Decompiled source of AlwaysSeeWardRadius v1.1.0
AlwaysSeeWardRadius.dll
Decompiled a year ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JFUtils.Valheim; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: Guid("AE09A2AD-0D0C-4B4D-B5AE-0C528A2DD21D")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyProduct("AlwaysSeeWardRadius")] [assembly: AssemblyCompany("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("AlwaysSeeWardRadius")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: <120f308f-8173-4427-be16-2eade3801749>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<73cd98ce-545d-4fa9-bfe6-1063ec51fa71>Embedded] internal sealed class <73cd98ce-545d-4fa9-bfe6-1063ec51fa71>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [<73cd98ce-545d-4fa9-bfe6-1063ec51fa71>Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class <120f308f-8173-4427-be16-2eade3801749>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <120f308f-8173-4427-be16-2eade3801749>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AlwaysSeeWardRadius { [BepInPlugin("com.Frogger.AlwaysSeeWardRadius", "AlwaysSeeWardRadius", "1.1.0")] public class Plugin : BaseUnityPlugin { private const string ModName = "AlwaysSeeWardRadius"; private const string ModVersion = "1.1.0"; private const string ModGUID = "com.Frogger.AlwaysSeeWardRadius"; private const string ModAuthor = "Frogger"; public static ConfigEntry<bool> enabledConfig; private void Awake() { ModBase.CreateMod((BaseUnityPlugin)(object)this, "AlwaysSeeWardRadius", "Frogger", "1.1.0"); enabledConfig = ModBase.config("General", "Enabled", value: true, ""); } } } namespace AlwaysSeeWardRadius.Patch { [HarmonyPatch] public static class DoNotHideAreaMarker { [HarmonyPrefix] [HarmonyPatch(typeof(PrivateArea), "HideMarker")] private static bool PlayerFVXLevelUpPatch() { return !Plugin.enabledConfig.Value; } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public readonly string Identifier; public readonly int Priority; public readonly Type Type; private object? boxedValue; public object? LocalBaseValue; protected bool localIsOwner; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; ModBase.Debug("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public readonly ISocket Original; public readonly List<ZPackage> Package = new List<ZPackage>(); public volatile bool finished; public volatile int versionMatchQueued = -1; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPrefix] [HarmonyPriority(800)] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string key = null; public string section = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { ModBase.DebugWarning($"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string field = ""; public string received = null; } private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; public static bool ProcessingServerUpdate; private static readonly HashSet<ConfigSync> configSyncs; private static bool isServer; private static bool lockExempt; private static long packageCounter; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); public readonly string Name; private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); public string? CurrentVersion; public string? DisplayName; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private OwnConfigEntryBase? lockedConfig; public string? MinimumRequiredVersion; public bool ModRequired; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { configSyncs = new HashSet<ConfigSync>(); RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Expected O, but got Unknown //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out var value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } ModBase.Debug(string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { ModBase.DebugWarning("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { ModBase.DebugWarning("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } ModBase.DebugWarning("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } ModBase.DebugWarning("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName); } else { ModBase.DebugWarning("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."); } continue; } ModBase.DebugWarning("Got invalid type " + text3 + ", abort reading of received configs"); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { ModBase.Debug($"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; private string? currentVersion; private string? displayName; private string? minimumRequiredVersion; public bool ModRequired = true; public string Name; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } private static void PatchServerSync() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return "Mod " + DisplayName + " must not be installed."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? ("Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + ".") : ("Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { ModBase.Debug("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPrefix] [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { ModBase.DebugWarning(versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPrefix] [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { ModBase.Debug("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\n" + item.Key + " (Version: " + item.Value + ")"; } } } } } namespace JFUtils { internal class ConsoleException : Exception { public ConsoleException(string message) : base(message) { } } internal static class EnumerableExtension { [CanBeNull] public static List<T> _Distinct<T>(this List<T> list) { List<T> list2 = list?.Distinct().ToList(); if (list2 != null) { list = list2; } return list2; } public static Dictionary<TKey, TValue> Dictionary<TKey, TValue>(this IEnumerable<KeyValuePair<TKey, TValue>> list) { return list.Select((KeyValuePair<TKey, TValue> x) => x).ToDictionary((KeyValuePair<TKey, TValue> x) => x.Key, (KeyValuePair<TKey, TValue> y) => y.Value); } public static T Random<T>(this List<T> list) { if (list == null || list.Count == 0) { return default(T); } return list[Random.Range(0, list.Count)]; } public static T Random<T>(this T[] array) { if (array == null || array.Length == 0) { return default(T); } return array[Random.Range(0, array.Length)]; } public static List<Vector3> RoundCords(this List<Vector3> list) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) List<Vector3> list2 = new List<Vector3>(); for (int i = 0; i < list.Count; i++) { list2.Add(new Vector3((float)(int)list[i].x, (float)(int)list[i].y, (float)(int)list[i].z)); } return list2; } public static List<Vector2> RoundCords(this List<Vector2> list) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) List<Vector2> list2 = new List<Vector2>(); for (int i = 0; i < list.Count; i++) { list2.Add(new Vector2((float)(int)list[i].x, (float)(int)list[i].y)); } return list2; } public static string GetString<T>(this IEnumerable<T> list, string separator = ", ") { return string.Join(separator, list); } public static void TryAdd<T>(this List<T> sequence, T item) { if (!sequence.Contains(item)) { sequence.Add(item); } } public static T Next<T>(this List<T> list, T current) { if (list == null || list.Count == 0) { return default(T); } T val = list[list.Count - 1]; if (current.Equals(val)) { return list[0]; } if (!list.Contains(current)) { Debug.LogWarning((object)$"[{list}.Next] list not contains this element {current}"); return list[0]; } return list[list.IndexOf(current) + 1]; } public static T Nearest<T>(this IEnumerable<T> list, Vector3 nearestTo) where T : Component { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) T result = default(T); float num = 2.1474836E+09f; if (list == null || list.Count() == 0) { return result; } foreach (T item in list) { Vector3 position = ((Component)item).transform.position; float num2 = Utils.DistanceXZ(nearestTo, position); if (num2 < num) { result = item; num = num2; } } return result; } } internal static class GameObjectExtension { public static string GetPrefabName(this GameObject gameObject) { string text = Utils.GetPrefabName(gameObject); for (int i = 0; i < 80; i++) { text = text.Replace($" ({i})", ""); } return text; } public static string GetPrefabName<T>(this T gameObject) where T : MonoBehaviour { string text = Utils.GetPrefabName(((Component)(object)gameObject).gameObject); for (int i = 0; i < 80; i++) { text = text.Replace($" ({i})", ""); } return text; } public static GameObject OrNull(this GameObject @this) { return Object.op_Implicit((Object)(object)@this) ? @this : null; } public static T OrNull<T>(this T @this) where T : Object { return Object.op_Implicit((Object)(object)@this) ? @this : default(T); } public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } public static Component AddComponentCopy<T>(this GameObject gameObject, T duplicate) where T : Component { Component val = gameObject.AddComponent(((object)duplicate).GetType()); PropertyInfo[] properties = ((object)duplicate).GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name == "rayTracingMode") && propertyInfo.CanWrite && propertyInfo.GetMethod != null) { propertyInfo.SetValue(val, propertyInfo.GetValue(duplicate)); } } FieldInfo[] fields = ((object)duplicate).GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (!(fieldInfo.Name == "rayTracingMode")) { fieldInfo.SetValue(val, fieldInfo.GetValue(duplicate)); } } return val; } internal static GameObject SetToTextHeight(this GameObject go) { go.GetComponent<RectTransform>().SetSizeWithCurrentAnchors((Axis)1, go.GetComponentInChildren<Text>().preferredHeight + 3f); return go; } internal static GameObject SetUpperLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 1f); component.anchorMin = new Vector2(0f, 1f); component.pivot = new Vector2(0f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetMiddleLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 0.5f); component.anchorMin = new Vector2(0f, 0.5f); component.pivot = new Vector2(0f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetBottomLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 0f); component.anchorMin = new Vector2(0f, 0f); component.pivot = new Vector2(0f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetUpperRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 1f); component.anchorMin = new Vector2(1f, 1f); component.pivot = new Vector2(1f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetMiddleRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 0.5f); component.anchorMin = new Vector2(1f, 0.5f); component.pivot = new Vector2(1f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetBottomRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 0f); component.anchorMin = new Vector2(1f, 0f); component.pivot = new Vector2(1f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetUpperCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 1f); component.anchorMin = new Vector2(0.5f, 1f); component.pivot = new Vector2(0.5f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetMiddleCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 0.5f); component.anchorMin = new Vector2(0.5f, 0.5f); component.pivot = new Vector2(0.5f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetBottomCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 0f); component.anchorMin = new Vector2(0.5f, 0f); component.pivot = new Vector2(0.5f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } internal static GameObject SetSize(this GameObject go, float width, float height) { RectTransform component = go.GetComponent<RectTransform>(); component.SetSizeWithCurrentAnchors((Axis)0, width); component.SetSizeWithCurrentAnchors((Axis)1, height); return go; } internal static GameObject SetWidth(this GameObject go, float width) { RectTransform component = go.GetComponent<RectTransform>(); component.SetSizeWithCurrentAnchors((Axis)0, width); return go; } internal static GameObject SetHeight(this GameObject go, float height) { RectTransform component = go.GetComponent<RectTransform>(); component.SetSizeWithCurrentAnchors((Axis)1, height); return go; } internal static float GetWidth(this GameObject go) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); Rect rect = component.rect; return ((Rect)(ref rect)).width; } internal static float GetHeight(this GameObject go) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); Rect rect = component.rect; return ((Rect)(ref rect)).height; } internal static float GetTextHeight(this GameObject go) { return go.GetComponent<Text>().preferredHeight; } internal static GameObject SetText(this GameObject go, string text) { go.GetComponent<Text>().text = text; return go; } } internal static class MonoBehaviourExtension { public static T SetActiveGO<T>(this T behaviour, bool flag) where T : Component { ((Component)behaviour).gameObject.SetActive(flag); return behaviour; } } internal static class ObjectExtension { public static string GetObjectString(this object obj, bool includePrivate = false) { if (obj == null) { return "null"; } string text = $"{obj}"; Type type = obj.GetType(); IEnumerable<FieldInfo> enumerable = from f in type.GetFields() where f.IsPublic select f; foreach (FieldInfo item in enumerable) { object value = item.GetValue(obj); string text2 = ((value == null) ? "null" : value.ToString()); text = text + "\n " + item.Name + ": " + text2; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { object value2 = fieldInfo.GetValue(obj); string text3 = ((value2 == null) ? "null" : value2.ToString()); text = text + "\n[private] " + fieldInfo.Name + ": " + text3; } PropertyInfo[] properties = type.GetProperties(); PropertyInfo[] array2 = properties; foreach (PropertyInfo propertyInfo in array2) { object value3 = propertyInfo.GetValue(obj, null); string text4 = ((value3 == null) ? "null" : value3.ToString()); text = text + "\n " + propertyInfo.Name + ": " + text4; } return text; } public static ZNetView GeZNetView(this Object obj) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown return (ZNetView)((object)obj).GetType().GetField("m_nview", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); } } internal static class RectTransformExtension { public static bool Overlaps(this RectTransform a, RectTransform b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Rect val = a.WorldRect(); return ((Rect)(ref val)).Overlaps(b.WorldRect()); } public static bool Overlaps(this RectTransform a, RectTransform b, bool allowInverse) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Rect val = a.WorldRect(); return ((Rect)(ref val)).Overlaps(b.WorldRect(), allowInverse); } public static Rect WorldRect(this RectTransform rectTransform) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) Vector2 sizeDelta = rectTransform.sizeDelta; float num = sizeDelta.x * ((Transform)rectTransform).lossyScale.x; float num2 = sizeDelta.y * ((Transform)rectTransform).lossyScale.y; Vector3 position = ((Transform)rectTransform).position; return new Rect(position.x - num / 2f, position.y - num2 / 2f, num, num2); } } internal static class RendererExtension { private class CoroutineHandler : MonoBehaviour { } private static readonly CoroutineHandler coroutineHandler; private static readonly List<Renderer> flashingRenderers; static RendererExtension() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) flashingRenderers = new List<Renderer>(); coroutineHandler = new GameObject("CoroutineHandler").AddComponent<CoroutineHandler>(); Object.DontDestroyOnLoad((Object)(object)coroutineHandler); } public static async void Flash(this Renderer renderer, Color color, Color returnColor, float time = 0.3f, Action callback = null) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) if (!flashingRenderers.Contains(renderer)) { await HighlightObject(renderer, color, returnColor, time); callback?.Invoke(); } } private static async Task HighlightObject(Renderer obj, Color color, Color returnColor, float time) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) flashingRenderers.Add(obj); Renderer[] renderersInChildren = ((Component)obj).GetComponentsInChildren<Renderer>(); Material heightmapMaterial = null; if (((Object)obj).name == "Terrain") { Heightmap heightmap = ((Component)obj).GetComponent<Heightmap>(); heightmapMaterial = Object.Instantiate<Material>(new Material(((Renderer)heightmap.m_meshRenderer).material)); ((Renderer)heightmap.m_meshRenderer).material.shader = Shader.Find("Standard"); } Renderer[] array = renderersInChildren; foreach (Renderer renderer in array) { Material[] materials = renderer.materials; foreach (Material material in materials) { if (material.HasProperty("_EmissionColor")) { material.SetColor("_EmissionColor", color * 0.7f); } material.color = color; } } await Task.Delay((int)TimeSpan.FromSeconds(time).TotalMilliseconds); if (((Object)obj).name == "Terrain" && Object.op_Implicit((Object)(object)heightmapMaterial)) { obj.material = heightmapMaterial; } Renderer[] array2 = renderersInChildren; foreach (Renderer renderer2 in array2) { Material[] materials2 = renderer2.materials; foreach (Material material2 in materials2) { if (material2.HasProperty("_EmissionColor")) { material2.SetColor("_EmissionColor", returnColor * 0f); } material2.color = returnColor; } } flashingRenderers.Remove(obj); } } internal struct SimpleVector2 : IEquatable<SimpleVector2> { public float x; public float y; public SimpleVector2(float x, float y) { this.x = x; this.y = y; } public SimpleVector2() { x = 0f; y = 0f; } public bool Equals(SimpleVector2 other) { return x == other.x && y == other.y; } public override string ToString() { return $"X: {x}, Y: {y}"; } public Vector2 ToVector2() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) return new Vector2(x, y); } } internal static class SimpleVector2Ext { public static SimpleVector2 ToSimpleVector2(this Vector2 vector2) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) return new SimpleVector2(vector2.x, vector2.y); } } internal struct SimpleVector3 : IEquatable<SimpleVector3> { public float x; public float y; public float z; public SimpleVector3(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } public SimpleVector3() { x = 0f; y = 0f; z = 0f; } public bool Equals(SimpleVector3 other) { return x == other.x && y == other.y && z == other.z; } public override string ToString() { return $"X: {x}, Y: {y}, Z: {z}"; } public Vector3 ToVector3() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } } internal static class SimpleVector3Ext { public static SimpleVector3 ToSimpleVector3(this Vector3 vector3) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) return new SimpleVector3(vector3.x, vector3.y, vector3.z); } } internal static class StringExtension { public static bool IsGood(this string str) { return !string.IsNullOrEmpty(str) && !string.IsNullOrWhiteSpace(str); } public static List<string> Split_(this string str) { return str.Split(new string[1] { ", " }, StringSplitOptions.RemoveEmptyEntries).ToList(); } } [Description("Thanks to Azu ;)")] internal static class TimeUtils { private static string GetCurrentTimeString() { return string.Format("<b>{0}</b>", GetCurrentTime().ToString("HH:mm")); } [Description("HH.mm")] public static (int, int) GetCurrentTimeValue() { DateTime currentTime = GetCurrentTime(); if (currentTime == DateTime.Now) { return (-1, -1); } return (currentTime.Hour, currentTime.Minute); } private static DateTime GetCurrentTime() { DateTime now = DateTime.Now; if (!Object.op_Implicit((Object)(object)EnvMan.instance)) { return now; } float smoothDayFraction = EnvMan.instance.m_smoothDayFraction; int num = (int)(smoothDayFraction * 24f); int num2 = (int)((smoothDayFraction * 24f - (float)num) * 60f); int second = (int)(((smoothDayFraction * 24f - (float)num) * 60f - (float)num2) * 60f); return new DateTime(now.Year, now.Month, now.Day, num, num2, second); } } internal static class TransformExtension { public static Transform FindChildByName(this Transform transform, string name) { return Utils.FindChild(transform, name); } public static float DistanceXZ(this Transform transform, Transform other) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, other.position); } public static float DistanceXZ(this Transform transform, Component otherGameObject) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherGameObject.transform.position); } public static float DistanceXZ(this Transform transform, GameObject otherGameObject) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherGameObject.transform.position); } public static float DistanceXZ(this Transform transform, Vector3 otherPos) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherPos); } } internal class Utilities { public static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } } internal sealed class ConfigurationManagerAttributes { public bool? Browsable; public string Category; public Action<ConfigEntryBase> CustomDrawer; public object DefaultValue; public string Description; public string DispName; public bool? HideDefaultButton; public bool? HideSettingName; public bool? IsAdvanced; public Func<object, string> ObjToStr; public int? Order; public bool? ReadOnly; public bool? ShowRangeAsPercent; public Func<string, object> StrToObj; } internal static class VectorExtension { public static Vector2 ToV2(this Vector3 vector3) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) return new Vector2(vector3.x, vector3.z); } public static Vector3 ToV3(this Vector2 vector2) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) return new Vector3(vector2.x, 0f, vector2.y); } public static Vector3 RoundCords(this Vector3 vector3) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) return new Vector3((float)(int)vector3.x, (float)(int)vector3.y, (float)(int)vector3.z); } public static Vector2 RoundCords(this Vector2 vector3) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) return new Vector2((float)(int)vector3.x, (float)(int)vector3.y); } public static Vector3 WithY(this Vector3 vector3, float y) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) return new Vector3(vector3.x, y, vector3.z); } public static Vector2 WithY(this Vector2 vector3, float y) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return new Vector2(vector3.x, y); } public static float DistanceXZ(this Vector3 pos, Vector3 otherPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos); } public static float DistanceXZ(this Vector3 pos, Transform otherPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos.position); } public static float DistanceXZ(this Vector3 pos, Component otherPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos.transform.position); } public static float DistanceXZ(this Vector3 pos, GameObject otherPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos.transform.position); } } internal static class Weather { public static readonly string ClearSkies = "Clear"; public static readonly string MeadowsClearSkies = "Heath_clear"; public static readonly string LightRain = "LightRain"; public static readonly string Rain = "Rain"; public static readonly string ThunderStorm = "ThunderStorm"; public static readonly string ClearThunderStorm = "nofogts"; public static readonly string SwampRain = "SwampRain"; public static readonly string MistlandsDark = "Darklands_dark"; public static readonly string AshlandsAshrain = "Ashrain"; public static readonly string MountainSnow = "Snow"; public static readonly string MountainBlizzard = "SnowStorm"; public static readonly string BlackForestFog = "DeepForest Mist"; public static readonly string Fog = "Misty"; public static readonly string DeepNorthSnow = "Twilight_Snow"; public static readonly string DeepNorthSnowStorm = "Twilight_SnowStorm"; public static readonly string DeepNorthClear = "Twilight_Clear"; public static readonly string EikthyrsThunderstorm = "Eikthyr"; public static readonly string EldersHaze = "GDKing"; public static readonly string BonemassDownpour = "Bonemass"; public static readonly string ModersVortex = "Moder"; public static readonly string YagluthsMagicBlizzard = "GoblinKing"; public static readonly string Crypt = "Crypt"; public static readonly string SunkenCrypt = "SunkenCrypt"; } } namespace JFUtils.Valheim { internal static class ModBase { public enum Toggle { On = 1, Off = 0 } public static string ModName; public static string ModAuthor; public static string ModVersion; public static string ModGUID; public static Harmony harmony; public static Action OnConfigurationChanged; public static AssetBundle bundle; private static BaseUnityPlugin plugin; private static bool sendDebugMessagesToHud; private static ConfigEntry<bool> sendDebugMessagesToHudConfig; private static string ConfigFileName = "-1"; private static DateTime LastConfigChange; public static ConfigSync configSync; private static ConfigEntry<bool> serverConfigLocked = null; public static bool IsAdmin => configSync.IsAdmin || (Object.op_Implicit((Object)(object)ZNet.instance) && ZNet.instance.IsServer()); public static AssetBundle LoadAssetBundle(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); bundle = AssetBundle.LoadFromStream(stream); return bundle; } public static void CreateMod(BaseUnityPlugin _plugin, string modName, string modAuthor, string modVersion, bool pathAll = true) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Expected O, but got Unknown ModName = modName; ModAuthor = modAuthor; ModVersion = modVersion; ModGUID = "com." + ModAuthor + "." + ModName; harmony = new Harmony(ModGUID); ConfigFileName = ModGUID + ".cfg"; plugin = _plugin; bundle = null; configSync = new ConfigSync(ModName) { DisplayName = ModName, CurrentVersion = ModVersion, MinimumRequiredVersion = ModVersion }; plugin.Config.SaveOnConfigSet = false; SetupWatcher(); plugin.Config.ConfigReloaded += delegate { UpdateConfiguration(); }; serverConfigLocked = config("General", "ServerConfigLock", value: false, ""); configSync.AddLockingConfigEntry<bool>(serverConfigLocked); sendDebugMessagesToHudConfig = config("Debug", "Send debug messages to hud", value: true, ""); plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); if (pathAll) { harmony.PatchAll(); } } public static T GetPlugin<T>() where T : BaseUnityPlugin { return (T)(object)plugin; } public static BaseUnityPlugin GetPlugin() { return plugin; } public static void Debug(object msg, bool showInHud = false, bool showInConsole = false) { plugin.Logger.LogInfo(msg); msg = $"[{ModName}] {msg}"; if (showInConsole && Console.IsVisible()) { ((Terminal)Console.instance).AddString(msg.ToString()); } if (showInHud && Object.op_Implicit((Object)(object)Player.m_localPlayer) && Player.m_debugMode && sendDebugMessagesToHud) { ((Character)Player.m_localPlayer).Message((MessageType)1, msg.ToString(), 0, (Sprite)null); } } public static void DebugError(object msg, bool showWriteToDev = true) { if (Console.IsVisible()) { ((Terminal)Console.instance).AddString($"<color=red>[{ModName}] {msg}</color>"); } if (showWriteToDev) { msg = msg?.ToString() + "Write to the developer and moderator if this happens often."; } plugin.Logger.LogError(msg); } public static void DebugWarning(object msg, bool showWriteToDev = true) { if (Console.IsVisible()) { ((Terminal)Console.instance).AddString($"<color=yellow>[{ModName}] {msg}</color>"); } if (showWriteToDev) { msg = msg?.ToString() + "Write to the developer and moderator if this happens often."; } plugin.Logger.LogWarning(msg); } public static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } public static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ConfigChanged; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private static void ConfigChanged(object sender, FileSystemEventArgs e) { if ((DateTime.Now - LastConfigChange).TotalSeconds <= 2.0) { return; } LastConfigChange = DateTime.Now; try { plugin.Config.Reload(); } catch { DebugError("Unable reload config"); } } private static void UpdateConfiguration() { try { sendDebugMessagesToHud = sendDebugMessagesToHudConfig.Value; OnConfigurationChanged?.Invoke(); if (OnConfigurationChanged == null) { Debug("Configuration Received"); } } catch (Exception ex) { DebugError("Configuration error: " + ex.Message, showWriteToDev: false); } } public static void RunCommand(ConsoleEvent action, ConsoleEventArgs args) { try { action.Invoke(args); } catch (ConsoleException ex) { if (ex != null) { args.Context.AddString("<color=red>Error: " + ex.Message + "</color>"); } else { DebugError(ex); } } } } internal static class BiomeExtension { public static string GetLocalizationKey(this Biome biome) { return "$biome_" + ((object)(Biome)(ref biome)).ToString().ToLower(); } } internal static class InventoryExtension { public static bool RemoveOneItemByLocKey(this Inventory inventory, string itemLocKey) { ItemData val = inventory.m_inventory.Find((ItemData x) => x.m_shared.m_name == itemLocKey); if (val == null) { return false; } if (val.m_stack > 1) { val.m_stack--; inventory.Changed(); } else { inventory.m_inventory.Remove(val); inventory.Changed(); } return true; } public static bool GiveItemIfNotHave(this Inventory inventory, string prefabName, int count = 1) { GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(prefabName); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if (!Object.op_Implicit((Object)(object)val)) { return false; } if (inventory.ContainsItemByName(val.m_itemData.m_shared.m_name)) { return false; } inventory.AddItem(((Component)val).gameObject, count); return true; } public static bool ContainsItemByLocKey(this Inventory inventory, string localizedName) { foreach (ItemData item in inventory.m_inventory) { if (item.m_shared.m_name == localizedName) { return true; } } return false; } } internal static class ItemDropExtension { public static string LocalizeName(this ItemDrop drop) { return drop.m_itemData.LocalizeName(); } public static string LocalizeName(this ItemData drop) { return drop.m_shared.LocalizeName(); } public static string LocalizeName(this SharedData drop) { return drop.m_name.Localize(); } } internal static class MinimapExtension { public static void ForceUpdateLocationPins(this Minimap minimap) { minimap.m_updateLocationsTimer = -1f; minimap.UpdateLocationPins(0f); } } internal static class ObjectDBExtension { public static ItemDrop GetItem(this ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); return (itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null; } public static ItemDrop GetItem(this ObjectDB objectDB, int hash) { GameObject itemPrefab = objectDB.GetItemPrefab(hash); return (itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null; } } internal static class PrivateAreaExtension { public static bool InsideActiveFactionArea(this PrivateArea area, Vector3 point, Faction faction) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) if (area.m_ownerFaction == faction && area.IsEnabled() && area.IsInside(point, 0f)) { return true; } return false; } public static bool InsideAnyActiveFactionArea(this Vector3 point, Faction faction) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) foreach (PrivateArea allArea in PrivateArea.m_allAreas) { if (allArea.InsideActiveFactionArea(point, faction)) { return true; } } return false; } } internal static class RecipeExtension { public static IEnumerable<(SharedData, int)> ToList(this Recipe recipe) { if (!Object.op_Implicit((Object)(object)recipe) || recipe.m_resources == null) { return null; } (SharedData, int)[] array = new(SharedData, int)[recipe.m_resources.Length]; for (int i = 0; i < recipe.m_resources.Length; i++) { Requirement val = recipe.m_resources[i]; array[i] = (val.m_resItem?.m_itemData.m_shared, val.m_amount); } return array; } public static IEnumerable<(string, int)> ToListStr(this Recipe recipe) { if (!Object.op_Implicit((Object)(object)recipe) || recipe.m_resources == null) { return null; } (string, int)[] array = new(string, int)[recipe.m_resources.Length]; for (int i = 0; i < recipe.m_resources.Length; i++) { Requirement val = recipe.m_resources[i]; array[i] = (((Object)val.m_resItem).name, val.m_amount); } return array; } } internal static class SkillsExtension { public static Skill GetCustomSkill(this Skills skills, string skillName) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return skills.GetSkill(skills.GetCustomSkillType(skillName)); } public static SkillDef GetCustomSkillDef(this Skills skills, string skillName) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return skills.GetSkillDef(skills.GetCustomSkillType(skillName)); } public static SkillType GetCustomSkillType(this Skills skills, string skillName) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (!Enum.TryParse<SkillType>(skillName, out SkillType result)) { SkillDef skillDef = skills.GetSkillDef((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode(skillName))); if (skillDef == null) { return (SkillType)0; } result = skillDef.m_skill; } return result; } public static string LocalizeSkill(this Skill skill) { if (skill == null || skill.m_info == null) { return "NULL"; } string text = ((object)(SkillType)(ref skill.m_info.m_skill)).ToString(); SkillType result; return Enum.TryParse<SkillType>(text, out result) ? Localization.instance.Localize("$skill_" + text.ToLower()) : Localization.instance.Localize("$skill_" + Mathf.Abs(StringExtensionMethods.GetStableHashCode(text))); } } internal static class StringExtension { public static string Localize(this string str) { return Localization.instance.Localize(str); } } internal static class ZNetSceneExtension { public static ItemDrop GetItem(this ZNetScene zNetScene, string name) { GameObject prefab = zNetScene.GetPrefab(name); return (prefab != null) ? prefab.GetComponent<ItemDrop>() : null; } public static ItemDrop GetItem(this ZNetScene zNetScene, int hash) { GameObject prefab = zNetScene.GetPrefab(hash); return (prefab != null) ? prefab.GetComponent<ItemDrop>() : null; } } internal static class ZoneSystemExtension { internal static List<Vector3> tempPoints = new List<Vector3>(); public static bool creatingValidPlacesForLocation; public static string creatingPlacesFor = ""; public static void SetGlobalKey(this ZoneSystem zoneSystem, string key, object value) { zoneSystem.SetGlobalKey($"{key} {value}"); } public static string GetGlobalKeyValue(this ZoneSystem zoneSystem, string key) { string result = default(string); zoneSystem.GetGlobalKey(key, ref result); return result; } public static string GetOrAddGlobalKey(this ZoneSystem zoneSystem, string key, string defaultValue) { string result = default(string); if (zoneSystem.GetGlobalKey(key, ref result)) { return result; } zoneSystem.SetGlobalKey(key, defaultValue); return defaultValue; } public static (Vector2i, LocationInstance)[] GetGeneratedLocationsByName(this ZoneSystem zoneSystem, string key) { return (from x in ZoneSystem.instance.m_locationInstances where x.Value.m_location.m_prefabName == key select (x.Key, x.Value)).ToArray(); } public static List<Vector3> CreateValidPlacesForLocation(this ZoneSystem zoneSystem, string key, int count) { tempPoints.Clear(); ZoneLocation location = ZoneSystem.instance.GetLocation(key); if (location == null) { ModBase.DebugWarning("Could not find location with name '" + key + "'"); return null; } creatingPlacesFor = location.m_prefabName; creatingValidPlacesForLocation = true; int quantity = location.m_quantity; location.m_quantity = count; bool unique = location.m_unique; location.m_unique = false; ZoneSystem.instance.GenerateLocations(location); location.m_quantity = quantity; location.m_unique = unique; creatingPlacesFor = string.Empty; creatingValidPlacesForLocation = false; return tempPoints; } public static async Task<List<ZDO>> GetWorldObjectsInAreaAsync(this ZoneSystem zoneSystem, string prefabName, Func<ZDO, bool> customFilter = null) { int prefabHash = StringExtensionMethods.GetStableHashCode(prefabName); return await Task.Run(delegate { List<ZDO> list = ZDOMan.instance.m_objectsByID.Values.Where((ZDO x) => x.GetPrefab() == prefabHash).ToList(); if (customFilter != null) { list = list.Where((ZDO x) => customFilter(x)).ToList(); } return list; }); } public static async Task<List<ZDO>> GetWorldObjectsInAreaAsync(this ZoneSystem zoneSystem, Vector3 pos, float radius, string prefabName, Func<ZDO, bool> customFilter = null) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) return await zoneSystem.GetWorldObjectsInAreaAsync(prefabName, (ZDO zdo) => (!(pos.DistanceXZ(zdo.GetPosition()) > radius)) ? true : false); } } } namespace JFUtils.Valheim.WithPatch { [HarmonyPatch] internal static class RegisterObjectsInstances { internal static List<Pickable> AllPickables { get; } = new List<Pickable>(); internal static List<Plant> AllPlants { get; } = new List<Plant>(); internal static List<Door> AllDoors { get; } = new List<Door>(); internal static List<Sign> AllSigns { get; } = new List<Sign>(); internal static List<Container> AllContainers { get; private set; } = new List<Container>(); internal static List<Bed> AllBeds { get; } = new List<Bed>(); [HarmonyPatch(typeof(Bed), "Awake")] [HarmonyPatch(typeof(Container), "Awake")] [HarmonyPostfix] [HarmonyWrapSafe] [HarmonyPatch(typeof(Pickable), "Awake")] [HarmonyPatch(typeof(Plant), "Awake")] [HarmonyPatch(typeof(Sign), "Awake")] [HarmonyPatch(typeof(Door), "Awake")] private static void AddToInstanceCollection(MonoBehaviour __instance) { __instance.StartCoroutine(enumerator<MonoBehaviour>(__instance)); } private static IEnumerator enumerator<T>(T component) where T : MonoBehaviour { ZNetView m_nview = ((Object)(object)component).GeZNetView(); yield return (object)new WaitWhile((Func<bool>)(() => m_nview.m_ghost || !m_nview.IsValid())); object obj = component; Pickable pickable = (Pickable)((obj is Pickable) ? obj : null); if (pickable != null) { AllPickables.TryAdd(pickable); AllPickables.RemoveAll((Pickable item) => (Object)(object)item == (Object)null); yield break; } object obj2 = component; Plant plant = (Plant)((obj2 is Plant) ? obj2 : null); if (plant != null) { AllPlants.TryAdd(plant); AllPlants.RemoveAll((Plant item) => (Object)(object)item == (Object)null); yield break; } object obj3 = component; Door door = (Door)((obj3 is Door) ? obj3 : null); if (door != null) { AllDoors.TryAdd(door); AllDoors.RemoveAll((Door item) => (Object)(object)item == (Object)null); yield break; } object obj4 = component; Sign si