using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AutoEat")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AutoEat")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c5a5e412-54df-4af1-aabd-09a17d5cc70d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("gaakrin.autoeat", "AutoEat", "1.2.0")]
public class AutoEat : BaseUnityPlugin
{
private ConfigEntry<bool> enableAutoEat;
private float[] autoEatCountdowns = new float[8];
private bool[] hasShown = new bool[8];
private void Awake()
{
enableAutoEat = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableAutoEat", true, "Enable/disable AutoEat");
}
private void Update()
{
if (!enableAutoEat.Value)
{
return;
}
Player localPlayer = Player.m_localPlayer;
if ((Object)(object)localPlayer == (Object)null)
{
return;
}
List<Food> foods = localPlayer.GetFoods();
for (int i = 0; i < foods.Count; i++)
{
Food val = foods[i];
Inventory inventory = ((Humanoid)localPlayer).GetInventory();
ItemData item = inventory.GetItem(val.m_item.m_shared.m_name, -1, false);
if (item != null && val.CanEatAgain())
{
if (!hasShown[i])
{
MessageHud.instance.ShowMessage((MessageType)2, "Auto eating " + val.m_item.m_shared.m_name + " in 5 mins", 0, (Sprite)null, false);
hasShown[i] = true;
}
autoEatCountdowns[i] += Time.deltaTime;
if (autoEatCountdowns[i] >= 290f)
{
((Humanoid)localPlayer).ConsumeItem(inventory, item, false);
autoEatCountdowns[i] = 0f;
hasShown[i] = false;
}
}
}
}
}