JereKuusela - Devcommands
Updated a year agoServer Devcommands
Allows devcommands and utilities for server admins.
- Some features and commands require also installing the mod on the server (event, find, randomevent, stopevent).
- Check wiki for available commands and how to use them. Remember to add your steamID64 / playfab ID to the adminlist.txt.
Features
- Console is enabled without having to set the start parameter.
- Cheat commands can also be used from the chat window (with autocomplete).
- Autocomplete works for every parameter, always providing some information.
- Multiple commands can be executed at the same time (when separated with
;). - New commands can be created with
aliascommand. - Modifier keys work when binding commands to keys.
devcommandsis used automatically (if the admin check passes).debugmode,fly,ghost,god,nocostand other commands can be configured to be used automatically.- God mode removes stamina usage, knockback and staggering.
- Ghost mode can make you invisible also to the other players.
- Ghost mode also disables enemy spawns (when alone in the area).
- Fly mode can remove collision to pass through everything.
- Minor tweaks to existing commands, some new commands and other useful admin features.
- Command usage is logged to the server console (when installed both client and server).
Improved key bindings
Key binds are stored to binds.yaml file in the config folder. It will be generated with the current key binds and can be directly modified.
Modifier keys
Keybindings work with modifier keys (key codes).
bind [keycode,modifier1,modifier2,...] [command] [parameter]: Adds a new key binding with modifier keys.bind j god: Toggles god mode when pressing J.bind j,leftalt,h debugmode: Toggles debug mode when pressing J while both left alt and h are down.bind j keys=leftalt,h: Alternative way.
The best match is used. Which means that with above binds, toggling debugmode won't also toggle the god mode.
It's also possible to use negative modifiers. For example bind j,-leftalt god won't toggle god mode while left alt is pressed. However using these is not usually needed.
Mouse wheel
Mouse wheel allows binding too with custom keycode wheel (by default simulates the keycode none). It's important to use modifier keys because the binding will block build rotation.
The mouse wheel appends the wheel direction and amount to the command. For example bind wheel,o say would say 0.1 or -0.1 in the chat when scrolling the mouse wheel while pressing the O key.
Note: After removing this mod, these binds very likely stop working or lead to unexpected behavior. Recommended to clear all binds with the resetbinds command.
Debug flying
The same system also works for rebinding the debug flying. For example:
devconfig fly_down_key space,leftcontrol: Changes to fly down when both left control and space are pressed.
Command aliasing
New commands can be created to shorten command names or to set parameter values.
This is intended to be used with other mods that add more complex commands than in the base game.
alias [name] [value]: Adds a new command alias.alias: Prints all aliases.alias [name]: Removes the given alias.
Aliases are stored to alias.yaml file in the config folder. It will be generated with the current aliases and can be directly modified.
Examples:
alias dm debugmode: Adds a new commanddmas a shorter version ofdebugmode.alias spawn5 spawn $$ 5 $$: Adds a new commandspawn5with the spawn amount fixed at 5.alias maxskill raiseskill $$ 100: Adds a new commandskill_maxthat raises the given skill to max level.alias resetskill raiseskill $$ -100: Adds a new commandskill_resetthat resets the given skill.alias cheat debugmode;nocost;fly: Adds a new commandcheatto quickly toggle cheats (if you don't want to use the config).
Enhanced commands
addstatus [name] [duration] [intensity]allows specifying duration and intensity.bind [key,modifier1,modifier2,...] [command]allows specifying modifier keys (see Improved key bindings section).broadcast [center/side] [message]allows broadcasting custom messages to all players.broadcast center <color=red><size=20><i><b>Hello!</b></i></size></color>broadcasts a small red message with bolding and italics.
calm [radius=20]calms nearby aggravated creatures.devcommandsincludes an admin check to allow using on servers.dev_config [name] [value]toggles settings.dev_config auto_flytoggles the auto fly setting.dev_config auto_fly 0disables the auto_fly setting.dev_config auto_fly 1enables the auto fly setting.server dev_config disable_global_key defeated_eikthyr,defeated_gdking,defeated_bonemass,defeated_dragon,defeated_goblinking: Prevents boss kill global keys being set on the server.server dev_config disable_global_key: Prints currently disabled global keys.
dmg [players] [amount]deals damage to players.- Use negative amount to heal.
envprints the current environment.event [event] [x] [z]allows setting the event coordinates.event army_eikthyrstarts an event at your position.event army_eikthyr 100 -100starts an event at coordinates 100,-100.
exploremap [x] [z] [radius]allows revealing only a part of the map.find [id] [limit=10] [x] [z]works server side when on servers. On single player same as before.- On server, only searches zdos and locations. On single player, searches all game objects.
- On server, only returns exact matches.
- On server, always adds pins. On single player, must use
limitfor pins. - On server, the format can be changed.
- On server, only searches zdos and locations. On single player, searches all game objects.
goto [x,z,y]or ``goto x z y` teleports to the coordinates. If y is not given, teleports to the ground level.gototeleports to the ground level.goto [y]teleports to the altitude (dungeons are at 5000 altitude).goto lastteleports to the position before the previous teleport.goto [name]teleports to the player position.hudallows toggling the HUD visibility.hud [value]allows directly setting the HUD visibility.inventory [clear/refill/repair/upgrade] [hand/worn/all] [amount]to manage inventory.- Recommended to create an
aliasfor commonly used commands. inventory clearremoves all items.inventory refillrefills all stacks.inventory repair handrepairs held items.inventory upgradeupgrades all items to the max level.inventory upgrade 5upgrades all items by given 5 levels (over the max limit).inventory level worn 2sets equipped items to level 2.
- Recommended to create an
move_spawn [x,z,y = player's coordinates]allows moving the default spawn point.nomap [value]allows directly setting the nomap mode and works withservercommand.playerlistprints online players and their ids.pos [player name / precision] [precision]allows getting the position of any player.pos 1returns your position with 1 decimal precision.pos jayreturns the position of a player named Jay,Heyjay or whatever is the closest match.
pull [radius]pulls nearby items.resetskill allallows reseting all skills.redorestores an action added to the undo/redo manager.repair [radius=20]repairs nearby structures.resetdungeonresets the nearest camp or dungeon within 20 meters.- This will remove everything inside the camp or dungeon. Use at your own risk!
resetmap [x] [z] [radius]allows hiding only a part of the map.resetpins [x] [z] [radius]allows removing pins from the map.resolutionprints the screen properties.resolution [mode] [width] [height] [refresh rate]sets the screen properties.resolution exclusivesets to full screen with the maximum supported resolution and refresh rate.resolution maxsets to maximized window with the maximum supported resolution.resolution fullsets to full screen window with the maximum supported resolution.resolution window 1920 1080sets to windowed with HD resolution.
search_id [term] [max_lines=5]allows searching the object ID list.search_id wolfprints all object IDs that contain word "wolf".search_id fx_ 10prints all object IDs that contain word "fx_" on up to 10 lines.
seedprints the world seed.server [command]executes given command on the server.server dev_config disable_command eventdisables usage ofeventcommand for non-root users.server dev_config disable_events 1disables random events.
tp [player1,player2,...] [x,z,y,rotY/player] [fast=false]teleports players.- Player name or Steam/Playfab ID can be used.
- Wildcard * can be used on player name for partial matches. All found players are teleported.
- Target y coordinate is optional. If not given, teleports to the ground level.
- For close teleports, you can put
trueat end of command to teleport instantly. - For longer teleports using fast teleport may cause issues because the world is not loaded yet.
unbind [keycode] [amount=0] [silent]allows specifying how many binds are removed. Also prints removed binds, unless the third parameter is given.unbind wheelremoves all binds from the mouse wheel.unbind wheel 0removes all binds from the mouse wheel.unbind wheel 1removes the last bind from the mouse wheel.unbind wheel 3removes the last 3 binds from the mouse wheel.
undoreverts an action added to the undo/redo manager.wait [milliseconds]delays the execution of the next commands.windprints the current wind strength.
Enhanced map
The large map shows coordinates of the cursor when hovered. This can be useful for any commands that require coordinates.
If configured, the minimap can also show the player's coordinates.
If this mod is also installed on the server, admins can also receive position of players who have set their position as private (disabled by default).
These players are shown on the map with a ticked off icon and will also be available for the pos command.
Configuration
Three ways to edit the settings:
- Use
dev_configandserver dev_configcommands. - Use the Configuration manager if installed.
- Manually edit the
server_devcommands.cfgin the config folder.
General
- Access private chests (default:
true, key:access_private_chests): Allows opening private chests. - Access warded areas (default:
true, key:access_warded_areas): Allows accessing warded areas. - Always dodge with god mode (default:
false, key:god_always_dodge): Automatically dodges with the god mode. - Always parry with god mode (default:
false, key:god_always_parry): Automatically parries with the god mode when not blocking. - Automatic debug mode (default:
false, key:auto_debugmode): Automatically turns debug mode on/off when devcommands are enabled or disabled. - Automatic devcommands (default:
true, key:auto_devcommands): Automatically tries to enable devcommands when joining servers. - Automatic fly mode (default:
false, key:auto_fly): Automatically turns fly mode on/off when devcommands are enabled or disabled. - Automatic ghost mode (default:
false, key:auto_ghost): Automatically turns ghost mode on/off when devcommands are enabled or disabled. - Automatic god mode (default:
false, key:auto_god): Automatically turns god mode on/off when devcommands are enabled or disabled. - Automatic item pick up (default:
true, key:automatic_item_pick_up): Sets the default value for the automatic item pick up feature. - Automatic no cost mode (default:
false, key:auto_nocost): Automatically turns no cost mode on/off when devcommands are enabled or disabled. - Debug mode fast teleport (default:
true, key:debug_fast_teleport): Makes teleporting much faster. - Disabled global keys (default: ``, key:
disable_global_key): Global keys separated by , that can't be set (server side). - Disable no map (default:
false, key:disable_no_map): Disables no map having effect. - Disable random events (default:
false, key:disable_events): Prevents random events from happening (server side setting). - Disable start shout (default:
false, key:disable_start_shout): Removes the initial shout message when joining the server. - Disable unlock messages (default:
false, key:disable_unlock_messges): Disables messages about new pieces and items. - Hide shout pings (default:
false, key:hide_shout_pings): Forces shout pings at the world center. - Ignores sleep check with ghost mode (default:
false, key:ghost_ignore_sleep): If enabled, other players can sleep if you are in ghost mode. - Invisible to players with ghost mode (default:
false, key:ghost_invisibility): Invisible to other players with ghost mode. - Kill destroys spawners (default:
true, key:kill_destroys_spawners): Destroys spawners when using kill commands. - Map teleport bind key: Key bind for map teleport.
- Max undo steps (default:
50, key:max_undo_steps): How many undo actions are stored. - No clip clear environment (default:
true, key:no_clip_clear_environment): Removes any forced environments when the noclip is enabled. This disables any dark dungeon environments and prevents them from staying on when exiting the dungeon. - No clip with fly mode (default:
false, key:fly_no_clip): Removes collision check with fly mode. - No clip view (default:
false, key:no_clip_view): Removes collision check for the camera. - No creature drops (default:
false, key:no_drops): Prevents creatures from dropping loot, can be useful if people accidentally spawn very high star creatures. Only works when as the zone owner. - No edge of world pull with god mode (default:
true, key:god_no_edge): Removes the pull for an even godlier god mode. - No eitr usage with god mode (default:
true, key:god_no_eitr): Removes the eitr usage for an even godlier god mode. - No item usage with god mode (default:
false, key:god_no_item): Removes the item usage for an even godlier god mode. - No knockback with god mode (default:
true, key:god_no_knockback): Removes knockback for an even godlier god mode. - No Mistlands mist with god mode (default:
false, key:god_no_mist): Removes the mist for an even godlier god mode. - No spawns with ghost mode (default:
false, key:ghost_no_spawns): Removes creature spawning with ghost mode. Only works reliably when alone in the area. - No staggering with god mode (default:
true, key:god_no_stagger): Removes staggering for an even godlier god mode. - No stamina usage with god mode (default:
true, key:god_no_stamina): Removes the stamina usage for an even godlier god mode. - No weight limit with god mode (default:
false, key:god_no_weight_limit): Removes the weight limit for an even godlier god mode. - Show map coordinates (default:
true, key:map_coordinates): Shows cursor coordinates when hovering the map. - Show minimap coordinates (default:
false, key:minimap_coordinates): Shows player coordinates on the minimap. - Show private players (default:
false, key:private_players): Shows players on the map even if they have set their position as private. Must be enabled both client and server side to work (admins can individually keep the feature off even when enabled from the server).
Console
Recommended to keep all features on, unless there are errors or mod conflicts.
- Alias system (default:
true, key:aliasing): Enables command aliasing. - Auto exec (key:
auto_exec): Executes the given command when joining a server (before admin is checked). - Auto exec boot (key:
auto_exec_boot): Executes the given command when starting the game. - Auto exec dev off (key:
auto_exec_dev_off): Executes the given command when disabling devcommands. - Auto exec dev on (key:
auto_exec_dev_off): Executes the given command when enabling devcommands. - Command aliases: Saved command aliases.
- Command descriptions (default:
true, key:command_descriptions): Shows command descriptions as autocomplete. - Disable debug mode keys (default:
false, key:disable_debug_mode_keys): Removes debug mode key bindings for killall, removedrops, fly and no cost. - Disable messages (default:
false, key:disable_messages): Prevents messages from commands. - Disabled commands (default:
dev_config disable_command, key:disable_command): Command names separated by , that can't be executed. Mainly useful on the server to prevent some server-side commands. - Fly down key (default:
leftcontrol, key:fly_down_key): Changes the key command for flying down. Multiple keys are supported (see Bind section for more info). - Fly up key (default:
space, key:fly_up_key): Changes the key command for flying up. Multiple keys are supported (see Bind section for more info). - Improved auto complete (default:
true, key:improved_autocomplete): Enables parameter info or options for every parameter. - Improved chat (default:
true, key:improved_chat): Enables alias and multicommand systems for chat. - Mouse wheel bind key (default:
none, key:mouse_wheel_bind_key): The simulated keycode when using the mouse wheel. - Multiple commands per line (default:
true, key:multiple_commands): Enables multiple commands per line (when separate by;). - Root users: Steam IDs separated by , that can execute blacklisted commands. Can't be set with
dev_configcommand. - Substitution system (default:
$$, key:substitution): Enables parameter substitution (with$$). - Wrapping (default:
", key:wrapping): Allows using space bars in command parameters.
Formatting
Output from this mod can be customized with the following settings.
- Command log format (default:
{player_id}/{character_name} ({pos_x:F0}, {pos_z:F0}, {pos_y:F0}): {command}, key:command_log_format): Format for the command log. Empty format disables the logging. - Find format (default:
{pos_x:F0}, {pos_z:F0}, {pos_y:F0}, distance {distance:F0}, key:find_format): Format for the command log. Empty format disables the logging. - Minimap format (default:
x: {pos_x:F0}, z: {pos_z:F0}, y: {pos_y:F0}, key:minimap_format): Format for minimap coordinates. - Player list format (default:
{player_id}/{character_name}/{character_id} ({pos_x:F0}, {pos_z:F0}, {pos_y:F0}), key:playerlist_format): Format of playerlist command.
Available variables:
{player_id}: Steam ID of the player.{character_id}: Id of the character.{character_name}: Name of the character.{pos_x}: X coordinate of the player.{pos_y}: Y coordinate of the player.{pos_z}: Z coordinate of the player.{command}: The executed command.{distance}: Distance.
Numeric values can be further formatted with C# formatting. For example {pos_x:F0} for whole numbers.