using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using SimpleJson;
using UnityEngine;
using UnityEngine.Serialization;
using Valharvest.Configurations;
using Valharvest.Scripts;
using Valharvest.WorldGen;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Valharvest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Valharvest")]
[assembly: AssemblyCopyright("Copyright Frenvius 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.3.1.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.3.1.2")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class CustomBeehive : MonoBehaviour, Hoverable, Interactable
{
public string m_name = "";
public GameObject m_hideWhenPicked;
public Transform m_spawnPoint;
public float m_secPerUnit = 800f;
public int m_maxHoney = 3;
public ItemDrop m_honeyItem;
public EffectList m_spawnEffect = new EffectList();
private ZNetView m_nview;
private void Awake()
{
m_nview = ((Component)this).GetComponent<ZNetView>();
if (m_nview.GetZDO() != null)
{
HidePrefab();
if (m_nview.IsOwner() && m_nview.GetZDO().GetLong("lastTime", 0L) == 0L)
{
m_nview.GetZDO().Set("lastTime", ZNet.instance.GetTime().Ticks);
}
m_nview.Register("Extract", (Action<long>)RPC_Extract);
((MonoBehaviour)this).InvokeRepeating("UpdateBees", 0f, 10f);
((MonoBehaviour)this).InvokeRepeating("HidePrefab", 0f, 5f);
}
}
private void HidePrefab()
{
if (Object.op_Implicit((Object)(object)m_hideWhenPicked))
{
int honeyLevel = GetHoneyLevel();
m_hideWhenPicked.SetActive(honeyLevel > 0);
}
}
public string GetHoverText()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, false, false))
{
return Localization.instance.Localize(m_name + "\n$piece_noaccess");
}
int honeyLevel = GetHoneyLevel();
if (honeyLevel > 0)
{
return Localization.instance.Localize(m_name + " ( " + m_honeyItem.m_itemData.m_shared.m_name + " x " + honeyLevel + " )\n[<color=yellow><b>$KEY_Use</b></color>] $water_well_extract");
}
return Localization.instance.Localize(m_name + " ( $piece_container_empty )\n[<color=yellow><b>$KEY_Use</b></color>] $water_well_check");
}
public string GetHoverName()
{
return m_name;
}
public bool Interact(Humanoid character, bool repeat, bool alt)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
if (repeat)
{
return false;
}
if (!PrivateArea.CheckAccess(((Component)this).transform.position, 0f, true, false))
{
return true;
}
if (GetHoneyLevel() > 0)
{
Extract();
}
else
{
((Character)character).Message((MessageType)2, "$water_well_use", 0, (Sprite)null);
}
return true;
}
public bool UseItem(Humanoid user, ItemData item)
{
return false;
}
private void Extract()
{
m_nview.InvokeRPC("Extract", Array.Empty<object>());
}
private void RPC_Extract(long caller)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
int honeyLevel = GetHoneyLevel();
if (honeyLevel > 0)
{
if (Object.op_Implicit((Object)(object)m_hideWhenPicked))
{
m_hideWhenPicked.SetActive(false);
}
m_spawnEffect.Create(m_spawnPoint.position, Quaternion.identity, (Transform)null, 1f, -1);
for (int i = 0; i < honeyLevel; i++)
{
Vector2 val = Random.insideUnitCircle * 0.5f;
Vector3 val2 = m_spawnPoint.position + new Vector3(val.x, 0.25f * (float)i, val.y);
Object.Instantiate<ItemDrop>(m_honeyItem, val2, Quaternion.identity);
}
ResetLevel();
}
}
private float GetTimeSinceLastUpdate()
{
DateTime dateTime = new DateTime(m_nview.GetZDO().GetLong("lastTime", ZNet.instance.GetTime().Ticks));
DateTime time = ZNet.instance.GetTime();
TimeSpan timeSpan = time - dateTime;
m_nview.GetZDO().Set("lastTime", time.Ticks);
double num = timeSpan.TotalSeconds;
if (num < 0.0)
{
num = 0.0;
}
return (float)num;
}
private void ResetLevel()
{
m_nview.GetZDO().Set("level", 0);
}
private void IncreseLevel(int i)
{
int honeyLevel = GetHoneyLevel();
honeyLevel += i;
honeyLevel = Mathf.Clamp(honeyLevel, 0, m_maxHoney);
m_nview.GetZDO().Set("level", honeyLevel);
}
private int GetHoneyLevel()
{
return m_nview.GetZDO().GetInt("level", 0);
}
private void UpdateBees()
{
if (GetHoneyLevel() > 0 && Object.op_Implicit((Object)(object)m_hideWhenPicked))
{
m_hideWhenPicked.SetActive(true);
}
if (m_nview.IsOwner())
{
float timeSinceLastUpdate = GetTimeSinceLastUpdate();
float @float = m_nview.GetZDO().GetFloat("product", 0f);
@float += timeSinceLastUpdate;
if (@float > m_secPerUnit)
{
int i = (int)(@float / m_secPerUnit);
IncreseLevel(i);
@float = 0f;
}
m_nview.GetZDO().Set("product", @float);
}
}
}
namespace Valharvest
{
public static class Utils
{
private const string Name = "name";
private const string Food = "food";
private const string Weight = "weight";
private const string Variants = "variants";
private const string FoodRegen = "foodRegen";
private const string FoodStamina = "foodStamina";
private const string Description = "description";
private const string MaxStackSize = "maxStackSize";
private const string FoodBurnTime = "foodBurnTime";
private const string ConsumeStatusEffect = "consumeStatusEffect";
public static readonly int MainTex = Shader.PropertyToID("_MainTex");
public static readonly int Color = Shader.PropertyToID("_Color");
private static readonly int Cull = Shader.PropertyToID("_Cull");
private static readonly int Cutoff = Shader.PropertyToID("_Cutoff");
private static readonly int Height = Shader.PropertyToID("_Height");
private static readonly int AddSnow = Shader.PropertyToID("_AddSnow");
private static readonly int AddRain = Shader.PropertyToID("_AddRain");
private static readonly int CamCull = Shader.PropertyToID("_CamCull");
private static readonly int Metallic = Shader.PropertyToID("_Metallic");
private static readonly int SwaySpeed = Shader.PropertyToID("_SwaySpeed");
private static readonly int MossNormal = Shader.PropertyToID("_MossNormal");
private static readonly int Glossiness = Shader.PropertyToID("_Glossiness");
private static readonly int RippleSpeed = Shader.PropertyToID("_RippleSpeed");
private static readonly int SwayDistance = Shader.PropertyToID("_SwayDistance");
private static readonly int PushDistance = Shader.PropertyToID("_PushDistance");
private static readonly int MossTransition = Shader.PropertyToID("_MossTransition");
private static readonly int RippleDistance = Shader.PropertyToID("_RippleDistance");
private static readonly int FadeDistanceMin = Shader.PropertyToID("_FadeDistanceMin");
private static readonly int FadeDistanceMax = Shader.PropertyToID("_FadeDistanceMax");
private static readonly int RippleDeadzoneMin = Shader.PropertyToID("_RippleDeadzoneMin");
private static readonly int RippleDeadzoneMax = Shader.PropertyToID("_RippleDeadzoneMax");
public static void ConfigureMaterial(Material material, Shader shader, JsonObject content, Dictionary<Type, int> typeDict, Dictionary<string, int> getMatItem)
{
material.shader = shader;
foreach (KeyValuePair<string, object> item in content)
{
if (!(item.Key == "shader"))
{
SetMaterialConfigItems(typeDict, item, material, getMatItem);
}
}
}
private static void SetMaterialConfigItems(Dictionary<Type, int> typeDict, KeyValuePair<string, object> materialItem, Material material, Dictionary<string, int> getMatItem)
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
switch (typeDict[materialItem.Value.GetType()])
{
case 0:
material.SetFloat(getMatItem[materialItem.Key], float.Parse(materialItem.Value.ToString()));
break;
case 1:
{
Color val = default(Color);
ColorUtility.TryParseHtmlString(materialItem.Value.ToString(), ref val);
material.SetColor(Color, val);
break;
}
case 2:
material.SetFloat(getMatItem[materialItem.Key], float.Parse(materialItem.Value.ToString()));
break;
}
}
public static Dictionary<Type, int> GetTypeDict()
{
return new Dictionary<Type, int>
{
{
typeof(long),
0
},
{
typeof(string),
1
},
{
typeof(double),
2
}
};
}
public static Dictionary<string, int> GetMatItem()
{
return new Dictionary<string, int>
{
{ "glossiness", Glossiness },
{ "cutoff", Cutoff },
{ "mossNormal", MossNormal },
{ "mossTransition", MossTransition },
{ "addSnow", AddSnow },
{ "addRain", AddRain },
{ "height", Height },
{ "swaySpeed", SwaySpeed },
{ "metallic", Metallic },
{ "swayDistance", SwayDistance },
{ "rippleSpeed", RippleSpeed },
{ "rippleDistance", RippleDistance },
{ "rippleDeadzoneMin", RippleDeadzoneMin },
{ "rippleDeadzoneMax", RippleDeadzoneMax },
{ "pushDistance", PushDistance },
{ "camCull", CamCull },
{ "cull", Cull },
{ "color", Color },
{ "fadeDistanceMin", FadeDistanceMin },
{ "fadeDistanceMax", FadeDistanceMax }
};
}
public static void ChangeItemDrop(CustomItem item, string configObject)
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BoneAppetitBalance.resources");
if (stream != null)
{
JsonObject content = SimpleJson.DeserializeObject<JsonObject>(SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd())[configObject].ToString());
SharedData shared = item.ItemDrop.m_itemData.m_shared;
SetItemDropFromContent(content, shared);
}
}
public static void LoadNewFood()
{
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00df: Expected O, but got Unknown
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("newFoodsConfig.resources");
if (stream == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd()))
{
string key = item.Key;
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
CustomItem val2 = null;
try
{
val2 = new CustomItem(Main.modAssets.LoadAsset<GameObject>(key), true, new ItemConfig
{
Name = val["name"].ToString(),
Enabled = true,
Amount = Convert.ToInt32(val["amount"].ToString()),
CraftingStation = val["craftingStation"].ToString(),
Requirements = requirements
});
ChangeFoodDrop(val2, key);
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + key + ": " + ex.Message));
}
finally
{
ItemManager.Instance.AddItem(val2);
}
}
PrefabManager.OnVanillaPrefabsAvailable -= LoadNewFood;
}
public static void LoadBalancedFood()
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BoneAppetitBalance.resources");
if (stream == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd()))
{
string key = item.Key;
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
RegisterFood(requirements: SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString()), name: key, prefab: key, amount: Convert.ToInt32(val["amount"].ToString()), craftingStation: val["craftingStation"].ToString());
}
ItemManager.OnItemsRegisteredFejd -= LoadBalancedFood;
}
private static void ChangeFoodDrop(CustomItem item, string configObject)
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("newFoodsConfig.resources");
if (stream != null)
{
JsonObject content = SimpleJson.DeserializeObject<JsonObject>(SimpleJson.DeserializeObject<JsonObject>(new StreamReader(stream).ReadToEnd())[configObject].ToString());
SharedData shared = item.ItemDrop.m_itemData.m_shared;
SetItemDropFromContent(content, shared);
}
}
private static void SetItemDropFromContent(JsonObject content, SharedData itemDrop)
{
if (content["name"] != null)
{
itemDrop.m_name = content["name"].ToString();
}
if (content["description"] != null)
{
itemDrop.m_description = content["description"].ToString();
}
if (content["weight"] != null)
{
itemDrop.m_weight = float.Parse(content["weight"].ToString());
}
if (content["maxStackSize"] != null)
{
itemDrop.m_maxStackSize = int.Parse(content["maxStackSize"].ToString());
}
if (content["variants"] != null)
{
itemDrop.m_variants = int.Parse(content["variants"].ToString());
}
if (content["food"] != null)
{
itemDrop.m_food = float.Parse(content["food"].ToString());
}
if (content["foodStamina"] != null)
{
itemDrop.m_foodStamina = float.Parse(content["foodStamina"].ToString());
}
if (content["foodBurnTime"] != null)
{
itemDrop.m_foodBurnTime = float.Parse(content["foodBurnTime"].ToString()) * 60f;
}
if (content["foodRegen"] != null)
{
itemDrop.m_foodRegen = float.Parse(content["foodRegen"].ToString());
}
if (content["consumeStatusEffect"] != null)
{
StatusEffect consumeStatusEffect = Main.modAssets.LoadAsset<StatusEffect>(content["consumeStatusEffect"].ToString());
itemDrop.m_consumeStatusEffect = consumeStatusEffect;
}
}
private static void RegisterFood(string name, string prefab, int amount, string craftingStation, RequirementConfig[] requirements)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Expected O, but got Unknown
CustomItem item = ItemManager.Instance.GetItem(prefab);
ItemManager.Instance.RemoveRecipe("Recipe_" + prefab);
try
{
CustomRecipe val = new CustomRecipe(new RecipeConfig
{
Item = prefab,
Amount = amount,
CraftingStation = craftingStation,
Requirements = requirements
});
ChangeItemDrop(item, prefab);
ItemManager.Instance.AddRecipe(val);
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + name + ": " + ex.Message));
}
}
public static string ReadEmbeddedFile(string embeddedName)
{
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(embeddedName);
if (stream == null)
{
return null;
}
return new StreamReader(stream).ReadToEnd();
}
}
[BepInPlugin("com.frenvius.Valharvest", "Valharvest", "3.1.2")]
[BepInDependency("com.jotunn.jotunn", "2.7.0")]
[BepInDependency("com.rockerkitten.boneappetit", "3.0.2")]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
public class Main : BaseUnityPlugin
{
public const string ModGuid = "com.frenvius.Valharvest";
public const string ModName = "Valharvest";
public const string Version = "3.1.2";
public static AssetBundle modAssets;
public static EffectList loxMilkSfx;
public static EffectList boneMealVfx;
public static Texture2D newEggTexture;
public static Texture2D pizzaPlateTexture;
public static Sprite newEggSprite;
public static Sprite pizzaSprite;
public static bool IsFarmingModInstalled;
public static KeyboardShortcut MassPlantShortcut;
public GameObject greydwarfFab;
public GameObject trollFab;
public GameObject goblinFab;
public GameObject draugrFab;
public GameObject greydwarfBruteFab;
public GameObject draugrEliteFab;
public GameObject seagullFab;
private Harmony _h;
public void Awake()
{
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Expected O, but got Unknown
CreateConfigValues();
AssetLoad();
Loaders.LoadItems();
Loaders.LoadPieces();
PrefabManager.OnVanillaPrefabsAvailable += Utils.LoadNewFood;
PrefabManager.OnVanillaPrefabsAvailable += LoadSounds;
PrefabManager.OnVanillaPrefabsAvailable += PlantUtils.AddCustomPlantsPrefab;
ItemManager.OnItemsRegisteredFejd += Utils.LoadBalancedFood;
ItemManager.OnItemsRegisteredFejd += LoadBalance;
PrefabManager.OnVanillaPrefabsAvailable += Plants.AddCustomPlants;
PrefabManager.OnVanillaPrefabsAvailable += CustomDrops;
PrefabManager.OnVanillaPrefabsAvailable += CheckIfFarmingModInstalled;
PrefabManager.OnVanillaPrefabsAvailable += HandlePrefabComponent.ZNetViewAwakePatch;
PrefabManager.OnPrefabsRegistered += CustomFeed;
PrefabManager.OnPrefabsRegistered += ConsumableItemExtractor.GenerateConsumableItemList;
if (Valharvest.Configurations.Valharvest.DropEnabled.Value)
{
PrefabManager.OnVanillaPrefabsAvailable += NewDrops;
}
_h = new Harmony("mod.valharvest");
_h.PatchAll();
}
private void OnDestroy()
{
Logger.LogInfo((object)"Valharvest: OnDestroy");
_h.UnpatchSelf();
}
private static void CheckIfFarmingModInstalled()
{
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
Chainloader.Start();
using (IEnumerator<KeyValuePair<string, PluginInfo>> enumerator = Chainloader.PluginInfos.Where((KeyValuePair<string, PluginInfo> plugin) => plugin.Value.Metadata.GUID == "org.bepinex.plugins.farming").GetEnumerator())
{
if (enumerator.MoveNext())
{
_ = enumerator.Current;
IsFarmingModInstalled = true;
}
}
if (IsFarmingModInstalled)
{
ConfigFile config = Chainloader.PluginInfos["org.bepinex.plugins.farming"].Instance.Config;
foreach (ConfigDefinition key in config.Keys)
{
if (((object)key).ToString().Contains("Toggle Mass Plant"))
{
ConfigEntryBase val = config[key];
KeyCode val2 = (KeyCode)Enum.Parse(typeof(KeyCode), val.BoxedValue.ToString());
MassPlantShortcut = new KeyboardShortcut(val2, Array.Empty<KeyCode>());
}
}
}
PrefabManager.OnVanillaPrefabsAvailable -= CheckIfFarmingModInstalled;
}
public void CreateConfigValues()
{
((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
new Valharvest.Configurations.Valharvest(((BaseUnityPlugin)this).Config);
}
public void LoadBalance()
{
try
{
BoneAppetitBalance.SeagullEgg();
BoneAppetitBalance.Kabob();
BoneAppetitBalance.Pizza();
}
catch (Exception ex)
{
Logger.LogError((object)("Error while running OnItemsRegistered: " + ex.Message));
}
finally
{
Logger.LogInfo((object)"Load Complete.");
ItemManager.OnItemsRegistered -= LoadBalance;
}
}
public void AssetLoad()
{
modAssets = AssetUtils.LoadAssetBundleFromResources("valharvest", Assembly.GetExecutingAssembly());
newEggTexture = modAssets.LoadAsset<Texture2D>("egg");
newEggSprite = modAssets.LoadAsset<Sprite>("eggsprite");
pizzaPlateTexture = modAssets.LoadAsset<Texture2D>("pizza_plate");
pizzaSprite = modAssets.LoadAsset<Sprite>("pizzaSprite");
Logger.LogInfo((object)"Preparing the plants...");
}
public void LoadSounds()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Expected O, but got Unknown
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Expected O, but got Unknown
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Expected O, but got Unknown
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Expected O, but got Unknown
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Expected O, but got Unknown
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Expected O, but got Unknown
GameObject val = modAssets.LoadAsset<GameObject>("sfx_pours_milk");
PrefabManager.Instance.AddPrefab(new CustomPrefab(val, true));
GameObject val2 = modAssets.LoadAsset<GameObject>("sfx_lox_pet_milk");
PrefabManager.Instance.AddPrefab(new CustomPrefab(val2, true));
GameObject val3 = modAssets.LoadAsset<GameObject>("sfx_lox_pet");
PrefabManager.Instance.AddPrefab(new CustomPrefab(val3, true));
GameObject val4 = modAssets.LoadAsset<GameObject>("vfx_bone_meal");
PrefabManager.Instance.AddPrefab(new CustomPrefab(val4, true));
EffectList val5 = new EffectList();
val5.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
{
new EffectData
{
m_prefab = val2,
m_enabled = true
},
new EffectData
{
m_prefab = val,
m_enabled = true
}
};
loxMilkSfx = val5;
val5 = new EffectList();
val5.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
{
new EffectData
{
m_prefab = val4,
m_enabled = true
}
};
boneMealVfx = val5;
PrefabManager.OnVanillaPrefabsAvailable -= LoadSounds;
CookingConversionConfig val6 = new CookingConversionConfig
{
FromItem = "apple",
ToItem = "baked_apple",
CookTime = 5f,
Station = "piece_cookingstation"
};
ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)(object)val6));
}
public void NewDrops()
{
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Expected O, but got Unknown
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Expected O, but got Unknown
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0193: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01b8: Expected O, but got Unknown
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
//IL_01db: Unknown result type (might be due to invalid IL or missing references)
//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Expected O, but got Unknown
//IL_0210: Unknown result type (might be due to invalid IL or missing references)
//IL_0215: Unknown result type (might be due to invalid IL or missing references)
//IL_021d: Unknown result type (might be due to invalid IL or missing references)
//IL_0224: Unknown result type (might be due to invalid IL or missing references)
//IL_022b: Unknown result type (might be due to invalid IL or missing references)
//IL_0236: Unknown result type (might be due to invalid IL or missing references)
//IL_023d: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Expected O, but got Unknown
//IL_0259: Unknown result type (might be due to invalid IL or missing references)
//IL_025e: Unknown result type (might be due to invalid IL or missing references)
//IL_0266: Unknown result type (might be due to invalid IL or missing references)
//IL_026d: Unknown result type (might be due to invalid IL or missing references)
//IL_0274: Unknown result type (might be due to invalid IL or missing references)
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_0286: Unknown result type (might be due to invalid IL or missing references)
//IL_0292: Expected O, but got Unknown
greydwarfFab = PrefabManager.Instance.GetPrefab("Greydwarf");
trollFab = PrefabManager.Instance.GetPrefab("Troll");
goblinFab = PrefabManager.Instance.GetPrefab("Goblin");
draugrFab = PrefabManager.Instance.GetPrefab("Draugr");
greydwarfBruteFab = PrefabManager.Instance.GetPrefab("Greydwarf_Elite");
draugrEliteFab = PrefabManager.Instance.GetPrefab("Draugr_Elite");
GameObject prefab = PrefabManager.Instance.GetPrefab("pepper");
GameObject prefab2 = PrefabManager.Instance.GetPrefab("tomato");
GameObject prefab3 = PrefabManager.Instance.GetPrefab("garlic");
GameObject prefab4 = PrefabManager.Instance.GetPrefab("rice");
GameObject prefab5 = PrefabManager.Instance.GetPrefab("potato");
GameObject prefab6 = PrefabManager.Instance.GetPrefab("pumpkin");
greydwarfFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab,
m_amountMin = 1,
m_amountMax = 2,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
trollFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab3,
m_amountMin = 1,
m_amountMax = 3,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
goblinFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab4,
m_amountMin = 1,
m_amountMax = 1,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
draugrFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab2,
m_amountMin = 1,
m_amountMax = 1,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
greydwarfBruteFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab5,
m_amountMin = 1,
m_amountMax = 1,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
draugrEliteFab.GetComponent<CharacterDrop>().m_drops.Add(new Drop
{
m_prefab = prefab6,
m_amountMin = 1,
m_amountMax = 1,
m_chance = 0.4f,
m_levelMultiplier = true,
m_onePerPlayer = false
});
PrefabManager.OnVanillaPrefabsAvailable -= NewDrops;
}
public void CustomDrops()
{
PrefabManager.OnVanillaPrefabsAvailable -= CustomDrops;
}
public void AddConsumableItemsToCreature(string[] items, string creature)
{
MonsterAI component = PrefabManager.Instance.GetPrefab(creature).GetComponent<MonsterAI>();
foreach (string text in items)
{
GameObject prefab = PrefabManager.Instance.GetPrefab(text);
component.m_consumeItems.Add(prefab.GetComponent<ItemDrop>());
}
}
public void CustomFeed()
{
string[] items = new string[3] { "apple", "tomato", "potato" };
AddConsumableItemsToCreature(items, "Boar");
string[] items2 = new string[1] { "rk_pork" };
AddConsumableItemsToCreature(items2, "Wolf");
PrefabManager.OnVanillaPrefabsAvailable -= CustomFeed;
}
}
}
namespace Valharvest.WorldGen
{
public static class Plants
{
private const string Min = "min";
private const string Max = "max";
private const string Biome = "biome";
private const string InForest = "inForest";
private const string BiomeArea = "biomeArea";
private const string GroupRadius = "groupRadius";
private const string GroupSizeMin = "groupSizeMin";
private const string GroupSizeMax = "groupSizeMax";
private const string MinAltitude = "minAltitude";
private const string MaxAltitude = "maxAltitude";
private const string ForestThresholdMin = "forestThresholdMin";
private const string ForestThresholdMax = "forestThresholdMax";
private const Biome Swamp = 2;
private const Biome Plains = 16;
private const Biome Meadows = 1;
private const Biome Mountain = 4;
private const Biome Mistlands = 512;
private const Biome BlackForest = 8;
private const BiomeArea Edge = 1;
private const BiomeArea Median = 2;
private const BiomeArea Everything = 3;
public static void AddCustomPlants()
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
string text = Utils.ReadEmbeddedFile("plantsLocations.resources");
if (text == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
{
GameObject val = PrefabManager.Instance.CreateClonedPrefab(item.Key + "_wild", item.Key);
JsonObject content = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
try
{
ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val, true, GetVegetationConfig(content)));
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
}
finally
{
PrefabManager.OnVanillaPrefabsAvailable -= AddCustomPlants;
}
}
}
private static VegetationConfig GetVegetationConfig(JsonObject content)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
VegetationConfig val = new VegetationConfig();
Dictionary<string, Biome> biome = GetBiome();
Dictionary<string, BiomeArea> biomeArea = GetBiomeArea();
if (content["min"] != null)
{
val.Min = float.Parse(content["min"].ToString());
}
if (content["max"] != null)
{
val.Max = float.Parse(content["max"].ToString());
}
if (content["groupSizeMin"] != null)
{
val.GroupSizeMin = int.Parse(content["groupSizeMin"].ToString());
}
if (content["groupSizeMax"] != null)
{
val.GroupSizeMax = int.Parse(content["groupSizeMax"].ToString());
}
if (content["groupRadius"] != null)
{
val.GroupRadius = float.Parse(content["groupRadius"].ToString());
}
if (content["minAltitude"] != null)
{
val.MinAltitude = float.Parse(content["minAltitude"].ToString());
}
if (content["maxAltitude"] != null)
{
val.MaxAltitude = float.Parse(content["maxAltitude"].ToString());
}
if (content["biome"] != null)
{
val.Biome = biome[content["biome"].ToString()];
}
if (content["biomeArea"] != null)
{
val.BiomeArea = biomeArea[content["biomeArea"].ToString()];
}
if (content["inForest"] != null)
{
val.InForest = Convert.ToBoolean(content["inForest"].ToString());
}
if (content["forestThresholdMin"] != null)
{
val.ForestThresholdMin = float.Parse(content["forestThresholdMin"].ToString());
}
if (content["forestThresholdMax"] != null)
{
val.ForestThresholdMax = float.Parse(content["forestThresholdMax"].ToString());
}
return val;
}
private static Dictionary<string, Biome> GetBiome()
{
return new Dictionary<string, Biome>
{
{
"swamp",
(Biome)2
},
{
"plains",
(Biome)16
},
{
"meadows",
(Biome)1
},
{
"mountain",
(Biome)4
},
{
"mistlands",
(Biome)512
},
{
"black_forest",
(Biome)8
}
};
}
private static Dictionary<string, BiomeArea> GetBiomeArea()
{
return new Dictionary<string, BiomeArea>
{
{
"edge",
(BiomeArea)1
},
{
"median",
(BiomeArea)2
},
{
"everything",
(BiomeArea)3
}
};
}
}
public static class PlantUtils
{
public static void AddCustomPlantsPrefab()
{
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Expected O, but got Unknown
string text = Utils.ReadEmbeddedFile("plants.resources");
if (text == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
{
Dictionary<string, AssetBundle> assetBundle = Loaders.GetAssetBundle();
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
string key = val["assetBundle"].ToString();
object obj = val["dropConfig"];
object obj2 = val["respawnConfig"];
Dictionary<string, ConfigEntry<int>> dropConfigs = Valharvest.Configurations.Valharvest.GetDropConfigs();
Dictionary<string, ConfigEntry<int>> respawnTimeConfigs = Valharvest.Configurations.Valharvest.GetRespawnTimeConfigs();
GameObject val2 = assetBundle[key].LoadAsset<GameObject>(item.Key);
LoadPlantMaterials(val2, val);
try
{
if (obj != null)
{
ConfigEntry<int> val3 = dropConfigs[obj.ToString()];
val2.GetComponent<Pickable>().m_amount = val3.Value;
}
if (obj2 != null)
{
ConfigEntry<int> val4 = respawnTimeConfigs[obj2.ToString()];
val2.GetComponent<Pickable>().m_respawnTimeMinutes = val4.Value * 60;
}
if (val["crafting"] != null)
{
CustomPiece val5 = Loaders.CreatePieceRecipe(val2, val);
PieceManager.Instance.AddPiece(val5);
}
else
{
PrefabManager.Instance.AddPrefab(new CustomPrefab(val2, true));
}
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
}
finally
{
PrefabManager.OnVanillaPrefabsAvailable -= AddCustomPlantsPrefab;
}
}
}
private static void LoadPlantMaterials(GameObject plantPrefab, JsonObject plantObject)
{
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(plantObject["materials"].ToString());
foreach (Renderer renderer in ShaderHelper.GetRenderers(plantPrefab))
{
Material[] materials = renderer.materials;
foreach (Material val2 in materials)
{
string name = ((Object)val2).name;
string text = name.Substring(0, name.Length - " (Instance)".Length);
if (val.ContainsKey(text) && !string.IsNullOrEmpty(val[text].ToString()))
{
Dictionary<Type, int> typeDict = Utils.GetTypeDict();
Dictionary<string, int> matItem = Utils.GetMatItem();
JsonObject val3 = SimpleJson.DeserializeObject<JsonObject>(val[text].ToString());
Shader prefab = Cache.GetPrefab<Shader>(val3["shader"].ToString());
Texture mainTexture = val2.mainTexture;
Utils.ConfigureMaterial(val2, prefab, val3, typeDict, matItem);
val2.SetTexture(Utils.MainTex, mainTexture);
}
}
}
}
}
}
namespace Valharvest.Scripts
{
[HarmonyPatch]
public static class HandlePrefabComponent
{
[HarmonyPrefix]
[HarmonyPatch(typeof(MonsterAI), "Awake")]
public static void MonsterAIAwakePatch(MonsterAI __instance)
{
if (((Object)((Component)__instance).gameObject).name.Contains("Lox"))
{
((Component)__instance).gameObject.AddComponent<MilkLox>();
}
}
public static void ZNetViewAwakePatch()
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Expected O, but got Unknown
GameObject prefab = PrefabManager.Instance.GetPrefab("water_well");
if (!Object.op_Implicit((Object)(object)prefab))
{
return;
}
Transform val = prefab.gameObject.transform.Find("water");
Transform val2 = prefab.gameObject.transform.Find("spawnpoint");
if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
{
CustomBeehive customBeehive = prefab.gameObject.AddComponent<CustomBeehive>();
customBeehive.m_hideWhenPicked = ((Component)val).gameObject;
customBeehive.m_spawnPoint = val2;
customBeehive.m_honeyItem = PrefabManager.Instance.GetPrefab("water_bucket").GetComponent<ItemDrop>();
EffectList val3 = new EffectList();
if (val3.m_effectPrefabs.Length == 0)
{
val3.m_effectPrefabs = (EffectData[])(object)new EffectData[1];
}
val3.m_effectPrefabs[0] = new EffectData
{
m_prefab = PrefabManager.Instance.GetPrefab("sfx_ship_waterimpact"),
m_enabled = true
};
customBeehive.m_spawnEffect = val3;
}
}
}
public static class BoneAppetitBalance
{
public static void SeagullEgg()
{
try
{
foreach (Material item in from rend in ShaderHelper.GetRenderers(PrefabManager.Instance.GetPrefab("rk_egg"))
from mat in rend.materials
where mat.HasProperty("_MainTex")
select mat)
{
item.SetTexture(Utils.MainTex, (Texture)(object)Main.newEggTexture);
}
ItemDrop itemDrop = ItemManager.Instance.GetItem("rk_egg").ItemDrop;
itemDrop.m_itemData.m_shared.m_description = "A small egg.";
itemDrop.m_itemData.m_shared.m_icons[0] = Main.newEggSprite;
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading SeagullEgg: " + ex.Message));
}
finally
{
Logger.LogInfo((object)"SeagullEgg Loaded.");
}
}
public static void Kabob()
{
CustomItem item = ItemManager.Instance.GetItem("rk_kabob");
if (Valharvest.Configurations.Valharvest.KabobName.Value)
{
item.ItemDrop.m_itemData.m_shared.m_name = "Kebab";
}
}
public static void Pizza()
{
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
CustomItem item = ItemManager.Instance.GetItem("rk_pizza");
Color val = default(Color);
Color val2 = default(Color);
foreach (Renderer renderer in ShaderHelper.GetRenderers(PrefabManager.Instance.GetPrefab("rk_pizza")))
{
string name = ((Object)renderer).name;
if (!(name == "pizza"))
{
if (name == "Tarelka001")
{
Material[] materials = renderer.materials;
foreach (Material obj in materials)
{
ColorUtility.TryParseHtmlString("#855B41", ref val);
obj.SetTexture(Utils.MainTex, (Texture)(object)Main.pizzaPlateTexture);
obj.SetColor(Utils.Color, val);
}
}
}
else
{
Material[] materials = renderer.materials;
foreach (Material obj2 in materials)
{
ColorUtility.TryParseHtmlString("#FFFFFF", ref val2);
obj2.SetColor(Utils.Color, val2);
}
}
}
item.ItemDrop.m_itemData.m_shared.m_icons[0] = Main.pizzaSprite;
}
}
public static class ConsumableItemExtractor
{
[Serializable]
private class ItemData
{
public string Name;
public string Description;
}
public static void GenerateConsumableItemList()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Expected O, but got Unknown
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Expected I4, but got Unknown
Logger.LogInfo((object)"Extracting consumable items...");
if (!Object.op_Implicit((Object)(object)ObjectDB.instance))
{
return;
}
List<ItemDrop> allItems = ObjectDB.instance.GetAllItems((ItemType)1, "");
List<ItemDrop> allItems2 = ObjectDB.instance.GetAllItems((ItemType)2, "");
JsonArray val = new JsonArray();
allItems.AddRange(allItems2);
Logger.LogInfo((object)("Found " + allItems.Count + " items."));
foreach (ItemDrop item in allItems)
{
JsonObject val2 = new JsonObject();
val2.Add("var_name", (object)item.m_itemData.m_shared.m_name);
val2.Add("raw_name", (object)Localization.instance.Localize(item.m_itemData.m_shared.m_name));
val2.Add("true_name", (object)((Object)((Component)item).gameObject).name);
JsonObject val3 = new JsonObject();
Sprite[] icons = item.m_itemData.m_shared.m_icons;
foreach (Sprite val4 in icons)
{
val3.Add("raw_name", (object)((Object)val4).name);
val3.Add("var_name", (object)item.m_itemData.m_shared.m_name);
val3.Add("item_type_name", (object)((object)(ItemType)(ref item.m_itemData.m_shared.m_itemType)).ToString());
val3.Add("item_type", (object)(int)item.m_itemData.m_shared.m_itemType);
val3.Add("description", (object)Localization.instance.Localize(item.m_itemData.m_shared.m_description));
val3.Add("prefab_name", (object)((Object)((Component)item).gameObject).name);
val3.Add("food", (object)item.m_itemData.m_shared.m_food.ToString());
val3.Add("food_burn_time", (object)item.m_itemData.m_shared.m_foodBurnTime.ToString());
val3.Add("food_regen", (object)item.m_itemData.m_shared.m_foodRegen.ToString());
val3.Add("food_stamina", (object)item.m_itemData.m_shared.m_foodStamina.ToString());
val3.Add("weight", (object)item.m_itemData.m_shared.m_weight.ToString());
}
val2.Add("shared_data", (object)val3);
((List<object>)(object)val).Add((object)val2);
}
File.WriteAllText("itemdrops.json", ((object)val).ToString());
Logger.LogInfo((object)"Finished extracting consumable items.");
}
private static bool IsConsumable(ItemDrop item)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Invalid comparison between Unknown and I4
return (int)item.m_itemData.m_shared.m_itemType == 2;
}
}
public class CultivatedGround : Heightmap
{
private void Awake()
{
}
private void Update()
{
}
private void OnEnable()
{
Regenerate();
}
private void Regenerate()
{
Generate();
}
private void Generate()
{
Initialize();
}
public void Initialize()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
int num = base.m_width + 1;
int num2 = num * num;
if (base.m_heights.Count != num2)
{
base.m_heights.Clear();
for (int i = 0; i < num2; i++)
{
base.m_heights.Add(0f);
}
base.m_paintMask = new Texture2D(base.m_width, base.m_width)
{
wrapMode = (TextureWrapMode)1
};
}
}
}
[HarmonyPatch]
public class EggAndFeatherDrop
{
[HarmonyPostfix]
[HarmonyPatch(typeof(TreeBase), "SpawnLog")]
public static void TreeBaseSpawnLog_Patch(TreeBase __instance)
{
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
string name = ((Object)__instance.m_logPrefab).name;
if (((IList)new string[6] { "PineTree_log", "PineTree_logOLD", "FirTree_log", "beech_log", "Birch_log", "Oak_log" }).Contains((object?)name) && Random.value < 0.15f)
{
GameObject prefab = ZNetScene.instance.GetPrefab("Feathers");
GameObject prefab2 = ZNetScene.instance.GetPrefab("rk_egg");
int num = Random.Range(1, 8);
int num2 = Random.Range(1, 3);
for (int i = 0; i < num; i++)
{
Object.Instantiate<GameObject>(prefab, ((Component)__instance).transform.position, Quaternion.identity);
}
for (int j = 0; j < num2; j++)
{
Object.Instantiate<GameObject>(prefab2, ((Component)__instance).transform.position, Quaternion.identity);
}
}
}
}
public class FixPlantHealth : SlowUpdate
{
public override void SUpdate()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
Plant component = ((Component)this).GetComponent<Plant>();
Vector3 position = ((Component)this).transform.position;
if (component.m_nview.IsValid() && !((double)Time.time - (double)component.m_updateTime < 10.0) && RaisedBed.CheckIfItemBellowIsCultivatedGround(position))
{
component.m_biome = (Biome)895;
component.m_growRadius = 0.4f;
}
}
}
public class InteractFertilizer : MonoBehaviour, Interactable
{
private ZNetView _nview;
private void Awake()
{
_nview = ((Component)this).gameObject.GetComponent<ZNetView>();
}
public bool Interact(Humanoid user, bool hold, bool alt)
{
return false;
}
public bool UseItem(Humanoid user, ItemData item)
{
Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory();
Plant component = ((Component)this).gameObject.GetComponent<Plant>();
if (!SetPlantTime(component, item))
{
return false;
}
inventory.RemoveOneItem(item);
GrowPlant(component);
return true;
}
private bool SetPlantTime(Plant plant, ItemData item)
{
bool num = ((Object)item.m_dropPrefab).name == "bonemeal";
bool flag = ((Object)item.m_dropPrefab).name == "water_bucket";
double num2 = plant.m_growTime;
int num3 = (num ? 5 : 2);
if (!num && !flag)
{
return false;
}
long @long = _nview.GetZDO().GetLong("plantTime", ZNet.instance.GetTime().Ticks);
long num4 = (long)(num2 * 10000000.0 / (double)num3);
long num5 = @long - num4;
if (num5 < 0)
{
num5 = 0L;
}
_nview.GetZDO().Set("plantTime", num5);
SendPlantEffect(plant);
return true;
}
private static void SendPlantEffect(Plant plant)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
float num = Random.Range((float)((double)plant.m_minScale * 0.5), (float)((double)plant.m_maxScale * 0.5));
Quaternion val = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f);
Main.boneMealVfx.Create(((Component)plant).transform.position, val, (Transform)null, num, -1);
}
public void GrowPlant(Plant plant)
{
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Invalid comparison between Unknown and I4
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Invalid comparison between Unknown and I4
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Invalid comparison between Unknown and I4
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Invalid comparison between Unknown and I4
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Invalid comparison between Unknown and I4
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Invalid comparison between Unknown and I4
if (plant.m_nview.IsValid())
{
plant.m_updateTime = Time.time;
double num = plant.TimeSincePlanted();
float growTime = plant.GetGrowTime();
if (Object.op_Implicit((Object)(object)plant.m_healthyGrown))
{
bool flag = num > (double)growTime * 0.5;
plant.m_healthy.SetActive(!flag && (int)plant.m_status == 0);
plant.m_unhealthy.SetActive(!flag && (int)plant.m_status > 0);
plant.m_healthyGrown.SetActive(flag && (int)plant.m_status == 0);
plant.m_unhealthyGrown.SetActive(flag && (int)plant.m_status > 0);
}
else
{
plant.m_healthy.SetActive((int)plant.m_status == 0);
plant.m_unhealthy.SetActive((int)plant.m_status > 0);
}
if (plant.m_nview.IsOwner() && !(num <= (double)growTime))
{
plant.Grow();
}
}
}
}
public static class Loaders
{
public static void LoadItems()
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
string text = Utils.ReadEmbeddedFile("items.resources");
if (text == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
{
Dictionary<string, AssetBundle> assetBundle = GetAssetBundle();
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
GameObject val2 = assetBundle[val["assetBundle"].ToString()].LoadAsset<GameObject>(item.Key);
try
{
CustomItem val3 = (CustomItem)((val["crafting"] != null) ? ((object)CreateItemRecipe(val2, val)) : ((object)new CustomItem(val2, true)));
SharedData shared = val3.ItemDrop.m_itemData.m_shared;
SetItemDrop(val, shared);
ItemManager.Instance.AddItem(val3);
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
}
}
}
public static void LoadPieces()
{
string text = Utils.ReadEmbeddedFile("pieces.resources");
if (text == null)
{
return;
}
foreach (KeyValuePair<string, object> item in SimpleJson.DeserializeObject<JsonObject>(text))
{
string key = item.Key;
if ((!(key == "piece_cooking_pot") && !(key == "piece_prep_table")) || 1 == 0)
{
Dictionary<string, AssetBundle> assetBundle = GetAssetBundle();
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(item.Value.ToString());
GameObject piecePrefab = assetBundle[val["assetBundle"].ToString()].LoadAsset<GameObject>(item.Key);
try
{
CustomPiece val2 = CreatePieceRecipe(piecePrefab, val);
Piece piece = val2.Piece;
SetPieceInfo(val, piece);
PieceManager.Instance.AddPiece(val2);
}
catch (Exception ex)
{
Logger.LogError((object)("Error while loading " + item.Key + ": " + ex.Message));
}
}
}
Logger.LogInfo((object)"Loaded pieces");
}
public static Dictionary<string, AssetBundle> GetAssetBundle()
{
return new Dictionary<string, AssetBundle> {
{
"valharvest",
Main.modAssets
} };
}
public static void SetItemDrop(JsonObject content, SharedData itemDrop)
{
if (content["name"] != null)
{
itemDrop.m_name = content["name"].ToString();
}
if (content["description"] != null)
{
itemDrop.m_description = content["description"].ToString();
}
}
public static void SetPieceInfo(JsonObject content, Piece piece)
{
if (content["name"] != null)
{
piece.m_name = content["name"].ToString();
}
if (content["description"] != null)
{
piece.m_description = content["description"].ToString();
}
}
public static CustomItem CreateItemRecipe(GameObject itemPrefab, JsonObject itemObject)
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Expected O, but got Unknown
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Expected O, but got Unknown
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(itemObject["crafting"].ToString());
RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
return new CustomItem(itemPrefab, true, new ItemConfig
{
Name = itemObject["name"].ToString(),
Enabled = true,
Amount = Convert.ToInt32(val["amount"].ToString()),
CraftingStation = val["craftingStation"].ToString(),
Requirements = requirements
});
}
public static CustomPiece CreatePieceRecipe(GameObject piecePrefab, JsonObject pieceObject)
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Expected O, but got Unknown
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Expected O, but got Unknown
JsonObject val = SimpleJson.DeserializeObject<JsonObject>(pieceObject["crafting"].ToString());
RequirementConfig[] requirements = SimpleJson.DeserializeObject<RequirementConfig[]>(val["requirements"].ToString());
return new CustomPiece(piecePrefab, true, new PieceConfig
{
Name = pieceObject["name"].ToString(),
Enabled = true,
AllowedInDungeons = (bool)val["allowedInDungeons"],
PieceTable = val["pieceTable"].ToString(),
CraftingStation = val["craftingStation"]?.ToString(),
Requirements = requirements
});
}
}
[HarmonyPatch(typeof(Tameable), "Interact")]
public static class InteractPatch
{
public static bool Prefix(Tameable __instance, ref bool __runOriginal)
{
if (!((((Object)((Component)__instance).gameObject).name == "Lox(Clone)") | ((Object)((Component)__instance).gameObject).name.Contains("Lox")))
{
return __runOriginal = true;
}
if (!Input.GetKey((KeyCode)308))
{
return __runOriginal = true;
}
__runOriginal = false;
if (!__instance.m_nview.IsValid())
{
return false;
}
MilkLox component = ((Component)__instance).gameObject.GetComponent<MilkLox>();
if (component.GetMilkLevel() <= 0)
{
return __runOriginal = true;
}
CheckAbleToAddItem(component, component.loxPoint);
return true;
}
private static void CheckAbleToAddItem(MilkLox loxComponent, Transform loxPoint)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
Inventory inventory = ((Humanoid)Player.m_localPlayer).m_inventory;
int milkLevel = loxComponent.GetMilkLevel();
if (milkLevel <= 0)
{
return;
}
if (inventory.HaveEmptySlot())
{
if (GetItemOnInventory("$empty_bottle_name") != null)
{
loxComponent.SpawnEffect.Create(loxPoint.position, Quaternion.identity, (Transform)null, 1f, -1);
AddItemToPlayer(loxComponent, milkLevel);
}
else
{
((Character)Player.m_localPlayer).Message((MessageType)2, "$piece_itemstand_missingitem", 0, (Sprite)null);
}
}
else
{
((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
}
}
public static ItemData GetItemOnInventory(string name)
{
return ((IEnumerable<ItemData>)((Humanoid)Player.m_localPlayer).m_inventory.m_inventory).FirstOrDefault((Func<ItemData, bool>)((ItemData item) => item.m_shared.m_name == name));
}
private static void AddItemToPlayer(MilkLox loxComponent, int milkLevel)
{
Inventory inventory = ((Humanoid)Player.m_localPlayer).m_inventory;
ItemData itemOnInventory = GetItemOnInventory("$empty_bottle_name");
int num = 0;
for (int i = 0; i < milkLevel; i++)
{
if (inventory.HaveEmptySlot())
{
if (itemOnInventory == null)
{
((Character)Player.m_localPlayer).Message((MessageType)2, "$piece_itemstand_missingitem", 0, (Sprite)null);
break;
}
if (inventory.RemoveOneItem(itemOnInventory))
{
loxComponent.nview.InvokeRPC("ExtractMilk", Array.Empty<object>());
num++;
}
}
else
{
((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
}
}
loxComponent.nview.InvokeRPC("ResetLevel", new object[1] { num });
}
}
[HarmonyPatch(typeof(Tameable), "GetHoverText")]
public static class HoverTextPatch
{
public static void Postfix(ref string __result, Tameable __instance)
{
if (((Character)((Component)__instance).gameObject.GetComponent<Humanoid>()).IsTamed() && ((((Object)((Component)__instance).gameObject).name == "Lox(Clone)") | ((Object)((Component)__instance).gameObject).name.Contains("Lox")))
{
int milkLevel = ((Component)__instance).gameObject.GetComponent<MilkLox>().GetMilkLevel();
if (milkLevel > 0)
{
__result += Localization.instance.Localize("\n\nLox Milk ( $milk_bottle_name x " + milkLevel + " )\n[<b><color=yellow>L-Alt + $KEY_Use</color></b>] $lox_milk_extract");
}
else
{
__result += Localization.instance.Localize("\n\nLox Milk ( $piece_container_empty )");
}
}
}
}
public class MilkLox : MonoBehaviour
{
private const int MaxMilk = 3;
private const float SecPerUnit = 800f;
public Transform loxPoint;
[FormerlySerializedAs("_nview")]
public ZNetView nview;
private readonly CustomItem _milkBottleFab = ItemManager.Instance.GetItem("milk_bottle");
public readonly EffectList SpawnEffect = Main.loxMilkSfx;
private void Awake()
{
nview = ((Component)this).GetComponent<ZNetView>();
loxPoint = ((Component)this).transform;
if (nview.GetZDO() != null)
{
if (nview.IsOwner() && nview.GetZDO().GetLong("lastMilkTime", 0L) == 0L)
{
nview.GetZDO().Set("lastMilkTime", ZNet.instance.GetTime().Ticks);
}
nview.Register("ExtractMilk", (Action<long>)RPC_ExtractMilk);
nview.Register<int>("ResetLevel", (Action<long, int>)RPC_ResetLevel);
((MonoBehaviour)this).InvokeRepeating("UpdateMilk", 0f, 10f);
}
}
private void RPC_ExtractMilk(long caller)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
if (nview.IsOwner())
{
Vector2 val = Random.insideUnitCircle * 0.5f;
Vector3 val2 = loxPoint.position + new Vector3(val.x, 0.25f, val.y);
Object.Instantiate<ItemDrop>(_milkBottleFab.ItemDrop, val2, Quaternion.identity);
}
}
private void RPC_ResetLevel(long caller, int level)
{
if (nview.IsOwner())
{
int milkLevel = GetMilkLevel();
nview.GetZDO().Set("milkLevel", milkLevel - level);
}
}
private float GetTimeSinceLastUpdate()
{
DateTime dateTime = new DateTime(nview.GetZDO().GetLong("lastMilkTime", ZNet.instance.GetTime().Ticks));
DateTime time = ZNet.instance.GetTime();
TimeSpan timeSpan = time - dateTime;
nview.GetZDO().Set("lastMilkTime", time.Ticks);
double num = timeSpan.TotalSeconds;
if (num < 0.0)
{
num = 0.0;
}
return (float)num;
}
private void IncreaseLevel(int i)
{
int milkLevel = GetMilkLevel();
milkLevel += i;
milkLevel = Mathf.Clamp(milkLevel, 0, 3);
nview.GetZDO().Set("milkLevel", milkLevel);
}
public int GetMilkLevel()
{
return nview.GetZDO().GetInt("milkLevel", 0);
}
public void UpdateMilk()
{
if (nview.IsOwner())
{
float timeSinceLastUpdate = GetTimeSinceLastUpdate();
float @float = nview.GetZDO().GetFloat("product", 0f);
@float += timeSinceLastUpdate;
if (@float > 800f)
{
int i = (int)(@float / 800f);
IncreaseLevel(i);
@float = 0f;
}
nview.GetZDO().Set("product", @float);
}
}
}
[HarmonyPatch]
public static class PlantProgress
{
[HarmonyPatch(typeof(Pickable), "SetPicked")]
public static class FixPickableTime
{
public class PickState
{
public bool picked;
public long picked_time;
}
[HarmonyPrefix]
public static void Prefix(bool picked, ZNetView ___m_nview, bool ___m_picked, ref PickState __state)
{
__state = new PickState
{
picked_time = ___m_nview.GetZDO().GetLong("picked_time", 0L),
picked = ___m_picked
};
}
[HarmonyPostfix]
public static void Postfix(bool picked, ZNetView ___m_nview, bool ___m_picked, ref PickState __state)
{
if (__state.picked == ___m_picked)
{
___m_nview.GetZDO().Set("picked_time", __state.picked_time);
}
}
}
private static readonly List<string> PickableList = new List<string> { "RaspberryBush(Clone)", "BlueberryBush(Clone)", "CloudberryBush(Clone)", "apple_tree(Clone)" };
private static string GetColour(double percentage)
{
if (percentage >= 25.0)
{
if (percentage <= 49.0)
{
return "orange";
}
if (percentage >= 50.0)
{
if (percentage <= 74.0)
{
return "yellow";
}
if (percentage >= 75.0 && percentage <= 100.0)
{
return "green";
}
}
}
return "red";
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Plant), "GetHoverText")]
public static string PlantGetHoverText_Patch(string __result, Plant __instance)
{
if ((Object)(object)__instance == (Object)null)
{
return __result;
}
if (!Valharvest.Configurations.Valharvest.PlantProgressEnabled.Value)
{
return __result;
}
double num = Mathf.Floor((float)__instance.TimeSincePlanted() / __instance.GetGrowTime() * 100f);
string colour = GetColour(num);
string text = decimal.Round((decimal)num, 2, MidpointRounding.AwayFromZero).ToString(CultureInfo.InvariantCulture);
string text2 = "<color=" + colour + ">" + text + "%</color>";
return __result.Replace(" )", ", " + text2 + " )");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(Pickable), "GetHoverText")]
public static string BerryBushPickable_Patch(string __result, Pickable __instance)
{
if (!PickableList.Contains(((Object)__instance).name))
{
return __result;
}
if (!Valharvest.Configurations.Valharvest.PickableProgressEnabled.Value)
{
return __result;
}
DateTime dateTime = new DateTime(__instance.m_nview.GetZDO().GetLong("picked_time", 0L));
double num = (ZNet.instance.GetTime() - dateTime).TotalMinutes / (double)__instance.m_respawnTimeMinutes * 100.0;
if (num > 99.98999786376953)
{
return __result;
}
string colour = GetColour(num);
string text = decimal.Round((decimal)num, 2).ToString(CultureInfo.InvariantCulture);
string text2 = "<color=" + colour + ">" + text + "%</color>";
return __result + " " + Localization.instance.Localize(__instance.GetHoverName()) + " ( " + text2 + " )";
}
}
[HarmonyPatch]
public class RaisedBed
{
private static readonly string[] PlantsArray = new string[15]
{
"Pickable_Barley", "Pickable_Carrot", "Pickable_Dandelion", "Pickable_Flax", "Pickable_Mushroom", "Pickable_Mushroom_blue", "Pickable_Mushroom_yellow", "Pickable_Onion", "Pickable_SeedCarrot", "Pickable_SeedOnion",
"Pickable_SeedTurnip", "Pickable_Thistle", "Pickable_Turnip", "Pickable_Mushroom_Magecap", "Pickable_Mushroom_JotunPuffs"
};
private static readonly Collider[] pieceColliders = (Collider[])(object)new Collider[2000];
private static bool massPlanting = true;
private static readonly List<Piece> m_tempPieces = new List<Piece>();
private static readonly List<Transform> m_tempSnapPoints1 = new List<Transform>();
private static readonly List<Transform> m_tempSnapPoints2 = new List<Transform>();
[HarmonyPostfix]
[HarmonyPriority(0)]
[HarmonyAfter(new string[] { "mod.valheim_plus", "org.bepinex.plugins.farming", "com.odinplusqol.mod", "BepIn.Sarcen.Fa rmGrid", "Harmony.Sarcen.FarmGrid", "infinity_hammer", "org.bepinex.plugins.conversionsizespeed" })]
[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
private static void UpdatePlacementGrid(Player __instance, bool flashGuardStone)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
GameObject placementGhost = __instance.m_placementGhost;
if ((Object)(object)placementGhost == (Object)null)
{
return;
}
Plant component = placementGhost.GetComponent<Plant>();
Piece component2 = placementGhost.GetComponent<Piece>();
if ((Object)(object)component == (Object)null)
{
return;
}
if (Main.IsFarmingModInstalled)
{
KeyboardShortcut massPlantShortcut = Main.MassPlantShortcut;
if (((KeyboardShortcut)(ref massPlantShortcut)).IsDown())
{
massPlanting = !massPlanting;
}
}
if (!IsPlantPlantable((Component)(object)component))
{
return;
}
float cultivatedGroundHeight = GetCultivatedGroundHeight((Component)(object)component, __instance);
Vector3 position = placementGhost.transform.position;
component2.SetInvalidPlacementHeightlight(false);
__instance.m_placementStatus = (PlacementStatus)0;
if (Main.IsFarmingModInstalled)
{
KeyboardShortcut massPlantShortcut2 = Main.MassPlantShortcut;
if (massPlanting)
{
component2.SetInvalidPlacementHeightlight(true);
__instance.m_placementStatus = (PlacementStatus)1;
string text = Localization.instance.Localize("$msg_TurnMassPlantingOff");
((Character)__instance).Message((MessageType)2, text + ((object)(KeyboardShortcut)(ref massPlantShortcut2)).ToString() + " key", 0, (Sprite)null);
}
}
Vector3 position2 = default(Vector3);
((Vector3)(ref position2))..ctor(position.x, cultivatedGroundHeight, position.z);
placementGhost.transform.position = position2;
if (GetClosestSnapPoints((Component)(object)placementGhost.transform, 0.5f, out var a, out var b, __instance, ((Component)component).transform))
{
Vector3 position3 = b.position - (a.position - placementGhost.transform.position);
if (!IsPlantOverlapping((Component)(object)component))
{
placementGhost.transform.position = position3;
return;
}
component2.SetInvalidPlacementHeightlight(true);
__instance.m_placementStatus = (PlacementStatus)1;
}
}
private static bool GetClosestSnapPoints(Component ghost, float maxSnapDistance, out Transform a, out Transform b, Player player, Transform plant)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
m_tempSnapPoints1.Clear();
m_tempSnapPoints1.Add(plant);
m_tempSnapPoints2.Clear();
m_tempPieces.Clear();
GetSnapPoints(ghost.transform.position, 10f, m_tempSnapPoints2, m_tempPieces);
float num = 9999999f;
a = null;
b = null;
Transform val = default(Transform);
float num2 = default(float);
foreach (Transform item in m_tempSnapPoints1)
{
if (player.FindClosestSnappoint(item.position, m_tempSnapPoints2, maxSnapDistance, ref val, ref num2) && num2 < num)
{
num = num2;
a = item;
b = val;
}
}
return (Object)(object)a != (Object)null;
}
private static bool IsPlantOverlapping(Component plant)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
Bounds bounds = plant.GetComponent<Collider>().bounds;
int num = Physics.OverlapSphereNonAlloc(((Bounds)(ref bounds)).center, 0.2f, pieceColliders);
for (int i = 0; i < num; i++)
{
Collider val = pieceColliders[i];
if (!((Object)(object)val == (Object)null) && !(((Object)val).name == ((Object)plant).name) && !((Object)(object)((Component)val).gameObject.GetComponent<Plant>() == (Object)null))
{
return true;
}
}
return false;
}
private static void GetSnapPoints(Vector3 point, float radius, ICollection<Transform> points, ICollection<Piece> pieces)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
if (Piece.s_pieceRayMask == 0)
{
Piece.s_pieceRayMask = LayerMask.GetMask(new string[2] { "piece", "piece_nonsolid" });
}
int num = Physics.OverlapSphereNonAlloc(point, radius, pieceColliders, Piece.s_pieceRayMask);
for (int i = 0; i < num; i++)
{
Piece componentInParent = ((Component)pieceColliders[i]).GetComponentInParent<Piece>();
if (!((Object)(object)componentInParent == (Object)null) && ((Object)componentInParent).name.Contains("cultivatedGround"))
{
GetSnapPoints(points, (Component)(object)componentInParent);
pieces.Add(componentInParent);
}
}
}
private static void GetSnapPoints(ICollection<Transform> points, Component piece)
{
for (int i = 0; i < piece.transform.childCount; i++)
{
Transform child = piece.transform.GetChild(i);
if (((Object)child).name.Contains("_snapplant"))
{
points.Add(child);
}
}
}
private static float GetCultivatedGroundHeight(Component plant, Player player)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = plant.transform.position;
Piece hoveringPiece = player.m_hoveringPiece;
if ((Object)(object)hoveringPiece == (Object)null)
{
return position.y;
}
if (((Object)hoveringPiece).name.Contains("cultivatedGround"))
{
return ((Component)((Component)hoveringPiece).GetComponentInChildren<Collider>()).transform.position.y;
}
Vector3 position2 = ((Component)hoveringPiece).transform.position;
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(position2.x, position2.y + 3f, position2.z);
RaycastHit val2 = ((IEnumerable<RaycastHit>)(from x in Physics.RaycastAll(new Ray(val, Vector3.down))
orderby Vector3.Distance(((RaycastHit)(ref x)).point, position)
select x)).FirstOrDefault((Func<RaycastHit, bool>)((RaycastHit x) => ((Object)((Component)((RaycastHit)(ref x)).collider).gameObject).name == "Cultivated_ground_piece"));
if (!((Object)(object)((RaycastHit)(ref val2)).collider == (Object)null))
{
return ((RaycastHit)(ref val2)).point.y;
}
return position.y;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Piece), "Awake")]
private static void SetFakeComponent(Piece __instance)
{
Collider[] componentsInChildren = ((Component)((Component)__instance).transform).GetComponentsInChildren<Collider>();
foreach (Collider val in componentsInChildren)
{
if (((Object)((Component)val).gameObject).name == "Cultivated_ground_piece")
{
((Component)val).gameObject.AddComponent<CultivatedGround>();
}
}
}
[HarmonyPostfix]
[HarmonyPriority(0)]
[HarmonyPatch(typeof(Heightmap), "IsCultivated")]
private static bool PatchIsCultivated(bool __result, Vector3 worldPos)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
Plant.m_roofMask = 0;
Plant.m_spaceMask = 0;
if (!CheckIfItemBellowIsCultivatedGround(worldPos))
{
return __result;
}
Plant.m_roofMask = LayerMask.GetMask(new string[1] { "" });
Plant.m_spaceMask = LayerMask.GetMask(new string[2] { "Default", "piece_nonsolid" });
return true;
}
private static bool IsPlantPlantable(Component plant)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = plant.transform.position;
return CheckIfItemBellowIsCultivatedGround(new Vector3(position.x, position.y + 1f, position.z));
}
public static bool CheckIfItemBellowIsCultivatedGround(Vector3 position)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
int mask = LayerMask.GetMask(new string[1] { "piece" });
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(position.x, position.y + 100f, position.z);
return Physics.RaycastAll(new Ray(val, Vector3.down), 1000f, mask).Any((RaycastHit hit) => ((Object)((Component)((RaycastHit)(ref hit)).collider).gameObject).name == "Cultivated_ground_piece");
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Pickable), "Awake")]
public static void FixPlantPhysics(Pickable __instance)
{
if (PlantsArray.Any(((Object)__instance).name.Contains))
{
StaticPhysics component = ((Component)__instance).gameObject.GetComponent<StaticPhysics>();
if ((Object)(object)component != (Object)null)
{
component.m_checkSolids = true;
}
}
}
[HarmonyPrefix]
[HarmonyPriority(0)]
[HarmonyAfter(new string[] { "mod.valheim_plus", "org.bepinex.plugins.farming", "com.odinplusqol.mod", "BepIn.Sarcen.FarmGrid", "Harmony.Sarcen.FarmGrid" })]
[HarmonyPatch(typeof(Plant), "Awake")]
public static void FixPlantHealth(Plant __instance)
{
((Component)__instance).gameObject.AddComponent<FixPlantHealth>();
}
}
[HarmonyPatch]
public static class ReturnEmptyBottle
{
[HarmonyPatch(typeof(Player), "ConsumeResources")]
private static class ConsumeResourcesPatch
{
private static bool Prefix(Player __instance, IEnumerable<Requirement> requirements, int qualityLevel)
{
foreach (Requirement requirement in requirements)
{
if (!Object.op_Implicit((Object)(object)requirement.m_resItem))
{
continue;
}
int amount = requirement.GetAmount(qualityLevel);
if (amount > 0 && !(requirement.m_resItem.m_itemData.m_shared.m_name != "$milk_bottle_name"))
{
Inventory inventory = ((Humanoid)__instance).GetInventory();
ItemData itemOnInventory = InteractPatch.GetItemOnInventory("$empty_bottle_name");
if (inventory.HaveEmptySlot())
{
AddEmptyMilkBottle(__instance, qualityLevel, inventory, amount);
return true;
}
if (itemOnInventory != null && inventory.CanAddItem(itemOnInventory, amount))
{
AddEmptyMilkBottle(__instance, qualityLevel, inventory, amount);
return true;
}
((Character)__instance).Message((MessageType)2, "$msg_noroom", 0, (Sprite)null);
return true;
}
}
return true;
}
private static void AddEmptyMilkBottle(Player instance, int qualityLevel, Inventory inventory, int totalRequirement)
{
inventory.AddItem("empty_bottle", totalRequirement, qualityLevel, 0, 0L, instance.GetPlayerName(), false);
}
}
[HarmonyPatch(typeof(Player), "RemovePiece")]
private static class RemovePiecePatch
{
public static bool Prefix(Player __instance, ref bool __runOriginal)
{
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
RaycastHit val = default(RaycastHit);
if (!Physics.Raycast(((Component)GameCamera.instance).transform.position, ((Component)GameCamera.instance).transform.forward, ref val, 50f, __instance.m_removeRayMask) || !(Vector3.Distance(((RaycastHit)(ref val)).point, ((Character)__instance).m_eye.position) < __instance.m_maxPlaceDistance))
{
return __runOriginal;
}
Piece componentInParent = ((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<Piece>();
if ((Object)(object)componentInParent == (Object)null || componentInParent.m_name != "$piece_milk_can_name")
{
return __runOriginal;
}
Requirement[] resources = componentInParent.m_resources;
foreach (Requirement val2 in resources)
{
if (Object.op_Implicit((Object)(object)val2.m_resItem) && !(val2.m_resItem.m_itemData.m_shared.m_name != "$milk_bottle_name"))
{
Inventory inventory = ((Humanoid)__instance).GetInventory();
ItemData itemOnInventory = InteractPatch.GetItemOnInventory("$empty_bottle_name");
if (itemOnInventory == null)
{
((Character)__instance).Message((MessageType)2, "$msg_donthaveany $empty_bottle_name", 0, (Sprite)null);
__runOriginal = false;
return false;
}
int amount = val2.GetAmount(0);
int num = inventory.CountItems(itemOnInventory.m_shared.m_name, -1, true);
if (num < amount)
{
((Character)__instance).Message((MessageType)2, $"$enough_empty_bottle. Need {amount - num} more.", 0, (Sprite)null);
__runOriginal = false;
return false;
}
inventory.RemoveItem(itemOnInventory.m_shared.m_name, amount, -1, true);
}
}
return __runOriginal = true;
}
}
}
[HarmonyPatch]
public static class SaltDrop
{
[HarmonyPatch(typeof(DropOnDestroyed), "OnDestroyed")]
public static class DropOnDestroyedOnDestroyedPatch
{
[HarmonyPrefix]
private static void Prefix(ref DropOnDestroyed __instance)
{
_dropTableObject = ((Object)((Component)__instance).gameObject).name;
}
[HarmonyPostfix]
private static void Postfix(ref DropOnDestroyed __instance)
{
_dropTableObject = "";
}
}
private static string _dropTableObject = "";
[HarmonyPostfix]
[HarmonyPatch(typeof(DropTable), "GetDropList", new Type[] { })]
public static void DropTableGetDropList_Patch(ref List<GameObject> __result)
{
if ((Environment.StackTrace.Contains("MineRock") || (Environment.StackTrace.Contains("DropOnDestroyed") && _dropTableObject.Contains("Rock"))) && (double)Random.value < (double)Valharvest.Configurations.Valharvest.SaltDropPercentage.Value / 100.0)
{
GameObject prefab = ZNetScene.instance.GetPrefab("salt");
__result.Add(prefab);
}
}
}
[HarmonyPatch]
public class UseFertilizer
{
private static readonly string[] PickableArray = new string[2] { "Thistle", "apple" };
[HarmonyPrefix]
[HarmonyPatch(typeof(Plant), "Awake")]
public static void AddPlantFertilizer(Plant __instance)
{
((Component)__instance).gameObject.AddComponent<InteractFertilizer>();
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Pickable), "UseItem")]
private static bool AddThistleFertilizer(Pickable __instance, ref bool __result, Humanoid user, ItemData item)
{
__result = true;
if (!PickableArray.Any(((Object)__instance).name.Contains))
{
return true;
}
if (!IsPickablePickable(__instance))
{
return true;
}
Inventory inventory = ((Humanoid)Player.m_localPlayer).GetInventory();
if (!SetPickableTime(__instance, item))
{
return false;
}
inventory.RemoveOneItem(item);
GrowPickable(__instance);
return false;
}
private static bool SetPickableTime(Pickable pickable, ItemData item)
{
ZNetView nview = pickable.m_nview;
bool num = ((Object)item.m_dropPrefab).name == "bonemeal";
bool flag = ((Object)item.m_dropPrefab).name == "water_bucket";
double num2 = pickable.m_respawnTimeMinutes;
int num3 = (num ? 8 : 4);
if (!num && !flag)
{
return false;
}
long @long = nview.GetZDO().GetLong(ZDOVars.s_pickedTime, ZNet.instance.GetTime().Ticks);
long num4 = (long)(num2 * 60.0 * 10000000.0 / (double)num3);
long num5 = @long - num4;
if (num5 < 0)
{
num5 = 0L;
}
nview.GetZDO().Set("picked_time", num5);
SendPickableEffect(pickable);
return true;
}
private static void SendPickableEffect(Pickable pickable)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
float num = Random.Range(0.5f, 0.5f);
Quaternion val = Quaternion.Euler(0f, Random.Range(0f, 360f), 0f);
Main.boneMealVfx.Create(((Component)pickable).transform.position, val, (Transform)null, num, -1);
}
private static bool IsPickablePickable(Pickable pickable)
{
ZNetView nview = pickable.m_nview;
if (!nview.IsValid())
{
return false;
}
DateTime dateTime = new DateTime(nview.GetZDO().GetLong(ZDOVars.s_pickedTime, 0L));
return (ZNet.instance.GetTime() - dateTime).TotalMinutes <= (double)pickable.m_respawnTimeMinutes;
}
private static void GrowPickable(Pickable pickable)
{
if (!IsPickablePickable(pickable))
{
pickable.SetPicked(false);
}
}
}
public static class Vector3Ext
{
public static Vector3 xz(this Vector3 v)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
return new Vector3(v.x, 0f, v.z);
}
}
}
namespace Valharvest.Configurations
{
public class Valharvest
{
public static ConfigEntry<bool> KabobName;
public static ConfigEntry<bool> DropEnabled;
public static ConfigEntry<int> AppleRespawnTime;
public static ConfigEntry<int> AppleDropAmount;
public static ConfigEntry<int> SaltDropPercentage;
public static ConfigEntry<bool> PlantProgressEnabled;
public static ConfigEntry<bool> PickableProgressEnabled;
public ConfigEntry<int> GarlicChance;
public ConfigEntry<int> PepperChance;
public ConfigEntry<int> RiceChance;
public static Dictionary<string, ConfigEntry<int>> GetDropConfigs()
{
return new Dictionary<string, ConfigEntry<int>> { { "AppleDropAmount", AppleDropAmount } };
}
public static Dictionary<string, ConfigEntry<int>> GetRespawnTimeConfigs()
{
return new Dictionary<string, ConfigEntry<int>> { { "AppleRespawnTime", AppleRespawnTime } };
}
internal Valharvest(ConfigFile config)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Expected O, but got Unknown
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Expected O, but got Unknown
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Expected O, but got Unknown
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Expected O, but got Unknown
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Expected O, but got Unknown
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0105: Expected O, but got Unknown
//IL_0105: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Expected O, but got Unknown
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Expected O, but got Unknown
//IL_0165: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Expected O, but got Unknown
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_017c: Expected O, but got Unknown
KabobName = config.Bind<bool>("Kabob", "Enable", true, new ConfigDescription("Change Kabob name to Kebab", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
DropEnabled = config.Bind<bool>("Vegetables Drop", "Enable", false, new ConfigDescription("Keep vegetables in monster drops", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
PlantProgressEnabled = config.Bind<bool>("Plant Progress", "EnableOnPlants", true, new ConfigDescription("Enable showing plant growth progress on plants", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
PickableProgressEnabled = config.Bind<bool>("Plant Progress", "EnableOnPickable", true, new ConfigDescription("Enable showing plant growth progress on pickable", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
AppleDropAmount = config.Bind<int>("Drop Amount", "AppleQuantity", 1, new ConfigDescription("Amount of drop Apple from apple tree", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
AppleRespawnTime = config.Bind<int>("Respawn Time", "AppleRespawnTime", 5, new ConfigDescription("Time in hours for apple tree to respawn apples", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
SaltDropPercentage = config.Bind<int>("Salt", "Enable", 35, new ConfigDescription("Chance of drop Salt", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes
{
IsAdminOnly = true
} }));
}
}
}