Changelog
1.5.0
- Corrected a bug introduced in the Deep North Release version 10.0.7
- Recompiled for 10.0.12
1.4.1
- Recompiled for 0.221.4
- Added the Crafter Name to the logging statements when items are sent to, and picked up from, the ArmorStand
- Updated the BepInEx Dependancy to
denikson-BepInExPack_Valheim-5.4.2333
- Moved the bulk of the mod code into Core.cs as step 1 of refactoring this mod
1.4.0
- Made swapping your cloak/cape option a with a new Config Entry SwapCloakItem, defaults to true
1.3.0
- Bumped up <LangVersion> to C# 12
- Made swapping your Utility Item optional with a new Config Entry SwapUtilityItem, defaults to true
1.2.0
- Added a check to drop items if your inventory is full
- Bumped up <LangVersion> to C# 10
- Special thank you to OrianaVenture for helping with the update to prevent item deletion!
1.0.1
- Added logging statements to confirm items are being queued correclty.
1.0.2
- Patch to resolve issue with belts and wisplights being stacked on top of each other resulting in the loss of items.
- Belts and Wisplights will now be swapped with the ArmorStand. Future Me will address this with a proper fix.
1.0.0