SpiderSpawners
Adds spawn configs Spider nests using MonsterLabZ spiders, SpawnerCloners and SpawnThat ready to use in the game.
Last updated | 2 years ago |
Total downloads | 1371 |
Total rating | 1 |
Categories | Mods |
Dependency string | FixItFelix-SpiderSpawners-0.1.0 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
FixItFelix-SpawnerCloner
A mod to simply clone and configure existing Spawner objects like the Greydwarf nest.
Preferred version: 0.2.1FixItFelix-CreatureCloner
A simple way to clone existing creatures and setting different config values.
Preferred version: 0.1.0ASharpPen-Spawn_That
Advanced tool for customizing mob spawners throughout the world with configuration files.
Preferred version: 0.11.6ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.4.5denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1502README
SpiderSpawners
Adding Clones of Greydwarf nests to spawn MonsterLabZ spiders from them.
Features
Tiny mod that uses
And adds a set of complete and ready to use spawn configs for the spiders creatures of MonsterLabZ
This mod is using SpawnThat's world spawner ID range (make sure this doesn't conflict with other mods):
- WorldSpawner.4991 - WorldSpawner.4999
The setting defaults will create spider nests in those biomes (like "Biome -> Spawner -> Creature"):
- Meadows -> MeadowsSpiderNest -> MeadowsSpider
- Black Forest -> BlackForestSpiderNest -> BlackForestSpider
- Swamp -> SwampSpiderNest -> LurkingSpiderSwamp
- Mountains -> MountainSpiderNest -> SnowSpiderMountain
- Plains -> PlainsSpiderNest -> TanSpiderPlains / BrownSpiderPlains
The cloned creatures are added to the game (like "Creature (original prefab, faction, health)"):
- MeadowsSpider (TreeSpider, ForestMonsters, 50)
- BlackForestSpider (ForestSpider, ForestMonsters, 100)
- LurkingSpiderSwamp (BlackSpider, Undead, 40)
- SnowSpiderMountain (FrigidSpider, MountainMonsters, 200)
- TanSpiderPlains (TanSpider, PlainsMonsters, 250)
- BrownSpiderPlains (BrownSpider, PlainsMonsters, 250)
Additional handy information
For being able to better configure the creatures toughness (you will need to use any other mod to do so), I added a
file org.bepinex.plugins.creature.lister.defaults.yaml
to the config folder of this mod. The file itself does not
do anything besides listing the default values of all spider creatures of MonsterLabZ. This information I created with
one of my other mods: CreatureLister
What this mod does NOT do
- adding creature difficulty (health/damage) configurations -> use for example CreatureLevelAndLootControl
- adding proper drop configurations for these creatures, use for example DropThat
Changelog
- 0.1.0 -> initial version
Contact
- https://github.com/FelixReuthlinger/SpiderSpawners
- Discord: Flux#0062 (you can find me around some of the Valheim modding discords, too)