Last updated | 2 years ago |
Total downloads | 21304 |
Total rating | 6 |
Categories | Server-side Client-side |
Dependency string | Detalhes-ValheimLevelSystemVLS-1.7.2 |
Dependants | 24 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.6.4README
Valheim Level System - VLS
This mod adds a level system to Valheim just like RPG games.
You wil need kill creatures to level up and distribute your points in five differents build with multiple combinations.
Every atributte has a passive bonus that is based on the current attribute level. Every 50 levels on every attribute you will have a bonus.
This mod uses Jotunn for the GUI, Server Sync and for creating Resettoken.
You will find config for everything in .cfg, for the expTable, expMultipliers, and all skill values.
If you have custom monsters you will need to add them manually to the exp table in .cfg
Strength
Agility
Intelligence
Focus
Constitution
1.7.1 Bugs fix
1.7.0 Update Strenght and Agility to be more specific. Now if you press shift while distributing points it will distribute by 5.
1.6.1 Strength and Agility build won't buff elemental damages.
1.6.0 Starting adding support to groups if it is installed Intelling 200 skill will only work in group players.
1.5.1 Adjusting skill config name.
1.5.0 Now Level 200 Intelligence gives you a Heal Skill. Level 150 Strenght sword damage now is one handed damage. Carry weight skills are replace by parry window skill.
1.3.0 Added a config to set exp to lose when player dies. Removed attack speed bonuses that never worked well. Solved a bug where players were gaining experience even not close of other players.
1.2.7 Removed backstab bonuses due to bugs.
1.2.6 Add config to reduce exp when not killed by a player
1.2.5 Add config to set exp bonus per star
1.2.4 not gaining exp until opening menu bug
1.2.3 Solving focus and int elemental damage bug.
1.2.2 Solving new backstab bug. Solving elemental damage being applied to all things around.
1.2.1 Solving backstab bug that were multplying damage. Adding option to change exp range. Now every damage will give exp, even if came from a fire source, you can disable it in the configs.
1.2.0 Add a option to see exp gained top left screen
1.1.9 solving single player exp and focus 50 bonus
1.1.8 solving dagger bug
1.1.6 level max bugs and exp in area
1.1.5 Add a catch trying to solve strenght bonus. Now each star will give 10% more exp. Solved resistence multipliers.
1.1.4 Solving error on menu
1.1.3 Trying to solve multiplayer exp
1.1.1 Adding a option to show level in name.1
1.1.0 adjusting 200 constitution armor bug and reset points
1.0.10 Adjusting int 150 bug
1.0.9 Trying to solve multiplayer exp bug
1.0.8 Fixed Valheim Vitality Compatibility
1.0.7 Solved bugs eating foods and constitution status
1.0.3 - Adjusting exp received by killing monsters.
1.0.2 - Removing debug logs
1.0.1 - Fixing Regen and Magic Damage bugs
Source:
https://github.com/Deadheim-project/mmorpg-skill-system
Thanks:
To Sr.Darin#9233 for tests and help with balance
To Camponês#7027 for the icon :)
Thanks to odinplus guys for help