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LeifHeim
Mod pack based on famous Krumpac Reforged mod pack which REQUIRES REGISTRATION - check readme!
CHANGELOG
- 6.2.0 & 6.2.1 ->
- removed a lot of dependencies here, since many moved to reforge modpack
- removed quick stack, ... mod, since now easy to replace by vanilla and autostore mod
- 6.1.0 ->
- removed ComfortTweaks, since it has broken rested buff damage (and config file generation is crap)
- updated dependencies for Reforge 6.1.x
- 6.0.2 -> updated missing dependencies
- 6.0.1 -> changed to azu's config manager
- 6.0.0 -> updated for Reforge 6.0
- 5.0.2 -> dropped the defective instant drop mod
- 5.0.0 & .1 ->
- introducing reforge 5.0.0
- dependency updates
- 4.0.0 ->
- all the versions for reforge 4.0.0 updated
- removed some mods that will not work with reforge, since removed / replaced parts
- 2.5.4 ->
- updated dependencies
- 2.5.3 -> fixed spinning wheel config to also take spools
- 2.5.2 -> stackable carcasses
- 2.5.1 -> updated dependencies
- 2.5.0 ->
- updated for new Reforge version
- removed some unnecessary mods and replaced the buggy conversion size and speed mod
- 2.4.1 -> more stacks configured
- 2.4.0 -> configured some stacks and plants
- 2.3.8 -> dropped CLLC from mod list, no need for this here imho
- 2.3.7 -> better wood stacks, now all 500
- 2.3.6 ->
- updated conversion size and speed config since long time again
- updated dependencies to latest
- 2.3.5 -> added stackability to new carcasses, removed praying system overrides due to upcoming release
- 2.3.4 -> ops, I guess I forgot to remove randys eqas before
- 2.3.3 -> added foraging mod back
- 2.3.2 -> added auto store by azu
- 2.3.1 ->
- removed no skill drain and randy' eqas (since now skill and dropping equipment is available as valheim map options)
- using Azu player inv with quick slots and equipment slots now
- 2.3.0 -> updated dependencies for latest Valheim version 0.217.30
- 2.2.0 ->
- removed "Farming" mod, since Datys Professions does now implement the farming skill
- removed also "Foraging" mod, since not that necessary and might be conflicting with Reforge farming skills
- removed blocking mod (long time no updates)
- removed some server-only mods (server characters, server dev commands, multi user chest, networking)
- added Reforge UI mod as replacement for the deprecated better UI
- updated dependencies
- 2.1.5 -> forgot to remove the delete part for rune magic, now it should work again
- 2.1.4 ->
- turned off CLLC multiple boss trophies drop
- added RuneMagic back after fixed
- 2.1.3 -> updated dependencies
- 2.1.2 -> temporarily removed Rune Magic due to bad HTTP library reference causing issues on logout/quit
- 2.1.1 -> removed outdated better UI
- 2.1.0 -> updated all dependencies and reforge 3.0.2
- 2.0.2 ->
- extracted the AutoMapPins config to its own mod and using it in here
- 2.0.1 ->
- replaced the broken instant loot drops mod, since it crashed any console commands
- 2.0.0 ->
- finally Hildir's Quest update for Reforged and this pack
- 1.5.9 ->
- added more missing pins for reforge
- updated dependencies
- 1.5.8 -> fixed temple icon, added hay icon
- 1.5.7 -> dependency update, added treasure pin configs
- 1.5.6 -> using smaller icons for map pins
- 1.5.5 -> updated version and fixed drying station renaming
- 1.5.3 & .4 ->
- replaced auto map pins mod
- 1.5.2 ->
- added my own new way of dynamically changing the discovery radius
- dependency updates
- 1.5.0 & .1 ->
- updated dependencies for Valheim version 0.216.9
- 1.4.1 ->
- fixed outdated discord link to Krumpac's
- updated dependencies
- 1.4.0 ->
- updated to the latest closed BETA community release of Reforge (requires )
- 1.3.3 ->
- updated dependencies
- removed overriding spawners, moved those to another mod pack to make re-usable more widely
- 1.3.2 -> added custom praying config
- 1.3.1 -> added reconfiguration for the reforge plants
- 1.3.0 ->
- updated to new reforge 1.7.9 and others
- 1.2.3 ->
- again tweaked spawners down a bit for treasures
- replaced networking improvement mod (since old one seems to cause issues some times)
- added script to remove the old one automatically
- 1.2.2 ->
- added loading screens
- updated dependencies
- decreased some spawners
- 1.2.1 -> fixed crafting station renamings (again and again and again... why? ;D)
- 1.2.0 ->
- updated to reforge core 1.7.8
- updated to professions 1.1.4
- 1.1.17 ->
- fixed some professions respawners
- 1.1.16 ->
- cllc bosses nerfed
- 1.1.15 ->
- fixed respawning herbs
- 1.1.14 ->
- increased difficulty for creatures and especially bosses
- dependency updates
- 1.1.13 ->
- added some basic item configs for cllc to override some game settings
- added professions spawners back to Leifheim
- 1.1.11 & 12 -> another fix for renamed crafting stations (again)
- 1.1.10 ->
- fixed conversion sizes for crafting stations (due to update issue)
- added mod for extra stamina regen from foods
- 1.1.9 ->
- increased the ranges, since bigger base range requires it
- increased fishies
- 1.1.8 ->
- fixes for conversion rates due to renaming issues
- 1.1.6 and .7 ->
- updated dependencies
- 1.1.5 ->
- fixed conversion size and speed config due to renaming issues
- adding server dev commands
- removed some config removal scripts, since reforge now include those and works fine
- 1.1.4 ->
- updated dependencies
- 1.1.3 ->
- fix the fix, now correct building pieces file
- updated to latest reforge core version
- 1.1.2 ->
- let's try this better networking
- added cllc yamls for reforge
- overriding the building pieces, why ever generated me wrong recipes
- 1.1.1 ->
- removed player building display from map details config
- removed outdated overrides files from older krumpac mods
- 1.1.0 ->
- updates for Krumpac mods update
- added CLLC
- CLLC configured to medium (0 to 3 stars, no special things)
- adding CLLC yamls for vanilla Valheim
- dropped item drawers as not being nicely compatible with crafting from boxes
- increased default container sizes instead supporting item drawers
- 1.0.13 ->
- added map details showing Krump's custom ships on map
- dependency update
- 1.0.12 -> ok, Azu fails on empty yaml deserialization... added contents
- 1.0.11 -> finally replacing odin's crafty boxes with Azu's - good job, works fine now
- 1.0.10 -> dependencies updated
- 1.0.9 ->
- further improved cutting table capacity
- deletion of outdated configs and mods added
- 1.0.8 -> fixed deletion and overrides
- 1.0.7 ->
- improved spawners for lydit, hay, fishes, etc. (more frequent)
- improved farming, lumberjacking, building configs (more yield, level entry level for special skills)
- improved configs for conversion size and speed to add additional space for each killed boss, increased capacities, lowered production time
- 1.0.6 ->
- changed empty bucket recipe until fixed in core
- changed rune magic foundation to use player location height
- added build camera mod, since some build pieces are too large for short default range
- 1.0.5 ->
- removed some of the rune magic runes for just growing stones
- combat slope mod removed, not compatible with how weapons are designed
- 1.0.4 -> added combat slope mod and this goes here to delete krumpac configs each boot
- 1.0.3 -> foraging and conversion config changes
- 1.0.2 -> adding server characters
- 1.0.1 -> dependency updates & added regenerative nature
- 1.0.0 -> first version