using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("FightMeBro")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FightMeBro")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f4e054cb-55b5-457e-b63b-5d81aad45f96")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FightMeBro
{
public class PluginConfig
{
public static ConfigEntry<bool> IsModEnabled { get; private set; }
public static void BindConfig(ConfigFile config)
{
IsModEnabled = config.Bind<bool>("Global", "isModEnabled", true, "Globally enable or disable this mod.");
}
}
[BepInPlugin("EardwulfC.valheim.FightMeBro", "FightMeBro", "1.0.0")]
public sealed class FightMeBro : BaseUnityPlugin
{
public const string PluginGuid = "EardwulfC.valheim.FightMeBro";
public const string PluginName = "FightMeBro";
public const string PluginVersion = "1.0.0";
private Harmony _harmony;
private void Awake()
{
PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "EardwulfC.valheim.FightMeBro");
}
}
internal class InventoryGUIPatches
{
[HarmonyPatch(typeof(InventoryGui))]
private static class GuiPVPPatch
{
[HarmonyPostfix]
[HarmonyPatch("UpdateCharacterStats")]
private static void GuiPVPUpdater(InventoryGui __instance)
{
if (Object.op_Implicit((Object)(object)InventoryGui.m_instance) && PluginConfig.IsModEnabled.Value)
{
__instance.m_pvp.isOn = true;
}
}
}
}
internal class PlayerPatches
{
[HarmonyPatch(typeof(Player))]
private static class PlayerPvPPatch
{
[HarmonyPostfix]
[HarmonyPatch("OnSpawned")]
private static void PVPUpdaterPostfix(Player __instance)
{
if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && PluginConfig.IsModEnabled.Value)
{
__instance.SetPVP(true);
((Terminal)Chat.m_instance).AddString("<color=red>You are now flagged for PVP!</color>");
}
}
}
}
}