using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Jewelcrafting;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("CursedDoll")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("KG")]
[assembly: AssemblyProduct("CursedDoll")]
[assembly: AssemblyCopyright("Copyright © KG 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("80388C38-EA27-4D63-A430-FCAE3A749DA3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CursedDoll
{
[BepInPlugin("CursedDoll", "CursedDoll", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class CursedDollPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ZNetScene), "Awake")]
private static class ZNetScene_Awake_Patch_ValhallaItem
{
private static void Postfix(ZNetScene __instance)
{
__instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name), CursedDoll);
}
}
[HarmonyPatch(typeof(ObjectDB), "Awake")]
[HarmonyPriority(0)]
public static class DB_Patch_ValhallaItem
{
private static void Postfix()
{
AddValhallaItemToODB();
}
}
[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
[HarmonyPriority(0)]
public static class DB_Patch2_ValhallaItem
{
private static void Postfix()
{
AddValhallaItemToODB();
}
}
[CompilerGenerated]
private static class <>O
{
public static ItemBreakHandler <0>__BreakHandler_CursedDoll;
}
private const string GUID = "CursedDoll";
private const string PluginName = "CursedDoll";
private const string PluginVersion = "1.0.0";
private static GameObject CursedDoll;
private static AssetBundle asset;
private static AssetBundle GetAssetBundle(string filename)
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
using Stream stream = executingAssembly.GetManifestResourceStream(name);
return AssetBundle.LoadFromStream(stream);
}
private void Awake()
{
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Expected O, but got Unknown
asset = GetAssetBundle("curseddoll");
CursedDoll = asset.LoadAsset<GameObject>("kg_CursedDoll");
CursedDoll.GetComponent<ItemDrop>().m_itemData.m_shared.m_name = "Cursed Doll";
CursedDoll.GetComponent<ItemDrop>().m_itemData.m_shared.m_description = "";
object obj = <>O.<0>__BreakHandler_CursedDoll;
if (obj == null)
{
ItemBreakHandler val = BreakHandler_CursedDoll;
<>O.<0>__BreakHandler_CursedDoll = val;
obj = (object)val;
}
API.OnItemBreak((ItemBreakHandler)obj);
new Harmony("CursedDoll").PatchAll();
}
private static bool HasItem(string prefab)
{
return ((Humanoid)Player.m_localPlayer).m_inventory.m_inventory.Any((ItemData itemData) => ((Object)itemData.m_dropPrefab).name == prefab);
}
public static bool HasCursedDoll()
{
return HasItem(((Object)CursedDoll).name);
}
public static bool BreakHandler_CursedDoll(ItemData _)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
if (HasCursedDoll())
{
CustomRemoveItemsNoLevel(((Object)CursedDoll).name, 1);
MessageHud.instance.ShowMessage((MessageType)2, "Cursed Doll Destroyed", 0, (Sprite)null, false);
Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_shaman_fireball_expl"), ((Component)Player.m_localPlayer).transform.position, Quaternion.identity);
return false;
}
return true;
}
private static void CustomRemoveItemsNoLevel(string name, int amount)
{
foreach (ItemData item in ((Humanoid)Player.m_localPlayer).m_inventory.m_inventory)
{
if (((Object)item.m_dropPrefab).name == name)
{
int num = Mathf.Min(item.m_stack, amount);
item.m_stack -= num;
amount -= num;
if (amount <= 0)
{
break;
}
}
}
((Humanoid)Player.m_localPlayer).m_inventory.m_inventory.RemoveAll((ItemData x) => x.m_stack <= 0);
((Humanoid)Player.m_localPlayer).m_inventory.Changed();
}
private static void AddValhallaItemToODB()
{
if (!((Object)(object)ObjectDB.instance == (Object)null) && ObjectDB.instance.m_items.Count != 0 && !((Object)(object)ObjectDB.instance.GetItemPrefab("Amber") == (Object)null) && !((Object)(object)ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name)) != (Object)null))
{
ObjectDB.instance.m_items.Add(CursedDoll);
ObjectDB.instance.m_itemByHash[StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name)] = CursedDoll;
}
}
}
}