using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Jotunn.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("Digitalroot Technologies")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © Digitalroot Technologies 2021 - 2024")]
[assembly: AssemblyDescription("Slope Combat Assistance for Valheim")]
[assembly: AssemblyFileVersion("2.0.26.0")]
[assembly: AssemblyInformationalVersion("2.0.26+47d9e0b33377c37298a93078252b776c09bce0ed")]
[assembly: AssemblyProduct("Digitalroot Valheim Slope Combat Assistance")]
[assembly: AssemblyTitle("Digitalroot.Valheim.SlopeCombatAssistance")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Digitalroot-Valheim/Digitalroot.Valheim.SlopeCombatFix")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.26.0")]
[module: UnverifiableCode]
namespace Digitalroot.Valheim.SlopeCombatAssistance;
[BepInPlugin("digitalroot.mods.slopecombatassistance", "Digitalroot's Slope Combat Assistance", "2.0.26")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
[BepInDependency("com.jotunn.jotunn", "2.10.0")]
[BepInIncompatibility("hitbox.fix")]
[BepInIncompatibility("digitalroot.mods.slopecombatfix")]
public class Main : BaseUnityPlugin
{
public static Main Instance;
private Harmony _harmony;
[UsedImplicitly]
public static ConfigEntry<int> NexusId;
public readonly ConfigEntry<float> Offset;
public readonly ConfigEntry<float> Height;
public const string Version = "2.0.26";
public const string Name = "Digitalroot's Slope Combat Assistance";
public const string Guid = "digitalroot.mods.slopecombatassistance";
public const string Namespace = "Digitalroot.Valheim.SlopeCombatAssistance";
public Main()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Expected O, but got Unknown
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Expected O, but got Unknown
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Expected O, but got Unknown
Instance = this;
NexusId = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 1569, new ConfigDescription("Nexus mod ID for updates", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
Browsable = false,
ReadOnly = true
} }));
Offset = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Offset", 0f, new ConfigDescription("Modify offset", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true,
Browsable = true,
Order = 1
} }));
Height = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Height", 1f, new ConfigDescription("Modify height (0.6 default, 1 mod default)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true,
Browsable = true,
Order = 0
} }));
}
private void Awake()
{
try
{
_harmony = Harmony.CreateAndPatchAll(typeof(Main).Assembly, "digitalroot.mods.slopecombatassistance");
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
private void OnDestroy()
{
try
{
Harmony harmony = _harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)ex);
}
}
}
public static class Patch
{
[HarmonyPatch(typeof(Attack), "DoMeleeAttack")]
public class PatchAttackDoMeleeAttack
{
private static void Prefix(ref Attack __instance, ref float ___m_maxYAngle, ref float ___m_attackOffset, ref float ___m_attackHeight)
{
Humanoid character = __instance.m_character;
Player val = (Player)(object)((character is Player) ? character : null);
if (val != null && !((Object)(object)val != (Object)(object)Player.m_localPlayer))
{
___m_maxYAngle = 180f;
___m_attackOffset = Main.Instance.Offset.Value;
___m_attackHeight = Main.Instance.Height.Value;
}
}
}
}