Decompiled source of Cursed Doll v1.0.0

CursedDoll.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Jewelcrafting;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("CursedDoll")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("KG")]
[assembly: AssemblyProduct("CursedDoll")]
[assembly: AssemblyCopyright("Copyright © KG 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("80388C38-EA27-4D63-A430-FCAE3A749DA3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CursedDoll
{
	[BepInPlugin("CursedDoll", "CursedDoll", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class CursedDollPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class ZNetScene_Awake_Patch_ValhallaItem
		{
			private static void Postfix(ZNetScene __instance)
			{
				__instance.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name), CursedDoll);
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		[HarmonyPriority(0)]
		public static class DB_Patch_ValhallaItem
		{
			private static void Postfix()
			{
				AddValhallaItemToODB();
			}
		}

		[HarmonyPatch(typeof(ObjectDB), "CopyOtherDB")]
		[HarmonyPriority(0)]
		public static class DB_Patch2_ValhallaItem
		{
			private static void Postfix()
			{
				AddValhallaItemToODB();
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static ItemBreakHandler <0>__BreakHandler_CursedDoll;
		}

		private const string GUID = "CursedDoll";

		private const string PluginName = "CursedDoll";

		private const string PluginVersion = "1.0.0";

		private static GameObject CursedDoll;

		private static AssetBundle asset;

		private static AssetBundle GetAssetBundle(string filename)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename));
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			return AssetBundle.LoadFromStream(stream);
		}

		private void Awake()
		{
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			asset = GetAssetBundle("curseddoll");
			CursedDoll = asset.LoadAsset<GameObject>("kg_CursedDoll");
			CursedDoll.GetComponent<ItemDrop>().m_itemData.m_shared.m_name = "Cursed Doll";
			CursedDoll.GetComponent<ItemDrop>().m_itemData.m_shared.m_description = "";
			object obj = <>O.<0>__BreakHandler_CursedDoll;
			if (obj == null)
			{
				ItemBreakHandler val = BreakHandler_CursedDoll;
				<>O.<0>__BreakHandler_CursedDoll = val;
				obj = (object)val;
			}
			API.OnItemBreak((ItemBreakHandler)obj);
			new Harmony("CursedDoll").PatchAll();
		}

		private static bool HasItem(string prefab)
		{
			return ((Humanoid)Player.m_localPlayer).m_inventory.m_inventory.Any((ItemData itemData) => ((Object)itemData.m_dropPrefab).name == prefab);
		}

		public static bool HasCursedDoll()
		{
			return HasItem(((Object)CursedDoll).name);
		}

		public static bool BreakHandler_CursedDoll(ItemData _)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (HasCursedDoll())
			{
				CustomRemoveItemsNoLevel(((Object)CursedDoll).name, 1);
				MessageHud.instance.ShowMessage((MessageType)2, "Cursed Doll Destroyed", 0, (Sprite)null, false);
				Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_shaman_fireball_expl"), ((Component)Player.m_localPlayer).transform.position, Quaternion.identity);
				return false;
			}
			return true;
		}

		private static void CustomRemoveItemsNoLevel(string name, int amount)
		{
			foreach (ItemData item in ((Humanoid)Player.m_localPlayer).m_inventory.m_inventory)
			{
				if (((Object)item.m_dropPrefab).name == name)
				{
					int num = Mathf.Min(item.m_stack, amount);
					item.m_stack -= num;
					amount -= num;
					if (amount <= 0)
					{
						break;
					}
				}
			}
			((Humanoid)Player.m_localPlayer).m_inventory.m_inventory.RemoveAll((ItemData x) => x.m_stack <= 0);
			((Humanoid)Player.m_localPlayer).m_inventory.Changed();
		}

		private static void AddValhallaItemToODB()
		{
			if (!((Object)(object)ObjectDB.instance == (Object)null) && ObjectDB.instance.m_items.Count != 0 && !((Object)(object)ObjectDB.instance.GetItemPrefab("Amber") == (Object)null) && !((Object)(object)ObjectDB.instance.GetItemPrefab(StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name)) != (Object)null))
			{
				ObjectDB.instance.m_items.Add(CursedDoll);
				ObjectDB.instance.m_itemByHash[StringExtensionMethods.GetStableHashCode(((Object)CursedDoll).name)] = CursedDoll;
			}
		}
	}
}