Fantu-PopVillages icon

PopVillages

Populated Villages, PopVillages in short, makes player friendly NPCs (tamed) spawn on Draugr Villages and a few other locations AFTER you remove all the enemies from that area.

By Fantu
Last updated 2 years ago
Total downloads 108914
Total rating 8 
Categories Mods
Dependency string Fantu-PopVillages-1.0.1
Dependants 224 other packages depend on this package

This mod requires the following mods to function

neurodr0me-RRRMonsters-2.2.1 icon
neurodr0me-RRRMonsters

Adds new monsters and enables custom monsters via JSON configs.

Preferred version: 2.2.1
neurodr0me-RRRNpcs-0.2.3 icon
neurodr0me-RRRNpcs

Adds non-player humans to the game, with custom humans via JSON config.

Preferred version: 0.2.3
ASharpPen-Spawn_That-0.11.3 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 0.11.3
neurodr0me-RRRCore-2.10.0 icon
neurodr0me-RRRCore

Core library used by my other mods.

Preferred version: 2.10.0
denikson-BepInExPack_Valheim-5.4.1600 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1600
ValheimModding-Jotunn-2.4.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.4.0
Fantu-Sages_Vault-1.1.2 icon
Fantu-Sages_Vault

Sages Vault add some elegant clothing for a more civilized age and new Artifacts of incredible power

Preferred version: 1.1.2

README

Populated Villages, PopVillages in short, makes player friendly NPCs (tamed) spawn on Draugr Villages and a few other locations AFTER you kill the enemies from that area.

Special Thanks

A special thanks to ASharpPen123 for all the help to get my mod working with Spawn That and to neurodr0me for all the RRR Core mods.

Description

These NPCs are just commoners that need your help for everything but at least you have a better reason to build a new village or restore their old one.

The NPCs will spawn 3 minutes after the Draugr Village is clear but sometimes they might start spawning while you still fighting. While it's not intented to spawn them with enemies left, if they die they'll respawn 3 minutes later again.

The number of spawned NPCs is based on the prefabs available on that Village. Single houses may spawn 2 or 3 Human Commoners and Long Houses and Great Halls may spawn up to 3 Commoners with a chance of spawning a Guard NPC.

They WILL RESPAWN even if you destroy entirely the buildings and build new ones. The spawns are based on the rooms created for Local Spawners and dont need the actual constructions.

Also one prefab building on the Black Forest Biome and another one (the biggest ruins) on the Mountains Biome will spawn friendly NPCs. These allies will come from their hidding to join forces with the Odin's Champion in the 10th World after witnessing his deeds.

All the NPCs were tested and they can't hold on their own for long. Actually except for the guards most of them will die quickly in case of a raid.

The mod was created to give players who wanted to restore those villages or create small cities to populate them. Using these NPCs in combat may break your Valheim experience even with their low stats.

IMPORTANT: Sage Robes is needed and in my mod. I made this other mod so the NPCs can now have different clothing and looks better this way and could support better the PopVillages.

Manual Installation

  1. Install the BepInExPack Valheim.
  2. Install the required Mods
  3. Download the latest zip from this mod
  4. Extract the zip file in the <GameDirectory>\Bepinex\ folder.

Changelog

1.0.1

  • Updating the dependency to Sages Vault.
  • The NPCs are roaming again now.