Decompiled source of HogRiders v420.0.3
HogRiders.dll
Decompiled a day ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using CreatureManager; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using Splatform; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: ComVisible(false)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Yggdrah")] [assembly: AssemblyProduct("HogRiders")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: AssemblyTitle("HogRiders")] [assembly: AssemblyDescription("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<d887e66d-2699-4727-83ed-703d897f7a5e>Embedded] internal sealed class <d887e66d-2699-4727-83ed-703d897f7a5e>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<d887e66d-2699-4727-83ed-703d897f7a5e>Embedded] internal sealed class <c5183e9e-e906-47cf-a595-965aa0cfe6fd>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <c5183e9e-e906-47cf-a595-965aa0cfe6fd>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <c5183e9e-e906-47cf-a595-965aa0cfe6fd>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [<d887e66d-2699-4727-83ed-703d897f7a5e>Embedded] internal sealed class <56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContextAttribute : Attribute { public readonly byte Flag; public <56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContextAttribute(byte P_0) { Flag = P_0; } } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class AnimationControllerSync : MonoBehaviour { public Animator BoarAnimator; public Animator WingAnimator; private void Update() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) float @float = BoarAnimator.GetFloat("forward_speed"); WingAnimator.SetFloat("forward_speed", @float); float float2 = BoarAnimator.GetFloat("turn_speed"); WingAnimator.SetFloat("turn_speed", float2); bool @bool = BoarAnimator.GetBool("flying"); WingAnimator.SetBool("flying", @bool); AnimatorStateInfo currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("jump")) { WingAnimator.SetTrigger("jump"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("stagger")) { WingAnimator.SetTrigger("stagger"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("consume")) { WingAnimator.SetTrigger("consume"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("attack_kick")) { WingAnimator.SetTrigger("attack_kick"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("attack_stomp")) { WingAnimator.SetTrigger("attack_stomp"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("fly_land")) { WingAnimator.SetTrigger("fly_land"); } currentAnimatorStateInfo = BoarAnimator.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("fly_takeoff")) { WingAnimator.SetTrigger("fly_takeoff"); } } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class BreedingScriptYgg : MonoBehaviour { public float m_updateInterval = 10f; public float m_totalCheckRange = 10f; public int m_maxCreatures = 4; public float m_partnerCheckRange = 3f; public float m_pregnancyChance = 0.5f; public float m_pregnancyDuration = 10f; public int m_requiredLovePoints = 4; public GameObject m_offspring; public GameObject m_alternateOffspring; public float m_alternateOffspringChance = 0.2f; public int m_minOffspringLevel; public float m_spawnOffset = 2f; public GameObject m_seperatePartner; public GameObject m_noPartnerOffspring; public EffectList m_birthEffects = new EffectList(); public EffectList m_loveEffects = new EffectList(); private GameObject m_myPrefab; private GameObject m_offspringPrefab; private ZNetView m_nview; private BaseAI m_baseAI; private Character m_character; private Tameable m_tameable; private void Awake() { m_nview = ((Component)this).GetComponent<ZNetView>(); m_baseAI = ((Component)this).GetComponent<BaseAI>(); m_character = ((Component)this).GetComponent<Character>(); m_tameable = ((Component)this).GetComponent<Tameable>(); ((MonoBehaviour)this).InvokeRepeating("Procreate", Random.Range(m_updateInterval, m_updateInterval + m_updateInterval * 0.5f), m_updateInterval); } private void Procreate() { //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_021f: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) if (!m_nview.IsValid() || !m_nview.IsOwner() || !m_character.IsTamed()) { return; } if ((Object)(object)m_offspringPrefab == (Object)null) { m_offspringPrefab = ZNetScene.instance.GetPrefab(Utils.GetPrefabName(m_offspring)); m_myPrefab = ZNetScene.instance.GetPrefab(m_nview.GetZDO().GetPrefab()); } if (IsPregnant()) { if (!IsDue()) { return; } ResetPregnancy(); GameObject val = ((Random.value < m_alternateOffspringChance && (Object)(object)m_alternateOffspring != (Object)null) ? m_alternateOffspring : m_offspringPrefab); if (Object.op_Implicit((Object)(object)m_noPartnerOffspring)) { int nrOfInstances = SpawnSystem.GetNrOfInstances(Object.op_Implicit((Object)(object)m_seperatePartner) ? m_seperatePartner : m_myPrefab, ((Component)this).transform.position, m_partnerCheckRange, false, true); if ((!Object.op_Implicit((Object)(object)m_seperatePartner) && nrOfInstances < 2) || (Object.op_Implicit((Object)(object)m_seperatePartner) && nrOfInstances < 1)) { val = m_noPartnerOffspring; } } GameObject val2 = Object.Instantiate<GameObject>(val, ((Component)this).transform.position - ((Component)this).transform.forward * m_spawnOffset, Quaternion.LookRotation(-((Component)this).transform.forward, Vector3.up)); Character component = val2.GetComponent<Character>(); if (Object.op_Implicit((Object)(object)component)) { component.SetTamed(m_character.IsTamed()); component.SetLevel(Mathf.Max(m_minOffspringLevel, m_character.GetLevel())); } else { ItemDrop component2 = val2.GetComponent<ItemDrop>(); if (component2 != null) { component2.SetQuality(Mathf.Max(m_minOffspringLevel, m_character.GetLevel())); } } m_birthEffects.Create(val2.transform.position, Quaternion.identity, (Transform)null, 1f, -1); } else { if ((double)Random.value <= (double)m_pregnancyChance || m_baseAI.IsAlerted() || m_tameable.IsHungry() || SpawnSystem.GetNrOfInstances(m_myPrefab, ((Component)this).transform.position, m_totalCheckRange, false, false) + SpawnSystem.GetNrOfInstances(m_offspringPrefab, ((Component)this).transform.position, m_totalCheckRange, false, false) >= m_maxCreatures) { return; } int nrOfInstances2 = SpawnSystem.GetNrOfInstances(Object.op_Implicit((Object)(object)m_seperatePartner) ? m_seperatePartner : m_myPrefab, ((Component)this).transform.position, m_partnerCheckRange, false, true); if (Object.op_Implicit((Object)(object)m_noPartnerOffspring) || ((Object.op_Implicit((Object)(object)m_seperatePartner) || nrOfInstances2 >= 2) && (!Object.op_Implicit((Object)(object)m_seperatePartner) || nrOfInstances2 >= 1))) { if (nrOfInstances2 > 0) { m_loveEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1); } int num = m_nview.GetZDO().GetInt(ZDOVars.s_lovePoints, 0) + 1; m_nview.GetZDO().Set(ZDOVars.s_lovePoints, num, false); if (num >= m_requiredLovePoints) { m_nview.GetZDO().Set(ZDOVars.s_lovePoints, 0, false); MakePregnant(); } } } } public bool ReadyForProcreation() { return m_character.IsTamed() && !IsPregnant() && !m_tameable.IsHungry(); } private void MakePregnant() { m_nview.GetZDO().Set(ZDOVars.s_pregnant, ZNet.instance.GetTime().Ticks); } private void ResetPregnancy() { m_nview.GetZDO().Set(ZDOVars.s_pregnant, 0L); } private bool IsDue() { long @long = m_nview.GetZDO().GetLong(ZDOVars.s_pregnant, 0L); if (@long == 0) { return false; } DateTime dateTime = new DateTime(@long); return (ZNet.instance.GetTime() - dateTime).TotalSeconds > (double)m_pregnancyDuration; } private bool IsPregnant() { return m_nview.IsValid() && m_nview.GetZDO().GetLong(ZDOVars.s_pregnant, 0L) != 0; } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class LearningFollowerAI : MonoBehaviour { private ZNetView znv; private Character character; private Tameable tameable; private GameObject loyaltyTextObj; private TextMesh loyaltyText; private TextMesh loyaltyGlow; private Transform playerCam; private float currentAlpha = 0f; private float targetAlpha = 0f; private float fadeSpeed = 1f; private float loyaltyDisplayTimer = 0f; private float loyaltyDisplayDuration = 2f; private bool isAimedAt = false; private float pulseTimer = 0f; private float pulseSpeed = 2f; private float proximityTimer = 0f; private float proximityRange = 5f; private float loyaltyInterval = 60f; private bool isSummoned = false; private float summonRange = 4f; [SerializeField] private Font loyaltyFont; private void Awake() { znv = ((Component)this).GetComponent<ZNetView>(); character = ((Component)this).GetComponent<Character>(); tameable = ((Component)this).GetComponent<Tameable>(); if (Object.op_Implicit((Object)(object)znv) && znv.IsOwner()) { InitStats(); CreateLoyaltyText(); if (Object.op_Implicit((Object)(object)Camera.main)) { playerCam = ((Component)Camera.main).transform; } } } private void Update() { //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)znv) || !znv.IsOwner()) { return; } UpdateProximityLoyalty(); CheckRaycastHit(); HandleSummonAndMount(); if (Input.GetKeyDown((KeyCode)108)) { int @int = znv.GetZDO().GetInt("TimesFed", 0); znv.GetZDO().Set("TimesFed", @int + 1); Debug.Log((object)"[LearningFollowerAI] Test loyalty +1 with L key."); UpdateLoyaltyText(); } if (Input.GetKeyDown((KeyCode)98)) { isSummoned = true; Debug.Log((object)"[LearningFollowerAI] Pet summoned."); } if (targetAlpha > 0.9f) { pulseTimer += Time.deltaTime * pulseSpeed; } currentAlpha = Mathf.MoveTowards(currentAlpha, targetAlpha, Time.deltaTime * fadeSpeed); if ((Object)(object)loyaltyText != (Object)null) { Color color = loyaltyText.color; loyaltyText.color = new Color(color.r, color.g, color.b, currentAlpha); } if ((Object)(object)loyaltyGlow != (Object)null) { Color color2 = loyaltyGlow.color; loyaltyGlow.color = new Color(color2.r, color2.g, color2.b, currentAlpha); } if (Object.op_Implicit((Object)(object)loyaltyTextObj) && Object.op_Implicit((Object)(object)playerCam)) { loyaltyTextObj.transform.LookAt(playerCam); loyaltyTextObj.transform.rotation = Quaternion.LookRotation(playerCam.forward); } if ((Object)(object)loyaltyTextObj != (Object)null) { bool flag = currentAlpha > 0.01f; if (loyaltyTextObj.activeSelf != flag) { loyaltyTextObj.SetActive(flag); } } } private void InitStats() { ZDO zDO = znv.GetZDO(); if (!zDO.GetBool("init_done", false)) { zDO.Set("TimesFed", 0); zDO.Set("BattlesFought", 0); zDO.Set("TimesDamaged", 0); zDO.Set("ProximityTime", 0f); zDO.Set("init_done", true); } } private void UpdateProximityLoyalty() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } float num = Vector3.Distance(((Component)localPlayer).transform.position, ((Component)this).transform.position); if (num <= proximityRange) { proximityTimer += Time.deltaTime; if (proximityTimer >= loyaltyInterval) { proximityTimer = 0f; int num2 = znv.GetZDO().GetInt("TimesFed", 0) + 1; znv.GetZDO().Set("TimesFed", num2); Debug.Log((object)"[LearningFollowerAI] Loyalty +1 from proximity."); UpdateLoyaltyText(); } } else { proximityTimer = 0f; } } private void HandleSummonAndMount() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) if (!isSummoned) { return; } Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer == (Object)null) { return; } Vector3 val = ((Component)localPlayer).transform.position - ((Component)this).transform.position; float magnitude = ((Vector3)(ref val)).magnitude; if (magnitude > summonRange) { character.SetMoveDir(((Vector3)(ref val)).normalized); character.SetRun(true); return; } character.SetMoveDir(Vector3.zero); isSummoned = false; Sadle componentInChildren = ((Component)this).GetComponentInChildren<Sadle>(); if ((Object)(object)componentInChildren != (Object)null) { componentInChildren.Interact((Humanoid)(object)localPlayer, false, false); Debug.Log((object)"[LearningFollowerAI] Auto-mounted to saddle."); } else { Debug.Log((object)"[LearningFollowerAI] No saddle found."); } } private void CheckRaycastHit() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) isAimedAt = false; if ((Object)(object)Player.m_localPlayer == (Object)null || (Object)(object)Camera.main == (Object)null) { return; } Ray val = default(Ray); ((Ray)(ref val))..ctor(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward); RaycastHit val2 = default(RaycastHit); if (Physics.Raycast(val, ref val2, 50f) && ((Object)(object)((RaycastHit)(ref val2)).transform == (Object)(object)((Component)this).transform || ((RaycastHit)(ref val2)).transform.IsChildOf(((Component)this).transform))) { isAimedAt = true; loyaltyDisplayTimer = 0f; targetAlpha = 1f; if ((Object)(object)loyaltyTextObj != (Object)null && !loyaltyTextObj.activeSelf) { loyaltyTextObj.SetActive(true); } UpdateLoyaltyText(); } if (!isAimedAt) { loyaltyDisplayTimer += Time.deltaTime; if (loyaltyDisplayTimer >= loyaltyDisplayDuration) { targetAlpha = 0f; } } } private void CreateLoyaltyText() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Expected O, but got Unknown //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) loyaltyTextObj = new GameObject("LoyaltyText"); loyaltyTextObj.transform.SetParent(((Component)this).transform); loyaltyTextObj.transform.localPosition = new Vector3(0f, 2.5f, 0f); loyaltyText = loyaltyTextObj.AddComponent<TextMesh>(); loyaltyText.fontSize = 64; loyaltyText.characterSize = 0.025f; loyaltyText.color = Color.white; loyaltyText.richText = true; loyaltyText.alignment = (TextAlignment)1; loyaltyText.anchor = (TextAnchor)4; if ((Object)(object)loyaltyFont != (Object)null) { loyaltyText.font = loyaltyFont; } GameObject val = new GameObject("LoyaltyGlow"); val.transform.SetParent(loyaltyTextObj.transform); val.transform.localPosition = Vector3.zero; loyaltyGlow = val.AddComponent<TextMesh>(); loyaltyGlow.fontSize = 64; loyaltyGlow.characterSize = 0.028f; loyaltyGlow.color = new Color(0f, 1f, 1f, 0f); loyaltyGlow.richText = false; loyaltyGlow.alignment = (TextAlignment)1; loyaltyGlow.anchor = (TextAnchor)4; if ((Object)(object)loyaltyFont != (Object)null) { loyaltyGlow.font = loyaltyFont; } } private void UpdateLoyaltyText() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) int @int = znv.GetZDO().GetInt("TimesFed", 0); string text = "Low"; Color val = Color.red; string text2 = "⚫"; if (@int >= 15) { text = "Soulbound"; val = Color.cyan; text2 = "\ud83d\udc99"; } else if (@int >= 10) { text = "Bonded"; val = Color.green; text2 = "\ud83d\udc9a"; } else if (@int >= 5) { text = "Trusted"; ((Color)(ref val))..ctor(1f, 0.5f, 0f); text2 = "\ud83d\udfe0"; } int num = Mathf.Clamp((int)((float)@int / 20f * 100f), 0, 100); string text3 = ColorUtility.ToHtmlStringRGB(val); string text4 = "#FF69B4"; float num2 = 1f + 0.1f * Mathf.Sin(pulseTimer); string text5 = $"<size={(int)(num2 * 100f)}%>"; string text6 = "</size>"; loyaltyText.text = "<color=red>❤\ufe0f</color> <color=white>Loyalty: </color>" + $"<color={text4}>{text5}{num}%{text6}</color> " + "<color=#" + text3 + ">" + text2 + " (" + text + ")</color>"; if ((Object)(object)loyaltyGlow != (Object)null) { loyaltyGlow.text = ""; } } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class LoxAnimationControllerSync : MonoBehaviour { public Animator skylox_animatorPet; public Animator WingAnimator; private void Update() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) float @float = skylox_animatorPet.GetFloat("forward_speed"); WingAnimator.SetFloat("forward_speed", @float); float float2 = skylox_animatorPet.GetFloat("turn_speed"); WingAnimator.SetFloat("turn_speed", float2); bool @bool = skylox_animatorPet.GetBool("flying"); WingAnimator.SetBool("flying", @bool); AnimatorStateInfo currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("jump")) { WingAnimator.SetTrigger("jump"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("stagger")) { WingAnimator.SetTrigger("stagger"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("consume")) { WingAnimator.SetTrigger("consume"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("attack_kick")) { WingAnimator.SetTrigger("attack_kick"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("attack_stomp")) { WingAnimator.SetTrigger("attack_stomp"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("fly_land")) { WingAnimator.SetTrigger("fly_land"); } currentAnimatorStateInfo = skylox_animatorPet.GetCurrentAnimatorStateInfo(0); if (((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("fly_takeoff")) { WingAnimator.SetTrigger("fly_takeoff"); } } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class MonsterMapIcon : MonoBehaviour { public string iconName = "Tamed Monster"; public Sprite iconSprite; private PinData mapMarker; private Character monster; private void Start() { monster = ((Component)this).GetComponent<Character>(); if ((Object)(object)monster != (Object)null && monster.IsTamed()) { AddMapMarker(); } } private void Update() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (mapMarker != null && (Object)(object)monster != (Object)null && monster.IsTamed()) { mapMarker.m_pos = ((Component)this).transform.position; } } private void AddMapMarker() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Minimap.instance != (Object)null) { mapMarker = Minimap.instance.AddPin(((Component)this).transform.position, (PinType)3, iconName, false, false, 0L, default(PlatformUserID)); mapMarker.m_icon = iconSprite; } } private void OnDestroy() { if ((Object)(object)Minimap.instance != (Object)null && mapMarker != null) { Minimap.instance.RemovePin(mapMarker); } } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class MonsterItemPicker : MonoBehaviour { public float pickupRadius = 5f; private string[] targetItems = new string[5] { "$item_stone", "$item_wood", "$item_roundlog", "$item_finewood", "$item_elderbark" }; public GameObject sfxPrefab; public GameObject vfxPrefab; private void Update() { FindAndPickupItems(); } private void FindAndPickupItems() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) Collider[] array = Physics.OverlapSphere(((Component)this).transform.position, pickupRadius); Collider[] array2 = array; foreach (Collider val in array2) { ItemDrop componentInParent = ((Component)val).GetComponentInParent<ItemDrop>(); if ((Object)(object)componentInParent != (Object)null && componentInParent.m_itemData != null && targetItems.Contains(componentInParent.m_itemData.m_shared.m_name)) { PickupItem(componentInParent); } } } private void PickupItem(ItemDrop itemDrop) { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) Player localPlayer = Player.m_localPlayer; if (!((Object)(object)localPlayer != (Object)null) || ((Humanoid)localPlayer).GetInventory() == null) { return; } Inventory inventory = ((Humanoid)localPlayer).GetInventory(); if (inventory.AddItem(itemDrop.m_itemData)) { if ((Object)(object)sfxPrefab != (Object)null) { Object.Instantiate<GameObject>(sfxPrefab, ((Component)this).transform.position, Quaternion.identity); } if ((Object)(object)vfxPrefab != (Object)null) { Object.Instantiate<GameObject>(vfxPrefab, ((Component)this).transform.position, Quaternion.identity); } ZNetView component = ((Component)itemDrop).GetComponent<ZNetView>(); if ((Object)(object)component != (Object)null && component.IsOwner()) { component.ClaimOwnership(); ZNetScene.instance.Destroy(((Component)itemDrop).gameObject); } } } } namespace HogRiders { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [BepInPlugin("Yggdrah.HogRiders", "HogRiders", "1.0.0")] public class HogRidersPlugin : BaseUnityPlugin { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] private class ConfigurationManagerAttributes { public bool? Browsable = false; } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", KeyboardShortcut.AllKeyCodes); } } internal const string ModName = "HogRiders"; internal const string ModVersion = "1.0.0"; internal const string Author = "Yggdrah"; private const string ModGUID = "Yggdrah.HogRiders"; private static string ConfigFileName = "Yggdrah.HogRiders.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Yggdrah.HogRiders"); public static readonly ManualLogSource HogRidersLogger; private static readonly ConfigSync ConfigSync; public Texture2D tex; private Sprite mySprite; private SpriteRenderer sr; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static ConfigEntry<bool> _serverConfigLocked; public void Awake() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) _serverConfigLocked = config("General", "Force Server Config", value: true, "Force Server Config"); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); Creature creature = new Creature("hogriders", "Pet_Boar_Brute") { CanBeTamed = true, FoodItems = "QueensJam, Raspberry, Blueberries, Mushroom", Biome = (Biome)1, GroupSize = new CreatureManager.Range(1f, 1f), CheckSpawnInterval = 600, SpecificSpawnTime = SpawnTime.Night, Maximum = 1 }; creature.Localize().English("Ridgeback Boar"); creature.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature.Drops["RawMeat"].DropChance = 100f; creature.Drops["TrophyBoar"].Amount = new CreatureManager.Range(1f, 1f); creature.Drops["TrophyBoar"].DropChance = 25f; creature.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature.Drops["LeatherScraps"].DropChance = 100f; Creature creature2 = new Creature("hogriders", "Pet_Boar_Brute_Baby") { CanBeTamed = true, FoodItems = "QueensJam, Raspberry, Blueberries, Mushroom", CanSpawn = false }; creature2.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["RawMeat"].DropChance = 100f; creature2.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 1f); creature2.Drops["LeatherScraps"].DropChance = 100f; Creature creature3 = new Creature("hogriders", "Pet_Boar_Brute_Domesticated") { CanBeTamed = true, FoodItems = "QueensJam, Raspberry, Blueberries, Mushroom", CanSpawn = false }; creature3.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature3.Drops["RawMeat"].DropChance = 100f; creature3.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature3.Drops["LeatherScraps"].DropChance = 100f; Creature creature4 = new Creature("hogriders", "Pet_Boar") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature4.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature4.Drops["RawMeat"].DropChance = 100f; creature4.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature4.Drops["LeatherScraps"].DropChance = 100f; Creature creature5 = new Creature("hogriders", "Pet_Boar_Baby") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature5.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 1f); creature5.Drops["RawMeat"].DropChance = 100f; creature5.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 1f); creature5.Drops["LeatherScraps"].DropChance = 100f; Creature creature6 = new Creature("hogriders", "Pet_Boar_Baby2") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature6.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature6.Drops["RawMeat"].DropChance = 100f; creature6.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature6.Drops["LeatherScraps"].DropChance = 100f; Creature creature7 = new Creature("hogriders", "Pet_Boar_Snow") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature7.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature7.Drops["RawMeat"].DropChance = 100f; Creature creature8 = new Creature("hogriders", "Pet_Boar_Snow_Baby") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature8.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 1f); creature8.Drops["RawMeat"].DropChance = 100f; Creature creature9 = new Creature("hogriders", "Pet_Boar_Snow_Baby2") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature9.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature9.Drops["RawMeat"].DropChance = 100f; Creature creature10 = new Creature("hogriders", "Pet_Boar_Wild") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature10.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature10.Drops["RawMeat"].DropChance = 100f; creature10.Drops["LeatherScraps"].Amount = new CreatureManager.Range(1f, 2f); creature10.Drops["LeatherScraps"].DropChance = 100f; Creature creature11 = new Creature("hogriders", "Pet_Boar_Snow_Wild") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature11.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature11.Drops["RawMeat"].DropChance = 100f; Creature creature12 = new Creature("hogriders", "Pet_Boar_Fire") { CanBeTamed = true, FoodItems = "QueensJam", CanSpawn = false }; creature12.Drops["RawMeat"].Amount = new CreatureManager.Range(1f, 2f); creature12.Drops["RawMeat"].DropChance = 100f; Item item = new Item("hogriders", "Saddle_Pet_Ymir"); item.Name.English("Boar Saddle"); item.Description.English("Ridgeback Boar Saddle made out of Boar Leather and Wood."); item.Crafting.Add(CraftingTable.Workbench, 0); item.RequiredItems.Add("Flint", 5); item.RequiredItems.Add("LeatherScraps", 10); item.RequiredItems.Add("Wood", 25); item.CraftAmount = 1; Item item2 = new Item("hogriders", "Saddle_Pet_Ymir2"); item2.Name.English("Bronze Boar Saddle"); item2.Description.English("Special Furrsnout Saddle made out of Bronze, Bones, Tin and Deer Hide."); item2.Crafting.Add(CraftingTable.Forge, 0); item2.RequiredItems.Add("DeerHide", 10); item2.RequiredItems.Add("Tin", 10); item2.RequiredItems.Add("BoneFragments", 20); item2.RequiredItems.Add("Bronze", 25); item2.CraftAmount = 1; Item item3 = new Item("hogriders", "Saddle_Pet_Ymir3"); item3.Name.English("Silver Boar Saddle"); item3.Description.English("Special Chillstusk Boar Saddle made out of Silver, Iron, Obsidian and Wolf Pelts."); item3.Crafting.Add(CraftingTable.Forge, 0); item3.RequiredItems.Add("WolfPelt", 10); item3.RequiredItems.Add("Obsidian", 10); item3.RequiredItems.Add("IronNails", 20); item3.RequiredItems.Add("Silver", 25); item3.CraftAmount = 1; Item item4 = new Item("hogriders", "Boar_Chill_Ymir"); item4.Name.English("BoarChill Attack"); item4.Description.English("BoarChill"); Item item5 = new Item("hogriders", "Boar_Sleep_Ymir"); item5.Name.English("BoarSleep Attack"); item5.Description.English("BoarSleep"); Item item6 = new Item("hogriders", "boar_base_attack_Brutey"); item6.Name.English("BasicBruteSnout Attack"); item6.Description.English("BasicBruteSnout"); Item item7 = new Item("hogriders", "boar_base_attack_Tusk_Ymir"); item7.Name.English("Bitey Attack"); item7.Description.English("Tuskattack"); Item item8 = new Item("hogriders", "boar_base_attack_Tusk_Ymir1"); item8.Name.English("Tusky Attack"); item8.Description.English("Tuskattack"); Item item9 = new Item("hogriders", "boar_base_attack_Tusk_Ymir2Jump"); item9.Name.English("TuskJump Attack"); item9.Description.English("TuskJump"); GameObject val = ItemManager.PrefabManager.RegisterPrefab("hogriders", "sfx_boar_love_Ymir"); GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("hogriders", "fx_deathmammal_Ymir"); GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("hogriders", "fx_footstep_water_Ymir"); GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("hogriders", "vfx_love_petmount_Ymir"); GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("hogriders", "vfx_petblood_ymir"); GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("hogriders", "Sack_Cargo"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { HogRidersLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { HogRidersLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); HogRidersLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private static bool IsAnyMenuOpen() { if ((Object)(object)Player.m_localPlayer == (Object)null) { return false; } if (((Character)Player.m_localPlayer).InCutscene() || Console.IsVisible() || ((Object)(object)InventoryGui.instance != (Object)null && InventoryGui.IsVisible()) || ((Object)(object)Minimap.instance != (Object)null && Minimap.IsOpen()) || ((Object)(object)StoreGui.instance != (Object)null && StoreGui.IsVisible()) || ((Object)(object)TextInput.instance != (Object)null && TextInput.IsVisible()) || ((Object)(object)Menu.instance != (Object)null && Menu.IsVisible()) || ((Object)(object)Chat.instance != (Object)null && Chat.instance.HasFocus())) { return true; } return false; } private ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } private ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static HogRidersPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; HogRidersLogger = Logger.CreateLogSource("HogRiders"); ConfigSync = new ConfigSync("Yggdrah.HogRiders") { DisplayName = "HogRiders", CurrentVersion = "1.0.0", MinimumRequiredVersion = "1.0.0" }; } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown HogRidersPlugin.HogRidersLogger.LogDebug((object)"Registering version RPC handler"); peer.m_rpc.Register<ZPackage>("HogRiders_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_HogRiders_Version); HogRidersPlugin.HogRidersLogger.LogInfo((object)"Invoking version check"); ZPackage val = new ZPackage(); val.Write("1.0.0"); peer.m_rpc.Invoke("HogRiders_VersionCheck", new object[1] { val }); } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } HogRidersPlugin.HogRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + HogRidersPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { HogRidersPlugin.HogRidersLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list")); RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_HogRiders_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); HogRidersPlugin.HogRidersLogger.LogInfo((object)("Version check, local: 1.0.0, remote: " + text)); if (text != "1.0.0") { HogRidersPlugin.ConnectionError = "HogRiders Installed: 1.0.0\n Needed: " + text; if (ZNet.instance.IsServer()) { HogRidersPlugin.HogRidersLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting")); rpc.Invoke("Error", new object[1] { 3 }); } } else if (!ZNet.instance.IsServer()) { HogRidersPlugin.HogRidersLogger.LogInfo((object)"Received same version from server!"); } else { HogRidersPlugin.HogRidersLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list")); ValidatedPeers.Add(rpc); } } } } namespace StatusEffectManager { [Description("The ItemDrop effect to apply the status effect")] [PublicAPI] public enum EffectType { Equip, Attack, Consume, Set } public struct SE_Item { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(1)] public StatusEffect Effect; public EffectType Type; } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [PublicAPI] public class CustomSE { private static readonly List<CustomSE> RegisteredEffects = new List<CustomSE>(); private static readonly Dictionary<StatusEffect, CustomSE> CustomEffectMap = new Dictionary<StatusEffect, CustomSE>(); internal static readonly List<StatusEffect> CustomSEs = new List<StatusEffect>(); internal static readonly Dictionary<SE_Item, string> AddToPrefabs = new Dictionary<SE_Item, string>(); [Description("Instance of the StatusEffect.")] public readonly StatusEffect Effect; public EffectType Type; private string _folderName = "icons"; private AssetBundle _assetBundle = null; [Description("Sets the icon for the StatusEffect. Must be 64x64")] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public Sprite IconSprite = null; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private string IconName = null; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private LocalizeKey _name; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static Localization _english; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync = true; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static object _configSync; [Description("Sets the icon for the StatusEffect. Must be 64x64")] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public string Icon { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] get { return IconName; } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] set { IconName = value; IconSprite = ((IconName == null) ? null : loadSprite(IconName)); Effect.m_icon = IconSprite; } } [Description("Sets the in-game name for the StatusEffect")] public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } StatusEffect effect = Effect; if (effect.m_name.StartsWith("$")) { _name = new LocalizeKey(effect.m_name); } else { string text = "$statuseffect_" + ((Object)Effect).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(effect.m_name); effect.m_name = text; } return _name; } } private static Localization english { get { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (_english == null) { _english = new Localization(); _english.SetupLanguage("English"); } return _english; } } private static BaseUnityPlugin plugin { get { //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown if (_plugin == null) { IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); } return _plugin; } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static object configSync { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } public CustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets") : this(EffectManager.RegisterAssetBundle(assetBundleFileName, folderName), customEffectName) { } public CustomSE(AssetBundle bundle, string customEffectName) { Effect = EffectManager.RegisterCustomSE(bundle, customEffectName); RegisteredEffects.Add(this); CustomEffectMap[Effect] = this; } public CustomSE(string customEffectName) { Effect = ScriptableObject.CreateInstance<StatusEffect>(); EffectManager.RegisterCustomSE(Effect, customEffectName); RegisteredEffects.Add(this); CustomEffectMap[Effect] = this; } [return: <c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private byte[] ReadEmbeddedFileBytes(string name) { using MemoryStream memoryStream = new MemoryStream(); Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((_folderName == "") ? "" : ".") + _folderName + "." + name); if (manifestResourceStream == null) { return null; } manifestResourceStream.CopyTo(memoryStream); return memoryStream.ToArray(); } [return: <c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private Texture2D loadTexture(string name) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown byte[] array = ReadEmbeddedFileBytes(name); if (array != null) { Texture2D val = new Texture2D(0, 0); ImageConversion.LoadImage(val, array); return val; } return null; } private Sprite loadSprite(string name) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) Texture2D val = loadTexture(name); if (val != null) { return Sprite.Create(val, new Rect(0f, 0f, 64f, 64f), Vector2.zero); } AssetBundle assetBundle = _assetBundle; Sprite val2 = ((assetBundle != null) ? assetBundle.LoadAsset<Sprite>(name) : null); if (val2 != null) { return val2; } throw new FileNotFoundException("Could not find a file named " + name + " for the effect icon"); } public void AddSEToPrefab(CustomSE customSE, string prefabName) { SE_Item sE_Item = default(SE_Item); sE_Item.Effect = customSE.Effect; sE_Item.Type = customSE.Type; SE_Item key = sE_Item; AddToPrefabs.Add(key, prefabName); } private static ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } [PublicAPI] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class LocalizeKey { public readonly string Key; public LocalizeKey(string key) { Key = key.Replace("$", ""); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public static class EffectManager { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] private struct BundleId { [UsedImplicitly] public string assetBundleFileName; [UsedImplicitly] public string folderName; } private static readonly Dictionary<BundleId, AssetBundle> bundleCache; static EffectManager() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown bundleCache = new Dictionary<BundleId, AssetBundle>(); Harmony val = new Harmony("org.bepinex.helpers.StatusEffectManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ObjectDB), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ObjectDBInit", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(EffectManager), "Patch_ZNetSceneAwake", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static AssetBundle RegisterAssetBundle(string assetBundleFileName, string folderName = "assets") { BundleId bundleId = default(BundleId); bundleId.assetBundleFileName = assetBundleFileName; bundleId.folderName = folderName; BundleId key = bundleId; if (!bundleCache.TryGetValue(key, out var value)) { Dictionary<BundleId, AssetBundle> dictionary = bundleCache; AssetBundle? obj = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (AssetBundle a) => ((Object)a).name == assetBundleFileName)) ?? AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + ((folderName == "") ? "" : ".") + folderName + "." + assetBundleFileName)); AssetBundle result = obj; dictionary[key] = obj; return result; } return value; } public static StatusEffect RegisterCustomSE(string assetBundleFileName, string customEffectName, string folderName = "assets") { return RegisterCustomSE(RegisterAssetBundle(assetBundleFileName, folderName), customEffectName); } public static StatusEffect RegisterCustomSE(AssetBundle assets, string customEffectName) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown StatusEffect val = (StatusEffect)assets.LoadAsset<ScriptableObject>(customEffectName); CustomSE.CustomSEs.Add(val); return val; } public static StatusEffect RegisterCustomSE(StatusEffect customSE, string customEffectName) { ((Object)customSE).name = customEffectName; CustomSE.CustomSEs.Add(customSE); return customSE; } [HarmonyPriority(700)] private static void Patch_ObjectDBInit(ObjectDB __instance) { foreach (StatusEffect customSE in CustomSE.CustomSEs) { if (!__instance.m_StatusEffects.Contains(customSE)) { __instance.m_StatusEffects.Add(customSE); } } __instance.UpdateRegisters(); } [HarmonyPriority(700)] private static void Patch_ZNetSceneAwake(ZNetScene __instance) { foreach (KeyValuePair<SE_Item, string> addToPrefab in CustomSE.AddToPrefabs) { try { GameObject prefab = __instance.GetPrefab(addToPrefab.Value); ItemDrop val = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<ItemDrop>() : prefab.GetComponentInChildren<ItemDrop>()); Aoe val2 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<Aoe>() : prefab.GetComponentInChildren<Aoe>()); EffectArea val3 = (Object.op_Implicit((Object)(object)prefab) ? prefab.GetComponent<EffectArea>() : prefab.GetComponentInChildren<EffectArea>()); if (Object.op_Implicit((Object)(object)val)) { switch (addToPrefab.Key.Type) { case EffectType.Equip: val.m_itemData.m_shared.m_equipStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Attack: val.m_itemData.m_shared.m_attackStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Consume: val.m_itemData.m_shared.m_consumeStatusEffect = addToPrefab.Key.Effect; break; case EffectType.Set: val.m_itemData.m_shared.m_setSize = 1; val.m_itemData.m_shared.m_setName = ((Object)addToPrefab.Key.Effect).name; val.m_itemData.m_shared.m_setStatusEffect = addToPrefab.Key.Effect; break; default: throw new ArgumentOutOfRangeException(); } } else if (Object.op_Implicit((Object)(object)val2)) { val2.m_statusEffect = ((Object)addToPrefab.Key.Effect).name; } else if (Object.op_Implicit((Object)(object)val3)) { val3.m_statusEffect = ((Object)addToPrefab.Key.Effect).name; } else { Debug.LogWarning((object)("The prefab '" + ((Object)prefab).name + "' does not have an ItemDrop, AOE, or EffectArea component. Cannot add the StatusEffect to the prefab.")); } } catch (Exception arg) { Debug.LogWarning((object)$"BROKE : {arg}"); } } } } } namespace SkillManager { [PublicAPI] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class Skill { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public static class LocalizationCache { private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>(); internal static void LocalizationPostfix(Localization __instance, string language) { string key = localizations.FirstOrDefault([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (KeyValuePair<string, Localization> l) => l.Value == __instance).Key; if (key != null) { localizations.Remove(key); } if (!localizations.ContainsKey(language)) { localizations.Add(language, __instance); } } public static Localization ForLanguage([<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] string language = null) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out var value)) { return value; } value = new Localization(); if (language != null) { value.SetupLanguage(language); } return value; } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [PublicAPI] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("Greek", key); } public LocalizeKey Serbian(string key) { return addForLang("Serbian", key); } public LocalizeKey Ukrainian(string key) { return addForLang("Ukrainian", key); } private LocalizeKey addForLang(string lang, string value) { Localizations[lang] = value; if (Localization.instance.GetSelectedLanguage() == lang) { Localization.instance.AddWord(Key, value); } else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key)) { Localization.instance.AddWord(Key, value); } return this; } [HarmonyPriority(300)] internal static void AddLocalizedKeys(Localization __instance, string language) { foreach (LocalizeKey key in keys) { string value2; if (key.Localizations.TryGetValue(language, out var value) || key.Localizations.TryGetValue("English", out value)) { __instance.AddWord(key.Key, value); } else if (key.Localizations.TryGetValue("alias", out value2)) { Localization.instance.AddWord(key.Key, Localization.instance.Localize(value2)); } } } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] private class ConfigurationManagerAttributes { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] [UsedImplicitly] public string Category; } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] [HarmonyPatch(typeof(Skills), "IsSkillValid")] private static class Patch_Skills_IsSkillValid { private static void Postfix(SkillType type, ref bool __result) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!__result && skills.ContainsKey(type)) { __result = true; } } } private static readonly Dictionary<SkillType, Skill> skills; internal static readonly Dictionary<string, Skill> skillByName; private readonly string skillName; private readonly string internalSkillName; private readonly SkillDef skillDef; public readonly LocalizeKey Name; public readonly LocalizeKey Description; private float skillEffectFactor = 1f; public bool Configurable = false; private static bool InitializedTerminal; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static Localization _english; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static BaseUnityPlugin _plugin; private static bool hasConfigSync; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static object _configSync; public float SkillGainFactor { get { return skillDef.m_increseStep; } set { skillDef.m_increseStep = value; this.SkillGainFactorChanged?.Invoke(value); } } public float SkillEffectFactor { get { return skillEffectFactor; } set { skillEffectFactor = value; this.SkillEffectFactorChanged?.Invoke(value); } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); private static BaseUnityPlugin plugin { get { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown object obj = _plugin; if (obj == null) { BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Assembly.GetExecutingAssembly().DefinedTypes.First([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); _plugin = val; obj = (object)val; } return (BaseUnityPlugin)obj; } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] private static object configSync { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] get { if (_configSync == null && hasConfigSync) { Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } } return _configSync; } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] [method: <56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] [field: <c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public event Action<float> SkillGainFactorChanged; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] [method: <56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] [field: <c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public event Action<float> SkillEffectFactorChanged; public Skill(string englishName, string icon) : this(englishName, loadSprite(icon, 64, 64)) { } public Skill(string englishName, Sprite icon) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown SkillType val = fromName(englishName); string text = new Regex("[^a-zA-Z]").Replace(englishName, "_"); skills[val] = this; skillByName[englishName] = this; skillDef = new SkillDef { m_description = "$skilldesc_" + text, m_icon = icon, m_increseStep = 1f, m_skill = val }; internalSkillName = text; skillName = englishName; Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName); Description = new LocalizeKey("skilldesc_" + text); } public static SkillType fromName(string englishName) { return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName)); } static Skill() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Expected O, but got Unknown //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Expected O, but got Unknown //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Expected O, but got Unknown //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Expected O, but got Unknown //IL_01ad: Expected O, but got Unknown //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Expected O, but got Unknown skills = new Dictionary<SkillType, Skill>(); skillByName = new Dictionary<string, Skill>(); InitializedTerminal = false; hasConfigSync = true; Harmony val = new Harmony("org.bepinex.helpers.skillmanager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } private static void Patch_FejdStartup() { //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Expected O, but got Unknown //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown foreach (Skill skill in skills.Values) { if (skill.Configurable) { string key = skill.Name.Key; string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim(); string category = Localization.instance.Localize(key).Trim(); ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1] { new ConfigurationManagerAttributes { Category = category } })); skill.SkillGainFactor = skillGain.Value; skillGain.SettingChanged += [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (object _, EventArgs _) => { skill.SkillGainFactor = skillGain.Value; }; ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1] { new ConfigurationManagerAttributes { Category = category } })); skill.SkillEffectFactor = skillEffect.Value; skillEffect.SettingChanged += [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (object _, EventArgs _) => { skill.SkillEffectFactor = skillEffect.Value; }; } } } private static void Patch_Skills_GetSkillDef([<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] ref SkillDef __result, List<SkillDef> ___m_skills, SkillType type) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) if (__result == null) { SkillDef val = GetSkillDef(type); if (val != null) { ___m_skills.Add(val); __result = val; } } } private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) foreach (SkillType key in skills.Keys) { SkillType current = key; Skill skill = skills[current]; if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase)) { Skill skill2 = __instance.GetSkill(current); skill2.m_level += value; skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f); ((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon); Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level); return false; } } return true; } private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) foreach (SkillType key in skills.Keys) { Skill skill = skills[key]; if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase)) { __instance.ResetSkill(key); Console.instance.Print("Skill " + skill.internalSkillName + " reset"); return false; } } return true; } private static void Patch_Terminal_InitTerminal_Prefix() { InitializedTerminal = Terminal.m_terminalInitialized; } private static void Patch_Terminal_InitTerminal() { if (!InitializedTerminal) { AddSkill(Terminal.commands["raiseskill"]); AddSkill(Terminal.commands["resetskill"]); } static void AddSkill(ConsoleCommand command) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Expected O, but got Unknown ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher; command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] () => { List<string> list = fetcher.Invoke(); list.AddRange(skills.Values.Select([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (Skill skill) => skill.internalSkillName)); return list; }); } } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(2)] private static SkillDef GetSkillDef(SkillType skillType) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (!skills.ContainsKey(skillType)) { return null; } Skill skill = skills[skillType]; return skill.skillDef; } private static byte[] ReadEmbeddedFileBytes(string name) { using MemoryStream memoryStream = new MemoryStream(); Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream); return memoryStream.ToArray(); } private static Texture2D loadTexture(string name) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown Texture2D val = new Texture2D(0, 0); ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name)); return val; } private static Sprite loadSprite(string name, int width, int height) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vector2.zero); } private static ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<[<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] T>(string group, string name, T value, string description) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } [PublicAPI] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public static class SkillExtensions { public static float GetSkillFactor(this Character character, string name) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return character.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor; } public static float GetSkillFactor(this Skills skills, string name) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return skills.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor; } public static void RaiseSkill(this Character character, string name, float value = 1f) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) character.RaiseSkill(Skill.fromName(name), value); } public static void RaiseSkill(this Skills skill, string name, float value = 1f) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) skill.RaiseSkill(Skill.fromName(name), value); } } } namespace PieceManager { [PublicAPI] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public static class MaterialReplacer { [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] public enum ShaderType { PieceShader, VegetationShader, RockShader, RugShader, GrassShader, CustomCreature, UseUnityShader } private static readonly Dictionary<GameObject, bool> ObjectToSwap; private static readonly Dictionary<string, Material> OriginalMaterials; private static readonly Dictionary<GameObject, ShaderType> ObjectsForShaderReplace; private static readonly HashSet<Shader> CachedShaders; private static bool hasRun; static MaterialReplacer() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown CachedShaders = new HashSet<Shader>(); hasRun = false; OriginalMaterials = new Dictionary<string, Material>(); ObjectToSwap = new Dictionary<GameObject, bool>(); ObjectsForShaderReplace = new Dictionary<GameObject, ShaderType>(); Harmony val = new Harmony("org.bepinex.helpers.PieceManager"); val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ZoneSystem), "Start", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(typeof(MaterialReplacer), "ReplaceAllMaterialsWithOriginal", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } public static void RegisterGameObjectForShaderSwap(GameObject go, ShaderType type) { if (!ObjectsForShaderReplace.ContainsKey(go)) { ObjectsForShaderReplace.Add(go, type); } } public static void RegisterGameObjectForMatSwap(GameObject go, bool isJotunnMock = false) { if (!ObjectToSwap.ContainsKey(go)) { ObjectToSwap.Add(go, isJotunnMock); } } private static void GetAllMaterials() { Material[] array = Resources.FindObjectsOfTypeAll<Material>(); foreach (Material val in array) { OriginalMaterials[((Object)val).name] = val; } } [HarmonyPriority(700)] private static void ReplaceAllMaterialsWithOriginal() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Invalid comparison between Unknown and I4 if ((int)SystemInfo.graphicsDeviceType == 4 || hasRun) { return; } if (OriginalMaterials.Count == 0) { GetAllMaterials(); } foreach (KeyValuePair<GameObject, bool> item in ObjectToSwap) { GameObject key = item.Key; bool value = item.Value; ProcessGameObjectMaterials(key, value); } AssetBundle[] array = Resources.FindObjectsOfTypeAll<AssetBundle>(); AssetBundle[] array2 = array; foreach (AssetBundle val in array2) { IEnumerable<Shader> enumerable3; try { IEnumerable<Shader> enumerable2; if (!val.isStreamedSceneAssetBundle || !Object.op_Implicit((Object)(object)val)) { IEnumerable<Shader> enumerable = val.LoadAllAssets<Shader>(); enumerable2 = enumerable; } else { enumerable2 = from shader in ((IEnumerable<string>)val.GetAllAssetNames()).Select((Func<string, Shader>)val.LoadAsset<Shader>) where (Object)(object)shader != (Object)null select shader; } enumerable3 = enumerable2; } catch (Exception) { continue; } if (enumerable3 == null) { continue; } foreach (Shader item2 in enumerable3) { CachedShaders.Add(item2); } } foreach (KeyValuePair<GameObject, ShaderType> item3 in ObjectsForShaderReplace) { GameObject key2 = item3.Key; ShaderType value2 = item3.Value; ProcessGameObjectShaders(key2, value2); } hasRun = true; } private static void ProcessGameObjectMaterials(GameObject go, bool isJotunnMock) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials.Select([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (Material material) => ReplaceMaterial(material, isJotunnMock)).ToArray(); val.sharedMaterials = sharedMaterials; } } private static Material ReplaceMaterial(Material originalMaterial, bool isJotunnMock) { string text = (isJotunnMock ? "JVLmock_" : "_REPLACE_"); if (!((Object)originalMaterial).name.StartsWith(text, StringComparison.Ordinal)) { return originalMaterial; } string text2 = ((Object)originalMaterial).name.Replace(" (Instance)", "").Replace(text, ""); if (OriginalMaterials.TryGetValue(text2, out var value)) { return value; } Debug.LogWarning((object)("No suitable material found to replace: " + text2)); return originalMaterial; } private static void ProcessGameObjectShaders(GameObject go, ShaderType shaderType) { Renderer[] componentsInChildren = go.GetComponentsInChildren<Renderer>(true); Renderer[] array = componentsInChildren; foreach (Renderer val in array) { Material[] sharedMaterials = val.sharedMaterials; foreach (Material val2 in sharedMaterials) { if ((Object)(object)val2 != (Object)null) { val2.shader = GetShaderForType(val2.shader, shaderType, ((Object)val2.shader).name); } } } } private static Shader GetShaderForType(Shader orig, ShaderType shaderType, string originalShaderName) { return (Shader)(shaderType switch { ShaderType.PieceShader => FindShaderWithName(orig, "Custom/Piece"), ShaderType.VegetationShader => FindShaderWithName(orig, "Custom/Vegetation"), ShaderType.RockShader => FindShaderWithName(orig, "Custom/StaticRock"), ShaderType.RugShader => FindShaderWithName(orig, "Custom/Rug"), ShaderType.GrassShader => FindShaderWithName(orig, "Custom/Grass"), ShaderType.CustomCreature => FindShaderWithName(orig, "Custom/Creature"), ShaderType.UseUnityShader => FindShaderWithName(orig, ((Object)(object)FindShaderWithName(orig, originalShaderName) != (Object)null) ? originalShaderName : "ToonDeferredShading2017"), _ => FindShaderWithName(orig, "Standard"), }); } public static Shader FindShaderWithName(Shader origShader, string name) { foreach (Shader cachedShader in CachedShaders) { if (((Object)cachedShader).name == name) { return cachedShader; } } return origShader; } } [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public string custom; } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [PublicAPI] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public string custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [PublicAPI] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(1)] public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [PublicAPI] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(1)] [PublicAPI] public class BuildPiece { [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] internal class PieceConfig { public ConfigEntry<string> craft = null; public ConfigEntry<BuildPieceCategory> category = null; public ConfigEntry<string> customCategory = null; public ConfigEntry<string> tools = null; public ConfigEntry<CraftingTable> extensionTable = null; public ConfigEntry<string> customExtentionTable = null; public ConfigEntry<float> maxStationDistance = null; public ConfigEntry<CraftingTable> table = null; public ConfigEntry<string> customTable = null; } [<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] private class ConfigurationManagerAttributes { [UsedImplicitly] public int? Order; [UsedImplicitly] public bool? Browsable; [UsedImplicitly] [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public string Category; [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(new byte[] { 2, 1 })] [UsedImplicitly] public Action<ConfigEntryBase> CustomDrawer; } [<c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(0)] private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (string r) => { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select([<56a5da7e-c40a-4a04-ac9a-849001cf5f96>NullableContext(0)] (Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } [return: <c5183e9e-e906-47cf-a595-965aa0cfe6fd>Nullable(2)] public static ItemDrop fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dict