Decompiled source of NewVinland v3.1.1

Plugins/Marlthon-SeaAnimals/SeaAnimals.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CreatureManager;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SeaAnimals")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("SeaAnimals")]
[assembly: AssemblyCopyright("Copyright ©  2022")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E74EB49A-461D-48EA-85BC-F462D60C98C4")]
[assembly: AssemblyFileVersion("0.2.8")]
[assembly: AssemblyCompany("Marlthon")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.8.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<5b019372-c325-407d-8c59-119a5366b9f4>Embedded]
	internal sealed class <5b019372-c325-407d-8c59-119a5366b9f4>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[<5b019372-c325-407d-8c59-119a5366b9f4>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <9c660832-eb41-41cd-8a9c-ace568950c63>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <9c660832-eb41-41cd-8a9c-ace568950c63>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <9c660832-eb41-41cd-8a9c-ace568950c63>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<5b019372-c325-407d-8c59-119a5366b9f4>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SeaAnimals
{
	[BepInPlugin("marlthon.SeaAnimals", "SeaAnimals", "0.2.8")]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	public class SeaAnimalsPlugin : BaseUnityPlugin
	{
		[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			public bool? Browsable = false;
		}

		[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class TheFarmerZNetScene_AwakePost_Patch
		{
			[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
			private static void Postfix(ZNetScene __instance)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c2: Expected O, but got Unknown
				//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
				//IL_0118: Expected O, but got Unknown
				if ((Object)(object)__instance == (Object)null)
				{
					return;
				}
				List<GameObject> prefabs = __instance.m_prefabs;
				if (prefabs == null || prefabs.Count <= 0)
				{
					return;
				}
				CookingStation component = __instance.GetPrefab("piece_cookingstation").GetComponent<CookingStation>();
				CookingStation component2 = __instance.GetPrefab("piece_cookingstation_iron").GetComponent<CookingStation>();
				foreach (KeyValuePair<GameObject, GameObject> carne in carnes)
				{
					component.m_conversion.Add(new ItemConversion
					{
						m_cookTime = 25f,
						m_from = __instance.GetPrefab(((Object)carne.Key).name).GetComponent<ItemDrop>(),
						m_to = __instance.GetPrefab(((Object)carne.Value).name).GetComponent<ItemDrop>()
					});
					component2.m_conversion.Add(new ItemConversion
					{
						m_cookTime = 25f,
						m_from = __instance.GetPrefab(((Object)carne.Key).name).GetComponent<ItemDrop>(),
						m_to = __instance.GetPrefab(((Object)carne.Value).name).GetComponent<ItemDrop>()
					});
				}
			}
		}

		internal const string ModName = "SeaAnimals";

		internal const string ModVersion = "0.2.8";

		internal const string Author = "marlthon";

		private const string ModGUID = "marlthon.SeaAnimals";

		private static string ConfigFileName = "marlthon.SeaAnimals.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("marlthon.SeaAnimals");

		private static Dictionary<GameObject, GameObject> carnes;

		public static readonly ManualLogSource FarmLogger;

		private static readonly ConfigSync ConfigSync;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private static ConfigEntry<bool> _serverConfigLocked;

		public void Awake()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_068f: Unknown result type (might be due to invalid IL or missing references)
			//IL_07d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0919: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b9e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ce1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e67: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fb5: Unknown result type (might be due to invalid IL or missing references)
			_serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config");
			ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
			Creature creature = new Creature("seacreature", "SA_Orca")
			{
				Biome = (Biome)320,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-1000f, 0f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = (Weather.ClearSkies | Weather.LightRain | Weather.ClearThunderStorm | Weather.DeepNorthClear),
				FoodItems = "SA_WhaleMeat, SA_SharkMeat, SA_CrocoMeat, SA_TurtleMeat, SA_SealMeat, SA_PenguinMeat, FishRaw, RawMeat, SerpentMeat",
				ForestSpawn = Forest.No,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 2f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Day,
				Maximum = 2,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature.Localize().Chinese("Orca").Danish("Orca")
				.English("Schwertwal")
				.French("Orca")
				.German("Косатка")
				.Icelandic("Orca")
				.Chinese("逆戟鲸")
				.French("Orque");
			creature.Drops["SA_WhaleMeat"].Amount = new CreatureManager.Range(1f, 3f);
			creature.Drops["SA_WhaleMeat"].DropChance = 100f;
			Creature creature2 = new Creature("seacreature", "SA_LittleOrca")
			{
				Biome = (Biome)0,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(0f, 0f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				ForestSpawn = Forest.No,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 0f,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 400,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 1,
				ConfigurationEnabled = false,
				CanSpawn = false
			};
			creature2.Localize().Portuguese_Brazilian("Filhote de Orca").Chinese("逆戟鲸幼崽")
				.English("Orca cub")
				.French("Louveteau orque")
				.German("Orca-Junges")
				.Italian("Cucciolo di orca")
				.Russian("Детеныш косатки")
				.Spanish("Cachorro de orca");
			creature2.Drops["SA_WhaleMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature2.Drops["SA_WhaleMeat"].DropChance = 100f;
			Creature creature3 = new Creature("seacreature", "SA_WhiteShark")
			{
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -2f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = (Weather.ClearSkies | Weather.LightRain | Weather.ClearThunderStorm),
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 20f,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 1,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature3.Localize().Portuguese_Brazilian("Tubarão Branco").English("White Shark")
				.German("Weißer Hai")
				.Italian("Squalo bianco")
				.Russian("Белая акула")
				.Spanish("Tiburón blanco")
				.Chinese("白鲨")
				.French("Requin blanc");
			creature3.Drops["SA_SharkMeat"].Amount = new CreatureManager.Range(1f, 2f);
			creature3.Drops["SA_SharkMeat"].DropChance = 100f;
			Creature creature4 = new Creature("seacreature", "SA_BlacktipShark")
			{
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 20f,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 1,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature4.Localize().Portuguese_Brazilian("Tubarão Ponta Negra").Chinese("黑鳍鲨")
				.English("Black tip shark")
				.French("Requin à pointe noire")
				.German("Schwarzspitzenhai")
				.Italian("Squalo pinna nera")
				.Russian("Черная акула")
				.Spanish("Tiburón punta negra");
			creature4.Drops["SA_SharkMeat"].Amount = new CreatureManager.Range(1f, 2f);
			creature4.Drops["SA_SharkMeat"].DropChance = 100f;
			Creature creature5 = new Creature("seacreature", "SA_BlueTurtle")
			{
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = (Weather.ClearSkies | Weather.LightRain | Weather.ClearThunderStorm | Weather.BlackForestFog),
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 3f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 3,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature5.Localize().Portuguese_Brazilian("Tartaruga Azul").Chinese("蓝海龟")
				.English("Blue Turtle")
				.French("Tortue bleue")
				.German("Blaue Schildkröte")
				.Italian("Tartaruga blu")
				.Russian("Голубая черепаха")
				.Spanish("Tortuga azul");
			creature5.Drops["SA_TurtleMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature5.Drops["SA_TurtleMeat"].DropChance = 100f;
			Creature creature6 = new Creature("seacreature", "SA_GreenTurtle")
			{
				Biome = (Biome)1,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = (Weather.ClearSkies | Weather.MeadowsClearSkies | Weather.LightRain | Weather.ClearThunderStorm),
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 3f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 3,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature6.Localize().Portuguese_Brazilian("Tartaruga Verde").Chinese("绿海龟")
				.English("Green Turtle")
				.French("Tortue verte")
				.German("Suppenschildkröte")
				.Italian("Tartaruga Verde")
				.Russian("Зеленая черепаха")
				.Spanish("Tortuga verde");
			creature6.Drops["SA_TurtleMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature6.Drops["SA_TurtleMeat"].DropChance = 100f;
			Creature creature7 = new Creature("seacreature", "SA_RedTurtle")
			{
				Biome = (Biome)16,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 3f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 3,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature7.Localize().Portuguese_Brazilian("Tartaruga Vermelha").Chinese("红海龟")
				.English("Red Turtle")
				.French("Tortue rouge")
				.German("Rote Schildkröte")
				.Italian("Tartaruga rossa")
				.Russian("Красная черепаха")
				.Spanish("Tortuga roja");
			creature7.Drops["SA_TurtleMeat"].Amount = new CreatureManager.Range(1f, 2f);
			creature7.Drops["SA_TurtleMeat"].DropChance = 100f;
			Creature creature8 = new Creature("seacreature", "SA_YellowTurtle")
			{
				Biome = (Biome)512,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-5f, -1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 3f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 3,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature8.Localize().Portuguese_Brazilian("Tartaruga Amarela").Chinese("黄龟")
				.English("Yellow Turtle")
				.French("Tortue jaune")
				.German("Gelbe Schildkröte")
				.Italian("Tartaruga gialla")
				.Russian("Желтая черепаха")
				.Spanish("Tortuga amarilla");
			creature8.Drops["SA_TurtleMeat"].Amount = new CreatureManager.Range(1f, 2f);
			creature8.Drops["SA_TurtleMeat"].DropChance = 100f;
			Creature creature9 = new Creature("seacreature", "SA_Crocodile")
			{
				Biome = (Biome)8,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-1f, 1f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 1,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature9.Localize().Portuguese_Brazilian("Crocodilo").Chinese("鳄鱼")
				.English("Crocodilo")
				.French("Crocodilo")
				.German("Krokodil")
				.Italian("Coccodrillo")
				.Russian("Крокодил")
				.Spanish("Cocodrilo");
			creature9.Drops["SA_CrocoMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature9.Drops["SA_CrocoMeat"].DropChance = 100f;
			Creature creature10 = new Creature("seacreature", "SA_Seal")
			{
				Biome = (Biome)64,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(1f, 3f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.Both,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 2f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 4,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature10.Localize().Portuguese_Brazilian("Foca").Chinese("密封")
				.English("Seal")
				.French("Phoque")
				.German("Siegel")
				.Italian("Foca")
				.Russian("Тюлень")
				.Spanish("Foca");
			creature10.Drops["SA_SealMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature10.Drops["SA_SealMeat"].DropChance = 100f;
			Creature creature11 = new Creature("seacreature", "SA_Penguin")
			{
				Biome = (Biome)64,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(1f, 3f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = Weather.None,
				ForestSpawn = Forest.No,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(2f, 4f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 8,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature11.Localize().Portuguese_Brazilian("Pinguim").Chinese("企鹅")
				.English("Penguin")
				.French("Pingouin")
				.German("Pinguin")
				.Italian("Pinguino")
				.Russian("Пингвин")
				.Spanish("Pingüino");
			creature11.Drops["SA_PenguinMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature11.Drops["SA_PenguinMeat"].DropChance = 100f;
			creature11.Drops["Feathers"].Amount = new CreatureManager.Range(1f, 2f);
			creature11.Drops["Feathers"].DropChance = 100f;
			Creature creature12 = new Creature("seacreature", "SA_Dolphin")
			{
				Biome = (Biome)256,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(-1000f, 0f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				RequiredWeather = (Weather.ClearSkies | Weather.LightRain | Weather.ClearThunderStorm),
				FoodItems = "SA_WhaleMeat, SA_SharkMeat, SA_CrocoMeat, SA_TurtleMeat, SA_SealMeat, SA_PenguinMeat, FishRaw, RawMeat, SerpentMeat",
				ForestSpawn = Forest.No,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 10f,
				GroupSize = new CreatureManager.Range(1f, 3f),
				CheckSpawnInterval = 1000,
				SpecificSpawnTime = SpawnTime.Day,
				Maximum = 3,
				ConfigurationEnabled = true,
				CanSpawn = true
			};
			creature12.Localize().Portuguese_Brazilian("Golfinho").Chinese("海豚")
				.English("Dolphin")
				.French("Dauphin")
				.German("Delfin")
				.Italian("Delfino")
				.Russian("Дельфин")
				.Spanish("Delfín");
			creature12.Drops["SA_WhaleMeat"].Amount = new CreatureManager.Range(1f, 1f);
			creature12.Drops["SA_WhaleMeat"].DropChance = 100f;
			Creature creature13 = new Creature("seacreature", "SA_LittleDolphin")
			{
				Biome = (Biome)0,
				SpecificSpawnArea = SpawnArea.Everywhere,
				RequiredAltitude = new CreatureManager.Range(0f, 0f),
				RequiredOceanDepth = new CreatureManager.Range(0f, 0f),
				ForestSpawn = Forest.No,
				RequiredGlobalKey = GlobalKey.None,
				SpawnChance = 0f,
				GroupSize = new CreatureManager.Range(1f, 1f),
				CheckSpawnInterval = 400,
				SpecificSpawnTime = SpawnTime.Always,
				Maximum = 1,
				ConfigurationEnabled = false,
				CanSpawn = false
			};
			creature13.Localize().Portuguese_Brazilian("Filhote de Golfinho").Chinese("海豚幼崽")
				.English("Dolphin cub")
				.French("Dauphin")
				.German("Delfinjunges")
				.Italian("Cucciolo di delfino")
				.Russian("Детеныш дельфина")
				.Spanish("Cachorro de delfín");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_Orca_ragdoll");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_LOrca_ragdoll");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_DolphinRagdoll");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_LDolphinRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_Crocodile_ragdoll");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_PenguinRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_Seal_ragdoll");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_BlueTurtleRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_GreenTurtleRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_RedTurtleRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_YellowTurtleRag");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_Black_Atk");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_White_Atk");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_Dolphin_Atk");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "SA_crock_atk");
			ItemManager.PrefabManager.RegisterPrefab("seacreature", "orca_attack");
			Item item = new Item("seacreature", "SA_WhaleMeat");
			item.Name.Portuguese_Brazilian("Carne de Baleia");
			item.Name.Chinese("鲸鱼肉");
			item.Name.English("Whale Meat");
			item.Name.French("Viande de baleine");
			item.Name.German("Walfleisch");
			item.Name.Italian("Carne di balena");
			item.Name.Russian("Китовое мясо");
			item.Name.Spanish("Carne de ballena");
			item.Description.Portuguese_Brazilian("Carne de Baleia");
			item.Description.Chinese("鲸鱼肉");
			item.Description.English("Whale Meat");
			item.Description.French("Viande de baleine");
			item.Description.German("Walfleisch");
			item.Description.Italian("Carne di balena");
			item.Description.Russian("Китовое мясо");
			item.Description.Spanish("Carne de ballena");
			Item item2 = new Item("seacreature", "SA_RoastWhaleMeat");
			item2.Name.Portuguese_Brazilian("Carne de Baleia Assada");
			item2.Name.Chinese("鲸鱼肉烤");
			item2.Name.English("Whale Meat Roasted");
			item2.Name.French("Viande de baleine rôtie");
			item2.Name.German("Walfleisch gebraten");
			item2.Name.Italian("Carne di balena arrosto");
			item2.Name.Russian("Китовое мясо жареное");
			item2.Name.Spanish("Carne de ballena asada");
			item2.Description.Portuguese_Brazilian("Carne de Baleia Assada");
			item2.Description.Chinese("鲸鱼肉烤");
			item2.Description.English("Whale Meat Roasted");
			item2.Description.French("Viande de baleine rôtie");
			item2.Description.German("Walfleisch gebraten");
			item2.Description.Italian("Carne di balena arrosto");
			item2.Description.Russian("Китовое мясо жареное");
			item2.Description.Spanish("Carne de ballena asada");
			Item item3 = new Item("seacreature", "SA_SharkMeat");
			item3.Name.Portuguese_Brazilian("Carne de tubarão");
			item3.Name.Chinese("鲨鱼肉");
			item3.Name.English("Shark meat");
			item3.Name.French("Viande de requin");
			item3.Name.German("Haifischfleisch");
			item3.Name.Italian("Carne di squalo");
			item3.Name.Russian("Мясо акулы");
			item3.Name.Spanish("Carne de tiburón");
			item3.Description.Portuguese_Brazilian("Carne de tubarão");
			item3.Description.Chinese("鲨鱼肉");
			item3.Description.English("Shark meat");
			item3.Description.French("Viande de requin");
			item3.Description.German("Haifischfleisch");
			item3.Description.Italian("Carne di squalo");
			item3.Description.Russian("Мясо акулы");
			item3.Description.Spanish("Carne de tiburón");
			Item item4 = new Item("seacreature", "SA_RoastSharkMeat");
			item4.Name.Portuguese_Brazilian("Carne de tubarão assada");
			item4.Name.Chinese("烤鲨鱼肉");
			item4.Name.English("Roasted shark meat");
			item4.Name.French("Viande de requin rôtie");
			item4.Name.German("Gebratenes Haifleisch");
			item4.Name.Italian("Carne di squalo arrosto");
			item4.Name.Russian("Жареное мясо акулы");
			item4.Name.Spanish("Carne de tiburón asada");
			item4.Description.Portuguese_Brazilian("Carne de tubarão assada");
			item4.Description.Chinese("烤鲨鱼肉");
			item4.Description.English("Roasted shark meat");
			item4.Description.French("Viande de requin rôtie");
			item4.Description.German("Gebratenes Haifleisch");
			item4.Description.Italian("Carne di squalo arrosto");
			item4.Description.Russian("Жареное мясо акулы");
			item4.Description.Spanish("Carne de tiburón asada");
			Item item5 = new Item("seacreature", "SA_CrocoMeat");
			item5.Name.Portuguese_Brazilian("Carne de crocodilo");
			item5.Name.Chinese("鳄鱼肉");
			item5.Name.English("Crocodile meat");
			item5.Name.French("Viande de crocodile");
			item5.Name.German("Krokodilfleisch");
			item5.Name.Italian("Carne di coccodrillo");
			item5.Name.Russian("Мясо крокодила");
			item5.Name.Spanish("Carne de Crocodilo");
			item5.Description.Portuguese_Brazilian("Carne de crocodilo");
			item5.Description.Chinese("鳄鱼肉");
			item5.Description.English("Crocodile meat");
			item5.Description.French("Viande de crocodile");
			item5.Description.German("Krokodilfleisch");
			item5.Description.Italian("Carne di coccodrillo");
			item5.Description.Russian("Мясо крокодила");
			item5.Description.Spanish("Carne de Crocodilo");
			Item item6 = new Item("seacreature", "SA_CrocoMeatCook");
			item6.Name.Portuguese_Brazilian("Carne de crocodilo assada");
			item6.Name.Chinese("烤鳄鱼肉");
			item6.Name.English("Roasted Crocodile Meat");
			item6.Name.French("Viande de crocodile rôtie");
			item6.Name.German("Gebratenes Krokodilfleisch");
			item6.Name.Italian("Carne di coccodrillo arrosto");
			item6.Name.Russian("Жареное мясо крокодила");
			item6.Name.Spanish("Carne de cocodrilo asada");
			item6.Description.Portuguese_Brazilian("Carne de crocodilo assada");
			item6.Description.Chinese("烤鳄鱼肉");
			item6.Description.English("Roasted Crocodile Meat");
			item6.Description.French("Viande de crocodile rôtie");
			item6.Description.German("Gebratenes Krokodilfleisch");
			item6.Description.Italian("Carne di coccodrillo arrosto");
			item6.Description.Russian("Жареное мясо крокодила");
			item6.Description.Spanish("Carne de cocodrilo asada");
			Item item7 = new Item("seacreature", "SA_TurtleMeat");
			item7.Name.Portuguese_Brazilian("Carne de tartaruga");
			item7.Name.Chinese("龟肉");
			item7.Name.English("Turtle Meat");
			item7.Name.French("Viande de tortue");
			item7.Name.German("Schildkrötenfleisch");
			item7.Name.Italian("Carne di tartaruga");
			item7.Name.Russian("Мясо черепахи");
			item7.Name.Spanish("Carne de tortuga");
			item7.Description.Portuguese_Brazilian("Carne de tartaruga");
			item7.Description.Chinese("龟肉");
			item7.Description.English("Turtle Meat");
			item7.Description.French("Viande de tortue");
			item7.Description.German("Schildkrötenfleisch");
			item7.Description.Italian("Carne di tartaruga");
			item7.Description.Russian("Мясо черепахи");
			item7.Description.Spanish("Carne de tortuga");
			Item item8 = new Item("seacreature", "SA_TurtleMeatCook");
			item8.Name.Portuguese_Brazilian("Carne de tartaruga assada");
			item8.Name.Chinese("烤龟肉");
			item8.Name.English("Roasted Turtle Meat");
			item8.Name.French("Viande de tortue rôtie");
			item8.Name.German("Gebratenes Schildkrötenfleisch");
			item8.Name.Italian("Carne di tartaruga arrosto");
			item8.Name.Russian("Жареное черепашье мясо");
			item8.Name.Spanish("Roasted Turtle Meat");
			item8.Description.Portuguese_Brazilian("Carne de tartaruga assada");
			item8.Description.Chinese("烤龟肉");
			item8.Description.English("Roasted Turtle Meat");
			item8.Description.French("Viande de tortue rôtie");
			item8.Description.German("Gebratenes Schildkrötenfleisch");
			item8.Description.Italian("Carne di tartaruga arrosto");
			item8.Description.Russian("Жареное черепашье мясо");
			item8.Description.Spanish("Roasted Turtle Meat");
			Item item9 = new Item("seacreature", "SA_SealMeat");
			item9.Name.Portuguese_Brazilian("Carne de foca");
			item9.Name.Chinese("海豹肉");
			item9.Name.English("Seal meat");
			item9.Name.French("Viande de phoque");
			item9.Name.German("Robbenfleisch");
			item9.Name.Italian("Carne di foca");
			item9.Name.Russian("Мясо тюленя");
			item9.Name.Spanish("Carne de foca");
			item9.Description.Portuguese_Brazilian("Carne de foca");
			item9.Description.Chinese("海豹肉");
			item9.Description.English("Seal meat");
			item9.Description.French("Viande de phoque");
			item9.Description.German("Robbenfleisch");
			item9.Description.Italian("Carne di foca");
			item9.Description.Russian("Мясо тюленя");
			item9.Description.Spanish("Carne de foca");
			Item item10 = new Item("seacreature", "SA_SealMeatCook");
			item10.Name.Portuguese_Brazilian("Carne de foca assada");
			item10.Name.Chinese("烤海豹肉");
			item10.Name.English("Roasted seal meat");
			item10.Name.French("Viande de phoque rôtie");
			item10.Name.German("Gebratenes Robbenfleisch");
			item10.Name.Italian("Carne di foca arrosto");
			item10.Name.Russian("Жареное мясо тюленя");
			item10.Name.Spanish("Carne de foca asada");
			item10.Description.Portuguese_Brazilian("Carne de foca assada");
			item10.Description.Chinese("烤海豹肉");
			item10.Description.English("Roasted seal meat");
			item10.Description.French("Viande de phoque rôtie");
			item10.Description.German("Gebratenes Robbenfleisch");
			item10.Description.Italian("Carne di foca arrosto");
			item10.Description.Russian("Жареное мясо тюленя");
			item10.Description.Spanish("Carne de foca asada");
			Item item11 = new Item("seacreature", "SA_PenguinMeat");
			item11.Name.Portuguese_Brazilian("Carne de pinguim");
			item11.Name.Chinese("企鹅肉");
			item11.Name.English("Penguin meat");
			item11.Name.French("Viande de pingouin");
			item11.Name.German("Pinguinfleisch");
			item11.Name.Italian("Carne di pinguino");
			item11.Name.Russian("Мясо пингвина");
			item11.Name.Spanish("Carne de pingüino");
			item11.Description.Portuguese_Brazilian("Carne de pinguim");
			item11.Description.Chinese("企鹅肉");
			item11.Description.English("Penguin meat");
			item11.Description.French("Viande de pingouin");
			item11.Description.German("Pinguinfleisch");
			item11.Description.Italian("Carne di pinguino");
			item11.Description.Russian("Мясо пингвина");
			item11.Description.Spanish("Carne de pingüino");
			Item item12 = new Item("seacreature", "SA_PenguinMeatCook");
			item12.Name.Portuguese_Brazilian("Carne de pinguim assada");
			item12.Name.Chinese("烤企鹅肉");
			item12.Name.English("Roasted penguin meat");
			item12.Name.French("Viande de pingouin rôtie");
			item12.Name.German("Gebratenes Pinguinfleisch");
			item12.Name.Italian("Carne di pinguino arrosto");
			item12.Name.Russian("Жареное мясо пингвина");
			item12.Name.Spanish("Carne de pingüino asada");
			item12.Description.Portuguese_Brazilian("Carne de pinguim assada");
			item12.Description.Chinese("烤企鹅肉");
			item12.Description.English("Roasted penguin meat");
			item12.Description.French("Viande de pingouin rôtie");
			item12.Description.German("Gebratenes Pinguinfleisch");
			item12.Description.Italian("Carne di pinguino arrosto");
			item12.Description.Russian("Жареное мясо пингвина");
			item12.Description.Spanish("Carne de pingüino asada");
			carnes.Add(item5.Prefab, item6.Prefab);
			carnes.Add(item.Prefab, item2.Prefab);
			carnes.Add(item11.Prefab, item12.Prefab);
			carnes.Add(item9.Prefab, item10.Prefab);
			carnes.Add(item3.Prefab, item4.Prefab);
			carnes.Add(item7.Prefab, item8.Prefab);
			Item item13 = new Item("seacreature", "SA_SeaRope");
			item13.Name.Portuguese_Brazilian("Corda Marítima");
			item13.Name.Chinese("海上绳索");
			item13.Name.English("Maritime Rope");
			item13.Name.French("Corde maritime");
			item13.Name.German("Seeseil");
			item13.Name.Italian("Corda marittima");
			item13.Name.Russian("Морской канат");
			item13.Name.Spanish("Cuerda marítima");
			item13.Description.Portuguese_Brazilian("Corda Marítima usada para montaria em Orcas e Golfinhos.");
			item13.Description.Chinese("用于在逆戟鲸和海豚中骑行的海上绳索。");
			item13.Description.English("Maritime rope used for riding in Orcas and Dolphins.");
			item13.Description.French("Corde maritime utilisée pour l’équitation chez les orques et les dauphins.");
			item13.Description.German("Seeseil, das zum Reiten in Orcas und Delfinen verwendet wird.");
			item13.Description.Italian("Corda marittima utilizzata per cavalcare orche e delfini.");
			item13.Description.Russian("Морская веревка, используемая для верховой езды на косатках и дельфинах.");
			item13.Description.Spanish("Cuerda marítima utilizada para montar en Orcas y Delfines.");
			item13.Crafting.Add(CraftingTable.Workbench, 1);
			item13.RequiredItems.Add("Wood", 10);
			item13.RequiredItems.Add("DeerHide", 5);
			SetupWatcher();
			_harmony.PatchAll();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				FarmLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				FarmLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				FarmLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private static int GetZDO(int prefabHash)
		{
			int num = 0;
			List<ZDO>[] objectsBySector = ZDOMan.instance.m_objectsBySector;
			foreach (List<ZDO> list in objectsBySector)
			{
				if (list == null)
				{
					continue;
				}
				for (int j = 0; j < list.Count; j++)
				{
					ZDO val = list[j];
					if (val.GetPrefab() == prefabHash)
					{
						num++;
					}
				}
			}
			return num;
		}

		private static int GetPrefabCount(int prefabHash)
		{
			int num = 0;
			List<ZDO>[] objectsBySector = ZDOMan.instance.m_objectsBySector;
			foreach (List<ZDO> list in objectsBySector)
			{
				if (list == null)
				{
					continue;
				}
				for (int j = 0; j < list.Count; j++)
				{
					ZDO val = list[j];
					if (val.GetPrefab() == prefabHash)
					{
						num++;
					}
				}
			}
			return num;
		}

		static SeaAnimalsPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			carnes = new Dictionary<GameObject, GameObject>();
			FarmLogger = Logger.CreateLogSource("SeaAnimals");
			ConfigSync = new ConfigSync("marlthon.SeaAnimals")
			{
				DisplayName = "SeaAnimals",
				CurrentVersion = "0.2.8",
				MinimumRequiredVersion = "0.2.8"
			};
		}
	}
}
namespace PieceManager
{
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	public static class MaterialReplacer
	{
		[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)]
		public enum ShaderType
		{
			PieceShader,
			VegetationShader,
			RockShader,
			RugShader,
			GrassShader,
			CustomCreature,
			UseUnityShader
		}

		private static readonly Dictionary<GameObject, bool> ObjectToSwap;

		private static readonly Dictionary<string, Material> OriginalMaterials;

		private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace;

		private static readonly HashSet<Shader> CachedShaders;

		private static bool hasRun;

		static MaterialReplacer()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			CachedShaders = new HashSet<Shader>();
			hasRun = false;
			OriginalMaterials = new Dictionary<string, Material>();
			ObjectToSwap = new Dictionary<GameObject, bool>();
			ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>();
			Harmony val = new Harmony("org.bepinex.helpers.PieceManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type)
		{
			if (!ObjectsForShaderReplace.ContainsKey(go))
			{
				ObjectsForShaderReplace.Add(go, type);
			}
		}

		public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false)
		{
			if (!ObjectToSwap.ContainsKey(go))
			{
				ObjectToSwap.Add(go, isJotunnMock);
			}
		}

		private static void GetAllMaterials()
		{
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			foreach (Material val in array)
			{
				OriginalMaterials[((Object)val).name] = val;
			}
		}

		[HarmonyPriority(700)]
		private static void ReplaceAllMaterialsWithOriginal()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun)
			{
				return;
			}
			if (OriginalMaterials.Count == 0)
			{
				GetAllMaterials();
			}
			foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap)
			{
				GameObject key = item.Key;
				bool value = item.Value;
				ProcessGameObjectMaterials(key, value);
			}
			AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>();
			AssetBundle[] array2 = array;
			foreach (AssetBundle val in array2)
			{
				IEnumerable<Shader> enumerable3;
				try
				{
					IEnumerable<Shader> enumerable2;
					if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val))
					{
						IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>();
						enumerable2 = enumerable;
					}
					else
					{
						enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>)
							where (Object)(object)shader != (Object)null
							select shader;
					}
					enumerable3 = enumerable2;
				}
				catch (Exception)
				{
					continue;
				}
				if (enumerable3 == null)
				{
					continue;
				}
				foreach (Shader item2 in enumerable3)
				{
					CachedShaders.Add(item2);
				}
			}
			foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace)
			{
				GameObject key2 = item3.Key;
				ShaderType value2 = item3.Value;
				ProcessGameObjectShaders(key2, value2);
			}
			hasRun = true;
		}

		private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials.Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray();
				val.sharedMaterials = sharedMaterials;
			}
		}

		private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock)
		{
			string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_");
			if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal))
			{
				return originalMaterial;
			}
			string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, "");
			if (OriginalMaterials.TryGetValue(text2, out var value))
			{
				return value;
			}
			Debug.LogWarning((object)("No suitable material found to replace: " + text2));
			return originalMaterial;
		}

		private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType)
		{
			Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true);
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials;
				foreach (Material val2 in sharedMaterials)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name);
					}
				}
			}
		}

		private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName)
		{
			return (Shader)(shaderType switch
			{
				ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), 
				ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), 
				ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), 
				ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), 
				ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), 
				ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), 
				ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), 
				_ => FindShaderWithName(orig, "Standard"), 
			});
		}

		public static Shader FindShaderWithName(Shader origShader, string name)
		{
			foreach (Shader cachedShader in CachedShaders)
			{
				if (((Object)cachedShader).name == name)
				{
					return cachedShader;
				}
			}
			return origShader;
		}
	}
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		public string custom;
	}
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		public string custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(1)]
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[PublicAPI]
	public class BuildPiece
	{
		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
		internal class PieceConfig
		{
			public ConfigEntry<string> craft = null;

			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> tools = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> customTable = null;
		}

		[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
			[UsedImplicitly]
			public string Category;

			[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(new byte[] { 2, 1 })]
			[UsedImplicitly]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (string r) =>
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			[return: <9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
			public static ItemDrop fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return val;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Requirement r) => r.itemName), (Func<Requirement, Requirement>)([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Requirement r) =>
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0025: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val = ResItem(r);
					return (val == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					};
				}));
				return dictionary.Values.Where([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Requirement v) => v != null).ToArray();
				[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(2)]
				static ItemDrop ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		public ConfigEntryBase RecipeIsActive = null;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private LocalizeKey _name;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private LocalizeKey _description;

		internal string[] activeTools = null;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private static object configManager;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private static Localization _english;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		internal static BaseUnityPlugin _plugin = null;

		private static bool hasConfigSync = true;

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private static object _configSync;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)]
		private static object configSync
		{
			[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(2)]
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02eb: Expected O, but got Unknown
			//IL_0389: Unknown result type (might be due to invalid IL or missing references)
			//IL_0393: Expected O, but got Unknown
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_040b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0410: Unknown result type (might be due to invalid IL or missing references)
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0496: Expected O, but got Unknown
			//IL_0606: Unknown result type (might be due to invalid IL or missing references)
			//IL_0610: Expected O, but got Unknown
			//IL_08ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f4: Expected O, but got Unknown
			//IL_067b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Expected O, but got Unknown
			//IL_0721: Unknown result type (might be due to invalid IL or missing references)
			//IL_072b: Expected O, but got Unknown
			//IL_095f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0969: Expected O, but got Unknown
			//IL_0b7e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b88: Expected O, but got Unknown
			//IL_0c18: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c22: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (object _, EventArgs _) =>
				{
					Inventory[] source = (from c in Player.s_players.Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsOfType<Container>()
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value3))
						{
							foreach (PieceTable item3 in value3)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						string[] array6 = piece.activeTools;
						foreach (string key2 in array6)
						{
							if (dictionary.TryGetValue(key2, out var value4))
							{
								foreach (PieceTable item4 in value4)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 0)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 0)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsOfType<Piece>();
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (object _, EventArgs _) =>
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Unknown result type (might be due to invalid IL or missing references)
					//IL_0047: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						CraftingTable value2 = cfg.extensionTable.Value;
						CraftingTable craftingTable = value2;
						if (craftingTable == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_0061: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(2)]
				void ConfigChanged(object o, EventArgs e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsOfType<Piece>();
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_0489: Unknown result type (might be due to invalid IL or missing references)
			//IL_048e: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f9: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out var value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 0) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 0) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0376: Expected O, but got Unknown
			//IL_0394: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				foreach (Transform val2 in componentsInChildren)
				{
					((Component)val2).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, [<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (Vector3 cur, MeshRenderer renderer) =>
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f;
				Vector3 val5 = val4 - val3;
				TimedDestruction val6 = val.AddComponent<TimedDestruction>();
				val6.Trigger(1f);
				Rect val7 = default(Rect);
				((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height);
				component.fieldOfView = 20f;
				float num = Mathf.Max(val5.x, val5.y) + 0.1f;
				float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false);
				val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0);
				val8.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Expected O, but got Unknown
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)] T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)] T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class GoExtensions
	{
		[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
		public static T GetOrAddComponent<[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)] T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[PublicAPI]
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("Greek", key);
		}

		public LocalizeKey Serbian(string key)
		{
			return addForLang("Serbian", key);
		}

		public LocalizeKey Ukrainian(string key)
		{
			return addForLang("Ukrainian", key);
		}

		private LocalizeKey addForLang(string lang, string value)
		{
			Localizations[lang] = value;
			if (Localization.instance.GetSelectedLanguage() == lang)
			{
				Localization.instance.AddWord(Key, value);
			}
			else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
			{
				Localization.instance.AddWord(Key, value);
			}
			return this;
		}

		[HarmonyPriority(300)]
		internal static void AddLocalizedKeys(Localization __instance, string language)
		{
			foreach (LocalizeKey key in keys)
			{
				string value2;
				if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value))
				{
					__instance.AddWord(key.Key, value);
				}
				else if (key.Localizations.TryGetValue("alias", out value2))
				{
					__instance.AddWord(key.Key, Localization.instance.Localize(value2));
				}
			}
		}
	}
	[<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(0)]
	[<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(1)]
	public static class LocalizationCache
	{
		private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

		internal static void LocalizationPostfix(Localization __instance, string language)
		{
			string key = localizations.FirstOrDefault([<86bdc251-50ad-4419-a57c-cd2016002d7f>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key;
			if (key != null)
			{
				localizations.Remove(key);
			}
			if (!localizations.ContainsKey(language))
			{
				localizations.Add(language, __instance);
			}
		}

		public static Localization ForLanguage([<9c660832-eb41-41cd-8a9c-ace568950c63>Nullable(2)] string language = null)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value))
			{
				return value;
			}
			value = new Localization();
			if (language != null)
			{
				value.SetupLanguage(language);
		

Plugins/UniversalLogger.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Dynamic;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Xml.Serialization;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using fastJSON;

[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: Guid("E78B27EE-D837-4A25-9514-33CFAD665C7F")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyProduct("UniversalLogger")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("UniversalLogger")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[Microsoft.CodeAnalysis.Embedded]
	[CompilerGenerated]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId != null) ? ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName })) : adminList.Contains(hostName);
							}).ToList();
							List<ZNetPeer> peers2 = ZNet.instance.GetPeers().Except(list).ToList();
							SendAdmin(peers2, isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend != 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val2 = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val2 != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val2, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Expected O, but got Unknown
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config.SynchronizedConfig && config.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package = val;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write(partial ? ((byte)1) : ((byte)0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[HarmonyPatch]
	[PublicAPI]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".";
			}
			return DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}
namespace UniversalLogger
{
	public class Hooks
	{
		[HarmonyPatch(typeof(Player), "Update")]
		private static class PeriodicLogs
		{
			private static double LastPing;

			private static double LastCoords;

			private static double LastInventory;

			private static double LastPlugins;

			private static void Postfix(Player __instance)
			{
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				if (UniversalLogger.IsServer || !((Character)__instance).m_nview.IsValid() || !((Character)__instance).m_nview.IsOwner())
				{
					return;
				}
				double totalSeconds = EnvMan.instance.m_totalSeconds;
				if (Math.Abs(totalSeconds - LastPing) >= 5.0)
				{
					LastPing = totalSeconds;
					float num = default(float);
					float num2 = default(float);
					int num3 = default(int);
					float num4 = default(float);
					float num5 = default(float);
					ZNet.instance.GetNetStats(ref num, ref num2, ref num3, ref num4, ref num5);
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						2,
						$"Ping: {num3}ms"
					});
				}
				if (Math.Abs(totalSeconds - LastCoords) >= 15.0)
				{
					LastCoords = totalSeconds;
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						4,
						$"Coordinates: {((Component)__instance).transform.position}"
					});
				}
				if (Math.Abs(totalSeconds - LastInventory) >= 300.0)
				{
					LastInventory = totalSeconds;
					string text = "Inventory:\n";
					int num6 = 0;
					foreach (ItemData item in ((Humanoid)Player.m_localPlayer).m_inventory.m_inventory)
					{
						num6++;
						if (Object.op_Implicit((Object)(object)item.m_dropPrefab))
						{
							text += $"[{num6}] {((Object)item.m_dropPrefab).name} x{item.m_stack} {{\"CrafterName\":\"{item.m_crafterName}\", \"CrafterId\":\"{item.m_crafterID}\", \"Quality\":\"{item.m_quality}\", \"CustomData\":\"{JSON.ToJSON(item.m_customData)}\"}}\n";
						}
					}
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 1, text });
				}
				if (!(Math.Abs(totalSeconds - LastPlugins) >= 300.0))
				{
					return;
				}
				LastPlugins = totalSeconds;
				string text2 = "Plugins:\n";
				foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos)
				{
					text2 = text2 + pluginInfo.Key + "\n";
				}
				text2 += "\n";
				text2 += $"Cheats Enabled: {Terminal.m_cheat}\n";
				text2 += $"Console Enabled: {Console.m_consoleEnabled}\n";
				text2 += $"Debug Mode: {Player.m_debugMode}\n";
				text2 += $"God Mode: {Player.m_localPlayer.m_godMode}\n";
				text2 += $"Ghost Mode: {Player.m_localPlayer.m_ghostMode}\n";
				text2 += $"Free Place: {Player.m_localPlayer.m_noPlacementCost}\n";
				text2 += $"Camera Free Fly: {GameCamera.instance.m_freeFly}\n";
				ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 8, text2 });
			}
		}

		[HarmonyPatch(typeof(Chat), "SendText")]
		private static class Chat_SendMessage_Patch
		{
			private static void Prefix(Type type, string text)
			{
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				if (!UniversalLogger.IsServer)
				{
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						16,
						$"Mesage in chat: [{type}] {text}"
					});
				}
			}
		}

		[HarmonyPatch(typeof(Player), "Dodge")]
		private static class Player_SetCrouch_Patch
		{
			private static void Prefix(Player __instance)
			{
				if (!((Character)__instance).InDodge())
				{
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 32, "Dodge Roll" });
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "Pickup")]
		private static class Humanoid_Pickup_Patch
		{
			private static void Prefix(Humanoid __instance, GameObject go)
			{
				//IL_0064: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						64,
						$"Wants to pickup: {((Object)go).name} x{go.GetComponent<ItemDrop>()?.m_itemData.m_stack} {go.transform.position}"
					});
				}
			}
		}

		[HarmonyPatch(typeof(Character), "Damage")]
		private static class Character_Damage_Patch
		{
			private static void Prefix(Character __instance, ref HitData hit)
			{
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)hit.GetAttacker() == (Object)(object)Player.m_localPlayer)
				{
					ZRoutedRpc instance = ZRoutedRpc.instance;
					object[] obj = new object[2] { 2048, null };
					object[] obj2 = new object[5]
					{
						hit.GetTotalDamage(),
						__instance.IsPlayer() ? ((Player)__instance).GetPlayerName() : ((Object)__instance).name,
						((Component)__instance).transform.position,
						null,
						null
					};
					ItemData currentWeapon = ((Humanoid)Player.m_localPlayer).GetCurrentWeapon();
					object obj3;
					if (currentWeapon == null)
					{
						obj3 = null;
					}
					else
					{
						GameObject dropPrefab = currentWeapon.m_dropPrefab;
						obj3 = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					}
					obj2[3] = obj3;
					obj2[4] = ((Humanoid)Player.m_localPlayer).GetCurrentWeapon()?.m_quality;
					obj[1] = string.Format("Dealt damage: {0} to {1} {2}. Weapon {3}, lvl{4}", obj2);
					instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
				}
			}
		}

		[HarmonyPatch(typeof(Character), "RPC_Damage")]
		private static class Character_Damage_Patch2
		{
			private static void Prefix(Character __instance, ref HitData hit)
			{
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance == (Object)(object)Player.m_localPlayer)
				{
					ZRoutedRpc instance = ZRoutedRpc.instance;
					object[] obj = new object[2] { 4096, null };
					object arg = hit.GetTotalDamage();
					object arg2;
					if (!Object.op_Implicit((Object)(object)hit.GetAttacker()) || !hit.GetAttacker().IsPlayer())
					{
						Character attacker = hit.GetAttacker();
						arg2 = ((attacker != null) ? ((Object)attacker).name : null);
					}
					else
					{
						arg2 = ((Player)__instance).GetPlayerName();
					}
					Character attacker2 = hit.GetAttacker();
					obj[1] = $"Took damage (before resistances): {arg} from {arg2} {((attacker2 != null) ? new Vector3?(((Component)attacker2).transform.position) : null)}";
					instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "DropItem")]
		private static class Humanoid_DropItem_Patch
		{
			private static void Postfix(Humanoid __instance, ItemData item, bool __result)
			{
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && __result)
				{
					ZRoutedRpc instance = ZRoutedRpc.instance;
					object[] obj = new object[2] { 128, null };
					object[] array = new object[6];
					GameObject dropPrefab = item.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = item.m_stack;
					array[2] = item.m_crafterName;
					array[3] = item.m_crafterID;
					array[4] = item.m_quality;
					array[5] = JSON.ToJSON(item.m_customData);
					obj[1] = string.Format("Dropped: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
					instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[]
		{
			typeof(Inventory),
			typeof(ItemData),
			typeof(int),
			typeof(int),
			typeof(int)
		})]
		private static class Inventory_MoveItemToThis_Patch
		{
			private static void Prefix(Inventory __instance, Inventory fromInventory, ItemData item)
			{
				//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)InventoryGui.instance.m_currentContainer != (Object)null)
				{
					object[] array = new object[6];
					GameObject dropPrefab = item.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = item.m_stack;
					array[2] = item.m_crafterName;
					array[3] = item.m_crafterID;
					array[4] = item.m_quality;
					array[5] = JSON.ToJSON(item.m_customData);
					string text = string.Format("Moved item: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
					if (InventoryGui.instance.m_currentContainer.GetInventory() == __instance)
					{
						text += $" from their inventory inside {((Object)InventoryGui.instance.m_currentContainer).name} {((Component)InventoryGui.instance.m_currentContainer).transform.position}";
					}
					else if (InventoryGui.instance.m_currentContainer.GetInventory() == fromInventory)
					{
						text += $" from {((Object)InventoryGui.instance.m_currentContainer).name} {((Component)InventoryGui.instance.m_currentContainer).transform.position} into their inventory";
					}
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 256, text });
				}
			}
		}

		[HarmonyPatch(typeof(Inventory), "MoveItemToThis", new Type[]
		{
			typeof(Inventory),
			typeof(ItemData)
		})]
		private static class Inventory_MoveItemToThis_Patch_2
		{
			private static void Prefix(Inventory __instance, Inventory fromInventory, ItemData item)
			{
				//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)InventoryGui.instance.m_currentContainer != (Object)null)
				{
					object[] array = new object[6];
					GameObject dropPrefab = item.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = item.m_stack;
					array[2] = item.m_crafterName;
					array[3] = item.m_crafterID;
					array[4] = item.m_quality;
					array[5] = JSON.ToJSON(item.m_customData);
					string text = string.Format("Moved item: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
					if (InventoryGui.instance.m_currentContainer.GetInventory() == __instance)
					{
						text += $" from their inventory inside {((Object)InventoryGui.instance.m_currentContainer).name} {((Component)InventoryGui.instance.m_currentContainer).transform.position}";
					}
					else if (InventoryGui.instance.m_currentContainer.GetInventory() == fromInventory)
					{
						text += $" from {((Object)InventoryGui.instance.m_currentContainer).name} {((Component)InventoryGui.instance.m_currentContainer).transform.position} in their inventory";
					}
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 256, text });
				}
			}
		}

		[HarmonyPatch(typeof(Player), "ConsumeItem")]
		private static class Player_UseItem_Patch
		{
			private static void Postfix(ItemData item, bool __result)
			{
				string text = (__result ? "Used an item" : "Wanted to use an item, but couldn't");
				ZRoutedRpc instance = ZRoutedRpc.instance;
				object[] obj = new object[2] { 512, null };
				object[] obj2 = new object[7] { text, null, null, null, null, null, null };
				GameObject dropPrefab = item.m_dropPrefab;
				obj2[1] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
				obj2[2] = item.m_stack;
				obj2[3] = item.m_crafterName;
				obj2[4] = item.m_crafterID;
				obj2[5] = item.m_quality;
				obj2[6] = JSON.ToJSON(item.m_customData);
				obj[1] = string.Format("{0}: {1} x{2} {{\"CrafterName\":\"{3}\", \"CrafterId\":\"{4}\", \"Quality\":\"{5}\", \"CustomData\":\"{6}\"}}", obj2);
				instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UseItem")]
		private static class Humanoid_UseItem_Patch2
		{
			private static void Postfix(Humanoid __instance, ItemData item, bool fromInventoryGui)
			{
				//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer)
				{
					return;
				}
				GameObject hoverObject = __instance.GetHoverObject();
				Hoverable val = (Object.op_Implicit((Object)(object)hoverObject) ? hoverObject.GetComponentInParent<Hoverable>() : null);
				if (val != null && !fromInventoryGui)
				{
					Interactable componentInParent = hoverObject.GetComponentInParent<Interactable>();
					if (componentInParent != null)
					{
						object[] array = new object[6];
						GameObject dropPrefab = item.m_dropPrefab;
						array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
						array[1] = item.m_stack;
						array[2] = item.m_crafterName;
						array[3] = item.m_crafterID;
						array[4] = item.m_quality;
						array[5] = JSON.ToJSON(item.m_customData);
						string text = string.Format("Used an item: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
						text += $" on {((Object)hoverObject).name} {hoverObject.transform.position}";
						ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 1024, text });
					}
				}
			}
		}

		[HarmonyPatch(typeof(Player), "OnDeath")]
		private static class Player_OnDeath_Patch
		{
			private static void Postfix(Player __instance)
			{
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						8192,
						$"Died {((Component)__instance).transform.position}"
					});
				}
			}
		}

		[HarmonyPatch(typeof(Player), "CreateTombStone")]
		private static class Player_CreateTombStone_Patch
		{
			private static void Prefix(Player __instance)
			{
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				if (((Humanoid)__instance).m_inventory.NrOfItems() == 0)
				{
					return;
				}
				string text = $"Created tombstone {((Component)__instance).transform.position} with items: ";
				foreach (ItemData allItem in ((Humanoid)__instance).m_inventory.GetAllItems())
				{
					string text2 = text;
					object[] array = new object[6];
					GameObject dropPrefab = allItem.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = allItem.m_stack;
					array[2] = allItem.m_crafterName;
					array[3] = allItem.m_crafterID;
					array[4] = allItem.m_quality;
					array[5] = JSON.ToJSON(allItem.m_customData);
					text = text2 + string.Format("\n{0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
				}
				ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 16384, text });
			}
		}

		[HarmonyPatch(typeof(Humanoid), "EquipItem")]
		private static class Humanoid_EquipItem_Patch
		{
			private static void Postfix(Humanoid __instance, bool __result, ItemData item)
			{
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && __result && item != null && Object.op_Implicit((Object)(object)item.m_dropPrefab))
				{
					ZRoutedRpc instance = ZRoutedRpc.instance;
					object[] obj = new object[2] { 32768, null };
					object[] array = new object[6];
					GameObject dropPrefab = item.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = item.m_stack;
					array[2] = item.m_crafterName;
					array[3] = item.m_crafterID;
					array[4] = item.m_quality;
					array[5] = JSON.ToJSON(item.m_customData);
					obj[1] = string.Format("Equipped: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
					instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
				}
			}
		}

		[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
		private static class Humanoid_UnequipItem_Patch
		{
			private static void Prefix(Humanoid __instance, ItemData item)
			{
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && item != null && Object.op_Implicit((Object)(object)item.m_dropPrefab) && __instance.IsItemEquiped(item))
				{
					ZRoutedRpc instance = ZRoutedRpc.instance;
					object[] obj = new object[2] { 65536, null };
					object[] array = new object[6];
					GameObject dropPrefab = item.m_dropPrefab;
					array[0] = ((dropPrefab != null) ? ((Object)dropPrefab).name : null);
					array[1] = item.m_stack;
					array[2] = item.m_crafterName;
					array[3] = item.m_crafterID;
					array[4] = item.m_quality;
					array[5] = JSON.ToJSON(item.m_customData);
					obj[1] = string.Format("Unequipped: {0} x{1} {{\"CrafterName\":\"{2}\", \"CrafterId\":\"{3}\", \"Quality\":\"{4}\", \"CustomData\":\"{5}\"}}", array);
					instance.InvokeRoutedRPC("kg.UniversalLogger Log", obj);
				}
			}
		}

		[HarmonyPatch(typeof(Player), "PlacePiece")]
		private static class Player_PlacePiece_Patch
		{
			private static void Postfix(Player __instance, Piece piece)
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer))
				{
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
					{
						131072,
						$"Built: {((Object)piece).name} {((Component)__instance).transform.position}"
					});
				}
			}
		}

		[HarmonyPatch(typeof(Player), "RemovePiece")]
		private static class Player_RemovePiece_Patch
		{
			private static void Prefix(Player __instance)
			{
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_0090: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit val = default(RaycastHit);
				if (!((Object)(object)__instance != (Object)(object)Player.m_localPlayer) && Physics.Raycast(((Component)GameCamera.instance).transform.position, ((Component)GameCamera.instance).transform.forward, ref val, 50f, __instance.m_removeRayMask) && Vector3.Distance(((RaycastHit)(ref val)).point, ((Character)__instance).m_eye.position) < __instance.m_maxPlaceDistance)
				{
					Piece val2 = ((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<Piece>();
					if ((Object)(object)val2 == (Object)null && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).collider).GetComponent<Heightmap>()))
					{
						val2 = TerrainModifier.FindClosestModifierPieceInRange(((RaycastHit)(ref val)).point, 2.5f);
					}
					if (Object.op_Implicit((Object)(object)val2) && val2.m_canBeRemoved)
					{
						ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
						{
							262144,
							$"Wants to break piece with hammer: {((Object)val2).name} {((Component)__instance).transform.position}"
						});
					}
				}
			}
		}

		[HarmonyPatch(typeof(Player), "Interact")]
		private static class Player_Interact_Patch
		{
			private static void Postfix(Player __instance, GameObject go)
			{
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)__instance != (Object)(object)Player.m_localPlayer)
				{
					return;
				}
				Interactable componentInParent = go.GetComponentInParent<Interactable>();
				if (componentInParent != null)
				{
					MonoBehaviour val = (MonoBehaviour)(object)((componentInParent is MonoBehaviour) ? componentInParent : null);
					if (Object.op_Implicit((Object)(object)val))
					{
						ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2]
						{
							524288,
							$"Interacted with: {((Object)((Component)val).gameObject).name} {((Component)val).transform.position}"
						});
					}
				}
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "DoCrafting")]
		private static class HOOKCRAFTING
		{
			public static void HookCrafting()
			{
				ItemDrop val = InventoryGui.instance.m_craftRecipe?.m_item;
				if (val != null)
				{
					string name = ((Object)val).name;
					ItemData craftUpgradeItem = InventoryGui.instance.m_craftUpgradeItem;
					int num = ((craftUpgradeItem == null) ? 1 : (craftUpgradeItem.m_quality + 1));
					string text = $"Crafted item: {name} quality {num}";
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 1048576, text });
				}
			}

			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> code)
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Expected O, but got Unknown
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Expected O, but got Unknown
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_007f: Expected O, but got Unknown
				CodeMatcher val = new CodeMatcher(code, (ILGenerator)null);
				val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
				{
					new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction i) => i.opcode == OpCodes.Stloc_S && ((LocalBuilder)i.operand).LocalIndex == 8), (string)null)
				});
				if (val.IsInvalid)
				{
					return val.Instructions();
				}
				val.Advance(1);
				val.Insert((CodeInstruction[])(object)new CodeInstruction[1]
				{
					new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(HOOKCRAFTING), "HookCrafting", (Type[])null, (Type[])null))
				});
				return val.Instructions();
			}
		}

		[HarmonyPatch(typeof(PrivateArea), "Interact")]
		private static class PrivateArea_Interact_Patch
		{
			private static void Prefix(PrivateArea __instance, Humanoid human, bool hold)
			{
				//IL_0065: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				if (!hold && __instance.m_piece.IsCreator())
				{
					string text = (__instance.IsEnabled() ? $"Turned off private area (ward): {((Object)__instance.m_piece).name} {((Component)__instance.m_piece).transform.position}" : $"Turned on private area (ward): {((Object)__instance.m_piece).name} {((Component)__instance.m_piece).transform.position}");
					ZRoutedRpc.instance.InvokeRoutedRPC("kg.UniversalLogger Log", new object[2] { 2097152, text });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private static class ZNet_OnNewConnection_Patch
		{
			private static void Postfix(ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer = __instance.GetPeer(rpc);
				if (peer != null && __instance.m_routedRpc.m_peers.Contains(peer))
				{
					string hostName = peer.m_socket.GetHostName();
					string playerName = peer.m_playerName;
					UniversalLogger.OnLogLocal(UniversalLogger.LogType.LoggedIn, hostName, playerName, "Connected");
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		private static class ZNet_Disconnect_Patch
		{
			private static void Prefix(ZNet __instance, ZNetPeer peer)
			{
				string hostName = peer.m_socket.GetHostName();
				string playerName = peer.m_playerName;
				UniversalLogger.OnLogLocal(UniversalLogger.LogType.LoggedOut, hostName, playerName, "Disconnected");
			}
		}
	}
	[BepInPlugin("kg.UniversalLogger", "kg.UniversalLogger", "1.0.0")]
	public class UniversalLogger : BaseUnityPlugin
	{
		[Flags]
		public enum LogType
		{
			None = 0,
			Inventory = 1,
			Ping = 2,
			Coords = 4,
			Plugins = 8,
			Chat = 0x10,
			Crouch = 0x20,
			ItemPickup = 0x40,
			ItemDrop = 0x80,
			MovingItem = 0x100,
			ItemUse = 0x200,
			ItemUseOnPiece = 0x400,
			DamageDealt = 0x800,
			DamageReceived = 0x1000,
			Death = 0x2000,
			GraveItems = 0x4000,
			EquipItem = 0x8000,
			UnequipItem = 0x10000,
			PlacedPiece = 0x20000,
			DestroyedPiece = 0x40000,
			Interact = 0x80000,
			Craft = 0x100000,
			WardActivation = 0x200000,
			LoggedIn = 0x400000,
			LoggedOut = 0x800000
		}

		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class RPC_Patch
		{
			private static void Postfix()
			{
				if (IsServer)
				{
					ZRoutedRpc.instance.Register<int, string>("kg.UniversalLogger Log", (Action<long, int, string>)OnLog);
				}
			}
		}

		private const string GUID = "kg.UniversalLogger";

		private const string VERSION = "1.0.0";

		public static bool IsServer;

		private static readonly ConfigSync configSync = new ConfigSync("kg.UniversalLogger")
		{
			DisplayName = "kg.UniversalLogger"
		};

		private static string MainPath;

		private const LogType All = LogType.Inventory | LogType.Ping | LogType.Coords | LogType.Plugins | LogType.Chat | LogType.Crouch | LogType.ItemPickup | LogType.ItemDrop | LogType.MovingItem | LogType.ItemUse | LogType.ItemUseOnPiece | LogType.DamageDealt | LogType.DamageReceived | LogType.Death | LogType.GraveItems | LogType.EquipItem | LogType.UnequipItem | LogType.PlacedPiece | LogType.DestroyedPiece | LogType.Interact | LogType.Craft | LogType.WardActivation | LogType.LoggedIn | LogType.LoggedOut;

		private static ConfigEntry<LogType> AllowedLogs;

		private static ConfigEntry<string> OverrideLogsSteamIDs;

		private static ConfigEntry<LogType> OverrideLogsType;

		private static HashSet<string> _overrideLogsSteamIDs = new HashSet<string>();

		private static readonly Dictionary<string, DateTime> _lastLog = new Dictionary<string, DateTime>();

		private static ConfigEntry<T> config<T>(ConfigFile file, string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			ConfigEntry<T> val = file.Bind<T>(group, name, value, description);
			SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val;
		}

		private static ConfigEntry<T> syncBind<T>(ConfigFile file, string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			return config(file, group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		private void Awake()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			IsServer = (int)SystemInfo.graphicsDeviceType == 4;
			if (IsServer)
			{
				MainPath = Path.Combine(Paths.ConfigPath, "UniversalLogger");
				if (!Directory.Exists(MainPath))
				{
					Directory.CreateDirectory(MainPath);
				}
				AllowedLogs = ((BaseUnityPlugin)this).Config.Bind<LogType>("Settings", "AllowedLogs", LogType.Inventory | LogType.Ping | LogType.Coords | LogType.Plugins | LogType.Chat | LogType.Crouch | LogType.ItemPickup | LogType.ItemDrop | LogType.MovingItem | LogType.ItemUse | LogType.ItemUseOnPiece | LogType.DamageDealt | LogType.DamageReceived | LogType.Death | LogType.GraveItems | LogType.EquipItem | LogType.UnequipItem | LogType.PlacedPiece | LogType.DestroyedPiece | LogType.Interact | LogType.Craft | LogType.WardActivation | LogType.LoggedIn | LogType.LoggedOut, "Logs that will be saved");
				OverrideLogsSteamIDs = syncBind(((BaseUnityPlugin)this).Config, "Settings", "OverrideLogsSteamIDs", "", "SteamIDs to override logs for");
				OverrideLogsType = syncBind(((BaseUnityPlugin)this).Config, "Settings", "OverrideLogsType", LogType.None, "Logs that will be saved for the SteamIDs in OverrideLogsSteamIDs");
				FillOverrideLogs();
				OverrideLogsSteamIDs.SettingChanged += delegate
				{
					FillOverrideLogs();
				};
				((MonoBehaviour)this).StartCoroutine(CheckLogsRoutine());
			}
			new Harmony("kg.UniversalLogger").PatchAll();
		}

		private static void FillOverrideLogs()
		{
			_overrideLogsSteamIDs.Clear();
			string[] array = OverrideLogsSteamIDs.Value.Replace(" ", "").Split(new char[1] { ',' });
			foreach (string text in array)
			{
				if (!string.IsNullOrWhiteSpace(text))
				{
					_overrideLogsSteamIDs.Add(text);
				}
			}
		}

		private IEnumerator CheckLogsRoutine()
		{
			while (true)
			{
				yield return (object)new WaitForSeconds(180f);
				if ((Object)(object)ZNet.instance == (Object)null || ZNet.instance.m_peers == null)
				{
					continue;
				}
				foreach (ZNetPeer peer in ZNet.instance.m_peers)
				{
					string hostName = peer.m_socket.GetHostName();
					if (!string.IsNullOrWhiteSpace(hostName) && !(hostName == "0"))
					{
						if (!_lastLog.TryGetValue(hostName, out var value))
						{
							WriteToFile(hostName, "No logs for 3 minutes", LogType.None);
						}
						else if ((DateTime.Now - value).TotalMinutes > 3.0)
						{
							WriteToFile(hostName, "No logs for 3 minutes", LogType.None);
						}
					}
				}
			}
		}

		private static void OnLog(long sender, int type, string data)
		{
			ZNetPeer peer = ZNet.instance.GetPeer(sender);
			if (peer != null)
			{
				string hostName = peer.m_socket.GetHostName();
				if (!string.IsNullOrWhiteSpace(hostName) && !(hostName == "0"))
				{
					_lastLog[hostName] = DateTime.Now;
					data = $"[{DateTime.Now:yyyy-MM-dd HH:mm:ss}] [{peer.m_playerName}] {Localization.instance.Localize(data)}\n";
					WriteToFile(hostName, data, (LogType)type);
				}
			}
		}

		public static void OnLogLocal(LogType type, string steamID, string playerName, string data)
		{
			if (IsServer)
			{
				if (!string.IsNullOrWhiteSpace(steamID) && !(steamID == "0"))
				{
					data = $"[{DateTime.Now:yyyy-MM-dd HH:mm:ss}] [{playerName}] {Localization.instance.Localize(data)}\n";
					WriteToFile(steamID, data, type);
				}
			}
		}

		private static void WriteToFile(string id, string data, LogType type)
		{
			if (_overrideLogsSteamIDs.Contains(id))
			{
				if ((OverrideLogsType.Value & type) == 0)
				{
					return;
				}
			}
			else if ((AllowedLogs.Value & type) == 0)
			{
				return;
			}
			if (type != LogType.Chat)
			{
				string text = Path.Combine(MainPath, id);
				if (!Directory.Exists(text))
				{
					Directory.CreateDirectory(text);
				}
				string text2 = ((type != LogType.Plugins) ? Path.Combine(text, DateTime.Now.ToString("yyyy-MM-dd")) : Path.Combine(text, "Plugins-" + DateTime.Now.ToString("yyyy-MM-dd-HH-mm")));
				string path = text2 + ".log";
				if (!File.Exists(path))
				{
					File.Create(path).Dispose();
				}
				File.AppendAllText(path, data);
			}
			else
			{
				string path2 = Path.Combine(MainPath, "Chat.log");
				if (!File.Exists(path2))
				{
					File.Create(path2).Dispose();
				}
				File.AppendAllText(path2, data);
			}
		}
	}
}
namespace fastJSON
{
	internal class DynamicJson : DynamicObject, IEnumerable
	{
		private IDictionary<string, object> _dictionary { get; set; }

		private List<object> _list { get; set; }

		public DynamicJson(string json)
		{
			object obj = JSON.Parse(json);
			if (obj is IDictionary<string, object>)
			{
				_dictionary = (IDictionary<string, object>)obj;
			}
			else
			{
				_list = (List<object>)obj;
			}
		}

		private DynamicJson(object dictionary)
		{
			if (dictionary is IDictionary<string, object>)
			{
				_dictionary = (IDictionary<string, object>)dictionary;
			}
		}

		public override IEnumerable<string> GetDynamicMemberNames()
		{
			return _dictionary.Keys.ToList();
		}

		public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result)
		{
			object obj = indexes[0];
			if (obj is int)
			{
				result = _list[(int)obj];
			}
			else
			{
				result = _dictionary[(string)obj];
			}
			if (result is IDictionary<string, object>)
			{
				result = new DynamicJson(result as IDictionary<string, object>);
			}
			return true;
		}

		public override bool TryGetMember(GetMemberBinder binder, out object result)
		{
			if (!_dictionary.TryGetValue(binder.Name, out result) && !_dictionary.TryGetValue(binder.Name.ToLowerInvariant(), out result))
			{
				return false;
			}
			if (result is IDictionary<string, object>)
			{
				result = new DynamicJson(result as IDictionary<string, object>);
			}
			else if (result is List<object>)
			{
				List<object> list = new List<object>();
				foreach (object item in (List<object>)result)
				{
					if (item is IDictionary<string, object>)
					{
						list.Add(new DynamicJson(item as IDictionary<string, object>));
					}
					else
					{
						list.Add(item);
					}
				}
				result = list;
			}
			return _dictionary.ContainsKey(binder.Name);
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			foreach (object item in _list)
			{
				yield return new DynamicJson(item as IDictionary<string, object>);
			}
		}
	}
	internal sealed class DatasetSchema
	{
		public List<string> Info;

		public string Name;
	}
	internal class DataMemberAttribute : Attribute
	{
		public string Name { get; set; }
	}
	internal static class Formatter
	{
		private static void AppendIndent(StringBuilder sb, int count, string indent)
		{
			while (count > 0)
			{
				sb.Append(indent);
				count--;
			}
		}

		public static string PrettyPrint(string input)
		{
			return PrettyPrint(input, new string(' ', JSON.Parameters.FormatterIndentSpaces));
		}

		public static string PrettyPrint(string input, string spaces)
		{
			StringBuilder stringBuilder = new StringBuilder();
			int num = 0;
			int length = input.Length;
			char[] array = input.ToCharArray();
			for (int i = 0; i < length; i++)
			{
				char c = array[i];
				if (c == '"')
				{
					bool flag = true;
					while (flag)
					{
						stringBuilder.Append(c);
						c = array[++i];
						switch (c)
						{
						case '\\':
							stringBuilder.Append(c);
							c = array[++i];
							break;
						case '"':
							flag = false;
							break;
						}
					}
				}
				switch (c)
				{
				case '[':
				case '{':
					stringBuilder.Append(c);
					stringBuilder.AppendLine();
					AppendIndent(stringBuilder, ++num, spaces);
					break;
				case ']':
				case '}':
					stringBuilder.AppendLine();
					AppendIndent(stringBuilder, --num, spaces);
					stringBuilder.Append(c);
					break;
				case ',':
					stringBuilder.Append(c);
					stringBuilder.AppendLine();
					AppendIndent(stringBuilder, num, spaces);
					break;
				case ':':
					stringBuilder.Append(" : ");
					break;
				default:
					if (!char.IsWhiteSpace(c))
					{
						stringBuilder.Append(c);
					}
					break;
				}
			}
			return stringBuilder.ToString();
		}
	}
	internal class Helper
	{
		public static bool IsNullable(Type t)
		{
			if (!t.IsGenericType)
			{
				return false;
			}
			Type genericTypeDefinition = t.GetGenericTypeDefinition();
			return genericTypeDefinition.Equals(typeof(Nullable<>));
		}

		public static Type UnderlyingTypeOf(Type t)
		{
			return Reflection.Instance.GetGenericArguments(t)[0];
		}

		public static DateTimeOffset CreateDateTimeOffset(int year, int month, int day, int hour, int min, int sec, int milli, int extraTicks, TimeSpan offset)
		{
			DateTimeOffset dateTimeOffset = new DateTimeOffset(year, month, day, hour, min, sec, milli, offset);
			if (extraTicks > 0)
			{
				return dateTimeOffset + TimeSpan.FromTicks(extraTicks);
			}
			return dateTimeOffset;
		}

		public static bool BoolConv(object v)
		{
			bool result = false;
			if (v is bool)
			{
				result = (bool)v;
			}
			else if (v is long)
			{
				result = (((long)v > 0) ? true : false);
			}
			else if (v is string)
			{
				string text = (string)v;
				switch (text.ToLowerInvariant())
				{
				case "1":
				case "true":
				case "yes":
				case "on":
					result = true;
					break;
				}
			}
			return result;
		}

		public static long AutoConv(object value, JSONParameters param)
		{
			if (value is string)
			{
				if (param.AutoConvertStringToNumbers)
				{
					string text = (string)value;
					return CreateLong(text, 0, text.Length);
				}
				throw new Exception("AutoConvertStringToNumbers is disabled for converting string : " + value);
			}
			if (value is long)
			{
				return (long)value;
			}
			return Convert.ToInt64(value);
		}

		public unsafe static long CreateLong(string s, int index, int count)
		{
			long num = 0L;
			int num2 = 1;
			fixed (char* ptr = s)
			{
				char* ptr2 = ptr;
				ptr2 += index;
				if (*ptr2 == '-')
				{
					num2 = -1;
					ptr2++;
					count--;
				}
				if (*ptr2 == '+')
				{
					ptr2++;
					count--;
				}
				while (count > 0)
				{
					num = num * 10 + (*ptr2 - 48);
					ptr2++;
					count--;
				}
			}
			return num * num2;
		}

		public unsafe static long CreateLong(char[] s, int index, int count)
		{
			long num = 0L;
			int num2 = 1;
			fixed (char* ptr = s)
			{
				char* ptr2 = ptr;
				ptr2 += index;
				if (*ptr2 == '-')
				{
					num2 = -1;
					ptr2++;
					count--;
				}
				if (*ptr2 == '+')
				{
					ptr2++;
					count--;
				}
				while (count > 0)
				{
					num = num * 10 + (*ptr2 - 48);
					ptr2++;
					count--;
				}
			}
			return num * num2;
		}

		public unsafe static int CreateInteger(string s, int index, int count)
		{
			int num = 0;
			int num2 = 1;
			fixed (char* ptr = s)
			{
				char* ptr2 = ptr;
				ptr2 += index;
				if (*ptr2 == '-')
				{
					num2 = -1;
					ptr2++;
					count--;
				}
				if (*ptr2 == '+')
				{
					ptr2++;
					count--;
				}
				while (count > 0)
				{
					num = num * 10 + (*ptr2 - 48);
					ptr2++;
					count--;
				}
			}
			return num * num2;
		}

		public static object CreateEnum(Type pt, object v)
		{
			return Enum.Parse(pt, v.ToString(), ignoreCase: true);
		}

		public static Guid CreateGuid(string s)
		{
			if (s.Length > 30)
			{
				return new Guid(s);
			}
			return new Guid(Convert.FromBase64String(s));
		}

		public static StringDictionary CreateSD(Dictionary<string, object> d)
		{
			StringDictionary stringDictionary = new StringDictionary();
			foreach (KeyValuePair<string, object> item in d)
			{
				stringDictionary.Add(item.Key, (string)item.Value);
			}
			return stringDictionary;
		}

		public static NameValueCollection CreateNV(Dictionary<string, object> d)
		{
			NameValueCollection nameValueCollection = new NameValueCollection();
			foreach (KeyValuePair<string, object> item in d)
			{
				nameValueCollection.Add(item.Key, (string)item.Value);
			}
			return nameValueCollection;
		}

		public static object CreateDateTimeOffset(string value)
		{
			int milli = 0;
			int extraTicks = 0;
			int num = 0;
			int num2 = 0;
			int year = CreateInteger(value, 0, 4);
			int month = CreateInteger(value, 5, 2);
			int day = CreateInteger(value, 8, 2);
			int hour = CreateInteger(value, 11, 2);
			int min = CreateInteger(value, 14, 2);
			int sec = CreateInteger(value, 17, 2);
			int num3 = 20;
			if (value.Length > 21 && value[19] == '.')
			{
				milli = CreateInteger(value, num3, 3);
				num3 = 23;
				if (value.Length > 25 && char.IsDigit(value[num3]))
				{
					extraTicks = CreateInteger(value, num3, 4);
					num3 = 27;
				}
			}
			if (value[num3] == 'Z')
			{
				return CreateDateTimeOffset(year, month, day, hour, min, sec, milli, extraTicks, TimeSpan.Zero);
			}
			if (value[num3] == ' ')
			{
				num3++;
			}
			num = CreateInteger(value, num3 + 1, 2);
			num2 = CreateInteger(value, num3 + 1 + 2 + 1, 2);
			if (value[num3] == '-')
			{
				num = -num;
			}
			return CreateDateTimeOffset(year, month, day, hour, min, sec, milli, extraTicks, new TimeSpan(num, num2, 0));
		}

		public static DateTime CreateDateTime(string value, bool UseUTCDateTime)
		{
			if (value.Length < 19)
			{
				return DateTime.MinValue;
			}
			bool flag = false;
			int millisecond = 0;
			int year = CreateInteger(value, 0, 4);
			int month = CreateInteger(value, 5, 2);
			int day = CreateInteger(value, 8, 2);
			int hour = CreateInteger(value, 11, 2);
			int minute = CreateInteger(value, 14, 2);
			int second = CreateInteger(value, 17, 2);
			if (value.Length > 21 && value[19] == '.')
			{
				millisecond = CreateInteger(value, 20, 3);
			}
			if (value[value.Length - 1] == 'Z')
			{
				flag = true;
			}
			if (!UseUTCDateTime && !flag)
			{
				return new DateTime(year, month, day, hour, minute, second, millisecond);
			}
			return new DateTime(year, month, day, hour, minute, second, millisecond, DateTimeKind.Utc).ToLocalTime();
		}
	}
	internal sealed class JSONSerializer
	{
		private StringBuilder _output = new StringBuilder();

		private int _before;

		private int _MAX_DEPTH = 20;

		private int _current_depth;

		private Dictionary<string, int> _globalTypes = new Dictionary<string, int>();

		private Dictionary<object, int> _cirobj;

		private JSONParameters _params;

		private bool _useEscapedUnicode;

		private bool _TypesWritten;

		internal JSONSerializer(JSONParameters param)
		{
			if (param.OverrideObjectHashCodeChecking)
			{
				_cirobj = new Dictionary<object, int>(10, ReferenceEqualityComparer.Default);
			}
			else
			{
				_cirobj = new Dictionary<object, int>();
			}
			_params = param;
			_useEscapedUnicode = _params.UseEscapedUnicode;
			_MAX_DEPTH = _params.SerializerMaxDepth;
		}

		internal string ConvertToJSON(object obj)
		{
			WriteValue(obj);
			if (_params.UsingGlobalTypes && _globalTypes != null && _globalTypes.Count > 0)
			{
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.Append("\"$types\":{");
				bool flag = false;
				foreach (KeyValuePair<string, int> globalType in _globalTypes)
				{
					if (flag)
					{
						stringBuilder.Append(',');
					}
					flag = true;
					stringBuilder.Append('"');
					stringBuilder.Append(globalType.Key);
					stringBuilder.Append("\":\"");
					stringBuilder.Append(globalType.Value);
					stringBuilder.Append('"');
				}
				stringBuilder.Append("},");
				_output.Insert(_before, stringBuilder.ToString());
			}
			return _output.ToString();
		}

		private void WriteValue(object obj)
		{
			if (obj == null || obj is DBNull)
			{
				_output.Append("null");
			}
			else if (obj is string || obj is char)
			{
				WriteString(obj.ToString());
			}
			else if (obj is Guid)
			{
				WriteGuid((Guid)obj);
			}
			else if (obj is bool)
			{
				_output.Append(((bool)obj) ? "true" : "false");
			}
			else if (obj is int || obj is long || obj is decimal || obj is byte || obj is short || obj is sbyte || obj is ushort || obj is uint || obj is ulong)
			{
				_output.Append(((IConvertible)obj).ToString(NumberFormatInfo.InvariantInfo));
			}
			else if (obj is double || obj is double)
			{
				double d = (double)obj;
				if (double.IsNaN(d))
				{
					_output.Append("\"NaN\"");
				}
				else if (double.IsInfinity(d))
				{
					_output.Append('"');
					_output.Append(((IConvertible)obj).ToString(NumberFormatInfo.InvariantInfo));
					_output.Append('"');
				}
				else
				{
					_output.Append(((IConvertible)obj).ToString(NumberFormatInfo.InvariantInfo));
				}
			}
			else if (obj is float || obj is float)
			{
				float f = (float)obj;
				if (float.IsNaN(f))
				{
					_output.Append("\"NaN\"");
				}
				else if (float.IsInfinity(f))
				{
					_output.Append('"');
					_output.Append(((IConvertible)obj).ToString(NumberFormatInfo.InvariantInfo));
					_output.Append('"');
				}
				else
				{
					_output.Append(((IConvertible)obj).ToString(NumberFormatInfo.InvariantInfo));
				}
			}
			else if (obj is DateTime)
			{
				WriteDateTime((DateTime)obj);
			}
			else if (obj is DateTimeOffset)
			{
				WriteDateTimeOffset((DateTimeOffset)obj);
			}
			else if (obj is TimeSpan)
			{
				_output.Append(((TimeSpan)obj).Ticks);
			}
			else if (!_params.KVStyleStringDictionary && obj is IEnumerable<KeyValuePair<string, object>>)
			{
				WriteStringDictionary((IEnumerable<KeyValuePair<string, object>>)obj);
			}
			else if (!_params.KVStyleStringDictionary && obj is IDictionary && obj.GetType().IsGenericType && Reflection.Instance.GetGenericArguments(obj.GetType())[0] == typeof(string))
			{
				WriteStringDictionary((IDictionary)obj);
			}
			else if (obj is IDictionary)
			{
				WriteDictionary((IDictionary)obj);
			}
			else if (obj is byte[])
			{
				WriteBytes((byte[])obj);
			}
			else if (obj is StringDictionary)
			{
				WriteSD((StringDictionary)obj);
			}
			else if (obj is NameValueCollection)
			{
				WriteNV((NameValueCollection)obj);
			}
			else if (obj is Array)
			{
				WriteArrayRanked((Array)obj);
			}
			else if (obj is IEnumerable)
			{
				WriteArray((IEnumerable)obj);
			}
			else if (obj is Enum)
			{
				WriteEnum((Enum)obj);
			}
			else if (Reflection.Instance.IsTypeRegistered(obj.GetType()))
			{
				WriteCustom(obj);
			}
			else
			{
				WriteObject(obj);
			}
		}

		private void WriteDateTimeOffset(DateTimeOffset d)
		{
			DateTime dt = (_params.UseUTCDateTime ? d.UtcDateTime : d.DateTime);
			write_date_value(dt);
			long num = dt.Ticks % 10000000;
			_output.Append('.');
			_output.Append(num.ToString("0000000", NumberFormatInfo.InvariantInfo));
			if (_params.UseUTCDateTime)
			{
				_output.Append('Z');
			}
			else
			{
				if (d.Offset.Hours > 0)
				{
					_output.Append('+');
				}
				else
				{
					_output.Append('-');
				}
				_output.Append(d.Offset.Hours.ToString("00", NumberFormatInfo.InvariantInfo));
				_output.Append(':');
				_output.Append(d.Offset.Minutes.ToString("00", NumberFormatInfo.InvariantInfo));
			}
			_output.Append('"');
		}

		private void WriteNV(NameValueCollection nameValueCollection)
		{
			_output.Append('{');
			bool flag = false;
			foreach (string item in nameValueCollection)
			{
				if (_params.SerializeNullValues || nameValueCollection[item] != null)
				{
					if (flag)
					{
						_output.Append(',');
					}
					if (_params.SerializeToLowerCaseNames)
					{
						WritePair(item.ToLowerInvariant(), nameValueCollection[item]);
					}
					else
					{
						WritePair(item, nameValueCollection[item]);
					}
					flag = true;
				}
			}
			_output.Append('}');
		}

		private void WriteSD(StringDictionary stringDictionary)
		{
			_output.Append('{');
			bool flag = false;
			foreach (DictionaryEntry item in stringDictionary)
			{
				if (_params.SerializeNullValues || item.Value != null)
				{
					if (flag)
					{
						_output.Append(',');
					}
					string text = (string)item.Key;
					if (_params.SerializeToLowerCaseNames)
					{
						WritePair(text.ToLowerInvariant(), item.Value);
					}
					else
					{
						WritePair(text, item.Value);
					}
					flag = true;
				}
			}
			_output.Append('}');
		}

		private void WriteCustom(object obj)
		{
			Reflection.Instance._customSerializer.TryGetValue(obj.GetType(), out var value);
			WriteStringFast(value(obj));
		}

		private void WriteEnum(Enum e)
		{
			if (_params.UseValuesOfEnums)
			{
				WriteValue(Convert.ToInt32(e));
			}
			else
			{
				WriteStringFast(e.ToString());
			}
		}

		private void WriteGuid(Guid g)
		{
			if (!_params.UseFastGuid)
			{
				WriteStringFast(g.ToString());
			}
			else
			{
				WriteBytes(g.ToByteArray());
			}
		}

		private void WriteBytes(byte[] bytes)
		{
			WriteStringFast(Convert.ToBase64String(bytes, 0, bytes.Length, Base64FormattingOptions.None));
		}

		private void WriteDateTime(DateTime dateTime)
		{
			DateTime dt = dateTime;
			if (_params.UseUTCDateTime)
			{
				dt = dateTime.ToUniversalTime();
			}
			write_date_value(dt);
			if (_params.DateTimeMilliseconds)
			{
				_output.Append('.');
				_output.Append(dt.Millisecond.ToString("000", NumberFormatInfo.InvariantInfo));
			}
			if (_params.UseUTCDateTime)
			{
				_output.Append('Z');
			}
			_output.Append('"');
		}

		private void write_date_value(DateTime dt)
		{
			_output.Append('"');
			_output.Append(dt.Year.ToString("0000", NumberFormatInfo.InvariantInfo));
			_output.Append('-');
			_output.Append(dt.Month.ToString("00", NumberFormatInfo.InvariantInfo));
			_output.Append('-');
			_output.Append(dt.Day.ToString("00", NumberFormatInfo.InvariantInfo));
			_output.Append('T');
			_output.Append(dt.Hour.ToString("00", NumberFormatInfo.InvariantInfo));
			_output.Append(':');
			_output.Append(dt.Minute.ToString("00", NumberFormatInfo.InvariantInfo));
			_output.Append(':');
			_output.Append(dt.Second.ToString("00", NumberFormatInfo.InvariantInfo));
		}

		private void WriteObject(object obj)
		{
			int value = 0;
			if (!_cirobj.TryGetValue(obj, out value))
			{
				_cirobj.Add(obj, _cirobj.Count + 1);
			}
			else if (_current_depth > 0 && !_params.InlineCircularReferences)
			{
				_output.Append("{\"$i\":");
				_output.Append(value.ToString());
				_output.Append('}');
				return;
			}
			if (!_params.UsingGlobalTypes)
			{
				_output.Append('{');
			}
			else if (!_TypesWritten)
			{
				_output.Append('{');
				_before = _output.Length;
			}
			else
			{
				_output.Append('{');
			}
			_TypesWritten = true;
			_current_depth++;
			if (_current_depth > _MAX_DEPTH)
			{
				throw new Exception("Serializer encountered maximum depth of " + _MAX_DEPTH);
			}
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			Type type = obj.GetType();
			bool flag = false;
			if (_params.UseExtensions)
			{
				if (!_params.UsingGlobalTypes)
				{
					WritePairFast("$type", Reflection.Instance.GetTypeAssemblyName(type));
				}
				else
				{
					int value2 = 0;
					string typeAssemblyName = Reflec

Plugins/Valharvest/Valharvest.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using SimpleJson;
using UnityEngine;
using UnityEngine.Serialization;
using Valharvest.Configurations;
using Valharvest.Scripts;
using Valharvest.WorldGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Valharvest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Valharvest")]
[assembly: AssemblyCopyright("Copyright Frenvius 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.3.1.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = "")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.3.1.3")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class CustomBeehive : MonoBehaviour, Hoverable, Interactable
{
	public string m_name = "";

	public GameObject m_hideWhenPicked;

	public Transform m_spawnPoint;

	public float m_secPerUnit = 800f;

	public int m_maxHoney = 3;

	public ItemDrop m_honeyItem;

	public EffectList m_spawnEffect = new EffectList();

	private ZNetView m_nview;

	private void Awake()
	{
		m_nview = ((Component)this).GetComponent<ZNetView>();
		if (m_nview.GetZDO() != null)
		{
			HidePrefab();
			if (m_nview.IsOwner() && m_nview.GetZDO().GetLong("lastTime", 0L) == 0L)
			{
				m_nview.GetZDO().Set("lastTime", ZNet.instance.GetTime().Ticks);
			}
			m_nview.Register("Extract", (Action<long>)RPC_Extract);
			((MonoBehaviour)this).InvokeRepeating("UpdateBees", 0f, 10f);
			((MonoBehaviour)this).InvokeRepeating("HidePrefab", 0f, 5f);
		}
	}

	private void HidePrefab()
	{
		if (Object.op_Implicit((Object)(object)m_hideWhenPicked))
		{
			int honeyLevel = GetHoneyLevel();
			m_hideWhenPicked.SetActive(honeyLevel > 0);
		}
	}

	public string GetHoverText()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false))
		{
			return Localization.instance.Localize(m_name + "\n$piece_noaccess");
		}
		int honeyLevel = GetHoneyLevel();
		if (honeyLevel > 0)
		{
			return Localization.instance.Localize(m_name + " ( " + m_honeyItem.m_itemData.m_shared.m_name + " x " + honeyLevel + " )\n[<color=yellow><b>$KEY_Use</b></color>] $water_well_extract");
		}
		return Localization.instance.Localize(m_name + " ( $piece_container_empty )\n[<color=yellow><b>$KEY_Use</b></color>] $water_well_check");
	}

	public string GetHoverName()
	{
		return m_name;
	}

	public bool Interact(Humanoid character, bool repeat, bool alt)
	{
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		if (repeat)
		{
			return false;
		}
		if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false))
		{
			return true;
		}
		if (GetHoneyLevel() > 0)
		{
			Extract();
		}
		else
		{
			((Character)character).Message((MessageType)2, "$water_well_use", 0, (Sprite)null);
		}
		return true;
	}

	public bool UseItem(Humanoid user, ItemData item)
	{
		return false;
	}

	private void Extract()
	{
		m_nview.InvokeRPC("Extract", Array.Empty<object>());
	}

	private void RPC_Extract(long caller)
	{
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_004e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Unknown result type (might be due to invalid IL or missing references)
		//IL_0069: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_008f: Unknown result type (might be due to invalid IL or missing references)
		int honeyLevel = GetHoneyLevel();
		if (honeyLevel > 0)
		{
			if (Object.op_Implicit((Object)(object)m_hideWhenPicked))
			{
				m_hideWhenPicked.SetActive(false);
			}
			m_spawnEffect.Create(m_spawnPoint.position, Quaternion.identity, (Transform)null, 1f, -1);
			for (int i = 0; i < honeyLevel; i++)
			{
				Vector2 val = Random.insideUnitCircle * 0.5f;
				Vector3 val2 = m_spawnPoint.position + new Vector3(val.x, 0.25f * (float)i, val.y);
				Object.Instantiate<ItemDrop>(m_honeyItem, val2, Quaternion.identity);
			}
			ResetLevel();
		}
	}

	private float GetTimeSinceLastUpdate()
	{
		DateTime dateTime = new DateTime(m_nview.GetZDO().GetLong("lastTime", ZNet.instance.GetTime().Ticks));
		DateTime time = ZNet.instance.GetTime();
		TimeSpan timeSpan = time - dateTime;
		m_nview.GetZDO().Set("lastTime", time.Ticks);
		double num = timeSpan.TotalSeconds;
		if (num < 0.0)
		{
			num = 0.0;
		}
		return (float)num;
	}

	private void ResetLevel()
	{
		m_nview.GetZDO().Set("level", 0);
	}

	private void IncreseLevel(int i)
	{
		int honeyLevel = GetHoneyLevel();
		honeyLevel += i;
		honeyLevel = Mathf.Clamp(honeyLevel, 0, m_maxHoney);
		m_nview.GetZDO().Set("level", honeyLevel);
	}

	private int GetHoneyLevel()
	{
		return m_nview.GetZDO().GetInt("level", 0);
	}

	private void UpdateBees()
	{
		if (GetHoneyLevel() > 0 && Object.op_Implicit((Object)(object)m_hideWhenPicked))
		{
			m_hideWhenPicked.SetActive(true);
		}
		if (m_nview.IsOwner())
		{
			float timeSinceLastUpdate = GetTimeSinceLastUpdate();
			float @float = m_nview.GetZDO().GetFloat("product", 0f);
			@float += timeSinceLastUpdate;
			if (@float > m_secPerUnit)
			{
				int i = (int)(@float / m_secPerUnit);
				IncreseLevel(i);
				@float = 0f;
			}
			m_nview.GetZDO().Set("product", @float);
		}
	}
}
namespace Valharvest
{
	public static class Utils
	{
		private const string Name = "name";

		private const string Food = "food";

		private const string Weight = "weight";

		private const string Variants = "variants";

		private const string FoodRegen = "foodRegen";

		private const string FoodStamina = "foodStamina";

		private const string Description = "description";

		private const string MaxStackSize = "maxStackSize";

		private const string FoodBurnTime = "foodBurnTime";

		private const string ConsumeStatusEffect = "consumeStatusEffect";

		public static readonly int MainTex = Shader.PropertyToID("_MainTex");

		public static readonly int Color = Shader.PropertyToID("_Color");

		private static readonly int Cull = Shader.PropertyToID("_Cull");

		private static readonly int Cutoff = Shader.PropertyToID("_Cutoff");

		private static readonly int Height = Shader.PropertyToID("_Height");

		private static readonly int AddSnow = Shader.PropertyToID("_AddSnow");

		private static readonly int AddRain = Shader.PropertyToID("_AddRain");

		private static readonly int CamCull = Shader.PropertyToID("_CamCull");

		private static readonly int Metallic = Shader.PropertyToID("_Metallic");

		private static readonly int SwaySpeed = Shader.PropertyToID("_SwaySpeed");

		private static readonly int MossNormal = Shader.PropertyToID("_MossNormal");

		private static readonly int Glossiness = Shader.PropertyToID("_Glossiness");

		private static readonly int RippleSpeed = Shader.PropertyToID("_RippleSpeed");

		private static readonly int SwayDistance = Shader.PropertyToID("_SwayDistance");

		private static readonly int PushDistance = Shader.PropertyToID("_PushDistance");

		private static readonly int MossTransition = Shader.PropertyToID("_MossTransition");

		private static readonly int RippleDistance = Shader.PropertyToID("_RippleDistance");

		private static readonly int FadeDistanceMin = Shader.PropertyToID("_FadeDistanceMin");

		private static readonly int FadeDistanceMax = Shader.PropertyToID("_FadeDistanceMax");

		private static readonly int RippleDeadzoneMin = Shader.PropertyToID("_RippleDeadzoneMin");

		private static readonly int RippleDeadzoneMax = Shader.PropertyToID("_RippleDeadzoneMax");

		public static void ConfigureMaterial(Material material, Shader shader, JsonObject content, Dictionary<Type, int> typeDict, Dictionary<string, int> getMatItem)
		{
			material.shader = shader;
			foreach (KeyValuePair<string, object> item in content)
			{
				if (!(item.Key == "shader"))
				{
					SetMaterialConfigItems(typeDict, item, material, getMatItem);
				}
			}
		}

		private static void SetMaterialConfigItems(Dictionary<Type, int> typeDict, KeyValuePair<string, object> materialItem, Material material, Dictionary<string, int> getMatItem)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			switch (typeDict[materialItem.Value.GetType()])
			{
			case 0:
				material.SetFloat(getMatItem[materialItem.Key], float.Parse(materialItem.Value.ToString()));
				break;
			case 1:
			{
				Color val = default(Color);
				ColorUtility.TryParseHtmlString(materialItem.Value.ToString(), ref val);
				material.SetColor(Color, val);
				break;
			}
			case 2:
				material.SetFloat(getMatItem[materialItem.Key], float.Parse(materialItem.Value.ToString()));
				break;
			}
		}

		public static Dictionary<Type, int> GetTypeDict()
		{
			return new Dictionary<Type, int>
			{
				{
					typeof(long),
					0
				},
				{
					typeof(string),
					1
				},
				{
					typeof(double),
					2
				}
			};
		}

		public static Dictionary<string, int> GetMatItem()
		{
			return new Dictionary<string, int>
			{
				{ "glossiness", Glossiness },
				{ "cutoff", Cutoff },
				{ "mossNormal", MossNormal },
				{ "mossTransition", MossTransition },
				{ "addSnow", AddSnow },
				{ "addRain", AddRain },
				{ "height", Height },
				{ "swaySpeed", SwaySpeed },
				{ "metallic", Metallic },
				{ "swayDistance", SwayDistance },
				{ "rippleSpeed", RippleSpeed },
				{ "rippleDistance", RippleDistance },
				{ "rippleDeadzoneMin", RippleDeadzoneMin },
				{ "rippleDeadzoneMax", RippleDeadzoneMax },
				{ "pushDistance", PushDistance },
				{ "camCull", CamCull },
				{ "cull", Cull },
				{ "color", Color },
				{ "fadeDistanceMin", FadeDistanceMin },
				{ "fadeDistanceMax", FadeDistanceMax }
			};
		}

		public static void ChangeItemDrop(CustomItem item, string configObject)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BoneAppetitBalance.resources");
			if (stream != null)
			{
				JsonObject content = SimpleJson.DeserializeObject<JsonObject>(SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd())[configObject].ToString());
				SharedData shared = item.ItemDrop.m_itemData.m_shared;
				SetItemDropFromContent(content, shared);
			}
		}

		public static void LoadNewFood()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Expected O, but got Unknown
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("newFoodsConfig.resources");
			if (stream == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd()))
			{
				string key = item.Key;
				JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
				CustomItem val2 = null;
				try
				{
					val2 = new CustomItem(Main.modAssets.LoadAsset<GameObject>(key), true, new ItemConfig
					{
						Name = val["name"].ToString(),
						Enabled = true,
						Requirements = requirements,
						CraftingStation = GetCookingStation(val),
						Amount = Convert.ToInt32(val["amount"].ToString())
					});
					ChangeFoodDrop(val2, key);
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("Error while loading " + key + ": " + ex.Message));
				}
				finally
				{
					ItemManager.Instance.AddItem(val2);
				}
			}
			PrefabManager.OnVanillaPrefabsAvailable -= LoadNewFood;
		}

		private static string GetCookingStation(JsonObject foodObject)
		{
			string text = foodObject["craftingStation"].ToString();
			if (!Valharvest.Configurations.Valharvest.UseBoneAppetitCookingStations.Value)
			{
				if (text == "rk_prep")
				{
					text = "piece_prep_table";
				}
				else if (text == "rk_griddle")
				{
					text = "piece_cooking_pot";
				}
			}
			return text;
		}

		public static void LoadBalancedFood()
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BoneAppetitBalance.resources");
			if (stream == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd()))
			{
				string key = item.Key;
				JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				RegisterFood(requirements: SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString()), name: key, prefab: key, amount: Convert.ToInt32(val["amount"].ToString()), craftingStation: GetCookingStation(val));
			}
			ItemManager.OnItemsRegisteredFejd -= LoadBalancedFood;
		}

		private static void ChangeFoodDrop(CustomItem item, string configObject)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("newFoodsConfig.resources");
			if (stream != null)
			{
				JsonObject content = SimpleJson.DeserializeObject<JsonObject>(SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd())[configObject].ToString());
				SharedData shared = item.ItemDrop.m_itemData.m_shared;
				SetItemDropFromContent(content, shared);
			}
		}

		private static void SetItemDropFromContent(JsonObject content, SharedData itemDrop)
		{
			if (content["name"] != null)
			{
				itemDrop.m_name = content["name"].ToString();
			}
			if (content["description"] != null)
			{
				itemDrop.m_description = content["description"].ToString();
			}
			if (content["weight"] != null)
			{
				itemDrop.m_weight = float.Parse(content["weight"].ToString());
			}
			if (content["maxStackSize"] != null)
			{
				itemDrop.m_maxStackSize = int.Parse(content["maxStackSize"].ToString());
			}
			if (content["variants"] != null)
			{
				itemDrop.m_variants = int.Parse(content["variants"].ToString());
			}
			if (content["food"] != null)
			{
				itemDrop.m_food = float.Parse(content["food"].ToString());
			}
			if (content["foodStamina"] != null)
			{
				itemDrop.m_foodStamina = float.Parse(content["foodStamina"].ToString());
			}
			if (content["foodBurnTime"] != null)
			{
				itemDrop.m_foodBurnTime = float.Parse(content["foodBurnTime"].ToString()) * 60f;
			}
			if (content["foodRegen"] != null)
			{
				itemDrop.m_foodRegen = float.Parse(content["foodRegen"].ToString());
			}
			if (content["consumeStatusEffect"] != null)
			{
				StatusEffect consumeStatusEffect = Main.modAssets.LoadAsset<StatusEffect>(content["consumeStatusEffect"].ToString());
				itemDrop.m_consumeStatusEffect = consumeStatusEffect;
			}
		}

		private static void RegisterFood(string name, string prefab, int amount, string craftingStation, RequirementConfig[] requirements)
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			CustomItem item = ItemManager.Instance.GetItem(prefab);
			ItemManager.Instance.RemoveRecipe("Recipe_" + prefab);
			try
			{
				CustomRecipe val = new CustomRecipe(new RecipeConfig
				{
					Item = prefab,
					Amount = amount,
					CraftingStation = craftingStation,
					Requirements = requirements
				});
				ChangeItemDrop(item, prefab);
				ItemManager.Instance.AddRecipe(val);
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("Error while loading " + name + ": " + ex.Message));
			}
		}

		public static string ReadEmbeddedFile(string embeddedName)
		{
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(embeddedName);
			if (stream == null)
			{
				return null;
			}
			return new StreamReader(stream).ReadToEnd();
		}
	}
	[BepInPlugin("com.frenvius.Valharvest", "Valharvest", "3.1.3")]
	[BepInDependency("com.jotunn.jotunn", "2.7.0")]
	[BepInDependency("com.rockerkitten.boneappetit", "3.0.2")]
	[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
	public class Main : BaseUnityPlugin
	{
		public const string ModGuid = "com.frenvius.Valharvest";

		public const string ModName = "Valharvest";

		public const string Version = "3.1.3";

		public static AssetBundle modAssets;

		public static EffectList loxMilkSfx;

		public static EffectList boneMealVfx;

		public static Texture2D newEggTexture;

		public static Texture2D pizzaPlateTexture;

		public static Sprite newEggSprite;

		public static Sprite pizzaSprite;

		public static bool IsFarmingModInstalled;

		public static KeyboardShortcut MassPlantShortcut;

		public GameObject greydwarfFab;

		public GameObject trollFab;

		public GameObject goblinFab;

		public GameObject draugrFab;

		public GameObject greydwarfBruteFab;

		public GameObject draugrEliteFab;

		public GameObject seagullFab;

		private Harmony _h;

		public void Awake()
		{
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Expected O, but got Unknown
			CreateConfigValues();
			AssetLoad();
			Loaders.LoadItems();
			Loaders.LoadPieces();
			PrefabManager.OnVanillaPrefabsAvailable += Utils.LoadNewFood;
			PrefabManager.OnVanillaPrefabsAvailable += LoadSounds;
			PrefabManager.OnVanillaPrefabsAvailable += PlantUtils.AddCustomPlantsPrefab;
			ItemManager.OnItemsRegisteredFejd += Utils.LoadBalancedFood;
			ItemManager.OnItemsRegisteredFejd += LoadBalance;
			ItemManager.OnItemsRegisteredFejd += Loaders.LoadCookingStations;
			PrefabManager.OnVanillaPrefabsAvailable += Plants.AddCustomPlants;
			PrefabManager.OnVanillaPrefabsAvailable += CustomDrops;
			PrefabManager.OnVanillaPrefabsAvailable += CheckIfFarmingModInstalled;
			PrefabManager.OnVanillaPrefabsAvailable += HandlePrefabComponent.ZNetViewAwakePatch;
			PrefabManager.OnPrefabsRegistered += CustomFeed;
			PrefabManager.OnPrefabsRegistered += ConsumableItemExtractor.GenerateConsumableItemList;
			if (Valharvest.Configurations.Valharvest.DropEnabled.Value)
			{
				PrefabManager.OnVanillaPrefabsAvailable += NewDrops;
			}
			_h = new Harmony("mod.valharvest");
			_h.PatchAll();
		}

		private void OnDestroy()
		{
			Logger.LogInfo((object)"Valharvest: OnDestroy");
			_h.UnpatchSelf();
		}

		private static void CheckIfFarmingModInstalled()
		{
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			Chainloader.Start();
			using (IEnumerator<KeyValuePair<string, PluginInfo>> enumerator = Chainloader.PluginInfos.Where((KeyValuePair<string, PluginInfo> plugin) => plugin.Value.Metadata.GUID == "org.bepinex.plugins.farming").GetEnumerator())
			{
				if (enumerator.MoveNext())
				{
					_ = enumerator.Current;
					IsFarmingModInstalled = true;
				}
			}
			if (IsFarmingModInstalled)
			{
				ConfigFile config = Chainloader.PluginInfos["org.bepinex.plugins.farming"].Instance.Config;
				foreach (ConfigDefinition key in config.Keys)
				{
					if (((object)key).ToString().Contains("Toggle Mass Plant"))
					{
						ConfigEntryBase val = config[key];
						KeyCode val2 = (KeyCode)Enum.Parse(typeof(KeyCode), val.BoxedValue.ToString());
						MassPlantShortcut = new KeyboardShortcut(val2, Array.Empty<KeyCode>());
					}
				}
			}
			PrefabManager.OnVanillaPrefabsAvailable -= CheckIfFarmingModInstalled;
		}

		public void CreateConfigValues()
		{
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
			new Valharvest.Configurations.Valharvest(((BaseUnityPlugin)this).Config);
		}

		public void LoadBalance()
		{
			try
			{
				BoneAppetitBalance.SeagullEgg();
				BoneAppetitBalance.Kabob();
				BoneAppetitBalance.Pizza();
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("Error while running OnItemsRegistered: " + ex.Message));
			}
			finally
			{
				Logger.LogInfo((object)"Load Complete.");
				ItemManager.OnItemsRegistered -= LoadBalance;
			}
		}

		public void AssetLoad()
		{
			modAssets = AssetUtils.LoadAssetBundleFromResources("valharvest", Assembly.GetExecutingAssembly());
			newEggTexture = modAssets.LoadAsset<Texture2D>("egg");
			newEggSprite = modAssets.LoadAsset<Sprite>("eggsprite");
			pizzaPlateTexture = modAssets.LoadAsset<Texture2D>("pizza_plate");
			pizzaSprite = modAssets.LoadAsset<Sprite>("pizzaSprite");
			Logger.LogInfo((object)"Preparing the plants...");
		}

		public void LoadSounds()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Expected O, but got Unknown
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Expected O, but got Unknown
			GameObject val = modAssets.LoadAsset<GameObject>("sfx_pours_milk");
			PrefabManager.Instance.AddPrefab(new CustomPrefab(val, true));
			GameObject val2 = modAssets.LoadAsset<GameObject>("sfx_lox_pet_milk");
			PrefabManager.Instance.AddPrefab(new CustomPrefab(val2, true));
			GameObject val3 = modAssets.LoadAsset<GameObject>("sfx_lox_pet");
			PrefabManager.Instance.AddPrefab(new CustomPrefab(val3, true));
			GameObject val4 = modAssets.LoadAsset<GameObject>("vfx_bone_meal");
			PrefabManager.Instance.AddPrefab(new CustomPrefab(val4, true));
			EffectList val5 = new EffectList();
			val5.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
			{
				new EffectData
				{
					m_prefab = val2,
					m_enabled = true
				},
				new EffectData
				{
					m_prefab = val,
					m_enabled = true
				}
			};
			loxMilkSfx = val5;
			val5 = new EffectList();
			val5.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
			{
				new EffectData
				{
					m_prefab = val4,
					m_enabled = true
				}
			};
			boneMealVfx = val5;
			PrefabManager.OnVanillaPrefabsAvailable -= LoadSounds;
			CookingConversionConfig val6 = new CookingConversionConfig
			{
				FromItem = "apple",
				ToItem = "baked_apple",
				CookTime = 5f,
				Station = "piece_cookingstation"
			};
			ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val6));
		}

		public void NewDrops()
		{
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Expected O, but got Unknown
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Expected O, but got Unknown
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0200: Expected O, but got Unknown
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Expected O, but got Unknown
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_027f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0286: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Expected O, but got Unknown
			greydwarfFab = PrefabManager.Instance.GetPrefab("Greydwarf");
			trollFab = PrefabManager.Instance.GetPrefab("Troll");
			goblinFab = PrefabManager.Instance.GetPrefab("Goblin");
			draugrFab = PrefabManager.Instance.GetPrefab("Draugr");
			greydwarfBruteFab = PrefabManager.Instance.GetPrefab("Greydwarf_Elite");
			draugrEliteFab = PrefabManager.Instance.GetPrefab("Draugr_Elite");
			GameObject prefab = PrefabManager.Instance.GetPrefab("pepper");
			GameObject prefab2 = PrefabManager.Instance.GetPrefab("tomato");
			GameObject prefab3 = PrefabManager.Instance.GetPrefab("garlic");
			GameObject prefab4 = PrefabManager.Instance.GetPrefab("rice");
			GameObject prefab5 = PrefabManager.Instance.GetPrefab("potato");
			GameObject prefab6 = PrefabManager.Instance.GetPrefab("pumpkin");
			greydwarfFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab,
				m_amountMin = 1,
				m_amountMax = 2,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			trollFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab3,
				m_amountMin = 1,
				m_amountMax = 3,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			goblinFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab4,
				m_amountMin = 1,
				m_amountMax = 1,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			draugrFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab2,
				m_amountMin = 1,
				m_amountMax = 1,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			greydwarfBruteFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab5,
				m_amountMin = 1,
				m_amountMax = 1,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			draugrEliteFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
			{
				m_prefab = prefab6,
				m_amountMin = 1,
				m_amountMax = 1,
				m_chance = 0.4f,
				m_levelMultiplier = true,
				m_onePerPlayer = false
			});
			PrefabManager.OnVanillaPrefabsAvailable -= NewDrops;
		}

		public void CustomDrops()
		{
			PrefabManager.OnVanillaPrefabsAvailable -= CustomDrops;
		}

		public void AddConsumableItemsToCreature(string[] items, string creature)
		{
			MonsterAI component = PrefabManager.Instance.GetPrefab(creature).GetComponent<MonsterAI>();
			foreach (string text in items)
			{
				GameObject prefab = PrefabManager.Instance.GetPrefab(text);
				component.m_consumeItems.Add(prefab.GetComponent<ItemDrop>());
			}
		}

		public void CustomFeed()
		{
			string[] items = new string[3] { "apple", "tomato", "potato" };
			AddConsumableItemsToCreature(items, "Boar");
			string[] items2 = new string[1] { "rk_pork" };
			AddConsumableItemsToCreature(items2, "Wolf");
			PrefabManager.OnVanillaPrefabsAvailable -= CustomFeed;
		}
	}
}
namespace Valharvest.WorldGen
{
	public static class Plants
	{
		private const string Min = "min";

		private const string Max = "max";

		private const string Biome = "biome";

		private const string InForest = "inForest";

		private const string BiomeArea = "biomeArea";

		private const string GroupRadius = "groupRadius";

		private const string GroupSizeMin = "groupSizeMin";

		private const string GroupSizeMax = "groupSizeMax";

		private const string MinAltitude = "minAltitude";

		private const string MaxAltitude = "maxAltitude";

		private const string ForestThresholdMin = "forestThresholdMin";

		private const string ForestThresholdMax = "forestThresholdMax";

		private const Biome Swamp = 2;

		private const Biome Plains = 16;

		private const Biome Meadows = 1;

		private const Biome Mountain = 4;

		private const Biome Mistlands = 512;

		private const Biome BlackForest = 8;

		private const BiomeArea Edge = 1;

		private const BiomeArea Median = 2;

		private const BiomeArea Everything = 3;

		public static void AddCustomPlants()
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			string text = Utils.ReadEmbeddedFile("plantsLocations.resources");
			if (text == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
			{
				GameObject val = PrefabManager.Instance.CreateClonedPrefab(item.Key + "_wild", item.Key);
				JsonObject content = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				try
				{
					ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, GetVegetationConfig(content)));
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
				}
				finally
				{
					PrefabManager.OnVanillaPrefabsAvailable -= AddCustomPlants;
				}
			}
		}

		private static VegetationConfig GetVegetationConfig(JsonObject content)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			VegetationConfig val = new VegetationConfig();
			Dictionary<string, Biome> biome = GetBiome();
			Dictionary<string, BiomeArea> biomeArea = GetBiomeArea();
			if (content["min"] != null)
			{
				val.Min = float.Parse(content["min"].ToString());
			}
			if (content["max"] != null)
			{
				val.Max = float.Parse(content["max"].ToString());
			}
			if (content["groupSizeMin"] != null)
			{
				val.GroupSizeMin = int.Parse(content["groupSizeMin"].ToString());
			}
			if (content["groupSizeMax"] != null)
			{
				val.GroupSizeMax = int.Parse(content["groupSizeMax"].ToString());
			}
			if (content["groupRadius"] != null)
			{
				val.GroupRadius = float.Parse(content["groupRadius"].ToString());
			}
			if (content["minAltitude"] != null)
			{
				val.MinAltitude = float.Parse(content["minAltitude"].ToString());
			}
			if (content["maxAltitude"] != null)
			{
				val.MaxAltitude = float.Parse(content["maxAltitude"].ToString());
			}
			if (content["biome"] != null)
			{
				val.Biome = biome[content["biome"].ToString()];
			}
			if (content["biomeArea"] != null)
			{
				val.BiomeArea = biomeArea[content["biomeArea"].ToString()];
			}
			if (content["inForest"] != null)
			{
				val.InForest = Convert.ToBoolean(content["inForest"].ToString());
			}
			if (content["forestThresholdMin"] != null)
			{
				val.ForestThresholdMin = float.Parse(content["forestThresholdMin"].ToString());
			}
			if (content["forestThresholdMax"] != null)
			{
				val.ForestThresholdMax = float.Parse(content["forestThresholdMax"].ToString());
			}
			return val;
		}

		private static Dictionary<string, Biome> GetBiome()
		{
			return new Dictionary<string, Biome>
			{
				{
					"swamp",
					(Biome)2
				},
				{
					"plains",
					(Biome)16
				},
				{
					"meadows",
					(Biome)1
				},
				{
					"mountain",
					(Biome)4
				},
				{
					"mistlands",
					(Biome)512
				},
				{
					"black_forest",
					(Biome)8
				}
			};
		}

		private static Dictionary<string, BiomeArea> GetBiomeArea()
		{
			return new Dictionary<string, BiomeArea>
			{
				{
					"edge",
					(BiomeArea)1
				},
				{
					"median",
					(BiomeArea)2
				},
				{
					"everything",
					(BiomeArea)3
				}
			};
		}
	}
	public static class PlantUtils
	{
		public static void AddCustomPlantsPrefab()
		{
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			string text = Utils.ReadEmbeddedFile("plants.resources");
			if (text == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
			{
				Dictionary<string, AssetBundle> assetBundle = Loaders.GetAssetBundle();
				JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				string key = val["assetBundle"].ToString();
				object obj = val["dropConfig"];
				object obj2 = val["respawnConfig"];
				Dictionary<string, ConfigEntry<int>> dropConfigs = Valharvest.Configurations.Valharvest.GetDropConfigs();
				Dictionary<string, ConfigEntry<int>> respawnTimeConfigs = Valharvest.Configurations.Valharvest.GetRespawnTimeConfigs();
				GameObject val2 = assetBundle[key].LoadAsset<GameObject>(item.Key);
				LoadPlantMaterials(val2, val);
				try
				{
					if (obj != null)
					{
						ConfigEntry<int> val3 = dropConfigs[obj.ToString()];
						val2.GetComponent<Pickable>().m_amount = val3.Value;
					}
					if (obj2 != null)
					{
						ConfigEntry<int> val4 = respawnTimeConfigs[obj2.ToString()];
						val2.GetComponent<Pickable>().m_respawnTimeMinutes = val4.Value * 60;
					}
					if (val["crafting"] != null)
					{
						CustomPiece val5 = Loaders.CreatePieceRecipe(val2, val);
						PieceManager.Instance.AddPiece(val5);
					}
					else
					{
						PrefabManager.Instance.AddPrefab(new CustomPrefab(val2, true));
					}
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
				}
				finally
				{
					PrefabManager.OnVanillaPrefabsAvailable -= AddCustomPlantsPrefab;
				}
			}
		}

		private static void LoadPlantMaterials(GameObject plantPrefab, JsonObject plantObject)
		{
			JsonObject val = SimpleJson.DeserializeObject<JsonObject>(plantObject["materials"].ToString());
			foreach (Renderer renderer in ShaderHelper.GetRenderers(plantPrefab))
			{
				Material[] materials = renderer.materials;
				foreach (Material val2 in materials)
				{
					string name = ((Object)val2).name;
					string text = name.Substring(0, name.Length - " (Instance)".Length);
					if (val.ContainsKey(text) && !string.IsNullOrEmpty(val[text].ToString()))
					{
						Dictionary<Type, int> typeDict = Utils.GetTypeDict();
						Dictionary<string, int> matItem = Utils.GetMatItem();
						JsonObject val3 = SimpleJson.DeserializeObject<JsonObject>(val[text].ToString());
						Shader prefab = Cache.GetPrefab<Shader>(val3["shader"].ToString());
						Texture mainTexture = val2.mainTexture;
						Utils.ConfigureMaterial(val2, prefab, val3, typeDict, matItem);
						val2.SetTexture(Utils.MainTex, mainTexture);
					}
				}
			}
		}
	}
}
namespace Valharvest.Scripts
{
	[HarmonyPatch]
	public static class HandlePrefabComponent
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(MonsterAI), "Awake")]
		public static void MonsterAIAwakePatch(MonsterAI __instance)
		{
			if (((Object)((Component)__instance).gameObject).name.Contains("Lox"))
			{
				((Component)__instance).gameObject.AddComponent<MilkLox>();
			}
		}

		public static void ZNetViewAwakePatch()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Expected O, but got Unknown
			GameObject prefab = PrefabManager.Instance.GetPrefab("water_well");
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				return;
			}
			Transform val = prefab.gameObject.transform.Find("water");
			Transform val2 = prefab.gameObject.transform.Find("spawnpoint");
			if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
			{
				CustomBeehive customBeehive = prefab.gameObject.AddComponent<CustomBeehive>();
				customBeehive.m_hideWhenPicked = ((Component)val).gameObject;
				customBeehive.m_spawnPoint = val2;
				customBeehive.m_honeyItem = PrefabManager.Instance.GetPrefab("water_bucket").GetComponent<ItemDrop>();
				EffectList val3 = new EffectList();
				if (val3.m_effectPrefabs.Length == 0)
				{
					val3.m_effectPrefabs = (EffectData[])(object)new EffectData[1];
				}
				val3.m_effectPrefabs[0] = new EffectData
				{
					m_prefab = PrefabManager.Instance.GetPrefab("sfx_ship_waterimpact"),
					m_enabled = true
				};
				customBeehive.m_spawnEffect = val3;
			}
		}
	}
	public static class BoneAppetitBalance
	{
		public static void SeagullEgg()
		{
			try
			{
				foreach (Material item in from rend in ShaderHelper.GetRenderers(PrefabManager.Instance.GetPrefab("rk_egg"))
					from mat in rend.materials
					where mat.HasProperty("_MainTex")
					select mat)
				{
					item.SetTexture(Utils.MainTex, (Texture)(object)Main.newEggTexture);
				}
				ItemDrop itemDrop = ItemManager.Instance.GetItem("rk_egg").ItemDrop;
				itemDrop.m_itemData.m_shared.m_description = "A small egg.";
				itemDrop.m_itemData.m_shared.m_icons[0] = Main.newEggSprite;
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("Error while loading SeagullEgg: " + ex.Message));
			}
			finally
			{
				Logger.LogInfo((object)"SeagullEgg Loaded.");
			}
		}

		public static void Kabob()
		{
			CustomItem item = ItemManager.Instance.GetItem("rk_kabob");
			if (Valharvest.Configurations.Valharvest.KabobName.Value)
			{
				item.ItemDrop.m_itemData.m_shared.m_name = "Kebab";
			}
		}

		public static void Pizza()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			CustomItem item = ItemManager.Instance.GetItem("rk_pizza");
			Color val = default(Color);
			Color val2 = default(Color);
			foreach (Renderer renderer in ShaderHelper.GetRenderers(PrefabManager.Instance.GetPrefab("rk_pizza")))
			{
				string name = ((Object)renderer).name;
				if (!(name == "pizza"))
				{
					if (name == "Tarelka001")
					{
						Material[] materials = renderer.materials;
						foreach (Material obj in materials)
						{
							ColorUtility.TryParseHtmlString("#855B41", ref val);
							obj.SetTexture(Utils.MainTex, (Texture)(object)Main.pizzaPlateTexture);
							obj.SetColor(Utils.Color, val);
						}
					}
				}
				else
				{
					Material[] materials = renderer.materials;
					foreach (Material obj2 in materials)
					{
						ColorUtility.TryParseHtmlString("#FFFFFF", ref val2);
						obj2.SetColor(Utils.Color, val2);
					}
				}
			}
			item.ItemDrop.m_itemData.m_shared.m_icons[0] = Main.pizzaSprite;
		}
	}
	public static class ConsumableItemExtractor
	{
		[Serializable]
		private class ItemData
		{
			public string Name;

			public string Description;
		}

		public static void GenerateConsumableItemList()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected I4, but got Unknown
			Logger.LogInfo((object)"Extracting consumable items...");
			if (!Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return;
			}
			List<ItemDrop> allItems = ObjectDB.instance.GetAllItems((ItemType)1, "");
			List<ItemDrop> allItems2 = ObjectDB.instance.GetAllItems((ItemType)2, "");
			JsonArray val = new JsonArray();
			allItems.AddRange(allItems2);
			Logger.LogInfo((object)("Found " + allItems.Count + " items."));
			foreach (ItemDrop item in allItems)
			{
				JsonObject val2 = new JsonObject();
				val2.Add("var_name", (object)item.m_itemData.m_shared.m_name);
				val2.Add("raw_name", (object)Localization.instance.Localize(item.m_itemData.m_shared.m_name));
				val2.Add("true_name", (object)((Object)((Component)item).gameObject).name);
				JsonObject val3 = new JsonObject();
				Sprite[] icons = item.m_itemData.m_shared.m_icons;
				foreach (Sprite val4 in icons)
				{
					val3.Add("raw_name", (object)((Object)val4).name);
					val3.Add("var_name", (object)item.m_itemData.m_shared.m_name);
					val3.Add("item_type_name", (object)((object)(ItemType)(ref item.m_itemData.m_shared.m_itemType)).ToString());
					val3.Add("item_type", (object)(int)item.m_itemData.m_shared.m_itemType);
					val3.Add("description", (object)Localization.instance.Localize(item.m_itemData.m_shared.m_description));
					val3.Add("prefab_name", (object)((Object)((Component)item).gameObject).name);
					val3.Add("food", (object)item.m_itemData.m_shared.m_food.ToString());
					val3.Add("food_burn_time", (object)item.m_itemData.m_shared.m_foodBurnTime.ToString());
					val3.Add("food_regen", (object)item.m_itemData.m_shared.m_foodRegen.ToString());
					val3.Add("food_stamina", (object)item.m_itemData.m_shared.m_foodStamina.ToString());
					val3.Add("weight", (object)item.m_itemData.m_shared.m_weight.ToString());
				}
				val2.Add("shared_data", (object)val3);
				((List<object>)(object)val).Add((object)val2);
			}
			File.WriteAllText("itemdrops.json", ((object)val).ToString());
			Logger.LogInfo((object)"Finished extracting consumable items.");
		}

		private static bool IsConsumable(ItemDrop item)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			return (int)item.m_itemData.m_shared.m_itemType == 2;
		}
	}
	public class CultivatedGround : Heightmap
	{
		private void Awake()
		{
		}

		private void Update()
		{
		}

		private void OnEnable()
		{
			Regenerate();
		}

		private void Regenerate()
		{
			Generate();
		}

		private void Generate()
		{
			Initialize();
		}

		public void Initialize()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			int num = base.m_width + 1;
			int num2 = num * num;
			if (base.m_heights.Count != num2)
			{
				base.m_heights.Clear();
				for (int i = 0; i < num2; i++)
				{
					base.m_heights.Add(0f);
				}
				base.m_paintMask = new Texture2D(base.m_width, base.m_width)
				{
					wrapMode = (TextureWrapMode)1
				};
			}
		}
	}
	[HarmonyPatch]
	public class EggAndFeatherDrop
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(TreeBase), "SpawnLog")]
		public static void TreeBaseSpawnLog_Patch(TreeBase __instance)
		{
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			string name = ((Object)__instance.m_logPrefab).name;
			if (((IList)new string[6] { "PineTree_log", "PineTree_logOLD", "FirTree_log", "beech_log", "Birch_log", "Oak_log" }).Contains((object?)name) && Random.value < 0.15f)
			{
				GameObject prefab = ZNetScene.instance.GetPrefab("Feathers");
				GameObject prefab2 = ZNetScene.instance.GetPrefab("rk_egg");
				int num = Random.Range(1, 8);
				int num2 = Random.Range(1, 3);
				for (int i = 0; i < num; i++)
				{
					Object.Instantiate<GameObject>(prefab, ((Component)__instance).transform.position, Quaternion.identity);
				}
				for (int j = 0; j < num2; j++)
				{
					Object.Instantiate<GameObject>(prefab2, ((Component)__instance).transform.position, Quaternion.identity);
				}
			}
		}
	}
	public class FixPlantHealth : SlowUpdate
	{
		private const float GrowRadiusOverride = 0.4f;

		private const Biome BiomeOverride = 895;

		public override void Awake()
		{
			Logger.LogInfo((object)"Initializing FixPlantHealth component");
			((SlowUpdate)this).Awake();
		}

		public override void SUpdate(float currentTime, Vector2i referenceZone)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			Plant component = ((Component)this).GetComponent<Plant>();
			Vector3 position = ((Component)this).transform.position;
			if (IsPlantValid(component, currentTime) && RaisedBed.CheckIfItemBellowIsCultivatedGround(position))
			{
				ApplyPlantOverrides(component);
			}
		}

		private bool IsPlantValid(Plant plant, float currentTime)
		{
			if (plant.m_nview.IsValid())
			{
				return currentTime <= plant.m_updateTime;
			}
			return false;
		}

		private void ApplyPlantOverrides(Plant plant)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			plant.m_tolerateHeat = true;
			plant.m_tolerateCold = true;
			plant.m_biome = (Biome)895;
			plant.m_growRadius = 0.4f;
		}
	}
	public class InteractFertilizer : MonoBehaviour, Interactable
	{
		private ZNetView _nview;

		private void Awake()
		{
			_nview = ((Component)this).gameObject.GetComponent<ZNetView>();
		}

		public bool Interact(Humanoid user, bool hold, bool alt)
		{
			return false;
		}

		public bool UseItem(Humanoid user, ItemData item)
		{
			Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory();
			Plant component = ((Component)this).gameObject.GetComponent<Plant>();
			if (!SetPlantTime(component, item))
			{
				return false;
			}
			inventory.RemoveOneItem(item);
			GrowPlant(component);
			return true;
		}

		private bool SetPlantTime(Plant plant, ItemData item)
		{
			bool num = ((Object)item.m_dropPrefab).name == "bonemeal";
			bool flag = ((Object)item.m_dropPrefab).name == "water_bucket";
			double num2 = plant.m_growTime;
			int num3 = (num ? 5 : 2);
			if (!num && !flag)
			{
				return false;
			}
			long @long = _nview.GetZDO().GetLong("plantTime", ZNet.instance.GetTime().Ticks);
			long num4 = (long)(num2 * 10000000.0 / (double)num3);
			long num5 = @long - num4;
			if (num5 < 0)
			{
				num5 = 0L;
			}
			_nview.GetZDO().Set("plantTime", num5);
			SendPlantEffect(plant);
			return true;
		}

		private static void SendPlantEffect(Plant plant)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			float num = Random.Range((float)((double)plant.m_minScale * 0.5), (float)((double)plant.m_maxScale * 0.5));
			Quaternion val = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f);
			Main.boneMealVfx.Create(((Component)plant).transform.position, val, (Transform)null, num, -1);
		}

		public void GrowPlant(Plant plant)
		{
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Invalid comparison between Unknown and I4
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Invalid comparison between Unknown and I4
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Invalid comparison between Unknown and I4
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Invalid comparison between Unknown and I4
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Invalid comparison between Unknown and I4
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Invalid comparison between Unknown and I4
			if (plant.m_nview.IsValid())
			{
				plant.m_updateTime = Time.time;
				double num = plant.TimeSincePlanted();
				float growTime = plant.GetGrowTime();
				if (Object.op_Implicit((Object)(object)plant.m_healthyGrown))
				{
					bool flag = num > (double)growTime * 0.5;
					plant.m_healthy.SetActive(!flag && (int)plant.m_status == 0);
					plant.m_unhealthy.SetActive(!flag && (int)plant.m_status > 0);
					plant.m_healthyGrown.SetActive(flag && (int)plant.m_status == 0);
					plant.m_unhealthyGrown.SetActive(flag && (int)plant.m_status > 0);
				}
				else
				{
					plant.m_healthy.SetActive((int)plant.m_status == 0);
					plant.m_unhealthy.SetActive((int)plant.m_status > 0);
				}
				if (plant.m_nview.IsOwner() && !(num <= (double)growTime))
				{
					plant.Grow();
				}
			}
		}
	}
	public static class Loaders
	{
		public static void LoadItems()
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			string text = Utils.ReadEmbeddedFile("items.resources");
			if (text == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
			{
				Dictionary<string, AssetBundle> assetBundle = GetAssetBundle();
				JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				GameObject val2 = assetBundle[val["assetBundle"].ToString()].LoadAsset<GameObject>(item.Key);
				try
				{
					CustomItem val3 = (CustomItem)((val["crafting"] != null) ? ((object)CreateItemRecipe(val2, val)) : ((object)new CustomItem(val2, true)));
					SharedData shared = val3.ItemDrop.m_itemData.m_shared;
					SetItemDrop(val, shared);
					ItemManager.Instance.AddItem(val3);
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
				}
			}
		}

		public static void LoadPieces()
		{
			string text = Utils.ReadEmbeddedFile("pieces.resources");
			if (text == null)
			{
				return;
			}
			foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
			{
				if (Valharvest.Configurations.Valharvest.UseBoneAppetitCookingStations.Value)
				{
					string key = item.Key;
					if ((key == "piece_cooking_pot" || key == "piece_prep_table") ? true : false)
					{
						continue;
					}
				}
				Dictionary<string, AssetBundle> assetBundle = GetAssetBundle();
				JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
				GameObject piecePrefab = assetBundle[val["assetBundle"].ToString()].LoadAsset<GameObject>(item.Key);
				try
				{
					CustomPiece val2 = CreatePieceRecipe(piecePrefab, val);
					Piece piece = val2.Piece;
					SetPieceInfo(val, piece);
					PieceManager.Instance.AddPiece(val2);
				}
				catch (Exception ex)
				{
					Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
				}
			}
			Logger.LogInfo((object)"Loaded pieces");
		}

		public static void LoadCookingStations()
		{
			if (!Valharvest.Configurations.Valharvest.UseBoneAppetitCookingStations.Value)
			{
				PieceManager.Instance.RemovePiece("rk_prep");
				PieceManager.Instance.RemovePiece("rk_griddle");
			}
		}

		public static Dictionary<string, AssetBundle> GetAssetBundle()
		{
			return new Dictionary<string, AssetBundle> { 
			{
				"valharvest",
				Main.modAssets
			} };
		}

		public static void SetItemDrop(JsonObject content, SharedData itemDrop)
		{
			if (content["name"] != null)
			{
				itemDrop.m_name = content["name"].ToString();
			}
			if (content["description"] != null)
			{
				itemDrop.m_description = content["description"].ToString();
			}
		}

		public static void SetPieceInfo(JsonObject content, Piece piece)
		{
			if (content["name"] != null)
			{
				piece.m_name = content["name"].ToString();
			}
			if (content["description"] != null)
			{
				piece.m_description = content["description"].ToString();
			}
		}

		public static CustomItem CreateItemRecipe(GameObject itemPrefab, JsonObject itemObject)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			JsonObject val = SimpleJson.DeserializeObject<JsonObject>(itemObject["crafting"].ToString());
			RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
			return new CustomItem(itemPrefab, true, new ItemConfig
			{
				Name = itemObject["name"].ToString(),
				Enabled = true,
				Amount = Convert.ToInt32(val["amount"].ToString()),
				CraftingStation = val["craftingStation"].ToString(),
				Requirements = requirements
			});
		}

		public static CustomPiece CreatePieceRecipe(GameObject piecePrefab, JsonObject pieceObject)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			JsonObject val = SimpleJson.DeserializeObject<JsonObject>(pieceObject["crafting"].ToString());
			RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
			return new CustomPiece(piecePrefab, true, new PieceConfig
			{
				Name = pieceObject["name"].ToString(),
				Enabled = true,
				AllowedInDungeons = (bool)val["allowedInDungeons"],
				PieceTable = val["pieceTable"].ToString(),
				CraftingStation = val["craftingStation"]?.ToString(),
				Requirements = requirements
			});
		}
	}
	[HarmonyPatch(typeof(Tameable), "Interact")]
	public static class InteractPatch
	{
		public static bool Prefix(Tameable __instance, ref bool __runOriginal)
		{
			if (!((((Object)((Component)__instance).gameObject).name == "Lox(Clone)") | ((Object)((Component)__instance).gameObject).name.Contains("Lox")))
			{
				return __runOriginal = true;
			}
			if (!Input.GetKey((KeyCode)308))
			{
				return __runOriginal = true;
			}
			__runOriginal = false;
			if (!__instance.m_nview.IsValid())
			{
				return false;
			}
			MilkLox component = ((Component)__instance).gameObject.GetComponent<MilkLox>();
			if (component.GetMilkLevel() <= 0)
			{
				return __runOriginal = true;
			}
			CheckAbleToAddItem(component, component.loxPoint);
			return true;
		}

		private static void CheckAbleToAddItem(MilkLox loxComponent, Transform loxPoint)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			Inventory inventory = ((Humanoid)Player.m_localPlayer).m_inventory;
			int milkLevel = loxComponent.GetMilkLevel();
			if (milkLevel <= 0)
			{
				return;
			}
			if (inventory.HaveEmptySlot())
			{
				if (GetItemOnInventory("$empty_bottle_name") != null)
				{
					loxComponent.SpawnEffect.Create(loxPoint.position, Quaternion.identity, (Transform)null, 1f, -1);
					AddItemToPlayer(loxComponent, milkLevel);
				}
				else
				{
					((Character)Player.m_localPlayer).Message((MessageType)2, "$piece_itemstand_missingitem", 0, (Sprite)null);
				}
			}
			else
			{
				((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
			}
		}

		public static ItemData GetItemOnInventory(string name)
		{
			return ((IEnumerable<ItemData>)((Humanoid)Player.m_localPlayer).m_inventory.m_inventory).FirstOrDefault((Func<ItemData, bool>)((ItemData item) => item.m_shared.m_name == name));
		}

		private static void AddItemToPlayer(MilkLox loxComponent, int milkLevel)
		{
			Inventory inventory = ((Humanoid)Player.m_localPlayer).m_inventory;
			ItemData itemOnInventory = GetItemOnInventory("$empty_bottle_name");
			int num = 0;
			for (int i = 0; i < milkLevel; i++)
			{
				if (inventory.HaveEmptySlot())
				{
					if (itemOnInventory == null)
					{
						((Character)Player.m_localPlayer).Message((MessageType)2, "$piece_itemstand_missingitem", 0, (Sprite)null);
						break;
					}
					if (inventory.RemoveOneItem(itemOnInventory))
					{
						loxComponent.nview.InvokeRPC("ExtractMilk", Array.Empty<object>());
						num++;
					}
				}
				else
				{
					((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
				}
			}
			loxComponent.nview.InvokeRPC("ResetLevel", new object[1] { num });
		}
	}
	[HarmonyPatch(typeof(Tameable), "GetHoverText")]
	public static class HoverTextPatch
	{
		public static void Postfix(ref string __result, Tameable __instance)
		{
			if (((Character)((Component)__instance).gameObject.GetComponent<Humanoid>()).IsTamed() && ((((Object)((Component)__instance).gameObject).name == "Lox(Clone)") | ((Object)((Component)__instance).gameObject).name.Contains("Lox")))
			{
				int milkLevel = ((Component)__instance).gameObject.GetComponent<MilkLox>().GetMilkLevel();
				if (milkLevel > 0)
				{
					__result += Localization.instance.Localize("\n\nLox Milk ( $milk_bottle_name x " + milkLevel + " )\n[<b><color=yellow>L-Alt + $KEY_Use</color></b>] $lox_milk_extract");
				}
				else
				{
					__result += Localization.instance.Localize("\n\nLox Milk ( $piece_container_empty )");
				}
			}
		}
	}
	public class MilkLox : MonoBehaviour
	{
		private const int MaxMilk = 3;

		private const float SecPerUnit = 800f;

		public Transform loxPoint;

		[FormerlySerializedAs("_nview")]
		public ZNetView nview;

		private readonly CustomItem _milkBottleFab = ItemManager.Instance.GetItem("milk_bottle");

		public readonly EffectList SpawnEffect = Main.loxMilkSfx;

		private void Awake()
		{
			nview = ((Component)this).GetComponent<ZNetView>();
			loxPoint = ((Component)this).transform;
			if (nview.GetZDO() != null)
			{
				if (nview.IsOwner() && nview.GetZDO().GetLong("lastMilkTime", 0L) == 0L)
				{
					nview.GetZDO().Set("lastMilkTime", ZNet.instance.GetTime().Ticks);
				}
				nview.Register("ExtractMilk", (Action<long>)RPC_ExtractMilk);
				nview.Register<int>("ResetLevel", (Action<long, int>)RPC_ResetLevel);
				((MonoBehaviour)this).InvokeRepeating("UpdateMilk", 0f, 10f);
			}
		}

		private void RPC_ExtractMilk(long caller)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			if (nview.IsOwner())
			{
				Vector2 val = Random.insideUnitCircle * 0.5f;
				Vector3 val2 = loxPoint.position + new Vector3(val.x, 0.25f, val.y);
				Object.Instantiate<ItemDrop>(_milkBottleFab.ItemDrop, val2, Quaternion.identity);
			}
		}

		private void RPC_ResetLevel(long caller, int level)
		{
			if (nview.IsOwner())
			{
				int milkLevel = GetMilkLevel();
				nview.GetZDO().Set("milkLevel", milkLevel - level);
			}
		}

		private float GetTimeSinceLastUpdate()
		{
			DateTime dateTime = new DateTime(nview.GetZDO().GetLong("lastMilkTime", ZNet.instance.GetTime().Ticks));
			DateTime time = ZNet.instance.GetTime();
			TimeSpan timeSpan = time - dateTime;
			nview.GetZDO().Set("lastMilkTime", time.Ticks);
			double num = timeSpan.TotalSeconds;
			if (num < 0.0)
			{
				num = 0.0;
			}
			return (float)num;
		}

		private void IncreaseLevel(int i)
		{
			int milkLevel = GetMilkLevel();
			milkLevel += i;
			milkLevel = Mathf.Clamp(milkLevel, 0, 3);
			nview.GetZDO().Set("milkLevel", milkLevel);
		}

		public int GetMilkLevel()
		{
			return nview.GetZDO().GetInt("milkLevel", 0);
		}

		public void UpdateMilk()
		{
			if (nview.IsOwner())
			{
				float timeSinceLastUpdate = GetTimeSinceLastUpdate();
				float @float = nview.GetZDO().GetFloat("product", 0f);
				@float += timeSinceLastUpdate;
				if (@float > 800f)
				{
					int i = (int)(@float / 800f);
					IncreaseLevel(i);
					@float = 0f;
				}
				nview.GetZDO().Set("product", @float);
			}
		}
	}
	[HarmonyPatch]
	public static class PlantProgress
	{
		[HarmonyPatch(typeof(Pickable), "SetPicked")]
		public static class FixPickableTime
		{
			public class PickState
			{
				public bool picked;

				public long picked_time;
			}

			[HarmonyPrefix]
			public static void Prefix(bool picked, ZNetView ___m_nview, bool ___m_picked, ref PickState __state, Pickable __instance)
			{
				if (!((Object)((Component)__instance).gameObject).name.ToLower().Contains("vine") && !((Object)(object)___m_nview == (Object)null) && ___m_nview.GetZDO() != null)
				{
					__state = new PickState
					{
						picked_time = ___m_nview.GetZDO().GetLong(ZDOVars.s_pickedTime, 0L),
						picked = ___m_picked
					};
				}
			}

			[HarmonyPostfix]
			public static void Postfix(bool picked, ZNetView ___m_nview, bool ___m_picked, ref PickState __state, Pickable __instance)
			{
				if (__state != null && !((Object)((Component)__instance).gameObject).name.ToLower().Contains("vine") && __state.picked == ___m_picked && (Object)(object)___m_nview != (Object)null && ___m_nview.GetZDO() != null)
				{
					___m_nview.GetZDO().Set(ZDOVars.s_pickedTime, __state.picked_time);
				}
			}
		}

		private static readonly List<string> PickableList = new List<string> { "RaspberryBush(Clone)", "BlueberryBush(Clone)", "CloudberryBush(Clone)", "apple_tree(Clone)" };

		private static string GetColour(double percentage)
		{
			if (percentage >= 25.0)
			{
				if (percentage <= 49.0)
				{
					return "orange";
				}
				if (percentage >= 50.0)
				{
					if (percentage <= 74.0)
					{
						return "yellow";
					}
					if (percentage >= 75.0 && percentage <= 100.0)
					{
						return "green";
					}
				}
			}
			return "red";
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Plant), "GetHoverText")]
		public static string PlantGetHoverText_Patch(string __result, Plant __instance)
		{
			if ((Object)(object)__instance == (Object)null)
			{
				return __result;
			}
			if (!Valharvest.Configurations.Valharvest.PlantProgressEnabled.Value)
			{
				return __result;
			}
			double num = Mathf.Floor((float)__instance.TimeSincePlanted() / __instance.GetGrowTime() * 100f);
			string colour = GetColour(num);
			string text = decimal.Round((decimal)num, 2, MidpointRounding.AwayFromZero).ToString(CultureInfo.InvariantCulture);
			string text2 = "<color=" + colour + ">" + text + "%</color>";
			return __result.Replace(" )", ", " + text2 + " )");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(Pickable), "GetHoverText")]
		public static string BerryBushPickable_Patch(string __result, Pickable __instance)
		{
			if (!PickableList.Contains(((Object)__instance).name))
			{
				return __result;
			}
			if (!Valharvest.Configurations.Valharvest.PickableProgressEnabled.Value)
			{
				return __result;
			}
			DateTime dateTime = new DateTime(__instance.m_nview.GetZDO().GetLong("picked_time", 0L));
			double num = (ZNet.instance.GetTime() - dateTime).TotalMinutes / (double)__instance.m_respawnTimeMinutes * 100.0;
			if (num > 99.98999786376953)
			{
				return __result;
			}
			string colour = GetColour(num);
			string text = decimal.Round((decimal)num, 2).ToString(CultureInfo.InvariantCulture);
			string text2 = "<color=" + colour + ">" + text + "%</color>";
			return __result + " " + Localization.instance.Localize(__instance.GetHoverName()) + " ( " + text2 + " )";
		}
	}
	[HarmonyPatch]
	public class RaisedBed
	{
		private static readonly string[] PlantsArray = new string[15]
		{
			"Pickable_Barley", "Pickable_Carrot", "Pickable_Dandelion", "Pickable_Flax", "Pickable_Mushroom", "Pickable_Mushroom_blue", "Pickable_Mushroom_yellow", "Pickable_Onion", "Pickable_SeedCarrot", "Pickable_SeedOnion",
			"Pickable_SeedTurnip", "Pickable_Thistle", "Pickable_Turnip", "Pickable_Mushroom_Magecap", "Pickable_Mushroom_JotunPuffs"
		};

		private static readonly Collider[] pieceColliders = (Collider[])(object)new Collider[2000];

		private static bool massPlanting = true;

		private static readonly List<Piece> m_tempPieces = new List<Piece>();

		private static readonly List<Transform> m_tempSnapPoints1 = new List<Transform>();

		private static readonly List<Transform> m_tempSnapPoints2 = new List<Transform>();

		[HarmonyPostfix]
		[HarmonyPriority(0)]
		[HarmonyAfter(new string[] { "mod.valheim_plus", "org.bepinex.plugins.farming", "com.odinplusqol.mod", "BepIn.Sarcen.Fa    rmGrid", "Harmony.Sarcen.FarmGrid", "infinity_hammer", "org.bepinex.plugins.conversionsizespeed" })]
		[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
		private static void UpdatePlacementGrid(Player __instance, bool flashGuardStone)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			GameObject placementGhost = __instance.m_placementGhost;
			if ((Object)(object)placementGhost == (Object)null)
			{
				return;
			}
			Plant component = placementGhost.GetComponent<Plant>();
			Piece component2 = placementGhost.GetComponent<Piece>();
			if ((Object)(object)component == (Object)null)
			{
				return;
			}
			if (Main.IsFarmingModInstalled)
			{
				KeyboardShortcut massPlantShortcut = Main.MassPlantShortcut;
				if (((KeyboardShortcut)(ref massPlantShortcut)).IsDown())
				{
					massPlanting = !massPlanting;
				}
			}
			if (!IsPlantPlantable((Component)(object)component))
			{
				return;
			}
			float cultivatedGroundHeight = GetCultivatedGroundHeight((Component)(object)component, __instance);
			Vector3 position = placementGhost.transform.position;
			component2.SetInvalidPlacementHeightlight(false);
			__instance.m_placementStatus = (PlacementStatus)0;
			if (Main.IsFarmingModInstalled)
			{
				KeyboardShortcut massPlantShortcut2 = Main.MassPlantShortcut;
				if (massPlanting)
				{
					component2.SetInvalidPlacementHeightlight(true);
					__instance.m_placementStatus = (PlacementStatus)1;
					string text = Localization.instance.Localize("$msg_TurnMassPlantingOff");
					((Character)__instance).Message((MessageType)2, text + ((object)(KeyboardShortcut)(ref massPlantShortcut2)).ToString() + " key", 0, (Sprite)null);
				}
			}
			Vector3 position2 = default(Vector3);
			((Vector3)(ref position2))..ctor(position.x, cultivatedGroundHeight, position.z);
			placementGhost.transform.position = position2;
			if (GetClosestSnapPoints((Component)(object)placementGhost.transform, 0.5f, out var a, out var b, __instance, ((Component)component).transform))
			{
				Vector3 position3 = b.position - (a.position - placementGhost.transform.position);
				if (!IsPlantOverlapping((Component)(object)component))
				{
					placementGhost.transform.position = position3;
					return;
				}
				component2.SetInvalidPlacementHeightlight(true);
				__instance.m_placementStatus = (PlacementStatus)1;
			}
		}

		private static bool GetClosestSnapPoints(Component ghost, float maxSnapDistance, out Transform a, out Transform b, Player player, Transform plant)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			m_tempSnapPoints1.Clear();
			m_tempSnapPoints1.Add(plant);
			m_tempSnapPoints2.Clear();
			m_tempPieces.Clear();
			GetSnapPoints(ghost.transform.position, 10f, m_tempSnapPoints2, m_tempPieces);
			float num = 9999999f;
			a = null;
			b = null;
			Transform val = default(Transform);
			float num2 = default(float);
			foreach (Transform item in m_tempSnapPoints1)
			{
				if (player.FindClosestSnappoint(item.position, m_tempSnapPoints2, maxSnapDistance, ref val, ref num2) && num2 < num)
				{
					num = num2;
					a = item;
					b = val;
				}
			}
			return (Object)(object)a != (Object)null;
		}

		private static bool IsPlantOverlapping(Component plant)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			Bounds bounds = plant.GetComponent<Collider>().bounds;
			int num = Physics.OverlapSphereNonAlloc(((Bounds)(ref bounds)).center, 0.2f, pieceColliders);
			for (int i = 0; i < num; i++)
			{
				Collider val = pieceColliders[i];
				if (!((Object)(object)val == (Object)null) && !(((Object)val).name == ((Object)plant).name) && !((Object)(object)((Component)val).gameObject.GetComponent<Plant>() == (Object)null))
				{
					return true;
				}
			}
			return false;
		}

		private static void GetSnapPoints(Vector3 point, float radius, ICollection<Transform> points, ICollection<Piece> pieces)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			if (Piece.s_pieceRayMask == 0)
			{
				Piece.s_pieceRayMask = LayerMask.GetMask(new string[2] { "piece", "piece_nonsolid" });
			}
			int num = Physics.OverlapSphereNonAlloc(point, radius, pieceColliders, Piece.s_pieceRayMask);
			for (int i = 0; i < num; i++)
			{
				Piece componentInParent = ((Component)pieceColliders[i]).GetComponentInParent<Piece>();
				if (!((Object)(object)componentInParent == (Object)null) && ((Object)componentInParent).name.Contains("cultivatedGround"))
				{
					GetSnapPoints(points, (Component)(object)componentInParent);
					pieces.Add(componentInParent);
				}
			}
		}

		private static void GetSnapPoints(ICollection<Transform> points, Component piece)
		{
			for (int i = 0; i < piece.transform.childCount; i++)
			{
				Transform child = piece.transform.GetChild(i);
				if (((Object)child).name.Contains("_snapplant"))
				{
					points.Add(child);
				}
			}
		}

		private static float GetCultivatedGroundHeight(Component plant, Player player)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = plant.transform.position;
			Piece hoveringPiece = player.m_hoveringPiece;
			if ((Object)(object)hoveringPiece == (Object)null)
			{
				return position.y;
			}
			if (((Object)hoveringPiece).name.Contains("cultivatedGround"))
			{
				return ((Component)((Component)hoveringPiece).GetComponentInChildren<Collider>()).transform.position.y;
			}
			Vector3 position2 = ((Component)hoveringPiece).transform.position;
			Vector3 val = default(Vector3);
			((Vector3)(ref val))..ctor(position2.x, position2.y + 3f, position2.z);
			RaycastHit val2 = ((IEnumerable<RaycastHit>)(from x in Physics.RaycastAll(new Ray(val, Vector3.down))
				orderby Vector3.Distance(((RaycastHit)(ref x)).point, position)
				select x)).FirstOrDefault((Func<RaycastHit, bool>)((RaycastHit x) => ((Object)((Component)((RaycastHit)(ref x)).collider).gameObject).name == "Cultivated_ground_piece"));
			if (!((Object)(object)((RaycastHit)(ref val2)).collider == (Object)null))
			{
				return ((RaycastHit)(ref val2)).point.y;
			}
			return position.y;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Piece), "Awake")]
		private static void SetFakeComponent(Piece __instance)
		{
			Collider[] componentsInChildren = ((Component)((Component)__instance).transform).GetComponentsInChildren<Collider>();
			foreach (Collider val in componentsInChildren)
			{
				if (((Object)((Component)val).gameObject).name == "Cultivated_ground_piece")
				{
					((Component)val).gameObject.AddComponent<CultivatedGround>();
				}
			}
		}

		[HarmonyPostfix]
		[HarmonyPriority(0)]
		[HarmonyPatch(typeof(Heightmap), "IsCultivated")]
		private static bool PatchIsCultivated(bool __result, Vector3 worldPos)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			Plant.m_roofMask = 0;
			Plant.m_spaceMask = 0;
			if (!CheckIfItemBellowIsCultivatedGround(worldPos))
			{
				return __result;
			}
			Plant.m_roofMask = LayerMask.GetMask(new string[1] { "" });
			Plant.m_spaceMask = LayerMask.GetMask(new string[2] { "Default", "piece_nonsolid" });
			return true;
		}

		private static bool IsPlantPlantable(Component plant)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = plant.transform.position;
			return CheckIfItemBellowIsCultivatedGround(new Vector3(position.x, position.y + 1f, position.z));
		}

		public static bool CheckIfItemBellowIsCultivatedGround(Vector3 position)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			int mask = LayerMask.GetMask(new string[1] { "piece" });
			Vector3 val = default(Vector3);
			((Vector3)(ref val))..ctor(position.x, position.y + 100f, position.z);
			return Physics.RaycastAll(new Ray(val, Vector3.down), 1000f, mask).Any((RaycastHit hit) => ((Object)((Component)((RaycastHit)(ref hit)).collider).gameObject).name == "Cultivated_ground_piece");
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Pickable), "Awake")]
		public static void FixPlantPhysics(Pickable __instance)
		{
			if (PlantsArray.Any(((Object)__instance).name.Contains))
			{
				StaticPhysics component = ((Component)__instance).gameObject.GetComponent<StaticPhysics>();
				if ((Object)(object)component != (Object)null)
				{
					component.m_checkSolids = true;
				}
			}
		}

		[HarmonyPrefix]
		[HarmonyPriority(0)]
		[HarmonyAfter(new string[] { "mod.valheim_plus", "org.bepinex.plugins.farming", "com.odinplusqol.mod", "BepIn.Sarcen.FarmGrid", "Harmony.Sarcen.FarmGrid" })]
		[HarmonyPatch(typeof(Plant), "Awake")]
		public static void FixPlantHealth(Plant __instance)
		{
			((Component)__instance).gameObject.AddComponent<FixPlantHealth>();
		}
	}
	[HarmonyPatch]
	public static class ReturnEmptyBottle
	{
		[HarmonyPatch(typeof(Player), "ConsumeResources")]
		private static class ConsumeResourcesPatch
		{
			private static bool Prefix(Player __instance, IEnumerable<Requirement> requirements, int qualityLevel)
			{
				foreach (Requirement requirement in requirements)
				{
					if (!Object.op_Implicit((Object)(object)requirement.m_resItem))
					{
						continue;
					}
					int amount = requirement.GetAmount(qualityLevel);
					if (amount > 0 && !(requirement.m_resItem.m_itemData.m_shared.m_name != "$milk_bottle_name"))
					{
						Inventory inventory = ((Humanoid)__instance).GetInventory();
						ItemData itemOnInventory = InteractPatch.GetItemOnInventory("$empty_bottle_name");
						if (inventory.HaveEmptySlot())
						{
							AddEmptyMilkBottle(__instance, qualityLevel, inventory, amount);
							return true;
						}
						if (itemOnInventory != null && inventory.CanAddItem(itemOnInventory, amount))
						{
							AddEmptyMilkBottle(__instance, qualityLevel, inventory, amount);
							return true;
						}
						((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
						return true;
					}
				}
				return true;
			}

			private static void AddEmptyMilkBottle(Player instance, int qualityLevel, Inventory inventory, int totalRequirement)
			{
				inventory.AddItem("empty_bottle", totalRequirement, qualityLevel, 0, 0L, instance.GetPlayerName(), false);
			}
		}

		[HarmonyPatch(typeof(Player), "RemovePiece")]
		private static class RemovePiecePatch
		{
			public static bool Prefix(Player __instance, ref bool __runOriginal)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				RaycastHit val = default(RaycastHit);
				if (!Physics.Raycast(((Component)GameCamera.instance).transform.position, ((Component)GameCamera.instance).transform.forward, ref val, 50f, __instance.m_removeRayMask) || !(Vector3.Distance(((RaycastHit)(ref val)).point, ((Character)__instance).m_eye.position) < __instance.m_maxPlaceDistance))
				{
					return __runOriginal;
				}
				Piece componentInParent = ((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<Piece>();
				if ((Object)(object)componentInParent == (Object)null || componentInParent.m_name != "$piece_milk_can_name")
				{
					return __runOriginal;
				}
				Requirement[] resources = componentInParent.m_resources;
				foreach (Requirement val2 in resources)
				{
					if (Object.op_Implicit((Object)(object)val2.m_resItem) && !(val2.m_resItem.m_itemData.m_shared.m_name != "$milk_bottle_name"))
					{
						Inventory inventory = ((Humanoid)__instance).GetInventory();
						ItemData itemOnInventory = InteractPatch.GetItemOnInventory("$empty_bottle_name");
						if (itemOnInventory == null)
						{
							((Character)__instance).Message((MessageType)2, "$msg_donthaveany $empty_bottle_name", 0, (Sprite)null);
							__runOriginal = false;
							return false;
						}
						int amount = val2.GetAmount(0);
						int num = inventory.CountItems(itemOnInventory.m_shared.m_name, -1, true);
						if (num < amount)
						{
							((Character)__instance).Message((MessageType)2, $"$enough_empty_bottle. Need {amount - num} more.", 0, (Sprite)null);
							__runOriginal = false;
							return false;
						}
						inventory.RemoveItem(itemOnInventory.m_shared.m_name, amount, -1, true);
					}
				}
				return __runOriginal = true;
			}
		}
	}
	[HarmonyPatch]
	public static class SaltDrop
	{
		[HarmonyPatch(typeof(DropOnDestroyed), "OnDestroyed")]
		public static class DropOnDestroyedOnDestroyedPatch
		{
			[HarmonyPrefix]
			private static void Prefix(ref DropOnDestroyed __instance)
			{
				_dropTableObject = ((Object)((Component)__instance).gameObject).name;
			}

			[HarmonyPostfix]
			private static void Postfix(ref DropOnDestroyed __instance)
			{
				_dropTableObject = "";
			}
		}

		private static string _dropTableObject = "";

		[HarmonyPostfix]
		[HarmonyPatch(typeof(DropTable), "GetDropList", new Type[] { })]
		public static void DropTableGetDropList_Patch(ref List<GameObject> __result)
		{
			if ((Environment.StackTrace.Contains("MineRock") || (Environment.StackTrace.Contains("DropOnDestroyed") && _dropTableObject.Contains("Rock"))) && (double)Random.value < (double)Valharvest.Configurations.Valharvest.SaltDropPercentage.Value / 100.0)
			{
				GameObject prefab = ZNetScene.instance.GetPrefab("salt");
				__result.Add(prefab);
			}
		}
	}
	[HarmonyPatch]
	public class UseFertilizer
	{
		private static readonly string[] PickableArray = new string[2] { "Thistle", "apple" };

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Plant), "Awake")]
		public static void AddPlantFertilizer(Plant __instance)
		{
			((Component)__instance).gameObject.AddComponent<InteractFertilizer>();
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Pickable), "UseItem")]
		private static bool AddThistleFertilizer(Pickable __instance, ref bool __result, Humanoid user, ItemData item)
		{
			__result = true;
			if (!PickableArray.Any(((Object)__instance).name.Contains))
			{
				return true;
			}
			if (!IsPickablePickable(__instance))
			{
				return true;
			}
			Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory();
			if (!SetPickableTime(__instance, item))
			{
				return false;
			}
			inventory.RemoveOneItem(item);
			GrowPickable(__instance);
			return false;
		}

		private static bool SetPickableTime(Pickable pickable, ItemData item)
		{
			ZNetView nview = pickable.m_nview;
			bool num = ((Object)item.m_dropPrefab).name == "bonemeal";
			bool flag = ((Object)item.m_dropPrefab).name == "water_bucket";
			double num2 = pickable.m_respawnTimeMinutes;
			int num3 = (num ? 8 : 4);
			if (!num && !flag)
			{
				return false;
			}
			long @long = nview.GetZDO().GetLong(ZDOVars.s_pickedTime, ZNet.instance.GetTime().Ticks);
			long num4 = (long)(num2 * 60.0 * 10000000.0 / (double)num3);
			long num5 = @long - num4;
			if (num5 < 0)
			{
				num5 = 0L;
			}
			nview.GetZDO().Set("picked_time", num5);
			SendPickableEffect(pickable);
			return true;
		}

		private static void SendPickableEffect(Pickable pickable)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			float num = Random.Range(0.5f, 0.5f);
			Quaternion val = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f);
			Main.boneMealVfx.Create(((Component)pickable).transform.position, val, (Transform)null, num, -1);
		}

		private static bool IsPickablePickable(Pickable pickable)
		{
			ZNetView nview = pickable.m_nview;
			if (!nview.IsValid())
			{
				return false;
			}
			DateTime dateTime = new DateTime(nview.GetZDO().GetLong(ZDOVars.s_pickedTime, 0L));
			return (ZNet.instance.GetTime() - dateTime).TotalMinutes <= (double)pickable.m_respawnTimeMinutes;
		}

		private static void GrowPickable(Pickable pickable)
		{
			if (!IsPickablePickable(pickable))
			{
				pickable.SetPicked(false);
			}
		}
	}
	public static class Vector3Ext
	{
		public static Vector3 xz(this Vector3 v)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3(v.x, 0f, v.z);
		}
	}
}
namespace Valharvest.Configurations
{
	public class Valharvest
	{
		public static ConfigEntry<bool> KabobName;

		public static ConfigEntry<bool> DropEnabled;

		public static ConfigEntry<int> AppleDropAmount;

		public static ConfigEntry<int> AppleRespawnTime;

		public static ConfigEntry<int> SaltDropPercentage;

		public static ConfigEntry<bool> PlantProgressEnabled;

		public static ConfigEntry<bool> PickableProgressEnabled;

		public static ConfigEntry<bool> UseBoneAppetitCookingStations;

		public ConfigEntry<int> GarlicChance;

		public ConfigEntry<int> PepperChance;

		public ConfigEntry<int> RiceChance;

		public static Dictionary<string, ConfigEntry<int>> GetDropConfigs()
		{
			return new Dictionary<string, ConfigEntry<int>> { { "AppleDropAmount", AppleDropAmount } };
		}

		public static Dictionary<string, ConfigEntry<int>> GetRespawnTimeConfigs()
		{
			return new Dictionary<string, ConfigEntry<int>> { { "AppleRespawnTime", AppleRespawnTime } };
		}

		internal Valharvest(ConfigFile config)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Expected O, but got Unknown
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Expected O, but got Unknown
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Expected O, but got Unknown
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Expected O, but got Unknown
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Expected O, but got Unknown
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Expected O, but got Unknown
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Expected O, but got Unknown
			KabobName = config.Bind<bool>("Kabob", "Enable", true, new ConfigDescription("Change Kabob name to Kebab", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			DropEnabled = config.Bind<bool>("Vegetables Drop", "Enable", false, new ConfigDescription("Keep vegetables in monster drops", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			PlantProgressEnabled = config.Bind<bool>("Plant Progress", "EnableOnPlants", true, new ConfigDescription("Enable showing plant growth progress on plants", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			PickableProgressEnabled = config.Bind<bool>("Plant Progress", "EnableOnPickable", true, new ConfigDescription("Enable showing plant growth progress on pickable", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			AppleDropAmount = config.Bind<int>("Drop Amount", "AppleQuantity", 1, new ConfigDescription("Amount of drop Apple from apple tree", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			AppleRespawnTime = config.Bind<int>("Respawn Time", "AppleRespawnTime", 5, new ConfigDescription("Time in hours for apple tree to respawn apples", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			SaltDropPercentage = config.Bind<int>("Salt", "Enable", 35, new ConfigDescription("Chance of drop Salt", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
			UseBoneAppetitCookingStations = config.Bind<bool>("Bone Appetit", "UseCookingStations", false, new ConfigDescription("Enable or disable the use of Bone Appetit mod's cooking stations", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
			{
				IsAdminOnly = true
			} }));
		}
	}
}