900 (50%). Also for this reason after increasing stats, repairing items and reducing stats back to x1 you will see 900/500 durability.
Known bugs:
With increased stats setting, workbench and forge will display upgraded item without increasing (vanilla per-level stats are used). But upgraded items will be with increased stats.
All settings could be changed by editing BepInEx/config/renair.MoreUpgrades.cfg