using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("WeightChanger")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WeightChanger")]
[assembly: AssemblyTitle("WeightChanger")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace WeightChanger
{
[BepInPlugin("br.fefo.configurablemaxcarryweight", "Configurable Max Carry Weight", "1.0.0")]
public sealed class WeightChangerPlugin : BaseUnityPlugin
{
public const string PluginGuid = "br.fefo.configurablemaxcarryweight";
public const string PluginName = "Configurable Max Carry Weight";
public const string PluginVersion = "1.0.0";
internal static ConfigEntry<float> MaxCarryWeight;
private void Awake()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
MaxCarryWeight = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MaxCarryWeight", 9999f, "Maximum carry weight for the player.");
new Harmony("br.fefo.configurablemaxcarryweight").PatchAll();
}
}
[HarmonyPatch]
internal static class PlayerMaxCarryWeightPatch
{
private static MethodBase TargetMethod()
{
return AccessTools.Method(typeof(Player), "UpdateStats", (Type[])null, (Type[])null) ?? AccessTools.Method(typeof(Player), "Update", (Type[])null, (Type[])null);
}
private static void Postfix(Player __instance)
{
if (!((Object)(object)__instance == (Object)null))
{
float value = WeightChangerPlugin.MaxCarryWeight.Value;
if (value > 0f)
{
__instance.m_maxCarryWeight = value;
}
}
}
}
}