Decompiled source of ValheimHeightUnlocked v1.0.0

ValheimHeightUnlocked.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("ValheimHeightUnlocked")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ValheimHeightUnlocked")]
[assembly: AssemblyTitle("ValheimHeightUnlocked")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ValheimHeightUnlocked
{
	[BepInPlugin("mod.valheim.heightunlocked", "ValheimHeightUnlocked", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGUID = "mod.valheim.heightunlocked";

		public const string PluginName = "ValheimHeightUnlocked";

		public const string PluginVersion = "1.0.0";

		public static ConfigEntry<float> MaxHeight;

		public static ConfigEntry<float> MinHeight;

		private Harmony _harmony;

		public static float Max()
		{
			return MaxHeight.Value;
		}

		public static float Min()
		{
			return MinHeight.Value;
		}

		public static float MinAbs()
		{
			return Math.Abs(MinHeight.Value);
		}

		private void Awake()
		{
			MaxHeight = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Max Height", 200f, "Hauteur max du terrain (vanilla = 8)");
			MinHeight = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Min Height", -200f, "Profondeur max du terrain (vanilla = -8)");
			_harmony = Harmony.CreateAndPatchAll(typeof(Plugin).Assembly, "mod.valheim.heightunlocked");
			((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("{0} v{1} charge ! Max={2}m Min={3}m", "ValheimHeightUnlocked", "1.0.0", MaxHeight.Value, MinHeight.Value));
		}

		private void OnDestroy()
		{
			if (_harmony != null)
			{
				_harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(TerrainComp))]
	public class Heightmap_Patches
	{
		[CompilerGenerated]
		private sealed class <ApplyToHeightmapTranspiler>d__2 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			private IEnumerable<CodeInstruction> instructions;

			public IEnumerable<CodeInstruction> <>3__instructions;

			private int <i>5__2;

			private IEnumerator<CodeInstruction> <>7__wrap2;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ApplyToHeightmapTranspiler>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 3u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<>7__wrap2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Expected O, but got Unknown
				//IL_0134: Unknown result type (might be due to invalid IL or missing references)
				//IL_013e: Expected O, but got Unknown
				//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
				//IL_0100: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<i>5__2 = 0;
						<>7__wrap2 = instructions.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						break;
					case 2:
						<>1__state = -3;
						goto IL_0151;
					case 3:
						<>1__state = -3;
						goto IL_0151;
					case 4:
						{
							<>1__state = -3;
							break;
						}
						IL_0151:
						<i>5__2++;
						break;
					}
					if (<>7__wrap2.MoveNext())
					{
						CodeInstruction current = <>7__wrap2.Current;
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Min", (Type[])null, (Type[])null));
							<>1__state = 1;
							return true;
						}
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
						{
							if (<i>5__2 == 0)
							{
								<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "MinAbs", (Type[])null, (Type[])null));
								<>1__state = 2;
								return true;
							}
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Max", (Type[])null, (Type[])null));
							<>1__state = 3;
							return true;
						}
						<>2__current = current;
						<>1__state = 4;
						return true;
					}
					<>m__Finally1();
					<>7__wrap2 = null;
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>7__wrap2 != null)
				{
					<>7__wrap2.Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<ApplyToHeightmapTranspiler>d__2 <ApplyToHeightmapTranspiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<ApplyToHeightmapTranspiler>d__ = this;
				}
				else
				{
					<ApplyToHeightmapTranspiler>d__ = new <ApplyToHeightmapTranspiler>d__2(0);
				}
				<ApplyToHeightmapTranspiler>d__.instructions = <>3__instructions;
				return <ApplyToHeightmapTranspiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		[CompilerGenerated]
		private sealed class <LevelTerrainTranspiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			private IEnumerable<CodeInstruction> instructions;

			public IEnumerable<CodeInstruction> <>3__instructions;

			private IEnumerator<CodeInstruction> <>7__wrap1;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LevelTerrainTranspiler>d__0(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 2u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<>7__wrap1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0088: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Expected O, but got Unknown
				//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>7__wrap1 = instructions.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						break;
					case 2:
						<>1__state = -3;
						break;
					case 3:
						<>1__state = -3;
						break;
					}
					if (<>7__wrap1.MoveNext())
					{
						CodeInstruction current = <>7__wrap1.Current;
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Min", (Type[])null, (Type[])null));
							<>1__state = 1;
							return true;
						}
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Max", (Type[])null, (Type[])null));
							<>1__state = 2;
							return true;
						}
						<>2__current = current;
						<>1__state = 3;
						return true;
					}
					<>m__Finally1();
					<>7__wrap1 = null;
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>7__wrap1 != null)
				{
					<>7__wrap1.Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<LevelTerrainTranspiler>d__0 <LevelTerrainTranspiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<LevelTerrainTranspiler>d__ = this;
				}
				else
				{
					<LevelTerrainTranspiler>d__ = new <LevelTerrainTranspiler>d__0(0);
				}
				<LevelTerrainTranspiler>d__.instructions = <>3__instructions;
				return <LevelTerrainTranspiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		[CompilerGenerated]
		private sealed class <RaiseTerrainTranspiler>d__1 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private CodeInstruction <>2__current;

			private int <>l__initialThreadId;

			private IEnumerable<CodeInstruction> instructions;

			public IEnumerable<CodeInstruction> <>3__instructions;

			private IEnumerator<CodeInstruction> <>7__wrap1;

			CodeInstruction IEnumerator<CodeInstruction>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <RaiseTerrainTranspiler>d__1(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 2u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<>7__wrap1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0088: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Expected O, but got Unknown
				//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Expected O, but got Unknown
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>7__wrap1 = instructions.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						break;
					case 2:
						<>1__state = -3;
						break;
					case 3:
						<>1__state = -3;
						break;
					}
					if (<>7__wrap1.MoveNext())
					{
						CodeInstruction current = <>7__wrap1.Current;
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)(-8f)))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Min", (Type[])null, (Type[])null));
							<>1__state = 1;
							return true;
						}
						if (CodeInstructionExtensions.Is(current, OpCodes.Ldc_R4, (object)8f))
						{
							<>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "Max", (Type[])null, (Type[])null));
							<>1__state = 2;
							return true;
						}
						<>2__current = current;
						<>1__state = 3;
						return true;
					}
					<>m__Finally1();
					<>7__wrap1 = null;
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>7__wrap1 != null)
				{
					<>7__wrap1.Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator()
			{
				<RaiseTerrainTranspiler>d__1 <RaiseTerrainTranspiler>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<RaiseTerrainTranspiler>d__ = this;
				}
				else
				{
					<RaiseTerrainTranspiler>d__ = new <RaiseTerrainTranspiler>d__1(0);
				}
				<RaiseTerrainTranspiler>d__.instructions = <>3__instructions;
				return <RaiseTerrainTranspiler>d__;
			}

			[DebuggerHidden]
			IEnumerator IEnumerable.GetEnumerator()
			{
				return ((IEnumerable<CodeInstruction>)this).GetEnumerator();
			}
		}

		[IteratorStateMachine(typeof(<LevelTerrainTranspiler>d__0))]
		[HarmonyTranspiler]
		[HarmonyPatch("LevelTerrain")]
		public static IEnumerable<CodeInstruction> LevelTerrainTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LevelTerrainTranspiler>d__0(-2)
			{
				<>3__instructions = instructions
			};
		}

		[IteratorStateMachine(typeof(<RaiseTerrainTranspiler>d__1))]
		[HarmonyTranspiler]
		[HarmonyPatch("RaiseTerrain")]
		public static IEnumerable<CodeInstruction> RaiseTerrainTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <RaiseTerrainTranspiler>d__1(-2)
			{
				<>3__instructions = instructions
			};
		}

		[IteratorStateMachine(typeof(<ApplyToHeightmapTranspiler>d__2))]
		[HarmonyTranspiler]
		[HarmonyPatch("ApplyToHeightmap")]
		public static IEnumerable<CodeInstruction> ApplyToHeightmapTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ApplyToHeightmapTranspiler>d__2(-2)
			{
				<>3__instructions = instructions
			};
		}
	}
}